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Ionut Shiro

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Everything posted by Ionut Shiro

  1. Ionut Shiro

    Supermarket K12

    Changed Status from Not a Bug to Closed
  2. Thank you for the reports , they've been adressed in earlier update and ensured no node spawns on railways
  3. Ionut Shiro

    Map error

    Changed Status from Pending to Closed
  4. Ionut Shiro

    Map error

    Good morning Are you using latest RustEdit version containing jungle and etc with beta release? I updated zipfile with ReadMe content apparently i forgot to save it before uploading the readme
  5. Ionut Shiro

    Supermarket K12

    Changed Status from Pending to Not a Bug Changed Fixed In to Next Version
  6. Ionut Shiro

    Supermarket K12

    Greetings Normally it has but apparently it might be abit too small if they built this close to it , i will release a bigger no build dome in the next update to avoid spaming updates for small things for the moment but thank you for letting me know , it'll be patched as soon as there's more , if there's more to patch !
  7. Ionut Shiro

    Excavator

    Changed Status from Pending to Closed Changed Fixed In to V1.2.3
  8. Ionut Shiro

    Excavator

    That's pretty odd , i'll check when im home on my test server and release an update if it's map related
  9. Ionut Shiro

    Excavator

    Good morning How do you mean it’s backwards ? I’ve had no other reports regarding it
  10. Good morning That’s unfortunately due to last Rustedit updates not showing the real river width I fixed some I saw in game but this one I missed , I will update it later this evening after work , thank you for reporting it !
  11. Good evening Both plugins should be working just fine with the map as it's not an unusual design using unusual topology to prevent them from runing and i believe there's enough flat areas for building and if you'd like more we can arrange it without any fees!
  12. Ionut Shiro

    Rustedit

    Indeed , you need to have Rust Staging installed and using AUX03 beta access and have your rustedit config pointed towards the Asset Bundle of Rust Staging in order to edit the map for now until moved to main branch.
  13. Ionut Shiro

    Rustedit

    Changed Status from Not a Bug to Closed
  14. Ionut Shiro

    Rustedit

    Changed Status from Pending to Not a Bug
  15. Ionut Shiro

    Rustedit

    Good evening The map can only be opened and edited using RustEdit Staging pointed to AUX03 branch just like for testing it , you can only open it with standard editor once Jungle is moved to main branch!
  16. Ionut Shiro

    Map needs fixed

    Good evening I’m well aware that the map needs update as it currently is displayed on the website that it hasn’t been updated yet this year as I’ve been focusing on bigger maps that had more demand first this one will be updated shortly as well!
  17. Sure thing , after purchasing it i can add it for you aswell if you wish to without any extra charges!
  18. Contact support via on site live chat or make a ticket on discord https://discord.gg/8pAPGuVZ8M
  19. Greetings There's no support for any paid plugins using NPC spawns although if you wish to configure a setup for NPCs using my map i can discount you the map if you're willing to share your config so other clients can use that config aswell !
  20. You need creator role then this page will be accessible for withdrawing funds -> https://codefling.com/earnings
  21. Ionut Shiro

    What is map password?

    Changed Status from Pending to Closed
  22. Ionut Shiro

    What is map password?

    If you wish to modify the map you need to buy the paid version that includes password.
  23. Version V1.2.6

    92 downloads

    What is Boscage? Boscage typically defines a mass of trees / dense forest and it describes perfectly the map. Boscage is a 4000 in size of landmass separated by a body of water through the middle and scarred with long tropical rivers sometimes visited by alligators , the dynamic of the map is that the left smaller island is occupied by bigger tier 3 monuments making it more fit for close combat and action while the right sided bigger island is nearly twice as big with dense jungle and forest having monuments and roadside monuments to explore and loot at every corner. You can often find abandoned buildings unhabitated that you can take over or large cliffs suitable for building or simply remote islands to make your base far from all the dangers. Both major islands are reachable by sea and ground via railway system or roads and by sea with multiple nice beaches to dock at and the railway system is connected above and underground with the same network where you can pop above or underground from both north side and south side of the map using different tunnels. Hyped for the new rust Jungle Biome ? This will be a suitable map for the new Jungle Updated featuring 80% Jungle with 10% Temperate and 10% Desert ! Procedural Monuments : - Giant Excavator - Harbors - Launch Site - Jungle Ziggurat - Power Plant - Sphere Tank - Gas Stations / Supermarkets / Warehouses - Stables - Underwater Laboratories - Fishing Villages - Outpost - Abandoned Military Base - Ferry Terminal - Missile Silo - Water Treatment Plant - Train Yard - Rad Town - Bandit Camp - Various Jungle Ruins - Satellite Dish Oil Rigs Custom Monuments : - Industrial Quarry ( Stone / Sulfur / HQM ) - Abandoned City - Miller Town - Jungle Supermarket - Abandoned Camp - Mini-Airfield - Poachers Camp - Abandoned Warehouse - Various Jungle Observation Centers - Jungle Temple - Jungle Market - Lumberyard - Various Roadside Monuments/Prefabs unmarked on the map for exploration - Various external islands unconnected to the main islands for building - Various Train Stations - Various Small Safezones along the coast lines scattered on both islands Entity Count : 41509 Map Size : 4000
    $35.00
1.9m

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8.7k

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130.4k

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Total number of files sold.

2.7m

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