-
Posts
574 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Ionut Shiro
-
I will check it for you shortly but just so you know this map still needs to be updated for the December update that was released this week with the new cliffs
-
Good evening Have you edited the map ?
-
Half of the map the ship is inside the map underground
Ionut Shiro replied to MegaPihar's Support Request in Support
I'm in the process of updating all my maps for December update but it does take time so i do not have an exact ETA for update release but within the next weeks all my maps will be up to date also note that Harbor was placed like that before Cargo Event appeared from Facepunch so the map design was never meant to function with cargo event but that will be changed on next release -
Half of the map the ship is inside the map underground
Ionut Shiro replied to MegaPihar's Support Request in Support
That is map related and it's due to December update , map is not up to date as you can see -
Half of the map the ship is inside the map underground
Ionut Shiro replied to MegaPihar's Support Request in Support
I was asking if you tried to do so to force it to go to it's normal path because that path is unatural it is not the standard cargo pathing for the map -
Half of the map the ship is inside the map underground
Ionut Shiro replied to MegaPihar's Support Request in Support
Have you killed Cargo ship and respawned it? It sounds like a server bug not map related -
-
Good morning I'm in the process of updating all my maps for December update but it does take time so i do not have an exact ETA for update release but within the next weeks all my maps will be up to date also note that Harbor was placed like that before Cargo Event appeared from Facepunch so the map design was never meant to function with cargo event but that will be changed on next release
-
Would you care to elaborate what you mean by "where the mesh of the land isn't the mesh of the land"? And you should not have inside terraion violations , i've had no other support requests for this map from other places neither so i don't know what you mean at all and i cannot look into it without further details
-
- 18 comments
-
- #bermudas
- #rust custom map
-
(and 5 more)
Tagged with:
-
- 14 comments
-
- #rust custom maps
- #rustmap
- (and 6 more)
-
- 10 comments
-
- #rust free maps
- #rust custom map
- (and 6 more)
-
- 14 comments
-
- #rust custom maps
- #rustmap
- (and 6 more)
-
- 17 comments
-
- #rust custom maps
- #rustmaps
- (and 6 more)
-
Changed Status from Pending to Not a Bug
-
Good evening Thank you for buying my map , you need to host the map to a file storage website and add it to your server config/tab to boot with it , if you don't know how you can add me via discord and i will provide you with a link to use for the map! Discord : ionutheshiro Thank you in advance!
-
Are you using latest version? I've had no other reports , let me know if you're using latest version if that's the case i will check over the weekend when i'm more free from work.
-
Can you tell me which version you're using of the map and if you're using any cargo ship related plugins? If yes please try unloading the plugins see if it happens again
-
Version V1.1
3 downloads
Mountains Isle is a rust custom map showcasing unique layout of the map with the monuments being carefully carved into the mountains giving the players access from each monument to another via mountain tunnels or underground railway system or by air vehicles! All monuments are connected with a road either dirt roads on the mountains or tunnels carved from one side to another and of course underground railway system. It is a unique concept for Rust and i bring this to you ! It features procedural monuments with a few additions Procedural Monuments : Lighthouses Fishing Villages Ferry Terminal Airfield Military Tunnel Missile Silo Bandit Town Desert Military Base Quarries Sphere Tank Train yard Powerplant Outpost Warehouse/Supermarket/Gas Station Harbor 1/2 Oil Rigs Custom Monuments : Bomb shelter Sunken Cargo Size : 4000 Entities : 16192$17.00 -
Version V1
4 downloads
Nightmare in Rust is a 3000 in size rust custom map designed for this year's halloween festivities. It features procedural & custom themed halloween monuments with a unique terrain showcasing the map's layout. Venture onto this map and find unique spots to build your base or spooky monuments to get your loot! Map been optimized to run on low entity count and ensure players satisfaction. If you have any questions or need help don't hesitate to contact me via website or my discord https://discord.gg/54P3mv4n93 Password in the ReadMe file. ~Procedural Monuments : - Bandit Town - Launch Site - Sphere Tank - Arctic research Base - Ferry Terminal - Harbor - Airfield - Excavator - Trainyard - Nuclear Missile silo - Sewer Brnach - Outpost - Stables - Supermarkets & Gas Station - Lighthouses - Large and Small Oil Rigs - Underwater Labs ~ Custom Monuments & Prefabs: - Drive IN Theater - Dragon Guarding Dome - Bathory Masion - Custom Warehouse - Custom Marketplace - Krueger's Boiler Room - Camp Blood - Dracula's House - Witches House - Annual Pumpkin Festival - Finklestein's Lab - Myers House - Ravaged Lighthouse Pumpkin Island ~ Entity Count : 14841 ~ Map Size : 3000$25.00-
- #rust halloween
- #halloween rust
- (and 8 more)
-
Good evening I've done a proper new rock formations cleanup and now there is less and in better appropiate terrain areas and also fixed the cliff near heli tower! Sorry for the late reply and fix i was busy updating the remaining public maps which i've now finished!
-
Just updated it !
-
Changed Status from Pending to Closed Changed Fixed In to v1.3.4
-
Thank you for letting me know , i will check and release a fix later this afternoon once i'm home after work if it's necessary !
-
Could you tell me where this rock is exactly so i can look for it ?