spencer cleary
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Everything posted by spencer cleary
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When i do o.plugins in game counsol it say that file can not compile do to cannot change access modifiers when overriding 'public' inherited member
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yes ive used thiis one my server before, its a gtx server, could it be that i have carbon running as well as oxide?
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When i do a o.reload BotReSpawn, im getting this Error while compiling: BotReSpawn.cs(1582,37): error CS0507: `Oxide.Plugins.BotReSpawn.CustomGroup.PostSpawnProcess(BaseEntity, BaseSpawnPoint)': cannot change access modifiers when overriding `public' inherited member `SpawnGroup.PostSpawnProcess(BaseEntity, BaseSpawnPoint)'
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This may be a weird request but is there a way to get rid of the original raid bases that came with this plugin. I copied all the nightmares and redid them and added them back into the plugin now the original and upgraded version are both spawning, so i want to remove the original bases
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thank u that has fixed the issue
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both of these supermarkets are on my map one instantly respawns and one does not
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ive noticed when u pull up the /botrespawn in game, not all monument on the map have a bot respawn. the monuments that have a respawn time are working correctly.
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none of those substation even spawn, i checked the super and it was using the profile
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bots are spawning really fast at all monuments default-SpawnsData.json default-DefaultProfiles.json
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ive removed all my day changing plugins as welll made all the bots night and day spawns the same, and bots are still spawning less then a min after they have been killed
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i added a raid bases to the plugin with tesla coils and the hbhf sensor but it seems to not work correctly, tested it before i put it into the plugin and it worked fine. since adding to plugin the coils just go off as soon as base spawns in and hbhf doesnt work with them or with doors, is there any where in config that gets this to work?
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Cant figure out how to set the bots on a respawn timer, Bots are instantly respawning
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some of the same items wont stack, i have resources set to 999999 but a stack of 250k charc wont stack with another stack of 250k charc
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When splitting stacks it erasing half the stack
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- 432 comments
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- 2
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- #abilities
- #boss
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Im probably missing something simple, but ive added both the npc spawn and boss monster but i cant get the bosses to spawn in?
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- 432 comments
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- 1
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- #abilities
- #boss
- (and 16 more)