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Everything posted by T-Nuts
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- 14 comments
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Thanks, I will use this for now but would be nice to see AlphaLoot incorporated with this plugin. I tried to add a loot profile from AlphaLoot but got this error. I'm not familiar with C# so I would have zero clue how to add. [JetEvent] Error reading data from /home/rust/server/oxide/data/JetEvent/LootProfiles/default_heli_loottable.json: $Cannot deserialize the current JSON object (e.g. {"name":"value"}) into type 'Oxide.Plugins.JetEvent+newItemList' because the type requires a JSON array (e.g. [1,2,3]) to deserialize correctly. To fix this error either change the JSON to a JSON array (e.g. [1,2,3]) or change the deserialized type so that it is a normal .NET type (e.g. not a primitive type like integer, not a collection type like an array or List<T>) that can be deserialized from a JSON object. JsonObjectAttribute can also be added to the type to force it to deserialize from a JSON object. Path 'loot_simple', line 2, position 16.
- 196 comments
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Thank you so much, that worked
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I can't seem to figure out how to add these to my shop the right way. I have the item there just not sure what command to use as I have tried multiple things. (09:32:18) | Command '/hsgive easy {steam_id} 1' not found (09:33:08) | Command '/hsgive easy' not found (09:33:31) | Command '/hsgive easy 1' not found (09:31:22) | Command '/hsgive easy <steam_id> 1' not found What do I put in the red box so that I actually receive the item? Having a dumb moment here
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- 15 comments
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- 2
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- #mad mappers
- #gruber
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(and 7 more)
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I'm sure I missed it somewhere but any updates on why raid bases are still being left behind after they "despawn"? I've had this issue for quite some time now and knew others were having the same issue. Was just seeing if this was resolved or still in the works? Also still have this as well on top of bases being left behind after despawning.
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Not sure if this has been answered already and if so I'm sorry the the repeated question here. How can I change the weaponry stat so that when a player adds 1 level to that they will get 1 extra clip/magazine in their weapon? For instance they are now level 1 in Weaponry. They reload their Rocket Launcher and can now hold 2 Rockets instead of 1. Confused by the settings. I see setting "maxammolimit" to whatever number will then change it even if they go from Lvl0 to Lvl1 on Weaponry.
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- 507 comments
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- #abilities
- #boss
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Just bought this and loaded the plugin and I get this error. Looked in my data folder and no folder was created. Was I suppose to create a folder here for this and put that data folder that was in the .zip file in there? Tried searching the discussion here to see if anyone posted the same error message but didn't see anything. Sorry if this is a repeat question. BossMonster was compiled successfully in 2209ms [BossMonster] Loading files on the /oxide/data/BossMonster/Bosses/ path has started... Failed to call hook 'OnServerInitialized' on plugin 'BossMonster v2.0.1' (DirectoryNotFoundException: Could not find a part of the path '/home/rust/server/oxide/data/BossMonster/Bosses'.) at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.FileSystemEnumerableIterator`1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.Directory.InternalGetFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x0001c] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Core.DataFileSystem.GetFiles (System.String path, System.String searchPattern) [0x0000c] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Plugins.BossMonster.LoadConfigs () [0x00021] in <2ae0b59952b6435ea2cfe4de48311a7c>:0 at Oxide.Plugins.BossMonster.OnServerInitialized () [0x0003f] in <2ae0b59952b6435ea2cfe4de48311a7c>:0 at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x006d0] in <2ae0b59952b6435ea2cfe4de48311a7c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 Loaded plugin BossMonster v2.0.1 by KpucTaJl
- 507 comments
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- #abilities
- #boss
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I'm getting more of the "Failed to call hook" as well. This all started after I added back the ZombieHorde plugin and I have them able to kill anything so animals, NPC's, etc. Also anything can kill them so animals, NPC's, turrets, etc. 09/02 15:16:18 | Mariah[947073] was killed by Zombie[603863] 09/02 15:16:22 | Zombie[8498944] was killed by bear (Bear) 09/02 15:16:23 | Zombie[6681431] was killed by polarbear (Polarbear) 09/02 15:16:48 | Zombie[7029570] was killed by polarbear (Polarbear) 09/02 15:16:53 | Zombie[9311699] was killed by bear (Bear) 09/02 15:17:13 | Zombie[8113793] was killed by polarbear (Polarbear) 09/02 15:17:36 | Failed to call hook 'GiveRustReward' on plugin 'RustRewards v3.0.7' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.RustRewards.GiveReward (BasePlayer player, Oxide.Plugins.RustRewards+RewardType type, System.Double amount, BaseEntity ent, System.String weapon, System.Single distance, System.String name) [0x003c3] in <55f3bd9bbd9749508c99efd54f19ac21>:0 at Oxide.Plugins.RustRewards.GiveRustReward (BasePlayer player, System.Int32 type, System.Double amount, BaseEntity ent, System.String weapon, System.Single distance, System.String name) [0x00000] in <55f3bd9bbd9749508c99efd54f19ac21>:0 at Oxide.Plugins.RustRewards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00f3c] in <55f3bd9bbd9749508c99efd54f19ac21>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
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I had this in the previous version and I know someone else posted about it and it still says pending. Just wanted to follow up and say that I have the current version and still have bases sticking around after they "despawn". They don't show on the map and all codelocks are removed so players can access the "free loot". Turrets still target me and players.
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Disregard, I see my issue. Thought I had the most recent version and I don't
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So I keep getting this error in the console right before the plugin/event starts... Failed to call hook 'IsConvoyVehicle' on plugin 'Convoy v2.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Convoy+<IsConvoyVehicle>c__AnonStorey3.<>m__0 (Oxide.Plugins.Convoy+ConvoyVehicle x) [0x00000] in <c13369ec511949d1b8e701d3a56e960d>:0 at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0002c] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at Oxide.Plugins.Convoy.IsConvoyVehicle (BaseEntity entity) [0x00020] in <c13369ec511949d1b8e701d3a56e960d>:0 at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00100] in <c13369ec511949d1b8e701d3a56e960d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <46ff2b534abb4b35952608167523b7ec>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <46ff2b534abb4b35952608167523b7ec>:0 Which is also followed by this in regards to another plugin called BradleyGuards that is on this website as well... Failed to call hook 'OnBradleyApcInitialize' on plugin 'BradleyGuards v1.4.0' (InvalidCastException: Null object cannot be converted to a value type.) at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x0000c] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in <46ff2b534abb4b35952608167523b7ec>:0 at Oxide.Plugins.BradleyGuards.OnBradleyApcInitialize (BradleyAPC bradley) [0x0000d] in <7a338cc5a09541529faa3eefbdf91cc4>:0 at Oxide.Plugins.BradleyGuards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00153] in <7a338cc5a09541529faa3eefbdf91cc4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <46ff2b534abb4b35952608167523b7ec>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <46ff2b534abb4b35952608167523b7ec>:0 The event still starts so I don't think it's an issue, just see it all the time in the console when the event starts
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Loved this plugin since the first time I saw it. Took me awhile to figure out how to attack it and get the loot as I never interacted with this plugin before. Once I figured it out and went and bought it and put it on my server. Players love it and it's just another great event/thing to have on your server.