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T-Nuts

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Everything posted by T-Nuts

  1. T-Nuts

    Music Resets

    Still seeing the issue of music reseting to default Rust music when wandering too far and coming back. Tried turning the steam audio off and then back on in the settings. Reloaded plugin and music started playing right but when I ran across Outpost, those speakers were playing default Rust music. Seems this plugin still doesn't work right or Facepunch is just being a pain with this plugin lol.
  2. Well I'm not sure why my thoughts didn't go that far. I just tried removing it but my dumb self should have just renamed it lol. Thanks and sorry for the troubles. Solved
  3. (19:53:15) | StringPool.GetNumber - no number for string assets/content/effects/explosions/underwater/explosion_underwater_surface.prefab (19:53:15) | EffectNetwork.Send - unpooled effect name: assets/content/effects/explosions/underwater/explosion_underwater_surface.prefab Keep getting this in console with random kills. I tried removing them from the config file but after reloading it just adds them right back. Were they suppose to be one of these 3? assets/content/effects/explosions/underwater/explosion_underwater_surface_large.prefab assets/content/effects/explosions/underwater/explosion_underwater_surface_medium.prefab assets/content/effects/explosions/underwater/explosion_underwater_surface_small.prefab
  4. Been trying to load this plugin after the update and nothing. Removed the plugin and config file Error while compiling AttackHelicopterModifier: 'Pool' does not contain a definition for 'GetList' | Line: 815, Pos: 50
  5. Is there a command to use to give one to a player or say 5 of these turrets? If not could this possibly be added? Want to use it for SkillTree Prestige and give a player 10 when reaching P1
  6. I tried that but the commands don't let you put a skin id in there. Just the item id or short name. I'm sure there is a another plugin out there that will let you do this but would also be nice to have a command for this plugin to give the item by custom name and skin id. Either way, got it working and love it. Thanks
  7. Disregard, I knew it was me being stupid. Had to find a different skin id that I could get a hold of and it worked as intended. Found a skin in my skinbox so I changed the skin id in the config, then skinned the ak with skinbox and it worked.
  8. How do you give this weapon to someone? I can possibly see how to add to loot but trying to test it and can't seem to get it to work. I gave myself permissions, changed a weapon in the config file, but not sure how to give this weapon to myself. Not seeing any commands in the description.
  9. That's what I figured, guess I'll be getting that then. Thanks boss
  10. I'm trying to add the Scrolls and Books to a vending machine but when bought, it only gives present. It has the Skin of the Scroll/Book but when you unwrap it, it just gives items and not XP/Skill Points. I'm using Custom Vending Setup for editing the Vending Machine and Monument Addons to add the Vending Machine. Am I missing something or is this not possible?
  11. Ah, gotcha. Appreciate it
  12. Updated NPC Spawn, updated server, reloaded this plugin but after I kill the first wave the timer stops and the NPCs stop spawning as well. No errors in console for either plugin. After he killed the last of the of the first wave I did see this in the console. GUIDToPath: guid is empty Missing file for guid
  13. I did have the space before and it still gave Economics. So I removed the space and still gave Economics
  14. After the recent update along with NpcSpawn, when doing an Easy flare the zombies/npcs aren't attacking the base like they use to. They just stand there. Not sure what I am missing here as far as anything new
  15. I have it set to ServerRewards but it is giving Economics instead. I had it as "Server Rewards" and also "ServerRewards". Am I missing something here?
  16. Ok after updating (after I posted about that issue) I saw the NpcSpawn_old file and it was set to true for attacking other NPCs and Animals. Not sure how I missed that one but we are good to go now. Don't see "Heavy" constantly killing the NPCs at Airfield. Sorry for the troubles but appreciate the extra set of eyes.
  17. The BossMonsters I have around the map are attacking my NPCs from BotReSpawn. They aren't attacking back to the BossMonster as they have the setting to ignore. I don't see anything in the BossMonster config or data folder to have BossMonster ignore other NPCs and animals. Did I overlook this or if this isn't a thing, could it get added?
  18. I know I had asked you about this before but I might not have explained it well enough so that's my fault. Wasn't looking for players getting XP from killing Turrets. I was seeing if players could get XP from their Turrets killing NPCs? XPerience had this in their config and it worked so wasn't sure if this could be possible. I use BotReSpawn, BetterNPCs, BradleyGuards, NPCs that spawn after killing Heli and DefendableHomes if that helps any as far as what NPCs.
  19. Awesome, good to know. Wasn't sure if this was resolved as it was still showing pending. Figured I comment on here instead of making a new ticket. Thanks boss
  20. I'm getting that error too and not sure what would be causing it. I disabled it from being repair to max (guessing that's with the SkillTree plugin). Trying to figure it out without having to remove 103 plugins with players on. Only thing I have that might be conflicting with it is SkillTree, TurboWeapons (fast reload and mag size) and RocketGun (shoots Rockets from 5.56 guns but you only get that when you prestige in SkillTree). I will try to remove just these when no one is on and see what that does but if MichuX said he removed all and still gets it, not sure but will test soon.
  21. T-Nuts

    No XP from player Turret kills

    You're the best, thanks
  22. I've noticed we don't get XP from Turret kills. I have BetterNPC. I use to have XPerience and there was a setting in there to get XP from Turret kills which worked. Then when I switched to SkillTree, I and players seem to find this more enjoyable, this isn't happening. Is there something I'm missing to be able to get XP from player Turret kills to BetterNPC? Maybe suggest adding this if this isn't already implemented?
    Works like a charm. Tried setting the convars via command but that didn't really help. Installed this, gave players permission and bam, no issues. Players love it
  23. Well I changed settings for other plugin to "Can_Kill_NPC": true, and reloaded. Console isn't being spammed and took a little more messing with to make Bradley stop at Launch Site
  24. I changed this setting and now my console is spamming like crazy. I have Monument Bradley plugin as well

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