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T-Nuts

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Everything posted by T-Nuts

  1. T-Nuts

    Not firing rockets

    Yes, everything is good. Thank you. You can close them
  2. T-Nuts

    Not firing rockets

    Thanks boss
  3. T-Nuts

    Not firing rockets

    Ok, figured it out. The attack radius has to be increased but was trying to slim that down some
  4. T-Nuts

    Not firing rockets

    Threw one down and it show 2 MLRS Rockets. Had it set in the config to fire 10 per second. Changed to 15 and it fired nothing. Changed to 20 per second and nothing again. Changed to 5 and it fired 1 MLRS Rocket. Am I doing something wrong or is this not working like it should? Sorry for another support ticket. F15AirStrike.json
  5. Working. Thanks
  6. Thanks, also tried the Admin command and got another error. Not sure if this also has to do with the first error I mentioned Failed to call hook 'AdminCallF15' on plugin 'F15AirStrike v1.1.9' (NullReferenceException: Object reference not set to an instance of an object.) at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x00018] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at UnityEngine.Component.get_transform () [0x00006] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at Oxide.Plugins.F15AirStrike.CallF15AirStrike (UnityEngine.Vector3 pos, BasePlayer player) [0x00225] in <e14c8c7a11544559ae18772d9978afa8>:0 at Oxide.Plugins.F15AirStrike.AdminCallF15 (Oxide.Core.Libraries.Covalence.IPlayer iplayer) [0x00029] in <e14c8c7a11544559ae18772d9978afa8>:0 at Oxide.Plugins.F15AirStrike.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00836] in <e14c8c7a11544559ae18772d9978afa8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  7. Just bought and installed this. Tried to throw one down to test and got this in the console Failed to run a 2.90 timer in 'F15AirStrike v1.1.9' (NullReferenceException: Object reference not set to an instance of an object.) at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x00018] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at UnityEngine.Component.get_transform () [0x00006] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 at Oxide.Plugins.F15AirStrike.CallF15AirStrike (UnityEngine.Vector3 pos, BasePlayer player) [0x00225] in <e14c8c7a11544559ae18772d9978afa8>:0 at Oxide.Plugins.F15AirStrike+<>c__DisplayClass27_0.<OnExplosiveSpawn>b__1 () [0x00024] in <e14c8c7a11544559ae18772d9978afa8>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <15f61ddda771464d8246ebdce8ff4811>:0
  8. T-Nuts

    Raidable Bases

    Dumb question but want to make sure I do it right. I want to include Rocket Launchers now that it was added back. I haven't changed this in years but how would I go about adding that to this for my Nightmare baes?
  9. T-Nuts

    recycler not outputting

    I do have a plugin that manages the speed and another that lets you craft a recycler. Figured that wasn't the issue as the recyclers anywhere else were working fine. Plus if you placed the recycler that you craft down it would work but as soon as you hooked up the storage adapter that is auto placed on the recycler to stuff, it stopped working. Thanks boss, I'll look into these other plugins as well
  10. Thanks, I will give this a try. Hopefully soon
  11. Disregard, I'm the idiot
  12. Wanting to run multiple commands, sometimes, when a player/after a player prestiges but not sure how to do that. Do I just copy this line and paste it under it? Or do I need to put a " ; " or a " | " after the first command? Basically I want to add another one or two commands after this first command.
  13. Disregard, I did move it and it's better now. Thanks boss
  14. Now it's back in it's original position but covering my hud now. Can I now use /stemoveui and move it where I want it and it still look like this?
  15. I will change to this and see what I get
  16. }, "UI anchor settings": { "anchor_min": "1 1", "anchor_max": "1 1", "offset_min": "-154.865 -148", "offset_max": "-111.135 -104" },
  17. I'm sorry if this was brought up already. It's been awhile since I've adjusted prices in my shop. I was wanting to set prices for components/resources and then have it automatically calculate the price. How do I go about this? I thought there use to be a button when editing the shop to calculate price.
  18. Works now, thanks boss and thanks for the quick fix
  19. I did move it. I have the Hud plugin which is located in the top right of the screen. I moved the xp event to be under that some
  20. Didn't seem to change it. Even tried the bottom one
  21. I saw you added being able to give a certain amount with the command /ipgivekit but I can't seem to get it to work. I have tried... /ipgivekit 10 UncannyDodge /ipgivekit UncannyDodge 10 /ipgivekit UncannyDodge10 Nothing seems to work
  22. T-Nuts

    recycler not outputting

    Also, all this worked previous wipes. The August wipe must have changed something
  23. T-Nuts

    recycler not outputting

  24. T-Nuts

    recycler not outputting

    When you hook it up to auto recycle stuff it doesn't work. Stuff just disappears. Place two chests, one pulls items in from a conveyor and another pulls from the recycler. Items go in and recycle but the resources do not come out the other end.

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