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T-Nuts

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Everything posted by T-Nuts

  1. T-Nuts

    Weapons Turbo

    I'm using Custom C4 and Rocket Tiers plugin and wondering if a blacklist could be added to Turbo Weapons so I could take the Skin ID's used for Custom C4 and Rocket Tiers and block them from being used with Turbo Weapons. Right now when I reload one of these Rocket Launchers, Turbo Weapons is over written by this plugin but it still takes all the Rockets. For instance I have it set to 10 as the magazine size for the Rocket Launcher. Custom Rocket Launcher max is 4 but when I reload the Rocket Launcher it still takes 10 out of my inventory but only loads 4 in the Rocket. Is this something that can be added to Turbo Weapons?
  2. T-Nuts

    Condition Loss Issue

    Wow, that was super fast. Thanks so much
  3. T-Nuts

    Condition Loss Issue

    I'm testing out the condition loss on the PrototypeLauncherTiers and for proto4 I would like it to not last as long. I've set the loss to 10 thinking it would work like the rocket_tier3 condition loss. It doesn't. It seems to take the normal condition loss even when I set it to 10 and then went crazy and set it to 250 because nothing that I changed it to seemed to make it lose more than the normal rate. Also haven't tested but if I'm using Skill Tree and a player has the Maintenance buff under Combat (This skill reduces durability loss by 20% per level) will this plugin override the Skill Tree buff?
  4. Copy that, I'll see if this resolves anything. Thanks
  5. He is a solo and he placed everything in his base. It's only the things I listed that won't repair but everything else will. Not sure if we can add Rope to be placed in TC or not.
  6. T-Nuts

    CH47 not spawning

    Ok this might be a map issue but I did the del assets/prefabs/npc/ch47/ch47.entity in the console and then started the event again and the CH47 is stuck out in the ocean for some reason. Just sits there the whole time. Will get my friend to message the dev of the map and see what's up
  7. T-Nuts

    CH47 not spawning

    It could potentially be the map as well because they use InfiniteVendingStock and it works fine at Bandit but there is a custom Outpost and it doesn't really work there. Just wanted to check and see if this has ever been mentioned or maybe a second set of eyes on the issue.
  8. T-Nuts

    CH47 not spawning

    Correct, using that map and the event starts and is mentioned in chat. The starting NPCs are there but the CH47 never shows up. No plugins or anything to stop CH47 from spawning. Checking on a few other things as well but helping a friend out their server. Works fine on my server and using a custom map as well but not this one.
  9. T-Nuts

    CH47 not spawning

    Evening, trying to figure out why the CH47 doesn't spawn and come to Airfield to drop the crate. Using the map Metropolis but when I start the event the CH47 never comes so the event is basically useless since there are only the few NPCs there at the start to help guard the crate. Attached is my config file for it. Been sitting at Airfield for 20mins now and the CH47 has not appeared MilitaryAirfield.json
  10. T-Nuts

    error code

    Long day, I'm an idiot. I was thinking it was oxide/data/NpcSpawn/Images but I clearly can't read and it's in oxide/data/images
  11. T-Nuts

    error code

  12. T-Nuts

    error code

    What did you do to fix this? Having that same issue right now. Trying to help out a friend on their server and I didn't have this issue when updating on my server
  13. T-Nuts

    Item not giving XP

    Yeah, can't seem to figure out how to get this right in the loot profile. Every time I try and then reload the loot tables, it reverts back to default loot so I'll get with the AlphaLoot dev. You can close this now, thanks
  14. Ok so change this to "false" and it should be fine. Thanks boss
  15. T-Nuts

    Item not giving XP

    Copy all, thanks boss.
  16. T-Nuts

    Item not giving XP

    Not sure exactly what you mean by profile name. I would think the profile name is "bradley_crate" but don't think I need to put that down there do I? So take the ItemName and copy that down to also be in the ItemText?
  17. T-Nuts

    Item not giving XP

    Lol when I was adding it using AlphaLoot to add it into the loot tables. Ok so the ItemName needs to go into the ItemText field? So instead of it saying 2000-4000 XP it needs to say Verteran's Field Guide
  18. Had a player let me know that some things are not repairing in the base. I have it so deployables get repaired as well. He has told me that the Wooden Ladder, Twitch Sofa and Trophy, the festive garland for doors/windows and the computer station don't get repaired when clicking the repair button in the TC.
  19. So this wipe, had some players say they aren't getting XP now for crafting. So we did some testing and when you have the Tinkerer (all 3 of them under the Build Craft tree) maxed out to 5 each you don't get XP. If you don't max out the last one, just do 4 instead of 5 levels, then you do get XP still. I don't have any other crafting plugin either. Not sure what's going on
  20. Ok thanks, player said he was missing Scrap. Just thought I'd bring it up. I guess we all store items differently in game lol.
  21. So when repairing, if you don't have everything that's needed in TC it just tells you that it stopped due to lack of resources. Is there a way to get this to show what you are missing? If not then no worries, thought I'd ask.
  22. T-Nuts

    Item not giving XP

    I have the Veteran's Field Guide in my Bradley loot but when players open it, they get what's in the Large X-Mas Present and not XP for SkillTree. It shows the correct image and all in game so not sure what I'm missing { "Weight": 1, "MaxAmount": 1.0, "Shortname": "xmas.present.large", "MinAmount": 1.0, "ItemName": "Verteran's Field Guide", "ItemText": "2000-4000 XP", "SkinID": 3646163175 } ],
  23. T-Nuts

    Can't set homes

    Yeah, I searched last night in the support section of NTeleportation to see if it was brought up but didn't see anything. So I'll be asking today about it on there
  24. T-Nuts

    Can't set homes

    Tried that as well as I saw that in the Mad Mappers Discord. Setting set homes at monuments to true and setting strict foundation check to true but you could still set homes anywhere at any monument which I didn't want. So the strict foundation check setting must be messed up or not working like it should. Still trying to figure this out as for now I put no cooldown on bags/beds but since it's PvE server, they keep inventory/backpack
  25. T-Nuts

    Can't set homes

    Strange, have all that set already. Guess I'll reach out to Nivex since it still says they can't set a home this close to a monument

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