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File Comments posted by fullwiped
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Just now, The_Kiiiing said:
Are you using carbon or oxide?
carbon
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Hello,
After the force wipe, I’ve started receiving tickets like this. If the plugin needs an update, your assistance would be appreciated.
Best regards.
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2 hours ago, Agricola said:
Is this table going to get updated for the v4 better loot update?
It has been updated
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A bug like this might occur after the force wipe; we've received reports from players. Hopefully, this report helps you fix it in the next update. (version: 2.1.10)
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On 5/2/2025 at 2:01 PM, MeventSupport said:
What mistake?
Hello,
It has been reported to me that players who are set as clan moderators are still unable to invite others to the clan. As shown in the screenshot, it says they are not a clan moderator. Is this a bug, or is there a specific setting in the config file for this? -
3 hours ago, Copeman said:
barrels are only set to spawn 1 item
Hello, if you want to set it to 2 or more, you can do it in 10 seconds. The editing website is provided in the notepad inside the downloaded file.
Simply select "Barrel" and change the number 1 to 2 in the "Minimum Items" and "Maximum Items" sections.
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24 minutes ago, RustyCMD said:
I have just updated the plugin to add this.
I’ve purchased it—thanks again for the update!
Just as a friendly suggestion for future updates: if it’s compatible with Economics, it might be a nice touch to allow players to earn RP rewards as well, since that could be quite appealing to them.
For example:
"PrizeCommands": [
"deposit {player.id} 100"
] -
12 minutes ago, BOZKURT752 said:
Vehicbuy is working perfectly on our servers; I just tested it. Update the plugin if it’s not already up to date. Review your config settings or try using a fresh config after backing up the current one. Additionally, as an extra suggestion, check the permissions using Permission Manager.
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On 3/29/2025 at 2:51 AM, RustyCMD said:
Hi, im updating the plugin right now to allow configurating the command, and as far as the auto start thats already a thing?
"EventIntervalMinutes": 15, - How often it starts
"EventDurationMinutes": 10, - How long the event lasts
Great, I saw the auto-start. I’ll purchase it once you update the command. Update notifications are enabled. Thank you
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1 hour ago, ManOWar said:
Hello, curious if changes were made at the start of this wipe to incorporate the new armor inserts into the loot tables? I don't see the inserts mentioned in your update notes. I've had quite a few complaints from players throughout the wipe, and I've not found any inserts in the testing I've done. Thank you!
Hi , these metal armors can currently be learned for just 500 scrap from the Workbench Level 2 tech tree. This allows your players to easily craft them from the crafting menu (TAB).
Since this armor system is still in its beta stage, I’d prefer to wait for some more testing before adding it directly to the configs.
If your players are making a lot of requests about this, feel free to open a ticket at https://fullwiped.com/discord and I’ll be happy to help you out. -
Hello, I was wondering if the /claim command can be changed via config — it seems to conflict with kits and vote rewards. Also, is there an option to auto-start the event, for example once every hour?
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3 minutes ago, RickySpanish343 said:
For any issues you're experiencing, please open a ticket on Discord so we can assist you
https://fullwiped.com/discord -
1 minute ago, RickySpanish343 said:
i added your loot tables and so far i have not found any c4 or really any rockets in any of the bases except for 1 nightmare and it had only 18 c4 in a box
You can access our guide on increasing loot from the link below:
https://codefling.com/customizations/raidable-bases-loot-tables-pack -
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Then, restart it using the command c.reload RaidableBases (carbon) or o.reload RaidableBases (oxide)
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7 hours ago, ezreel said:
Awesome! last question would be, could I disable chat messages?
Open the RaidableBases.json file located in /serverfiles/carbon/configs with Notepad and set the messages you want to disable to false.
"Event Messages": { "Ineligible For Rewards": { "Flying": false, "Vanished": false, "Inactive": true, "Not An Ally": true, "Not The Owner": true, "Not A Participant": true, "Remove Admins From Raiders List": false }, "Announce Raid Unlocked": true, "Announce Buy Base Messages": true, "Announce Thief Message": true, "Announce PVE/PVP Enter/Exit Messages": true, "Announce When Blocks Are Immune To Damage": true, "Show Destroy Warning": true, "Show Opened Message For PVE Bases": true, "Show Opened Message For PVP Bases": true, "Show Opened Message For Paid Bases": true, "Show Message For Block Damage Outside Of The Dome To Players Inside": false, "Show Message When Purchase Becomes Available": false, "Show Prefix": true, "Notify Plugin - Type (-1 = disabled)": -1, "Notification Interval": 1.0, "Send Messages To Player": true, "Save Thieves To Log File": false, "Distance To Notify Players When Near An Event": 0.0
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14 minutes ago, ezreel said:
Are the loot tables for the npcs and bases premade or do we have to make them?
We do not have any loot related to NPCs. The base loot tables for the bases have been prepared by us and are divided into two categories: mid-tier loot and high-tier loot. They are highly functional, and one can be chosen and used based on preference.
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9 minutes ago, ezreel said:
Do these come with npcs spawning in them?
Yes, there are NPC-related settings in the configs under /data/RaidableBases/Profiles. NPCs are spawning, but in our config, NPCs are disabled. However, they can be easily enabled by setting them to true if preferred.
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really like the plugin and its concept
, but our maps don't have Bandit, we only use Outpost. Maybe in the future, spawning at Outpost could be possible too?
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Will this plugin be compatible with the Carbon mod in the future? @Mercury
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On 3/13/2025 at 11:39 AM, Reheight said:
The cause of the error has been resolved and fixed in an update, however your issue of APIs not communicating properly depending on the plugin load order is related to Carbon and this plugin was not developed for Carbon, instead this plugin was made for Oxide.
thank you!
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6 minutes ago, ManOWar said:
Very excited to see the update you made to this 2x loot table today! I've actually been unhappy with the exact things this update addresses and was planning to shop around for another plugin to manage this critical aspect of the server. So, thank you for implementing these changes and now I don't have to make a plugin change
I'm glad to hear that you found it useful!
You can leave a review at https://codefling.com/customizations/alphaloot-2x-loot-table-advanced-config?tab=reviews.
Thank you for your nice comment. -
15 minutes ago, fullwiped said:
Hello, @Reheight
I have received reports from players that the /tag command does not work when the server restarts.
I checked, and it was not hiding the prefixes. Then, I ran the following command in RCON:
c.reload PrefixVisibility
After this, it started working.
To investigate the issue occurring at server startup, I also tried running:
c.reload BetterChat
After executing this, I tried using /tag to hide the prefixes again. Although it displayed the message "Your tags will no longer appear in chat", it still did not work.
However, when I reloaded PrefixVisibility again using:
c.reload PrefixVisibility
The /tag command started working properly, and the prefixes were successfully hidden.
Is there a solution for this issue? It seems that BetterChat loads later than PrefixVisibility during server startup, which might be causing this problem.
I appreciate your advice and assistance. Thank you!
This command: "Remove Only Listed": false was set to true on my end.I changed it to false, and the issue seems to be resolved.
However, the player's name is now changing from blue to green. In RCON, the following error appears.
Perhaps this information could contribute to improving this great plugin.Have a nice day!
(00:31:32) | Failed to call internal hook 'OnBetterChat' on plugin 'BetterChatGradients v1.0.3' [2030528761] (Object reference not set to an instance of an object)
at Dictionary<string, object> Oxide.Plugins.BetterChatGradients.OnBetterChat(Dictionary<string, object> dict) in /home/rustserver/serverfiles/carbon/plugins/BetterChatGradients.cs:line 66
at object Oxide.Plugins.BetterChatGradients.InternalCallHook(uint hook, object[] args) in BetterChatGradients.cs/Internal:line 40
(00:31:32) | Failed to call internal hook 'OnPlayerChat' on plugin 'BetterChat v5.2.14' [2032160890] (Object reference not set to an instance of an object)
at FormatSettings Oxide.Plugins.BetterChat+BetterChatMessage.GetOutput() in /home/rustserver/serverfiles/carbon/plugins/BetterChat.cs:line 687
at CancelOptions Oxide.Plugins.BetterChat.SendBetterChatMessage(BetterChatMessage chatMessage, ChatChannel chatchannel) in /home/rustserver/serverfiles/carbon/plugins/BetterChat.cs:line 163
at object Oxide.Plugins.BetterChat.OnPlayerChat(BasePlayer bplayer, string message, ChatChannel chatchannel) in /home/rustserver/serverfiles/carbon/plugins/BetterChat.cs:line 107
at object Oxide.Plugins.BetterChat.InternalCallHook(uint hook, object[] args) in BetterChat.cs/Internal:line 173
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Hello, @Reheight
I have received reports from players that the /tag command does not work when the server restarts.
I checked, and it was not hiding the prefixes. Then, I ran the following command in RCON:
c.reload PrefixVisibility
After this, it started working.
To investigate the issue occurring at server startup, I also tried running:
c.reload BetterChat
After executing this, I tried using /tag to hide the prefixes again. Although it displayed the message "Your tags will no longer appear in chat", it still did not work.
However, when I reloaded PrefixVisibility again using:
c.reload PrefixVisibility
The /tag command started working properly, and the prefixes were successfully hidden.
Is there a solution for this issue? It seems that BetterChat loads later than PrefixVisibility during server startup, which might be causing this problem.
I appreciate your advice and assistance. Thank you!
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Just now, Rosex said:
Hi bro, can weapon durability be adjusted in these?
No, weapon durability cannot be adjusted here. Something like AlphaLoot is required.
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10 minutes ago, Je_Re_My said:
Hello, some bases have no:
02/13/2025 18:39:31 | [RaidableBases] Error: No usable boxes found for fullwipedhard3 @ D12!
02/13/2025 18:10:06 | [RaidableBases] Error: No usable boxes found for fullwipedhard30 @ I2!
02/13/2025 18:09:34 | [RaidableBases] Error: No usable boxes found for fullwipedhard27 @ H2!
02/13/2025 18:09:03 | [RaidableBases] Error: No usable boxes found for fullwipedhard10 @ U10!
02/13/2025 18:08:30 | [RaidableBases] Error: No usable boxes found for fullwipedhard9 @ U10!
02/13/2025 18:07:57 | [RaidableBases] Error: No usable boxes found for fullwipedhard2 @ E11!
02/13/2025 18:00:44 | [RaidableBases] Error: No usable boxes found for fullwipedhard7 @ U10!
02/13/2025 17:36:56 | [RaidableBases] Error: No usable boxes found for fullwipedhard8 @ D18!
02/13/2025 17:36:23 | [RaidableBases] Error: No usable boxes found for fullwipedhard30 @ M9!
02/13/2025 17:30:03 | [RaidableBases] Error: No usable boxes found for fullwipedhard30 @ U10!
02/13/2025 17:29:30 | [RaidableBases] Error: No usable boxes found for fullwipedhard28 @ U10!
02/13/2025 16:35:14 | [RaidableBases] Error: No usable boxes found for fullwipedhard9 @ D14!
02/13/2025 16:34:40 | [RaidableBases] Error: No usable boxes found for fullwipedhard22 @ F19!
02/13/2025 16:34:10 | [RaidableBases] Error: No usable boxes found for fullwipedhard6 @ R14!
02/13/2025 16:32:17 | [RaidableBases] Error: No usable boxes found for fullwipedhard12 @ R8!
02/13/2025 16:31:13 | [RaidableBases] Error: No usable boxes found for fullwipedhard19 @ E11!
02/13/2025 16:30:37 | [RaidableBases] Error: No usable boxes found for fullwipedhard24 @ C14!
02/13/2025 16:29:54 | [RaidableBases] Error: No usable boxes found for fullwipedhard22 @ I2!
02/13/2025 15:28:53 | [RaidableBases] Error: No usable boxes found for fullwipedhard25 @ R14!
02/13/2025 15:27:45 | [RaidableBases] Error: No usable boxes found for fullwipedhard25 @ T2!
02/13/2025 14:26:44 | [RaidableBases] Error: No usable boxes found for fullwipedhard13 @ F19!
02/13/2025 14:26:11 | [RaidableBases] Error: No usable boxes found for fullwipedhard28 @ D14!
02/13/2025 13:55:22 | [RaidableBases] Error: No usable boxes found for fullwipedhard25 @ I2!
02/13/2025 13:54:47 | [RaidableBases] Error: No usable boxes found for fullwipedhard23 @ I2!
02/13/2025 13:26:10 | [RaidableBases] Error: No usable boxes found for fullwipedhard7 @ U10!
02/13/2025 13:24:03 | [RaidableBases] Error: No usable boxes found for fullwipedhard21 @ H4!
02/13/2025 12:55:24 | [RaidableBases] Error: No usable boxes found for fullwipedhard12 @ U11!
02/13/2025 12:54:50 | [RaidableBases] Error: No usable boxes found for fullwipedexp10 @ S12!
02/13/2025 12:52:48 | [RaidableBases] Error: No usable boxes found for fullwipedhard21 @ E12!
02/13/2025 12:21:58 | [RaidableBases] Error: No usable boxes found for fullwipedexp4 @ S8!
02/13/2025 12:21:14 | [RaidableBases] Error: No usable boxes found for fullwipedexp3 @ R14!
02/13/2025 10:50:09 | [RaidableBases] Error: No usable boxes found for fullwipedhard26 @ U10!
02/13/2025 10:21:32 | [RaidableBases] Error: No usable boxes found for fullwipedhard23 @ D14!
02/13/2025 10:20:24 | [RaidableBases] Error: No usable boxes found for fullwipedhard30 @ U10!
02/13/2025 09:47:25 | [RaidableBases] Error: No usable boxes found for fullwipedhard23 @ E12!
02/13/2025 09:46:57 | [RaidableBases] Error: No usable boxes found for fullwipedexp1 @ R14!
02/13/2025 09:46:13 | [RaidableBases] Error: No usable boxes found for fullwipedhard6 @ R13!
02/13/2025 09:45:09 | [RaidableBases] Error: No usable boxes found for fullwipedhard27 @ D19!
02/13/2025 09:44:13 | [RaidableBases] Error: No usable boxes found for fullwipedexp8 @ U11!
02/12/2025 18:53:47 | [RaidableBases] Error: No usable boxes found for fullwipedexp4 @ S12!
02/12/2025 18:51:14 | [RaidableBases] Error: No usable boxes found for fullwipedhard4 @ I3!
02/12/2025 18:50:44 | [RaidableBases] Error: No usable boxes found for fullwipedhard30 @ S12!
02/12/2025 18:46:05 | [RaidableBases] Error: No usable boxes found for fullwipedhard25 @ R15!
02/12/2025 18:22:26 | [RaidableBases] Error: No usable boxes found for fullwipedexp10 @ Q8!
02/12/2025 18:21:21 | [RaidableBases] Error: No usable boxes found for fullwipedexp5 @ T2!
02/12/2025 18:19:55 | [RaidableBases] Error: No usable boxes found for fullwipedhard8 @ U10!
02/12/2025 17:49:03 | [RaidableBases] Error: No usable boxes found for fullwipedhard19 @ D15!
02/12/2025 17:18:06 | [RaidableBases] Error: No usable boxes found for fullwipedexp6 @ D18!
02/12/2025 17:16:47 | [RaidableBases] Error: No usable boxes found for fullwipedexp10 @ J10!
02/12/2025 17:14:11 | [RaidableBases] Error: No usable boxes found for fullwipedexp5 @ P8!
02/12/2025 17:12:51 | [RaidableBases] Error: No usable boxes found for fullwipedhard20 @ J10!
02/12/2025 17:12:15 | [RaidableBases] Error: No usable boxes found for fullwipedhard6 @ I2!
02/12/2025 16:43:37 | [RaidableBases] Error: No usable boxes found for fullwipedhard21 @ M10!
Still, make sure to open the files in oxide/data/RaidableBases/Profiles and verify that the following setting is set to -1, as this ensures proper base spawning, which also fixes the crate issues:
"Force All Bases To Spawn At Height Level (0 = Water)": -1.0,
Then, restart the plugin by running the following command in RCON:
o.reload RaidableBases -
8 minutes ago, Je_Re_My said:
Hello, some bases have no:
02/13/2025 18:39:31 | [RaidableBases] Error: No usable boxes found for fullwipedhard3 @ D12!
02/13/2025 18:10:06 | [RaidableBases] Error: No usable boxes found for fullwipedhard30 @ I2!
02/13/2025 18:09:34 | [RaidableBases] Error: No usable boxes found for fullwipedhard27 @ H2!
02/13/2025 18:09:03 | [RaidableBases] Error: No usable boxes found for fullwipedhard10 @ U10!
02/13/2025 18:08:30 | [RaidableBases] Error: No usable boxes found for fullwipedhard9 @ U10!
02/13/2025 18:07:57 | [RaidableBases] Error: No usable boxes found for fullwipedhard2 @ E11!
02/13/2025 18:00:44 | [RaidableBases] Error: No usable boxes found for fullwipedhard7 @ U10!
02/13/2025 17:36:56 | [RaidableBases] Error: No usable boxes found for fullwipedhard8 @ D18!
02/13/2025 17:36:23 | [RaidableBases] Error: No usable boxes found for fullwipedhard30 @ M9!
02/13/2025 17:30:03 | [RaidableBases] Error: No usable boxes found for fullwipedhard30 @ U10!
02/13/2025 17:29:30 | [RaidableBases] Error: No usable boxes found for fullwipedhard28 @ U10!
02/13/2025 16:35:14 | [RaidableBases] Error: No usable boxes found for fullwipedhard9 @ D14!
02/13/2025 16:34:40 | [RaidableBases] Error: No usable boxes found for fullwipedhard22 @ F19!
02/13/2025 16:34:10 | [RaidableBases] Error: No usable boxes found for fullwipedhard6 @ R14!
02/13/2025 16:32:17 | [RaidableBases] Error: No usable boxes found for fullwipedhard12 @ R8!
02/13/2025 16:31:13 | [RaidableBases] Error: No usable boxes found for fullwipedhard19 @ E11!
02/13/2025 16:30:37 | [RaidableBases] Error: No usable boxes found for fullwipedhard24 @ C14!
02/13/2025 16:29:54 | [RaidableBases] Error: No usable boxes found for fullwipedhard22 @ I2!
02/13/2025 15:28:53 | [RaidableBases] Error: No usable boxes found for fullwipedhard25 @ R14!
02/13/2025 15:27:45 | [RaidableBases] Error: No usable boxes found for fullwipedhard25 @ T2!
02/13/2025 14:26:44 | [RaidableBases] Error: No usable boxes found for fullwipedhard13 @ F19!
02/13/2025 14:26:11 | [RaidableBases] Error: No usable boxes found for fullwipedhard28 @ D14!
02/13/2025 13:55:22 | [RaidableBases] Error: No usable boxes found for fullwipedhard25 @ I2!
02/13/2025 13:54:47 | [RaidableBases] Error: No usable boxes found for fullwipedhard23 @ I2!
02/13/2025 13:26:10 | [RaidableBases] Error: No usable boxes found for fullwipedhard7 @ U10!
02/13/2025 13:24:03 | [RaidableBases] Error: No usable boxes found for fullwipedhard21 @ H4!
02/13/2025 12:55:24 | [RaidableBases] Error: No usable boxes found for fullwipedhard12 @ U11!
02/13/2025 12:54:50 | [RaidableBases] Error: No usable boxes found for fullwipedexp10 @ S12!
02/13/2025 12:52:48 | [RaidableBases] Error: No usable boxes found for fullwipedhard21 @ E12!
02/13/2025 12:21:58 | [RaidableBases] Error: No usable boxes found for fullwipedexp4 @ S8!
02/13/2025 12:21:14 | [RaidableBases] Error: No usable boxes found for fullwipedexp3 @ R14!
02/13/2025 10:50:09 | [RaidableBases] Error: No usable boxes found for fullwipedhard26 @ U10!
02/13/2025 10:21:32 | [RaidableBases] Error: No usable boxes found for fullwipedhard23 @ D14!
02/13/2025 10:20:24 | [RaidableBases] Error: No usable boxes found for fullwipedhard30 @ U10!
02/13/2025 09:47:25 | [RaidableBases] Error: No usable boxes found for fullwipedhard23 @ E12!
02/13/2025 09:46:57 | [RaidableBases] Error: No usable boxes found for fullwipedexp1 @ R14!
02/13/2025 09:46:13 | [RaidableBases] Error: No usable boxes found for fullwipedhard6 @ R13!
02/13/2025 09:45:09 | [RaidableBases] Error: No usable boxes found for fullwipedhard27 @ D19!
02/13/2025 09:44:13 | [RaidableBases] Error: No usable boxes found for fullwipedexp8 @ U11!
02/12/2025 18:53:47 | [RaidableBases] Error: No usable boxes found for fullwipedexp4 @ S12!
02/12/2025 18:51:14 | [RaidableBases] Error: No usable boxes found for fullwipedhard4 @ I3!
02/12/2025 18:50:44 | [RaidableBases] Error: No usable boxes found for fullwipedhard30 @ S12!
02/12/2025 18:46:05 | [RaidableBases] Error: No usable boxes found for fullwipedhard25 @ R15!
02/12/2025 18:22:26 | [RaidableBases] Error: No usable boxes found for fullwipedexp10 @ Q8!
02/12/2025 18:21:21 | [RaidableBases] Error: No usable boxes found for fullwipedexp5 @ T2!
02/12/2025 18:19:55 | [RaidableBases] Error: No usable boxes found for fullwipedhard8 @ U10!
02/12/2025 17:49:03 | [RaidableBases] Error: No usable boxes found for fullwipedhard19 @ D15!
02/12/2025 17:18:06 | [RaidableBases] Error: No usable boxes found for fullwipedexp6 @ D18!
02/12/2025 17:16:47 | [RaidableBases] Error: No usable boxes found for fullwipedexp10 @ J10!
02/12/2025 17:14:11 | [RaidableBases] Error: No usable boxes found for fullwipedexp5 @ P8!
02/12/2025 17:12:51 | [RaidableBases] Error: No usable boxes found for fullwipedhard20 @ J10!
02/12/2025 17:12:15 | [RaidableBases] Error: No usable boxes found for fullwipedhard6 @ I2!
02/12/2025 16:43:37 | [RaidableBases] Error: No usable boxes found for fullwipedhard21 @ M10!
Hello, this might be one of the issues caused by the force wipe. I'm currently putting in a lot of effort to update the bases, and in the coming days, I will release a new update aimed at fixing certain bugs.
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3 minutes ago, fullwiped said:
Can you send me the config you're using via private message? I checked these files for 2x, and everything is working fine for me right now.
If you have created a custom config and these settings are not included in your config, the loot tables will not work properly. Check this and restart the plugin
Path: /home/rustserver/serverfiles/oxide/config"Loot Table Name": "fullwipedmain", "Heli Loot Table Name": "fullwipedheli", "Bradley Loot Table Name": "fullwipedbradley",
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like that
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7 minutes ago, Asbo- said:
So its all web based and not in game commands?
thank you.There is no command other than the /link command in the game. When used by players, it simply indicates whether they have completed the link verification, providing basic information about the verification.
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7 minutes ago, Asbo- said:
Just wondering but this may sound silly but can this be used on community servers?
As long as it doesn't disrupt gameplay or provide an advantage, it can be used. For example, you can give a colorful prefix in the game using Better Chat as a token of appreciation to someone who Nitro boosts your Discord channel. Similarly, you can provide colorful Better Chat prefixes in the game as a gesture of appreciation to people who join your Discord and Steam groups. Such limited examples can also be applied.
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14 minutes ago, DanaCM said:
I only have the problem with the images with this plugin
Yes, on the test server, I wiped the ImageLibrary, and it worked properly afterward. However, this image issue persists on multi-servers. The developer will provide an update regarding this.
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12 hours ago, ViolationHandler.exe said:
Estimate was a bit off, but update is officially out, took a bit longer than I expected, but hope its to everyone's liking
Thank you for the information! I’ve purchased the plugin and can’t wait to test its multi-server functionality.
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Hello @synvy the new update with the temporary ban feature is great; thank you for this addition!
In version 2.0.0, when another player attempted to get authorization on the Tool Cupboard, it would display "Another player is already authorized on the tool cupboard" and prevent them from gaining authorization.
However, in the latest version, it seems authorization can now be obtained. Could you kindly look into this?
Additionally, when warnings like "Warning 1/3" are issued, adding an audible alert could make this plugin even better.
The reason I'm suggesting an audible alert is that, for example, when a player presses the "create team" button, the warning message saying "Warning 1/3" gets hidden behind the theme of the menu that opens with TAB. If the player presses the button repeatedly, they might get banned without even noticing the warning. An audible alert would help prevent this issue and ensure the warning is noticed immediately.These are my three suggestions. Thank you for your hard work and for considering these improvements!
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1 minute ago, Yaki said:
I will work on making a video tomorrow. For now, you can get a high level idea below (also in the description). It goes in order, and the pictures are in order as well.
- Seed Purchase: Players can buy seeds for various "drugs" (e.g., weed, cocaine, tobacco, and opium) from any computer station.
- Seed Delivery: All orders are delivered by a cargo plane to the player's location when they make the purchase.
- Plant & Grow: Seeds must be planted and carefully grown over time.
- Obtaining Drugs: Once mature, players can harvest the drugs from the seeds they planted. The number of drugs they get depends on the plant's genetics.
- Selling Drugs: Players sell the drugs back to the Drug Dealer NPC or trade with other players, creating a new avenue for in-game profit.
If you have any specific questions just ask - happy to help
Thank you!
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Hello, a video explaining how the plugin works could be very helpful.
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9 minutes ago, Whispers88 said:
Yes you can just add them in your self. For example french:
"Lang Messages": { "fr": { "Queue Messages": [ { "iconID": "0", "NextMessageTime": 5.0, "Message": "Vous êtes dans la file d'attente" }, { "iconID": "0", "NextMessageTime": 5.0, "Message": "Veuillez patienter" }, { "iconID": "0", "NextMessageTime": 5.0, "Message": "Signalez les tricheurs en utilisant f7" } ] } }
Thank you!
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Hello @Whispers88
thank you for adding language support. I see that the new config includes Spanish and Portuguese support.
Will there also be support for languages like Russian, French, German, and Turkish?
For example, we have many Rust players from Russia, so Russian support could be very beneficial. -
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Hello @Whispers88 How can we make colored messages?
"Message": "<color=yellow>TEST</color>"
didn't work for me. -
13 minutes ago, ViolationHandler.exe said:
Apologies, for whatever reason I don't think there's a way to get notifications for discussion messages, so thanks for the ping! As of right this moment, no it doesn't support multiple servers in the way you're thinking most likely, but 20 may be on the high end even when supported tbh, I haven't tested it with that many servers, but it should work. I would probably still recommend to split it among 2 or more bots still so it's less of a load. In its current state, it technically could support 20 servers, but I think it'd require 20 different discord servers to correctly function lol mainly because it wasn't even a thought at the start, so it wasn't made in a way to support it.
I do plan on supporting multiple servers though, the functionality is basically entirely done in my local version, but I need to fix one of the features I added along side it before I update it on the site, as it would interact poorly in its current coded state (just due to multi-server support). It shouldn't be too hard of a fix though, I plan to update the plugin early December with these new changes
This update is sorta large, hence its length between last update, I hope it adds some more features you guys like!
Thank you for your response, I will be waiting for the new update.
Best regards.-
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On 11/26/2024 at 1:45 AM, fullwiped said:
Does this support multiple servers? Does it support more than 20 servers?
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Hello,
When pressing the "Decline Invite" button, it shows the message: "There is no trade between you and this player." However, the GUI menu doesn’t close afterwards.Could you please check this and let us know if it can be fixed in an update? It would really improve the functionality.
Thank you for your hard work!
Best regards
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@Iftebinjan, I know that you are a respectful and constructive developer who values customer requests, and I appreciate you for that. I have a small suggestion for improvement in this plugin: it would be much better if items like the Cursed Cauldron could also be upgraded.
Best regards
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Hello,
Despite having "Sound on purchase": true, the sound effect does not play when clicking the buy button, as shown in the video. I kindly ask if you could kindly check this issue on your side.
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Does this support multiple servers? Does it support more than 20 servers?
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Will it be possible to purchase this?
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1 minute ago, dustyhansen said:
Thanks for the explanation.
Np. The loot table adjustments are quite complex and time-consuming, but I plan to improve them further each day. They are already integrated into our 22 servers and will get better over time based on player feedback. I will release every update to ensure you can benefit from it as well. I hope it helps you.
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1 minute ago, fullwiped said:
So, when adjusting the base loot, the chance of getting a 16x scope from an easy base loot is 0.05%, while, for example, the chance of getting it from a pro building is around 10%. This made a lot of sense to me, so I set it up that way.
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1 minute ago, dustyhansen said:
Oh ok, makes more sense.
Of course, this has a 10% probability, for example, for medium bases, but it’s linked to the easy loot table. The chance of getting a 16x scope from an easy base is set to 0.05%, making it harder. I've been testing these on the servers for weeks, and players really enjoy it.
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For example, the Ice AK drops with a 0.5% chance. However, this is, of course, influenced by the "Amount Of Items To Spawn": 90. If you change this value to, for instance, 150, the drop probabilities increase.
The drop chance increases because, for example, in the easy base loot table, there are 400 items. From this pool, the system must pick 90 items based on probabilities, attempting to randomly drop them according to these rates. However, if the number is set to 150 instead of 90, the likelihood of lower-probability items spawning in the crates increases. -
4 minutes ago, dustyhansen said:
Ok, no worries, sounds good. Just trying to understand. Thanks.
You're welcome, I understand you. In the base_loot, items are already dropped based on probability; the same items don’t always appear. For example, we adjusted the rates there.
In the image, the chance of the 16x scope dropping is around 10%, and the same goes for the 8x. The rifle_ak has a drop rate of about 20%. There are also different items there.
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5 minutes ago, dustyhansen said:
Isn't the Base Loot all guaranteed though? And the Difficulty Loot random/variable?
I thought that is why we were using both. We guarantee some boom, scrap, and resources in the Base Loot. But all of the other loot is in the Difficulty Loot so it is random and variable.
As you mentioned, Base Loot ensures the basics like resources and some guaranteed loot, while Difficulty Loot offers more random and variable rewards. Creating the Base Loot setup took a significant amount of our time, but we might also consider working on Difficulty Loot and weekly loot systems in the future. If we do, they will be included in the package, and even if the price increases, you will still benefit from it without any additional cost. Feel free to reach out if you need any assistance in the meantime.
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1 minute ago, dustyhansen said:
Wait so do you only use the base loot tables on your servers? You don't use the combo of base and difficulty loot?
Yes, we are not currently using difficulty loot. We are using five different tiers from easy base_loot to nightmare base_loot. It is working quite stably.
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5 minutes ago, dustyhansen said:
Suggestion: Make it more clear on the description page that this just contains Base Loot loot tables. I bought this thinking it had all loot tables.
Question: Do you intend on adding Difficulty Loot loot tables in the future? I see you include the files but they are empty, so I was just curious.
Hello, there are currently base loot tables with 5 different difficulty levels, and for now, this is sufficient. Our users and players are quite satisfied. I haven’t tested how the other loot tiers work with the current loot tables yet, but it might be possible to add them in the future.
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@nivex
Thank you so much for keeping your promise and quickly adding a setting to delay the spawn time after the wipe. To show my extra appreciation for this, I shared a 5-star review, which should be approved soon. With love. -
1 hour ago, httpsfour said:
Hello,
there might be a setting in your custom configuration that is triggering the extra slot issue.The optional configuration we provide and have tested does not have such a slot problem. I’ve conducted a test regarding this, and I’m sharing a screenshot here. You can either use the optional configurations we provide or compare the settings in your current configuration with our optional configurations to identify which setting is causing the extra slot issue.
If you are using our configurations, back up the files in the config-data-lang folders, delete them, and install the latest version from scratch.
Additionally, I recommend checking if there is an external plugin on the server that could be affecting this.
Best regards,
Recycler Settings
in Plugins
Posted
It seems to be working normally after the update. Thank you for your help with the update.