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Steenamaroo

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Everything posted by Steenamaroo

  1. Hi, Are you emptying the container? The rewards is only given once the container no longer exists. it's a cheap way to ensure people don't get multiple rewards out of the same box.
  2. Hi, They can in the next update. I need to publish that soon.
  3. No worries. Sorry I can't give you something more concrete. It could possibly be some other plugin that's on a similar save timer then, I suppose. Next time it happens you could bring up your /data folder and sort by last modified to see which files saved most recently. That might narrow it down a bit?
  4. If you have IssueRewardsAtWipe set to true then there should be no need to do it manually. It's set up so that it should issue the rewards right before it wipes the data (if you have that set too), during the first boot of a new server. It uses new map save to know it's the right time to do all this stuff so if PlayerRanks isn't installed for that first boot after wipe, or it isn't loaded and it gets loaded late, it wont work.
  5. Hi @Neighigh It seems unlikely to be related since it's about a minute later. More likely the error is coming from something else that happens when the server saves. PlayerRanks doesn't save at the same time as server save but it is on a looped timer and could easily be in, or close to, sync. You could try using the playerranks.save console command, and the server save console command, to prove which causes the issue.
  6. No trouble. Just the paypal link on any of my plugins main pages.
  7. Not with the current public version, no, but I'll add in a config true/false to make that menu only available to those with admin permission.
  8. Hi, If you have config option Disable_All_Notifications set to true, then the command for UI (rr) should go straight to the UI that shows categories and scores, for player info, bypassing notification settings UI.
  9. Steenamaroo

    need help

    Hi Lee, There's a lot of reasons an npc could ignore you. If the npcs' profile is set to peacekeeper then they'll ignore you unless you're hostile - Fire your weapon near them, if that's the case. There are other options in the UI to make npcs ignore players, or ignore noob players (using sash system), so if you fresh spawned with rock and torch it could be that. There are also options to make them respect safe zones. I'm sure there are other possibilities. If those answers don't help, let me know.
  10. Steenamaroo

    Loot

    Hi, If you want to use CustomLoot to customise the loot for npcs, you do it at the CustomLoot end - There are no relevant settings in BotReSpawn. In CustomLoot config you'll find an entry for 'BotReSpawn' where you can specify loottable etc. Alternatively you can set `corpseTypePerBotReSpawnProfile` to true and that single BotReSpawn entry will be automatically replaced with an entry for every BotReSpawn profile that exists.
  11. Steenamaroo

    shotguns

    Hi, I believe that's coming from another plugin that calls the entity death/kill hook multiple times. Do you use this plugin? https://codefling.com/files/support/12348-shotgun-problem/
  12. Steenamaroo

    Bot Harvest Question

    Hi, There's no provision for that right now but it's something I could look in to adding. I could make it so that a CustomLoot profile or kit can be specified for additional items as part of the harvestable corpse, if you think that would be helpful?
  13. No problem. Thanks for letting me know.
  14. Hi, Just link the image element to a plain black PNG, or whatever kind of background you want. Image and Text elements are in the config file.
  15. Looks good, yeah.
  16. Thanks @Malkizid I was meant to do an update for that for BotReSpawn, and PlayerRanks and RustRewards. They're done but I haven't got around to publishing yet Will do soon.
  17. Sending DM.
  18. Hi, Those two settings to govern rewards are in the main PlayerRanks.json config file, but you set up the rewards tehmselves in the PlayerRanksRewards.json file. It's a separate file. Rewards must be viable console commands, comma separated, and you can use {id} as a place holder for player steam ID.
  19. Having a multiplier of zero should result in a reward of zero, unless you have the config option Add_Multipliers set to true.
  20. No, not /server/YourServerName/cfg That's a different folder and should have your four pictured .cfg files in it. You're looking for /server/cfg If it doesn't exist create it and put all the AI stuff in it. For clarity /server/YourServerName/cfg should contain three or four cfg files. /server/cfg/ai should contain thirty something AI related files
  21. Fair point. Noted.
  22. That's an oxide/compiler issue. Either oxide.unload RustRewards and wait a while then try again, or just restart the server. Either should sort it out.
  23. Ok, no worries. I'll see if I can find out. Worst case I'll make a copy that prints out some debug if it fails and send it to you, if you'd be willing.
  24. Thanks for reporting @Boris4 Any idea what was killed, and how, when that error throws?
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