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Everything posted by Steenamaroo
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No worries. Sorry I can't give you something more concrete. It could possibly be some other plugin that's on a similar save timer then, I suppose. Next time it happens you could bring up your /data folder and sort by last modified to see which files saved most recently. That might narrow it down a bit?
- 424 comments
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- #statistics
- #leaderboard
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IssueRewardsAtWipe: Where to set rewards?
Steenamaroo replied to ChardaZAR's Support Request in Support
If you have IssueRewardsAtWipe set to true then there should be no need to do it manually. It's set up so that it should issue the rewards right before it wipes the data (if you have that set too), during the first boot of a new server. It uses new map save to know it's the right time to do all this stuff so if PlayerRanks isn't installed for that first boot after wipe, or it isn't loaded and it gets loaded late, it wont work. -
Hi @Neighigh It seems unlikely to be related since it's about a minute later. More likely the error is coming from something else that happens when the server saves. PlayerRanks doesn't save at the same time as server save but it is on a looped timer and could easily be in, or close to, sync. You could try using the playerranks.save console command, and the server save console command, to prove which causes the issue.
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- #statistics
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Hi Lee, There's a lot of reasons an npc could ignore you. If the npcs' profile is set to peacekeeper then they'll ignore you unless you're hostile - Fire your weapon near them, if that's the case. There are other options in the UI to make npcs ignore players, or ignore noob players (using sash system), so if you fresh spawned with rock and torch it could be that. There are also options to make them respect safe zones. I'm sure there are other possibilities. If those answers don't help, let me know.
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Hi, If you want to use CustomLoot to customise the loot for npcs, you do it at the CustomLoot end - There are no relevant settings in BotReSpawn. In CustomLoot config you'll find an entry for 'BotReSpawn' where you can specify loottable etc. Alternatively you can set `corpseTypePerBotReSpawnProfile` to true and that single BotReSpawn entry will be automatically replaced with an entry for every BotReSpawn profile that exists.
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Hi, I believe that's coming from another plugin that calls the entity death/kill hook multiple times. Do you use this plugin? https://codefling.com/files/support/12348-shotgun-problem/
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Hi, There's no provision for that right now but it's something I could look in to adding. I could make it so that a CustomLoot profile or kit can be specified for additional items as part of the harvestable corpse, if you think that would be helpful?
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No problem. Thanks for letting me know.
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Hi, Just link the image element to a plain black PNG, or whatever kind of background you want. Image and Text elements are in the config file.
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IssueRewardsAtWipe: Where to set rewards?
Steenamaroo replied to ChardaZAR's Support Request in Support
Looks good, yeah. -
IssueRewardsAtWipe: Where to set rewards?
Steenamaroo replied to ChardaZAR's Support Request in Support
Hi, Those two settings to govern rewards are in the main PlayerRanks.json config file, but you set up the rewards tehmselves in the PlayerRanksRewards.json file. It's a separate file. Rewards must be viable console commands, comma separated, and you can use {id} as a place holder for player steam ID. -
No, not /server/YourServerName/cfg That's a different folder and should have your four pictured .cfg files in it. You're looking for /server/cfg If it doesn't exist create it and put all the AI stuff in it. For clarity /server/YourServerName/cfg should contain three or four cfg files. /server/cfg/ai should contain thirty something AI related files