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Everything posted by Steenamaroo
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Hi, I'm not sure that's something I'd want to add to BotReSpawn but it has 'toplayer' console commands, so it'd be very easy to write a small plugin to use that. If I have a bit of time maybe I could put that together next week! Thanks for the suggestion.
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Hi, I suppose try the different communities - Someone may reply here, or maybe post in some of the rust/oxide/codefling discords? Realistically, though, you're probably better just setting it up yourself as there are so many options that suits one sever but may not suit yours. I've tried to make BotReSpawn setup as easy as possible. The vast majority of settings can be changed via UI without editing any files, and profiles can be reloaded individually to save you having to reload the entire plugin. The default settings for things like health, spawn radius, damage dealt etc are all fairly sensible values, so you can simply set autospawn true and reload a profile to have working npcs. There's also a copy/paste option within the UI so if you find you want to set numerous things the same way across many profiles, you can use that. Every option name in the UI is clickable, showing a brief description of what that option does - You might make use of that. Oxide's free Kits.cs plugin does make kit making very easy - Again, all can be done via UI in a few clicks, and selecting them or some profile within BotReSpawn is also just a matter of a few clicks. Don't be afraid to ask if you've any questions but, hopefully, you'll find it's fairly quick and easy to get going. ðŸ‘
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Hi @MooDDang No, I'm afraid not. Navmesh isn't something that's within BotReSpawn's control. I think the only real options are 1: Temporarily disable that profile, to see if things are fixed/reverted at some point 2: Temporarily (or permanently) relocate or remove those npcs 3: Set the profile to stationary, for now. The third option sucks, of course, because the npcs wont be able to move, but they will, at least, spawn in the intended locations and fight with people.
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Actually, it looks like there's quite a few mistakes in that file. You'd probably need to go through with a json validator to remove all the stray commas. I guess someone went through this file deleting lines? That shouldn't ever be necessary. I'll DM back a fixed copy of the one file you sent. You can use https://jsonlint.com to fix the other.
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Yeah, same issue in two plugins. Updating now. ðŸ‘
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I hear what you're saying although if what you're really looking for is a way to see the current leaders, couldn't you just use the UI to show you that? I know that means you have to have the client open but it's better than sifting through a json, no?
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V1.3.0 just released should address this.
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Strange one. I'm not 100% sure but I've pushed a patch which I think will address it. Would you mind letting me know if that's not the case? Thanks for flagging it! ðŸ‘
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I can't see having it save a snapshot every time the main table is updated, because that's very frequent. That could be a few hundred entries a day, depending on your save settings. Making it automatically save a leaderboard snapshot at wipe time would be easy enough to do, though.