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Everything posted by laodu
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You can close this topic for now. I've been a bit busy lately and haven't found time to conduct more tests yet.
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I updated to 1.9.1 and couldn't find any settings in the configuration that support economy.
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The convoy will disappear, and the NPC will remain stuck in place.
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- 143 comments
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- #craft
- #craft menu
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{ "Shortname": "lmg.m249", "DisplayName": "M249【LV10】", "Skin": 0, "Amount": 1, "Condition": 500.0, "MaxCondition": 500.0, "Ammo": 0, "Ammotype": "ammo.rifle", "Position": 0, "Frequency": -1, "BlueprintShortname": null, "Text": "{\r\n \"exp\": 0,\r\n \"lv\": 10,\r\n \"buff\": {\r\n \"attack\": 0.0,\r\n \"crit\": 0.0,\r\n \"critAttack\": 0.0,\r\n \"vampire\": 0.0,\r\n \"fire\": 0.0,\r\n \"bane\": 0.0,\r\n \"baneAmount\": 0.0,\r\n \"magazine\": 0.0\r\n }\r\n}", "Contents": [] } This is in the kits plugin, it can recognize Text. Can you see if it can help you, "Text": "{\r\n \"exp\": 0,\r\n \"lv\": 10,\r\n \"buff\": {\r\n \"attack\": 0.0,\r\n \"crit\": 0.0,\r\n \"critAttack\": 0.0,\r\n \"vampire\": 0.0,\r\n \"fire\": 0.0,\r\n \"bane\": 0.0,\r\n \"baneAmount\": 0.0,\r\n \"magazine\": 0.0\r\n }\r\n}",
- 143 comments
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- #craft
- #craft menu
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- 143 comments
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- #craft
- #craft menu
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{ "Resource name [required]": "M249【LV10】", "Use this resource in ingredients?": true, "Resource shortname [required]": "lmg.m249", "Resource skinId": 0, "Resource Text":null, "Required quantity for crafting": 1, "Return an item with the default name (true) or the above name (false)?": true }, "Resource Text":null, If we could add a "Text" as the first criterion to search for items in the player's inventory, that would be the most perfect.
- 143 comments
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- #craft
- #craft menu
- (and 17 more)
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- 143 comments
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- #craft
- #craft menu
- (and 17 more)
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- 143 comments
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- #craft
- #craft menu
- (and 17 more)
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- 143 comments
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- #craft
- #craft menu
- (and 17 more)
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- 143 comments
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- #craft
- #craft menu
- (and 17 more)
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- 143 comments
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- #craft
- #craft menu
- (and 17 more)
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{ "Resource name [required]": "M249【LV10】", "Use this resource in ingredients?": true, "Resource shortname [required]": "lmg.m249", "Resource skinId": 0, "Required quantity for crafting": 1, "Return an item with the default name (true) or the above name (false)?": true }, After setting this, any M249 can be used to make items, but the effect I want can only be made with M249 'LV10'. Can this effect be achieved? It would be great if it could support the "Text" tag like the kits plugin. "BeltItems": [ { "Shortname": "rifle.ak", "DisplayName": "AK47【LV200】", "Skin": 2431046681, "Amount": 1, "Condition": 113.25, "MaxCondition": 150.0, "Ammo": 0, "Ammotype": "ammo.rifle", "Position": 1, "Frequency": -1, "BlueprintShortname": null, "Text": "{\r\n \"exp\": 94,\r\n \"lv\": 200,\r\n \"buff\": {\r\n \"attack\": 0.0,\r\n \"crit\": 0.0,\r\n \"critAttack\": 0.0,\r\n \"vampire\": 0.0,\r\n \"fire\": 0.0,\r\n \"bane\": 0.0,\r\n \"baneAmount\": 0.0,\r\n \"magazine\": 0.0\r\n }\r\n}", "Contents": [] }, This is the feature that players in my server need the most. If it can be supported, I would be extremely grateful to you.
- 143 comments
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- #craft
- #craft menu
- (and 17 more)
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- 143 comments
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- #craft
- #craft menu
- (and 17 more)
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"Cooldown minutes after raid chance happenes": 1440, "Cooldown minutes before chance can happen again": 1440, After I set it up like this, all players will still be attacked by NPCs again in about 60 minutes.
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When the Nightmare configuration appears, the server FPS drops by several tens directly, and player participation in events also lags and returns.
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I switched the version to 1.1.2, and after 10 days of testing, everything was normal. There were no more instances of the caravan getting stuck at the monument and not moving.
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The problem has been resolved and can be closed here. thank you!
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I have been waiting for your reply!
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The name of NPC has returned to default. The NPC name suddenly reverted back to default. After reloading the plugin, it returned to normal. I executed the command '/botespawn add' today
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09/17 11:12:30 | [CargoPlaneCrash] Event ended 09/17 11:12:40 | [CargoPlaneCrash] Event ended 09/17 11:12:50 | [CargoPlaneCrash] Event ended 09/17 11:13:00 | [CargoPlaneCrash] Event ended 09/17 11:13:10 | [CargoPlaneCrash] Event ended 09/17 11:13:20 | [CargoPlaneCrash] Event ended 09/17 11:13:30 | [CargoPlaneCrash] Event ended 09/17 11:13:40 | [CargoPlaneCrash] Event ended 09/17 11:13:50 | [CargoPlaneCrash] Event ended 09/17 11:14:00 | [CargoPlaneCrash] Event ended 09/17 11:14:10 | [CargoPlaneCrash] Event ended 09/17 11:14:20 | [CargoPlaneCrash] Event ended 09/17 11:14:30 | [CargoPlaneCrash] Event ended 09/17 11:14:40 | [CargoPlaneCrash] Event ended 09/17 11:14:50 | [CargoPlaneCrash] Event ended 09/17 11:15:00 | [CargoPlaneCrash] Event ended 09/17 11:15:10 | [CargoPlaneCrash] Event ended 09/17 11:15:20 | [CargoPlaneCrash] Event ended 09/17 11:15:30 | [CargoPlaneCrash] Event ended After updating to the latest version, the console keeps showing this when the event ends.
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I am using DeathMessage, and the Sputnik plugin can display the modified name here.