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laodu

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Everything posted by laodu

  1. Show scientists
  2. laodu

    Bot names not working

    Reloading the plugin, the modified NPC name can now be displayed normally. But after a few hours, NPCs will also revert back to their default names.
  3. laodu

    Bot names not working

    After the server is restarted, the modified NPC names can be displayed normally, but after a few hours, the NPC names will return to their default and the server must be restarted to restore normalcy. I discovered this issue a long time ago, when I initiated a question here. I always thought it was a problem with my settings. After about a month of verification. I have confirmed that NPC names will revert back to default.
  4. After the server is restarted, the modified NPC names can be displayed normally, but after a few hours, the NPC names will return to their default and the server must be restarted to restore normalcy. I discovered this issue a long time ago, when I initiated a question here. I always thought it was a problem with my settings. After about a month of verification. I have confirmed that NPC names will revert back to default.
  5. I am using version 1.3.2. I can be very certain that there is an issue with the display of NPC names.
  6. NPC restores default name from time to time. After the server was restarted, the modified NPC name was displayed normally again. But after a few hours, the NPC's name will revert back to default, which happens every day. It seems to be related to the number of NPC refreshes.
  7. In the error terminal event, when the player opens the locked box, a CH47 will appear after it is shot down by anti-aircraft. The console has encountered multiple errors from third-party plugins. 10/27 17:18:25 | Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.3' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <45406878cb664f58a324d208b08709f6>:0 at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <45406878cb664f58a324d208b08709f6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxi Line too long, truncated. Click to show the full text.
  8. This plugin has the same name as another plugin developed by another author, which is also the reason why I did not purchase this plugin.
  9. laodu

    control error

    I have updated the latest version of NPCsspawn and it is currently running normally. This issue can be resolved.
  10. After multiple verifications, I finally found the reason. In the "Raidable Base plugin settings" configuration, the cooldown time is represented in seconds. In the "Npc kills settings": configuration, the cooldown time represents minutes.
  11. "data": { "76561198855987348": { "LastRaided": "0001-01-01T00:00:00", "LastRaidedNpcKills": "2024-10-18T14:11:39.6843276+08:00", "LastRaidedRB": "2024-10-18T17:44:06.4598136+08:00", "raidLocations": {}, "info": [], "info1": [], "info2": [] }, For example, which cooling time does this data represent start with?
  12. "Cooldown minutes before chance can happen again": 180, I changed the configuration to 180 as above, and NPC raids will continue. May I ask how to set the interval time to 180 minutes?
  13. I cannot understand the meaning of the updated log through translation software. Can you tell me?
  14. "Cooldown minutes before chance can happen again": 10800, After updating to 1.9.3, it has been almost 10 hours without triggering NPC raids. Previously, NPC raids would be triggered within 3 hours. Has this time become minutes again?
  15. laodu

    Killing the merchant did not work

    "Economy setting (total values will be added up and rewarded at the end of the event)": { "Which economy plugins do you want to use? (Economics, ServerRewards, IQEconomic, XPerience)": [ "Server Rewards" ], "The minimum value that a player must collect to get economy reward": 0.0, "Looting of crates": { "crate_normal": 0.0, "crate_normal_2": 0.0 }, "Killing an NPC": 300.0, "Killing the merchant": 500.0, "Killing the debt collector": 200.0, "Opening doors": 0.0, "Killing an NPC": 300.0, This configuration is effective. The other two are useless.
  16. Will the authorization on TC be automatically cancelled if a teammate withdraws from the team?
  17. laodu

    Killing the merchant did not work

    After completing the event, the player did not receive the rewards in the above configuration.
  18. laodu

    Console error

    10/13 22:42:34 | Failed to call hook 'OnPlayerDisconnected' on plugin 'CraftingPanel v1.2.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CraftingPanel.ClosePanel (BasePlayer player) [0x00048] in <bf218b6f6e264112af1e1714f7c84db2>:0 at Oxide.Plugins.CraftingPanel.OnPlayerDisconnected (BasePlayer player, System.String reason) [0x00000] in <bf218b6f6e264112af1e1714f7c84db2>:0 at Oxide.Plugins.CraftingPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00980] in <bf218b6f6e264112af1e1714f7c84db2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  19. laodu

    Console error

    Thank you very much for your patient reply. I will test it and contact you once I have the results.
  20. laodu

    Console error

    I have many similar event plugins, and they are all normal. I can only take some time to copy a blank server and test its effectiveness with a plugin.
  21. laodu

    Console error

    At the beginning of the event. The server will freeze. The probability is high!
  22. laodu

    Console error

    LaunchSiteHelipadEvent.json
  23. laodu

    Console error

    I uninstalled the plugin again and reinstalled it, and it is working properly. The console did not report any errors, and there was no situation where the server was frozen. Later, I modified the configuration and encountered console errors and server freezes.
  24. "Killing the merchant": 5000.0, "Killing the debt collector": 3000.0, These two configurations are not working
  25. laodu

    Console error

    I will restart the server and test again. I will reply to you with the results.
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