How in the blue bloody hell do i get this to work with TeleportGUI?!
I have tried it all. adding things to the sub sections is impossinble! how do i do it!
yes all those parameters have been met
i did try and the item does indeed get teleported back to the ground as its supposed to do.
but in this case it did not. and it was a player not admin
i checked logs and it said invalid position for backpack and corpse and killed destroyed it
Error while compiling Space: 'Space.MovableBaseMountable.GetDismountPosition(BasePlayer, out Vector3, bool)': no suitable method found to override | Line: 4105, Pos: 34
Error while compiling Convoy: 'Convoy.MovableBaseMountable.GetDismountPosition(BasePlayer, out Vector3, bool)': no suitable method found to override | Line: 3221, Pos: 34
when i have skinned "paper" which i use as cash on my server, it lets me craft an item that requires raw paper as the material. Anyway to check for the item and see if its skinned before allowing to craft.
anyway you could add support for this. atm when we put the minerals into any furnace it just makes the items dissapear.
since i use the splitting feature of furnaace upgrade
anyway you could add support for this. atm when we put the minerals into any furnace it just makes the items dissapear.
since i use the splitting feature of furnaace upgrade
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