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Everything posted by MadDom
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- 6 comments
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- #rust
- #reputation
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Hello, is there anybody out there ?
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Hi, I´m not able to add my own monuments to MonumentsWatcher. All Custom Monuments are edited with RustEdit and got a Monument Marker, also I tried to add the CustomMonumentsBounds.json, but my entries will be ignored by the plugin. Just one of 4 custom monuments will be added. Attached the json. Please help CustomMonumentsBounds.json
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- 48 comments
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- #skilltree
- #event
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(and 4 more)
Tagged with:
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- 78 comments
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- 1
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- #wallpaper
- #wall
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(and 8 more)
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with o.Reload nothing will happen, but if I to a o.reload BetterNpc, I will get this message [BetterNpc] Plugin loading progress at 74% [BetterNpc] Plugin loading progress at 82% [BetterNpc] Plugin loading progress at 85% [BetterNpc] Plugin loading progress at 90% [BetterNpc] Plugin loading progress at 92% [BetterNpc] All spawn groups have been successfully filled! [BetterNpc] Plugin loading progress at 96% [BetterNpc] All puzzles have been successfully reset! [BetterNpc] Completed plugin initialization successfully! Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PogoStick+LootManager+<>c__DisplayClass0_0.<TrySpawnItemInDefaultCrate>b__0 () [0x0002f] in <ee211de7468d48d9a30ed4582a69e1fc>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0 Attached Pogo and BetterNpc ConfigPogoStick.jsonBetterNpc.json PS: I already updated to the newest Version of BetterNpc as well
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Got this error since installing new Loot Manger Plugin Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PogoStick+LootManager+<>c__DisplayClass0_0.<TrySpawnItemInDefaultCrate>b__0 () [0x0002f] in <ee211de7468d48d9a30ed4582a69e1fc>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0
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search for autoTurret.CancelInvoke(autoTurret.ServerTick); change to autoTurret.CancelInvoke("OnServerTick"); Be happy
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Thanks a lot, that worked
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Attached the config file, but data is now filled up again, was just an empty file before reinstallation of the scripts.LinkingSystem.json
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Hi, we got the same problem since last wipe. Vote will stop displaying for around 2-3 sec. come back and time is gone. Last Time this happened around 49sec left for voting. SkipNight.json
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I mean all already linked users to discord. The complete json-files are empty. Just windows mode in Windows.
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Okay, it´s gone again. This will happen, if the LinkingBot is not connected and somebody, who´s already connected, tried to connect again. This will delete the current Data from the player and there is no chance to reconnect to discord. Also LinkingSystem is not able to show connection status of the bot. But console will confirm the connection status: Maybe this will help
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I reinstalled the complete plugin including the python bot, now it´s working again. Cheers
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Hi I created a new page and category with own images and no image will show up. If I try to implement from own webserver and imgur, same result, just a black picture with the typical rust icon.
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Hi, got the same Problem. After update of ServerPanel all links to discord are lost and now the bot tells me "You entered the wrong code." I checked RCON and Firewall no changes, just stopped working. Is there a way to reset the python bot via console ?
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Hi, would be nice, if we can get the dungeon event as a signal to call. So, there are some more possibilities to share, buy or trade with them!? Cheers
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Hi, would it be possible to get this message appearing in the center of the screen to make it more noticeable? Also is there an option to change this green square with an other image?
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Currently I removed everything and rolled back to an backup. I will check this on my test system, you could close this ticket. If I find something, I will contact you. Thanks
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Hi, I started auto purge with purge.run and it deleted all acitve users. This is not okay, my config was the standard configuration. Please check
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solved, one config was missing on first start. Everything is working fine now