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Niko

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Everything posted by Niko

  1. Niko

    UFO Crash Site

    Changed Status from Pending to Closed Changed Fixed In to B7 191223a
  2. Niko

    Death by Colditz

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  3. Niko

    Wipe Countdown

    Can this be used to have the Jets fly around at all times every day?
  4. I can confirm that, Spoon Delivered
  5. I want a plugin with the following functionality - I will create an empty room in RustEdit, it will be placed on a Map and will be in mid-air and not touching the ground. The plugin needs to allow the placement in the room of a TC and all normal base deployables. It will have a single door entrance, no windows. A player who places the TC in the room can either add there own door and lock it or the room will come with a door already and can place a lock. The door needs to be destroyable allowing for the room to be raided. As I say this is paid work so please DM me direct with a cost and if it is possible to be done. There is no set time scale for this project - Thanks
  6. Shush... don't tell anyone
  7. Changed Status from Pending to Closed
  8. Niko

    Global rendering

    Changed Status from Pending to Not a Bug Changed Fixed In to HD0525
  9. Changed Fixed In to Next Version
  10. Version 1220 080526A

    110 downloads

    Halloween Horrors is a 3500 size 83K Prefab map. A broad selection of Halloween themed monuments scatter around this map allowing for exploration, role play and general Rust debauchery. Enjoy. 2025 Sees the whole map updated with the monuments placed in new locations and enhanced, better placement should improve performance but please make sure your server can handle this map it does have a large number of prefabs. Additional plugins have been added so fog machines are always on and the wolves at the werewolf pit now have full AI, they pack and can be killed. Also added for 2025, BetterNPC profiles and BossMonster profiles, separately purchased plugins Custom Monuments Castle Dracula Frankenstein's Tower Werewolf Pit Ghost Train Cemetery Church Notre Dame Haunted Forest Bayou Murder House Pumpkin Farm Pitchfork Village Facepunch Monuments Train Yard Small Roadside Monuments Harbour Oil Rigs Labs
    $49.95
  11. Changed Status from Pending to Closed Changed Fixed In to B 140723A
  12. Niko

    Island Z

    Not yet. Keep eyes open for update
  13. Niko

    Island Z

    3700 size map with 76K prefabs
  14. Niko

    Map problems

    Changed Status from Pending to Closed Changed Fixed In to 66 190623
  15. Niko

    Catastrophe

    Changed Status from Pending to Can't Reproduce Changed Fixed In to 66 210423
  16. I'm looking for a plugin to be written that will add skirts to the side of any of the train engines or locomotive thus hiding the wheels from view. If you can do this contact me via DM on Discord. Its is paid work. Thanks
  17. Niko

    where to place test gen?

    Changed Status from Pending to Not a Bug Changed Fixed In to 66 200523 Its mentioned in the README file, you place it on the blue surface above the nightclub. As for wiring it up, thats now your choice just make sure the boombox is your first.
  18. Niko

    Eden Falls

    Its in the readme file
  19. I will take a look, join me on discord and DM me so i can keep you updated
  20. Niko

    Island Z

    I got you on DMs, will assist there, its quicker
  21. Niko

    dont work

    Changed Status from Pending to Not a Bug Changed Fixed In to 4722 0209
  22. Niko

    Smart NPCs

    BMG did fix it with a Harmony plugin, it worked like a dream, unfortunately its not being updated and is broken. mentioned it some months ago but no fix hence the request for a replacement. oxide based
  23. Niko

    Smart NPCs

    Because the people who buy my map would also need to buy the plugin, need something that is distributable with the map.
  24. Version 1.0.0

    10 downloads

    A selection of 12 buildings for use in your own creations.
    $9.98
  25. Niko

    Smart NPCs

    NPCs from within RustEdit are rubbish. I want a plugin that allows me to place NPCs in RustEdit and they dont wander off, group in corners, face the wrong way. Ideally they should be configurable like the APC path or cargo path. Its specifically for use with my custom maps so needs to be distributional (is that a real word) anyway. Contact me, Paid Work

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