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Scalbox

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Everything posted by Scalbox

  1. The plugin works without any problems It is loaded Loaded plugin AutoTurretInterference v1.2.9 by Scalbox and as you can see it also loads all the turrets [AutoTurretInterference] Auto Turret cached: 792. Are you having problems with some other plugin for turrets, since there are these errors and they do not come from my plugin, but from some plugin that for infinite ammo or something similar IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in <d83018b70dd84958b5156b32ca5cddb2>:0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in <d83018b70dd84958b5156b32ca5cddb2>:0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in <d83018b70dd84958b5156b32ca5cddb2>:0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in <d83018b70dd84958b5156b32ca5cddb2>:0 [GasStationEvent] Image FirstNpc_KpucTaJl download is complete IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in <d83018b70dd84958b5156b32ca5cddb2>:0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in <d83018b70dd84958b5156b32ca5cddb2>:0 [GasStationEvent] Image SecondNpc_KpucTaJl download is complete IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in <d83018b70dd84958b5156b32ca5cddb2>:0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in <d83018b70dd84958b5156b32ca5cddb2>:0
  2. restart the server and try send me all the log
  3. this is the startup log of the entire server. you have to find in the long the point where it says loaded AutoTurretInterference or something similar. or restart the plugin and send me the log. Also have you assigned the various permissions for the various groups? if you don't assign them the plugin doesn't work
  4. hello, do you use carbon or oxide? also when the server starts, you should look for the mode of my plugin, you just have to filter the server startup logs with the name of the plugin, to see if there are any errors, and send me the log. Thanks
  5. Scalbox

    Stacking Beds

    Hi, try increasing the Offset parameter to give more space between one bed and another. Otherwise I think it's something that Rust doesn't allow you to do
  6. Scalbox

    it is blocked

    Changed Status from Pending to No Response
  7. Scalbox

    RequiredPermission explain?

    Changed Status from Pending to Not a Bug
  8. Scalbox

    RequiredPermission explain?

    no problem
  9. Scalbox

    RequiredPermission explain?

  10. Scalbox

    RequiredPermission explain?

    Example "RequiredPermission": [ "user_1", "vip_2" ]: you don't have to put the prefix ultimatelocker
  11. Scalbox

    RequiredPermission explain?

    hi you can create the permissions you want to enable the lock, just enter them in the RequiredPermission field
  12. Scalbox

    it is blocked

    this may depend on other plugins that create temporary entities, that the UltimateLocker plugin sees as valid entities, it already happened for Backpack, and it has been fixed. If you write to me on discord we can organize to do some tests together
  13. Scalbox

    KARUZA

    Changed Status from Pending to Closed Changed Fixed In to 1.1.9
  14. Scalbox

    KARUZA

    Plugin updated, added New Karuza vehicles
  15. Scalbox

    KARUZA

    The plugin will be updated in a few hours, with the new vehicles
  16. Scalbox

    KARUZA

    Hi, you can buy karuza vehicles in the karuza discord https://discord.gg/aFU4aSEp6N
  17. yes, and I added what you needed 3) Added: New configuration option to Force share locks with clan/team members. FORCE SHARE LOCKS WITH CLAN/TEAM MEMBERS. [true] to force all players to share locks with clan/team members. [false] to force all players to NOT share locks with clan/team members. [null] to use the player's default settings by UI: This setting allows you to choose how to handle automatic sharing of locks with clan/team members. Default null true: If set to true, locks will be automatically shared with all clan/team members. The player will not be able to change this setting from the plugin UI. false: If set to false, locks will NOT be automatically shared with all clan/team members. The player will not be able to change this setting from the plugin UI. null: If set to null, the player will be able to enable or disable automatic lock sharing with clan/team members, via the plugin UI.

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