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Scalbox

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Everything posted by Scalbox

  1. Scalbox

    Config

    You can run these commands on all groups that you have assigned permissions for UltimateBed oxide.revoke group <group> ultimatebeds.default oxide.revoke group <group> ultimatebeds.vip oxide.revoke group <group> ultimatebeds.elite oxide.revoke group <group> ultimatebeds.omega Change <group> to the name of the group, for all groups that have these permissions Finally restart the plugin and reassign permissions to the groups. It seems that the permissions have gotten dirty somehow and are not completely removed by oxide
  2. Scalbox

    Config

    I'm doing some tests and a very strange thing happens, if you put any number after the group name for example: vip => vip0 elite => elite0 omega => omega0 then everything works. Now I'm trying to understand the problem and solve it
  3. Scalbox

    Config

    I'll do a test. do you use carbon or oxide?
  4. Scalbox

    Broken after server restarts

    Changed Status from Pending to No Response
  5. Changed Status from Pending to No Response
  6. You need to enable codelock sharing with team members /autolock
  7. Scalbox

    Broken after server restarts

    Next time you restart your server, look for some references to the plugin in the server startup logs and then send them to me, to understand the cause. Also check if the plugin is in the Loaded or Unloaded state. Thanks
  8. Scalbox

    Broken after server restarts

    Can you explain to me better what doesn't work?
  9. thanks, fix very fast
  10. I did a test, even if it says 110% protection, in reality the protection remains at 90%. Is there a way to not make it appear 110% but 90%? But this is not a big problem, the biggest problem is the fuel, which allows you to generate fuel infinitely
  11. Hi there is a bug with the plugin that allows you to generate unlimited fuel. Also if I wear heavy sheet metal and activate the miner hat, my protection reaches 110%, making me immortal from HS. For now, for the unlimited fuel I made a quick change: private void OnItemAddedToContainer(ItemContainer container, Item item) { if (container.playerOwner == null || item.info == null || item.info.itemid != ITEMID_MINERS_HAT || item.skin != SKINID) return; var player = container.playerOwner; if (player == null) return; if (player.inventory.containerMain.itemList.Contains(item)) { item.RemoveFromContainer(); item.Remove(); } if (player.inventory.containerBelt.itemList.Contains(item)) { item.RemoveFromContainer(); item.Remove(); } } Here is an example video.
  12. Changed Status from Work in Progress to Closed
  13. Hello updated plugin, version 1.2.0 Now you can create as many groups as you want or rename existing ones, just set the priority for each group, it's all written in the documentation. Sorry to keep you waiting, but I already had several plugins planned to complete
  14. Changed Status from Pending to Closed Changed Fixed In to 1.1.2
  15. Plugin updated, version 1.1.2 1) Added: Ability to create new groups and/or modify existing groups 2) Added: Possibility to exclude beds placed in campers from the bed limit count

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