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Everything posted by Rustonauts
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Changed Status from Pending to Can't Reproduce Changed Fixed In to 1.6.1
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Changed Status from Pending to Work in Progress Changed Fixed In to 1.6.1
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Discord Invite expired & Error when loading.
Rustonauts replied to .Nathaniel.'s Support Request in Support
Changed Status from Pending to Work in Progress Changed Fixed In to 1.6.1 -
Discord Invite expired & Error when loading.
Rustonauts replied to .Nathaniel.'s Support Request in Support
fresh discord invite (July 31, 2023): https://discord.gg/GTCapPsz I've never tested this on carbon, so unsure about permissions but it looks like you're running carbon so I'll have to check it out -
- 175 comments
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- #monuments lock
- #lock monument
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- 175 comments
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- #monuments lock
- #lock monument
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- 10 comments
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- #visibility
- #nodes
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- 26 comments
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- 175 comments
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- #monuments lock
- #lock monument
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(and 3 more)
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- 175 comments
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- #monuments lock
- #lock monument
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(and 3 more)
Tagged with:
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- 26 comments
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- 26 comments
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- 175 comments
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- #monuments lock
- #lock monument
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(and 3 more)
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Changed Status from Pending to Closed Changed Fixed In to 1.5.2
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Hey there.. 1.3.5 is giving this error message new as of this force wipe. Not sure if this is just my issue or if Facepunch broke your plugin. Error while compiling: Skinner.cs(2240,24): error CS1061: Type `Network.Server' does not contain a definition for `write' and no extension method `write' of type `Network.Server' could be found. Are you missing an assembly reference?
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Hey there.. 1.3.5 is giving this error message new as of this force wipe. Not sure if this is just my issue or if Facepunch broke your plugin. Error while compiling: Skinner.cs(2240,24): error CS1061: Type `Network.Server' does not contain a definition for `write' and no extension method `write' of type `Network.Server' could be found. Are you missing an assembly reference?
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- 175 comments
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- #monuments lock
- #lock monument
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(and 3 more)
Tagged with:
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- 175 comments
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- #monuments lock
- #lock monument
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(and 3 more)
Tagged with:
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Changed Status from Pending to Closed Changed Fixed In to 1.5.2
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Many errors with multiple hooks likde CanMoveItem, OnLootEntity
Rustonauts replied to DanBosS's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.5.2 -
Thanks, Dan. Can you confirm that this is still the case in v 1.5.2?
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Failed to call hook 'OnLootEntity'
Rustonauts replied to Dragoness Faye's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.5.2 -
thanks I appreciate that. Most of the heavy lifting is done upon init where I'm building the lists, and then as events occur (spawn, kill, etc), I update those lists (which is basically memory, with zero calculations).. so there isn't a ton of drag. I can see a performance hit on the map if you let the markers persist for a longer period of time, but anything under 20 secs is fine.
- 10 comments
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- #visibility
- #nodes
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- 10 comments
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- #visibility
- #nodes
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