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WarKingz

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File Comments posted by WarKingz

    Bright Nights

       418    15

    The one part i am trying to get smack on is the Transition rate i just can not get to switch smooth to day or to night it just jumps to night or day anyone got this sorted i will be so grateful for the help 

    • Like 1

    Bright Nights

       418    15

    I can not get it to work with TimeOfDay as i can not work out how to change the sunrise to 06.20 its set to 07.20 so you have a 1hr of pitch black so if anyone know how to change the sunrise time please let me know lol

    Bright Nights

       418    15

    This is my config if anyone will like to use it it works very good for my server

     

    {
      "Max Night Brightness": 5.0,
      "Night Contrast (Lower = brighter, Default = 1.5f)": 1.0,
      "Update Transition Rate Seconds (Time taken between transition updates)": 0.4,
      "Update Amount (Amount to update by to reach target brightness)": 0.04,
      "Night Delay (Delay till transition after sunset in seconds)": 1.0,
      "Inverted Nights Mode (Makes nights very bright)": true,
      "Inverted Nights Sky Darkness (lower is darker)": 0.02,
      "Inverted Nights Environment Darkness (1 Dark, 0 Bright)": 0.9,
      "Inverted Nights Start Position 0-100 (increases the starting pos of the bright moon)": 0,
      "Use Night Light (Adds night vision to immediate proximity)": false,
      "Nightlight Brightness (Adds a night light around the player)": 5.0,
      "Nightlight Distance (Modifies the throw of the night light)": 5.0
    }

     

    • Love 1

    Bradley Tiers

       4,982    197

    I keep getting this in consol

     

    Failed to call hook 'OnEntityDeath' on plugin 'BradleyTiers v1.2.2' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.BradleyTiers.OnEntityDeath (BradleyAPC apc, HitInfo info) [0x006a8] in :0 
    
      at Oxide.Plugins.BradleyTiers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0025c] in :0 
    
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 
    
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 
    
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 

     

    • Like 2

    Siren

       460    8

    Can a lang file be added so we can change the text in chat ?   SORRY JUST SEEN IT IN CONFIG LOL

    • Like 1

    Auto Wipe

       132    9

    I do like the look of this as i will be working more this will help me out i will defo be getting this mate nice work thank you

    Shop UI

       7,099    282

    Hello all if anyone is using https://www.myvector.xyz/index.php?resources/npc-random-raids.128/ this is the shop config i did for this mod if you like use it just remamber to change the YourCommandName in the shop config as my one will run from my commands

      "YourCommandName10": {
        "DisplayName": "  Npc Raid Level 1",
        "Image": "https://i.imgur.com/Zu7k7wo.jpg",
        "Message": "You just bought Npc Raid Level 1",
        "Command": "randomraid {steamid} easy",
        "BuyPrice": 500,
        "Currency": "eco",
        "ShowDisplayName": true
      },
        "YourCommandName11": {
        "DisplayName": "  Npc Raid Level 2",
        "Image": "https://i.imgur.com/kBWRDgu.jpg",
        "Message": "You just bought Npc Raid Level 2",
        "Command": "randomraid {steamid} medium",
        "BuyPrice": 700,
        "Currency": "eco",
        "ShowDisplayName": true
      },
        "YourCommandName12": {
        "DisplayName": "  Npc Raid Level 3",
        "Image": "https://i.imgur.com/R1zESGz.jpg",
        "Message": "You just bought Npc Raid Level 3",
        "Command": "randomraid {steamid} hard",
        "BuyPrice": 900,
        "Currency": "eco",
        "ShowDisplayName": true
      },
        "YourCommandName13": {
        "DisplayName": "  Npc Raid Level 4",
        "Image": "https://i.imgur.com/kWwtxRg.jpg",
        "Message": "You just bought Npc Raid Level 4",
        "Command": "randomraid {steamid} expert",
        "BuyPrice": 1100,
        "Currency": "eco",
        "ShowDisplayName": true
      },
          "YourCommandName14": {
        "DisplayName": "  Npc Raid Level 5",
        "Image": "https://i.imgur.com/104auqk.jpg",
        "Message": "You just bought Npc Raid Level 5",
        "Command": "randomraid {steamid} nightmare",
        "BuyPrice": 1300,
        "Currency": "eco",
        "ShowDisplayName": true
      }

     

    Craft Menu

       3,059    268

    What gets me so mad is that Facepunch does not communicate with the mod community, as the mod community has more players and a mass audience for them.

    BetterTC

       3,014    227

    so it needs to look like this ?

      "Downgrade only Owner Entity Build": false,
      "Upgrade only Owner Entity Build": false,
      "Upgrade / Downgrade only Owner and Team": true,

     

    • Like 1

    Buoyant Crates

       2,027    33

    i have encountered some problems with this some time the crates go under the map when killed on land but as soon as i remove Buoyant Crates 1.5.0 it stops doing it but this only happens now and them on a small % with this mod on the server

    • Like 1

    Building Skins

       17,216    352

    Change the lines below in the cs file
    line 139 if (skinID == 10226 to if (skinID == 2
    line 157 if (skinID == 10226 to  if (skinID == 2  
    line 466 if (skinID == 10226 to if (skinID ==  2

    BetterTC

       3,014    227
    On 12/4/2023 at 7:56 PM, ninco90 said:

    The skins will be added once they are officially published on the market. In order to obtain your ID and your image.

    The same thing will happen with the ginger skin when the update comes out, if I can add it sooner I will.

    Any luck with this yet mate ?

    Better NPC Names

       1,505    17

    still no change mate there was no Lang file i removed the cfg and o.reload the cs file i will see how i get on with restart tomorrow its not messed with the fps so all good 

    • Like 1

    Better NPC Names

       1,505    17

    Just updated this and i got this is it ok ?

     

    Failed to call hook 'OnServerInitialized' on plugin 'BetterNpcNames v1.0.4' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.BetterNpcNames.UpdateName (NPCPlayer npc) [0x0003b] in :0 
      at Oxide.Plugins.BetterNpcNames.OnServerInitialized (System.Boolean initial) [0x0008a] in :0 
      at Oxide.Plugins.BetterNpcNames.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0044f] in :0 
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 
    Failed to call hook 'OnServerInitialized' on plugin 'BetterNpcNames v1.0.4' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.BetterNpcNames.UpdateName (NPCPlayer npc) [0x0003b] in :0 
      at Oxide.Plugins.BetterNpcNames.OnServerInitialized (System.Boolean initial) [0x0008a] in :0 
      at Oxide.Plugins.BetterNpcNames.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0044f] in :0 
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 
    Loaded plugin Better NPC Names v1.0.4 by Krungh Crow
    Loaded plugin Better NPC Names v1.0.4 by Krungh Crow

     

  1. I am getting this from the last update 

     

    Failed to call hook 'OnEntityKill' on plugin 'BuildTools v1.5.22' (NullReferenceException: Object reference not set to an instance of an object.)
      at Oxide.Plugins.BuildTools.OnEntityKill (BuildingBlock block) [0x0000a] in :0 
      at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00775] in :0 
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 

     

    Building Skins

       17,216    352

    use below and add this image to your config https://store.steampowered.com/itemstore/252490/detail/10225/

     

        {
          "Icon (assets/url)": "assets/icons/level_stone.png",
          "Type (Remove/Wood/Stone/Metal/TopTier)": "Stone",
          "Permission (ex: buildtools.1)": "",
          "Default value for additional slot": false,
          "Enable skins?": true,
          "Skins": [
            {
              "Enabled": true,
              "Lang Key": "SkinAdobe",
              "Permission": "",
              "Skin": 10220
            },
            {
              "Enabled": true,
              "Lang Key": "SkinBrick",
              "Permission": "",
              "Skin": 10223
    		 },
            {
              "Enabled": true,
              "Lang Key": "brutalist",
              "Permission": "",
              "Skin": 10225
            }
          ]
        },
        {

     

    HUD Panel

       851    61

    Failed to call hook 'OnEntitySpawned' on plugin 'HUDPanel v1.1.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HUDPanel.OnEntitySpawned (BaseHelicopter Entity) [0x00009] in <08242eb4a8d340f2bac594a685da5b87>:0 at Oxide.Plugins.HUDPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004eb] in <08242eb4a8d340f2bac594a685da5b87>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0

     

    Npc Spawn

       38,551    202
    19 hours ago, lazzerwalf said:

    from the last update with all your events my server keeps locking up i have removed all events for now until its fixed sorry

     

    i am having the same problem i removed all files and installed it fresh and after so long the hole server just locks up ?

  2. i keep getting this 

    Failed to call hook 'OnActiveItemChanged' on plugin 'BuildTools v1.5.18' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.BuildTools.OnActiveItemChanged (BasePlayer player, Item oldItem, Item newItem) [0x00044] in :0 
      at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007a3] in :0 
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 

     

    Building Skins

       17,216    352
    On 8/4/2023 at 3:27 PM, Project Stingz said:

     

     

     

    1 hour ago, Watcher said:

    Look for this in BuildingSkins.cs.
     private readonly Dictionary<BuildingGrade.Enum, ulong> gradesSkin = new Dictionary<BuildingGrade.Enum, ulong>()
            {
                { BuildingGrade.Enum.Wood, 0 },
                { BuildingGrade.Enum.Stone, 10220 },
                { BuildingGrade.Enum.Metal, 10221 },
                { BuildingGrade.Enum.TopTier, 0 }
            };

    Now you change  : { BuildingGrade.Enum.Stone, 10220 }, to { BuildingGrade.Enum.Stone, 10223 },

    But you also need to change in the .cs the link to a new image of the brick skin.

    thank you 🙂

     

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