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File Comments posted by WarKingz
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will this works with skilltree speed buff ?
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will the timer start after the plugin is loaded? no it will not
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How do i get to the hanging timed crate on the Large Warehouse ?
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look up ManicRust i have it running on both
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The one part i am trying to get smack on is the Transition rate i just can not get to switch smooth to day or to night it just jumps to night or day anyone got this sorted i will be so grateful for the help
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1
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nightLength & dayLength
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I can not get it to work with TimeOfDay as i can not work out how to change the sunrise to 06.20 its set to 07.20 so you have a 1hr of pitch black so if anyone know how to change the sunrise time please let me know lol
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This is my config if anyone will like to use it it works very good for my server
{ "Max Night Brightness": 5.0, "Night Contrast (Lower = brighter, Default = 1.5f)": 1.0, "Update Transition Rate Seconds (Time taken between transition updates)": 0.4, "Update Amount (Amount to update by to reach target brightness)": 0.04, "Night Delay (Delay till transition after sunset in seconds)": 1.0, "Inverted Nights Mode (Makes nights very bright)": true, "Inverted Nights Sky Darkness (lower is darker)": 0.02, "Inverted Nights Environment Darkness (1 Dark, 0 Bright)": 0.9, "Inverted Nights Start Position 0-100 (increases the starting pos of the bright moon)": 0, "Use Night Light (Adds night vision to immediate proximity)": false, "Nightlight Brightness (Adds a night light around the player)": 5.0, "Nightlight Distance (Modifies the throw of the night light)": 5.0 }
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Will this be updated on lone.design ?
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I keep getting this in consol
Failed to call hook 'OnEntityDeath' on plugin 'BradleyTiers v1.2.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyTiers.OnEntityDeath (BradleyAPC apc, HitInfo info) [0x006a8] in :0 at Oxide.Plugins.BradleyTiers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0025c] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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2
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i still can not see the kits in the info menu has anyone worked this out please
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2
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Hello i am looking at getting this for my next wipe is all the map upto date ?
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Same kit tab blank as well will keep a eye out for the fix
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Hello all if anyone is using https://www.myvector.xyz/index.php?resources/npc-random-raids.128/ this is the shop config i did for this mod if you like use it just remamber to change the YourCommandName in the shop config as my one will run from my commands
"YourCommandName10": { "DisplayName": " Npc Raid Level 1", "Image": "https://i.imgur.com/Zu7k7wo.jpg", "Message": "You just bought Npc Raid Level 1", "Command": "randomraid {steamid} easy", "BuyPrice": 500, "Currency": "eco", "ShowDisplayName": true }, "YourCommandName11": { "DisplayName": " Npc Raid Level 2", "Image": "https://i.imgur.com/kBWRDgu.jpg", "Message": "You just bought Npc Raid Level 2", "Command": "randomraid {steamid} medium", "BuyPrice": 700, "Currency": "eco", "ShowDisplayName": true }, "YourCommandName12": { "DisplayName": " Npc Raid Level 3", "Image": "https://i.imgur.com/R1zESGz.jpg", "Message": "You just bought Npc Raid Level 3", "Command": "randomraid {steamid} hard", "BuyPrice": 900, "Currency": "eco", "ShowDisplayName": true }, "YourCommandName13": { "DisplayName": " Npc Raid Level 4", "Image": "https://i.imgur.com/kWwtxRg.jpg", "Message": "You just bought Npc Raid Level 4", "Command": "randomraid {steamid} expert", "BuyPrice": 1100, "Currency": "eco", "ShowDisplayName": true }, "YourCommandName14": { "DisplayName": " Npc Raid Level 5", "Image": "https://i.imgur.com/104auqk.jpg", "Message": "You just bought Npc Raid Level 5", "Command": "randomraid {steamid} nightmare", "BuyPrice": 1300, "Currency": "eco", "ShowDisplayName": true }
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i have had to move all my craft to the shop plugin
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What gets me so mad is that Facepunch does not communicate with the mod community, as the mod community has more players and a mass audience for them.
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will this have any problems with the new update coming out next week ?
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i added that info but it will not load on editor
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This will be ace if it can give Economics and not scrap ?
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1
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will the heli be locked to the player so the players that did not pay for it can not damage it or loot it as i run a pve server this is needed
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i have encountered some problems with this some time the crates go under the map when killed on land but as soon as i remove Buoyant Crates 1.5.0 it stops doing it but this only happens now and them on a small % with this mod on the server
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100% purchase items with in the UI will be amazing
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Has anyone got a custom config with Colors all changed ect ?
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is possible to have it run commands when the time is up ?
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Hello i payed for this some time ago on Monument Glass Globe 3.0 - Lone Design is that updated to ?
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Change the lines below in the cs file
line 139 if (skinID == 10226 to if (skinID == 2
line 157 if (skinID == 10226 to if (skinID == 2
line 466 if (skinID == 10226 to if (skinID == 2 -
Gingerbread skin id to 2 not 10226
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On 12/4/2023 at 7:56 PM, ninco90 said:
The skins will be added once they are officially published on the market. In order to obtain your ID and your image.
The same thing will happen with the ginger skin when the update comes out, if I can add it sooner I will.
Any luck with this yet mate ?
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Has anyone made a custom spawn for The Earth Apocalypse map ?
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still no change mate there was no Lang file i removed the cfg and o.reload the cs file i will see how i get on with restart tomorrow its not messed with the fps so all good
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oxide am i best removing oll cfg and Lang files and reloading ?
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Just updated this and i got this is it ok ?
Failed to call hook 'OnServerInitialized' on plugin 'BetterNpcNames v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BetterNpcNames.UpdateName (NPCPlayer npc) [0x0003b] in :0 at Oxide.Plugins.BetterNpcNames.OnServerInitialized (System.Boolean initial) [0x0008a] in :0 at Oxide.Plugins.BetterNpcNames.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0044f] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Failed to call hook 'OnServerInitialized' on plugin 'BetterNpcNames v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BetterNpcNames.UpdateName (NPCPlayer npc) [0x0003b] in :0 at Oxide.Plugins.BetterNpcNames.OnServerInitialized (System.Boolean initial) [0x0008a] in :0 at Oxide.Plugins.BetterNpcNames.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0044f] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Loaded plugin Better NPC Names v1.0.4 by Krungh Crow Loaded plugin Better NPC Names v1.0.4 by Krungh Crow
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I am getting this from the last update
Failed to call hook 'OnEntityKill' on plugin 'BuildTools v1.5.22' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.BuildTools.OnEntityKill (BuildingBlock block) [0x0000a] in :0 at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00775] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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sorry my config was for a buildtool i posted it in the wrong place
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use below and add this image to your config https://store.steampowered.com/itemstore/252490/detail/10225/
{ "Icon (assets/url)": "assets/icons/level_stone.png", "Type (Remove/Wood/Stone/Metal/TopTier)": "Stone", "Permission (ex: buildtools.1)": "", "Default value for additional slot": false, "Enable skins?": true, "Skins": [ { "Enabled": true, "Lang Key": "SkinAdobe", "Permission": "", "Skin": 10220 }, { "Enabled": true, "Lang Key": "SkinBrick", "Permission": "", "Skin": 10223 }, { "Enabled": true, "Lang Key": "brutalist", "Permission": "", "Skin": 10225 } ] }, {
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is this still working ?
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Failed to call hook 'OnEntitySpawned' on plugin 'HUDPanel v1.1.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HUDPanel.OnEntitySpawned (BaseHelicopter Entity) [0x00009] in <08242eb4a8d340f2bac594a685da5b87>:0 at Oxide.Plugins.HUDPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004eb] in <08242eb4a8d340f2bac594a685da5b87>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
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I redownload all of them but it still freezing my server after about 5hrs of the server running I have removed them all for now
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19 hours ago, lazzerwalf said:
from the last update with all your events my server keeps locking up i have removed all events for now until its fixed sorry
i am having the same problem i removed all files and installed it fresh and after so long the hole server just locks up ?
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how do we use build plans to build to brick skin instead of using the hammer
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it was the hammer conflicting with a different plugin i set the hammer to false looks like it fixed it
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i keep getting this
Failed to call hook 'OnActiveItemChanged' on plugin 'BuildTools v1.5.18' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildTools.OnActiveItemChanged (BasePlayer player, Item oldItem, Item newItem) [0x00044] in :0 at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007a3] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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10 vip groups lol good job he made the commands lol
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Thank you works perfect
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1hr ago
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i have lol you need to approve
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Love this plugin and thank you but can i ask is there a way players can switch off/on the UI ?
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Love this plugin and thank you but can i ask is there a way players can switch off/on the UI ?
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This fine before updates now all messed up wrong links and incorrect link to the plugins why
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Use Build Tools - Plugins - Codefling the dev is never AWOL
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can i get auth in discord please
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On 8/4/2023 at 3:27 PM, Project Stingz said:1 hour ago, Watcher said:
Look for this in BuildingSkins.cs.
private readonly Dictionary<BuildingGrade.Enum, ulong> gradesSkin = new Dictionary<BuildingGrade.Enum, ulong>()
{
{ BuildingGrade.Enum.Wood, 0 },
{ BuildingGrade.Enum.Stone, 10220 },
{ BuildingGrade.Enum.Metal, 10221 },
{ BuildingGrade.Enum.TopTier, 0 }
};
Now you change : { BuildingGrade.Enum.Stone, 10220 }, to { BuildingGrade.Enum.Stone, 10223 },
But you also need to change in the .cs the link to a new image of the brick skin.thank you
Decay: The Last Haven | Custom Map By Shemov
in Maps
Posted
I can see on the ground that it should be jungle in some places. but 95% of what should look like a jungle is just empty land