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Covfefe

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Everything posted by Covfefe

  1. I mean botReSpawn uses the vanilla monuments to trigger specific npc profiles to spawn at that monument. I'm wondering if you can add those monument triggers to the mini monuments. I'm not sure what terminology to use to explain this.
  2. Would it be possible to add the vanilla monument triggers to the mini monuments? I use botrespawn and would have to make custom profiles for all the mini versions of the monuments to get my monument specific npcs to spawn in the new mini ones
  3. Using 8 out of 15gb at the moment
  4. the very first time i loaded the map the jungle trees all worked, the two on top of dome showed, but the second day after server restart all the jungle trees are missing but all the vines are still in the air
  5. on this part of the map if you walk along side the road near the beach, you'll fall straight down
  6. damn, the json validator said it's fine { "Event Start every [sec]": 300.0, "Duration of the event [sec]": 9999.0, "Warning time before the Event Spawn [sec]": 120.0, "Warning time before the Event Ends [sec]": 400.0, "Time after player loot the hackable crate to end the event [sec]": 60.0, "Amount of Zombies around the crates": 8, "Guards Settings": { "Name": "Water Plant Pedophile", "Health": 150.0, "Roam Range": 8.0, "Kit, remember that this decrease the performance": "", "Chase Range": 100.0, "Attack Range Multiplier": 2.0, "Sense Range": 85.0, "Target Memory Duration [sec.]": 30.0, "Scale damage": 0.4, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": false, "Wear items": [ { "ShortName": "hoodie", "SkinID (0 - default)": 941172099 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 869007492 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 2803024010 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 2803024592 }, { "ShortName": "pants", "SkinID (0 - default)": 1313091292 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight" ], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 5, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "grenade.f1", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] }, "Snipers Settings": { "Name": "Water Plant Rapist", "Health": 150.0, "Roam Range": 20.0, "Kit, remember that this decrease the performance": "", "Chase Range": 100.0, "Attack Range Multiplier": 2.0, "Sense Range": 85.0, "Target Memory Duration [sec.]": 30.0, "Scale damage": 0.4, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": false, "Wear items": [ { "ShortName": "hoodie", "SkinID (0 - default)": 3031048156 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 2511111623 }, { "ShortName": "jacket", "SkinID (0 - default)": 3023836945 }, { "ShortName": "pants", "SkinID (0 - default)": 3031050852 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 3037689021 } ], "Belt items": [ { "ShortName": "rifle.bolt", "Amount": 1, "SkinID (0 - default)": 562396268, "Mods": [ "weapon.mod.flashlight" ], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 5, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] }, "Discord Webhook URL": "", "Activate PVE Mode where only the event owner can access to the event": false, "Activate verbose debug mode": false, "Spawn Bradley in the event": true, "Spawn Snipers in the event": true, "Spawn Guards in the event": true, "Spawn Zombies in the event": true, "Spawn Sam Sites in the event": true, "Add Radiation when the F15 drop the nuke": true, "Create explosion in the main building when the event start": true, "Rewards Settings, you can activate more than one at the same time": { "Economics": { "Enable": false, "RewardForLootHackableCrate": 200, "RewardForDestroyBradley": 2000 }, "Reward Points (RP)": { "Enable": false, "RewardForLootHackableCrate": 200, "RewardForDestroyBradley": 2000 }, "Skill Tree XP": { "Enable": false, "RewardForLootHackableCrate": 200, "RewardForDestroyBradley": 1000 } }, "Mark title to show the players": "Water Treatment Plant Showdown", "Notification Settings": { "Send missions details to the players?": true, "Message system to use? Please use one of the supported one [Chat|GUIAnnouncement]": "Chat", "Chat message configuration": { "Icon to use for messages": 76561199486270644, "Message Prefix Size": 13, "Message Prefix Color": "#d06c31", "Message Color": "#FFFFFF", "Message Size": 13 }, "GUIAnnouncement message configuration": { "banner Tint Color": "0.1 0.1 0.1 0.7", "text Color": "1 1 1" }, "Message Prefix Text": "[The Water Treatment Plant Showdown]" } }
  7. Could not initialize plugin 'WaterTreatmentEvent v1.7.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WaterTreatmentEvent.LoadConfig () [0x00025] in <4b50fcc88638432e85b4d4a112c551db>:0 at Oxide.Core.Plugins.Plugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0000f] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Plugins.RustPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0028e] in <5dfc721ad48a434bad2c1ac31fc7c77d>:0 at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00027] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00035] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  8. please upload a video of how this all works
  9. Covfefe

    Indianapolis

    video is private
  10. Please add all the features from ZombieHorde such as zombies multiplying, hordes merging, etc
  11. I want every NPC/ANIMAL to explode and get blown into the air when they die without needing to blow something up near them
  12. can you make is so that the radio only turns on when someone is sitting in the vehicle? thank you
  13. Covfefe

    Tower One Grid

    please build a tower that reaches the sky box and allow players to build inside with elevators going all the way up and down with buttons on each floor
  14. what default monuments does it come with? and what biomes?
  15. @CASHRnobody uses this plugin anymore
  16. Covfefe

    Add new Jungle Building Skin

    +1
  17. Please release a jungle update by wipe. My server wants to run this map next month
  18. Covfefe

    Personal NPC

    how much fps is everyone's server losing after a while? by like the 12th hour, my server is down 20fps until i unload the plugin. maybe the plugin needs to be reloaded every so often?
  19. nevermind it works now with this setting
  20. they used to attack any npcs in range, but now it doesn't attack until you get hit is something wrong with my config?
  21. Covfefe

    MAP MARKER

    please add a configurable map marker thank you
  22. It takes a lot of rockets to take down the chinook and my players are having a hard time chasing it down. Configurable health could fix that. Thank you
  23. Covfefe

    Air Convoy crashing

    i've had the heli crash out of nowhere too, but very rarely

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