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Everything posted by IlIDestroyerIlI
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status bar not disappearing when player is removed from group, for this i need to reload the plugin to fix this. Can you fix this ?
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- 193 comments
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- 1
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- #stacks
- #rust stacks
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Calling hook OnPlayerAddModifiers resulted in a conflict between the following plugins: GatherLootMultiplier - False (Boolean), SkillTree (True (Boolean))
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A different thing. The plugin works 10% of the time the rest of the time it just plays a random normal radio song. i got it to work with a mp3 from drobox to test it out. but it works like 10% of the time. And it only works for the player that started the mp3. the rest hear just a random radio from rust.
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Hello, Do you have a basic config file for all the links you had in the video ?
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Why dont the npc's move and attack
IlIDestroyerIlI replied to Forbidden Lands Rust's Support Request in Support
so the problem has been solved, found out the machine where my server was running had some issues where the server was running on 10/15 fps instead of 60. After changing machine and booting up the server seems to solve the problem. now running 60fps. -
Why dont the npc's move and attack
IlIDestroyerIlI replied to Forbidden Lands Rust's Support Request in Support
so i have the same issue but i don't use the plugin currently. And when i reload NPC Spawner it fixes the issue. I think some other plugin overwrites it. but have not figured this out yet. -
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- #custom prefabs
- #custom monument
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(and 2 more)
Tagged with:
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Thank you !
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Will this get an update with the new rocks ? multiple of the building spots are broken currently
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First of all Love the plugin ! Second, Can you add a function to the plugin with an option to turn on or off Composter splitter - true/false So it splits the horse dung in the composter to 10 stacks and leaves 2 open for fert.
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thank you for your respons, but the plugin is still not working / responding or doing anything.
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I have tried every possible combination. and the plugin is just not responding when a player joins..... { "exists": true, "ccommand": "runcmd", "TheCommands": [ { "commandName": "Command1", "enabled": true, "isNewPlayer": false, "singleCast": false, "theCommand": "say hi1 {player}", "endCommand": "say hi2 {player}", "theDelay": 5.0, "theDuration": 10.0 }, { "commandName": "Command2", "enabled": true, "isNewPlayer": true, "singleCast": true, "theCommand": "say hi2 {player}", "endCommand": "", "theDelay": 5.0, "theDuration": 10.0 }, { "commandName": "Command3", "enabled": true, "isNewPlayer": true, "singleCast": false, "theCommand": "say hi3 {player}", "endCommand": "", "theDelay": 5.0, "theDuration": 10.0 }, { "commandName": "Command4", "enabled": true, "isNewPlayer": false, "singleCast": true, "theCommand": "say hi4 {player}", "endCommand": "", "theDelay": 5.0, "theDuration": 10.0 } ] }
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Error while compiling AdminToggle: The type name 'HttpClient' could not be found in the namespace 'System.Net.Http'. This type has been forwarded to assembly 'System.Net.Http, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' Consider adding a reference to that assembly. | Line: 3315, Pos: 24 After using the newest upload i get this message.
- 144 comments
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- #admin
- #admintool
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(and 31 more)
Tagged with:
- #admin
- #admintool
- #admin tool
- #admin tools
- #interface
- #gui
- #discord
- #discord integration
- #auth
- #authentication
- #permission
- #permissions
- #log
- #xray
- #adminplugins
- #administrator
- #administrative
- #administrative tools
- #administration
- #administration tool
- #admintoggle
- #admint
- #adminto
- #admintog
- #admintogg
- #admintoggl
- #player
- #player toggle
- #player auth
- #auth toggle
- #admin switch
- #auth switch
- #player switch
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- 193 comments
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- #stacks
- #rust stacks
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After using this plugin for 4 wipes i have noticed the following things happen. More online raids have been done during these wipes. Players love the plugin so they can get a good night of sleep with no stress. I have set the config for 12 hours of 100% and 6 hours of 50% so offlining is still possible ! but the daily player will always get a online. The plugin is missing some options but hopefully these will get added soon ! i was surprised that this plugin is free !
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btw a other suggestion/request can you add so if a base is decaying the protection gets removed. ?
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Can you add a function that it detects when someone is getting raided and the protection does not start. if he is not getting raided then it will follow the normal schedule lets say ( 15 min )
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Hello love the plugin, and the players are also enjoying them ! But im missing something a function and was wondering if you can add this. So i want the players to be able to enable and disable the auto option. so lets say add a command like /biomeskin auto If a players uses this command it will toggle the auto mode on. if they use the command /biomeskin auto again it will turn it off.
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is there any fix ?
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had this issue to. It happens with ammo, stone, wood, charcoal, medsticks, bandages, basically everything can have the issue. i have most things set to vanilla but the ones i use are most of the time giving issues.
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Stacks aren't working after latest December Forced Wipe. Please fix
IlIDestroyerIlI posted A Support Request in Support
Stacks aren't working after latest December Forced Wipe. Please fix -
There is no room for players to place a comment like suggested in the pictures. from the plugin. Every time a player sends a report the console send the following line: [RustApp Lite] Webhook was not sent (). The report is send successfully to the discord and still shows in console webhook was not sent ?
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Failed to call hook 'SetStatusProperty' on plugin 'SimpleStatus v1.2.8' (FormatException: Input string was not in a correct format.) at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <f98723dd4586469db5213ec59da723ca>:0 at System.Number.ParseSingle (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00071] in <f98723dd4586469db5213ec59da723ca>:0 at System.Single.Parse (System.String s, System.IFormatProvider provider) [0x0001b] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.SimpleStatus.RgbaToHex (System.String rgba) [0x0001f] in <fff49ff5a5eb4a74a51f2d76e27dc79d>:0 at Oxide.Plugins.SimpleStatus+<>c.<AS_UpdateBar>b__88_3 (System.Object x) [0x00006] in <fff49ff5a5eb4a74a51f2d76e27dc79d>:0 at Oxide.Plugins.SimpleStatusExtensionMethods.ExtensionMethods.CopyFrom[V] (System.Collections.Generic.Dictionary`2[TKey,TValue] dict, System.Collections.Generic.Dictionary`2[TKey,TValue] other, System.String key1, System.String key2, System.Func`2[T,TResult] clean) [0x00018] in <fff49ff5a5eb4a74a51f2d76e27dc79d>:0 at Oxide.Plugins.SimpleStatus.AS_UpdateBar (System.UInt64 userId, Oxide.Plugins.SimpleStatus+StatusInfo status, Oxide.Plugins.SimpleStatus+PlayerStatusInfo data, System.Collections.Generic.Dictionary`2[TKey,TValue] ssprops) [0x000cd] in <fff49ff5a5eb4a74a51f2d76e27dc79d>:0 at Oxide.Plugins.SimpleStatus.SetStatusProperty (System.String userId, System.String statusId, System.Collections.Generic.Dictionary`2[TKey,TValue] properties) [0x00056] in <fff49ff5a5eb4a74a51f2d76e27dc79d>:0 at Oxide.Plugins.SimpleStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01b48] in <fff49ff5a5eb4a74a51f2d76e27dc79d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 82.172.97.17:57647/76561199374722217/IlIDestroyerIlI has auth level 2