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IlIDestroyerIlI

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Everything posted by IlIDestroyerIlI

  1. IlIDestroyerIlI

    Annex-A

    Version 1.0.2

    6 downloads

    When I started my server, I faced a challenge in satisfying players with our existing maps. They wanted small maps with giant monuments found in larger ones. This inspired me to create custom maps. Lumen, my first official release, became a hit with players. They loved the abundance of monuments and flat surfaces for building grand bases. Their positive feedback fueled my passion for map-making, transforming the server experience. Features: Size: 2800 Prefab count around: 5200 This map is suitable for servers with smaller populations. Custom Monuments: Merged Outpost FacePunch Monument: Launch Site Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Nuclear Silo Water Treatment Plant Military Tunnel Abandoned Military Base The Dome Sewer Branch Fishing Village 1,2,3 Lighthouse Underwater Lab Underground tunnel HQM, Sulfur, Stone Quarry Info: The map is protected with a password, and the password will be provided to you upon purchase.
    $7.50
    Love it, and the players love it also! I have the A version and the B version now. Great job! I also like it that you allow it on our personal maps! Keep up the good work!
  2. IlIDestroyerIlI

    Clans

    update broke the plugin. Error while compiling: Clans.cs(2376,23): error CS1061: Type `ItemCraftTask' does not contain a definition for `owner' and no extension method `owner' of type `ItemCraftTask' could be found. Are you missing an assembly reference?
  3. IlIDestroyerIlI

    Lumen

    Version 1.0.2

    48 downloads

    When I started my server, I faced a challenge in satisfying players with our existing maps. They wanted small maps with giant monuments found in larger ones. This inspired me to create custom maps. Lumen, my first official release, became a hit with players. They loved the abundance of monuments and flat surfaces for building grand bases. Their positive feedback fueled my passion for map-making, transforming the server experience. Features: Size: 2800 Prefab count around: 4500 This map is suitable for servers with smaller populations. Custom Monuments: Large Garages Monument FacePunch: Launch Site Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Nuclear Silo Outpost Bandit Camp Water Treatment Plant Military Tunnel Abandoned Military Base The Dome Sewer Branch Fishing Village 1,2,3 Lighthouse Underwater Lab Underground tunnel HQM, Sulfur, Stone Quarry Info: The map is protected with a password, and the password will be provided to you upon purchase.
    $7.50
  4. Love it !!!!
    I love it!. I took your idea and added some of my ideas to it, and now we have a cool cave entry gambling area for the server!!
    Initially, the plugin seemed effective, but players soon encountered several issues: 1. Scrap being deleted from the TC. 2. Offline raid protection exceeding the intended limit. 3. Offline raid protection still active while players were online. 4. Owners being deleted, preventing the purchase of offline raid protection. Despite updates, these problems persisted, affecting gameplay significantly. Paying $30 for a faulty plugin became unreasonable. Consequently, I removed the plugin due to constant issues and disruptions. It would be greatly appreciated if a refund for the plugin could be processed. Thank you for your understanding.
  5. AutoBaseUpgrade - Failed to compile: AutoBaseUpgrade.cs(553,70): error CS1061: Type `ConstructionGrade' does not contain a definition for `costToBuild' and no extension method `costToBuild' of type `ConstructionGrade' could be found. Are you missing an assembly reference?
  6. solved !! i totally forgot the rustedit dll
  7. Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidProtection+ProtectedCupboard.get_FounderDisplayName () [0x00011] in <25656824d84544788b5a8414e3e46763>:0 at Oxide.Plugins.RaidProtection.UpdateOwners (Oxide.Plugins.RaidProtection+ProtectedCupboard tc, System.Boolean autostart) [0x000a3] in <25656824d84544788b5a8414e3e46763>:0 at Oxide.Plugins.RaidProtection+<OnCupboardAuthorize>c__AnonStorey6.<>m__0 () [0x0002f] in <25656824d84544788b5a8414e3e46763>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  8. so try reloading the hud. o.reload Hud if that does not work try deleting image library data file then reload image library then reload hud.
  9. So i placed the outpost + all the vishing villages and now the fishing villages and some outpost vending machines are stock items.. how can i fix this Without a wipe ? .
  10. 15/05 17:09:31 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidProtection+ProtectedCupboard.get_FounderDisplayName () [0x00011] in <e5963df14c854b2b82800de9e12056b2>:0 at Oxide.Plugins.RaidProtection.UpdateOwners (Oxide.Plugins.RaidProtection+ProtectedCupboard tc, System.Boolean autostart) [0x000a3] in <e5963df14c854b2b82800de9e12056b2>:0 at Oxide.Plugins.RaidProtection+<OnCupboardAuthorize>c__AnonStorey6.<>m__0 () [0x0002f] in <e5963df14c854b2b82800de9e12056b2>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  11. Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidProtection+ProtectedCupboard.get_FounderDisplayName () [0x00011] in <5865dc39d0f34c70b1abe362da37bba8>:0 at Oxide.Plugins.RaidProtection.UpdateOwners (Oxide.Plugins.RaidProtection+ProtectedCupboard tc, System.Boolean autostart) [0x000a3] in <5865dc39d0f34c70b1abe362da37bba8>:0 at Oxide.Plugins.RaidProtection+<OnCupboardAuthorize>c__AnonStorey6.<>m__0 () [0x0002f] in <5865dc39d0f34c70b1abe362da37bba8>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidProtection+ProtectedCupboard.get_FounderDisplayName () [0x00011] in <5865dc39d0f34c70b1abe362da37bba8>:0 at Oxide.Plugins.RaidProtection.UpdateOwners (Oxide.Plugins.RaidProtection+ProtectedCupboard tc, System.Boolean autostart) [0x000a3] in <5865dc39d0f34c70b1abe362da37bba8>:0 at Oxide.Plugins.RaidProtection+<OnCupboardAuthorize>c__AnonStorey6.<>m__0 () [0x0002f] in <5865dc39d0f34c70b1abe362da37bba8>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  12. Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidProtection+ProtectedCupboard.get_FounderDisplayName () [0x00011] in <5865dc39d0f34c70b1abe362da37bba8>:0 at Oxide.Plugins.RaidProtection.UpdateOwners (Oxide.Plugins.RaidProtection+ProtectedCupboard tc, System.Boolean autostart) [0x000a3] in <5865dc39d0f34c70b1abe362da37bba8>:0 at Oxide.Plugins.RaidProtection+<OnCupboardAuthorize>c__AnonStorey6.<>m__0 () [0x0002f] in <5865dc39d0f34c70b1abe362da37bba8>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidProtection+ProtectedCupboard.get_FounderDisplayName () [0x00011] in <5865dc39d0f34c70b1abe362da37bba8>:0 at Oxide.Plugins.RaidProtection.UpdateOwners (Oxide.Plugins.RaidProtection+ProtectedCupboard tc, System.Boolean autostart) [0x000a3] in <5865dc39d0f34c70b1abe362da37bba8>:0 at Oxide.Plugins.RaidProtection+<OnCupboardAuthorize>c__AnonStorey6.<>m__0 () [0x0002f] in <5865dc39d0f34c70b1abe362da37bba8>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0
    Works like a charm !!!!!!!!
  13. the downloaded file is still an old file. modified on 4 may. instead of 5 ?
  14. its still not working correctly ! after downloading 1.1.5 again. and loading in. if i try to make everything metal it still changes everything in to twig !!!
  15. btw. ubertool from chaosecode had a simmaler issue, they fixed it. so maybe you can check what they did
  16. so after checking. The plugin uses wood to upgrade to stone / metal etc. instead of using stone for upgrading to stone. and when you have the new walls (adope skin) it will "upgrade" them to twig. then u cant do anything else with them. This is a major issue so if you could fix this that would be so great !
  17. btw the upgrade is now also using wood to upgrade to stone and metal
  18. so when i have the new skin base. and i try to upgrade from Stone > metal. it changes everything to twig !!
  19. Update plz !! after new rust update the plugin stopped working !
  20. Update the plugin !! it stopped working after update !!
1.8m

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