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Everything posted by The_Kiiiing
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- 19 comments
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- 1
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- #convoy
- #helicopter
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(and 9 more)
Tagged with:
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- 19 comments
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- 1
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- #convoy
- #helicopter
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(and 9 more)
Tagged with:
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- 19 comments
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- #convoy
- #helicopter
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(and 9 more)
Tagged with:
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Version 1.0.0
17 downloads
The goal of this event is to take down the cargo helicopter carrying a container filled with valuable loot. The helicopter is protected by 1-4 patrol helicopters. The patrol helicopters can be destroyed with special anti-air rockets. Features: NPCs parachute out of the helicopters when they are destroyed Configurable loot The convoy does not attack players unless they attack the convoy Patrol Helicopters shoot homing missiles to defend the convoy Fully customizable Anti Air Rocket: This is a special rocket designed to take down helicopters. They can be fired both from the ground or from a player attack helicopter and travel 4x faster than a normal HV rocket. To take down a helicopter (with default health) 5 Anti Air Rockets are needed. Shortname: ammo.rocket.smoke Skin ID: 3020346473 Loot Api: This plugin supports the Loot Api of https://codefling.com/plugins/loot-table-stacksize-gui. This means that the loot of every crate can be configured directly in the Loottable UI - no need to edit config files! Commands: airconvoy start - Start the air convoy airconvoy stop - Stop the air convoy aarocket.give <amount> <optional player> - Give anti-air rockets to the specified player or yourself Permissions: airconvoy.admin - Required to use start/stop commands airconvoy.give - Required to use aarocket.give Hooks: void OnAirConvoyStart(); void OnAirConvoyEnd(); Default Configuration: { "Time between events (minutes; set to -1 to disable scheduled events)": 60, "Event duration (minutes)": 30, "Patrol Helicopter count (0 - 4)": 4, "Custom chat prefix": null, "Patrol Helicopter options": { "Health multiplier": 1.0, "Crate count": 2, "Turret range": 80.0, "Time between homing missiles (seconds)": 5, "Time after which a player is not considered hostile anymore (seconds)": 60 }, "Pilot NPC configuration": { "name": "Pilot", "health": 100.0, "enableRadio": true, "roamRange": 10.0, "chaseRange": 20.0, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "removeCorpseAfterDeath": true, "kit": "", "Clothing items": [ { "shortName": "hazmatsuit_scientist", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "pistol.prototype17", "amount": 1, "skinId": 0 } ], "lootTable": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, "Soldier NPC configuration": { "name": "Soldier", "health": 200.0, "enableRadio": true, "roamRange": 40.0, "chaseRange": 40.0, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "removeCorpseAfterDeath": true, "kit": "", "Clothing items": [ { "shortName": "scientistsuit_heavy", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "lmg.m249", "amount": 1, "skinId": 0 } ], "lootTable": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, "Container Loot Configuration (Max. 6 Crates)": [ { "Crate prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "Loot preset name (requires Loottable plugin)": "Container Normal Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Loot preset name (requires Loottable plugin)": "Container Military Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Loot preset name (requires Loottable plugin)": "Container Locked Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Loot preset name (requires Loottable plugin)": "Container Elite Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/dmloot/dm ammo.prefab", "Loot preset name (requires Loottable plugin)": "Container Ammo Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "Loot preset name (requires Loottable plugin)": "Container Normal Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } } ] }$30.00- 19 comments
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- 5
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- #convoy
- #helicopter
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(and 9 more)
Tagged with:
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Are you using TruePVE?
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Changed Status from Pending to Closed
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Changed Status from Pending to Fixed Changed Fixed In to 2.1.9
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added it with the latest update
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Changed Status from Pending to Not a Bug
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Custom items in quarries are not supported due to the way the quarry gathering system works
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Oil Rig NPCs not using loottable after update
The_Kiiiing replied to VENIQQ's Support Request in Support
Changed Status from Pending to Not a Bug -
There is already an option to block stacking of items in the hotbar
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Does this happen with a specific train wagon crate or all of them?
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This typically happens when there is a conflict between two plugins. Make sure there is no other stack size controller running on the server.
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Oil Rig NPCs not using loottable after update
The_Kiiiing replied to VENIQQ's Support Request in Support
I just tested it myself and it seems to be working. There is probably another plugin overriding the loot of these NPCs. Are you using custom npcs on oil rig? -
Changed Status from Pending to Not a Bug
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Configurations for ore train wagons are planned for a future update
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- 979 comments
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- #loot
- #customloot
- (and 13 more)
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Changed Status from Pending to Not a Bug
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This feature is already on my to-do list
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you can multiply the output amount
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Changed Status from Pending to Not a Bug
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No, it is not possible to import loot settings from other plugins
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Stack is preventing crafting bulk specific items
The_Kiiiing replied to Gerome34's Support Request in Support
Changed Status from Pending to Fixed Changed Fixed In to 2.1.8 -
Changed Status from Pending to Not a Bug