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Everything posted by Raul-Sorin Sorban
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Changed Status from Pending to Work in Progress
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Thank you, will be fixing this very soon! In the meantime, will you please send me the "Currency" config property you're using?
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It got fixed in the latest update thank you for your patience.
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I think i figured the issue; you're not using ZoneManager. I'll update the plugin which will make the command work even without having ZoneManager installed.
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I'll have a look, thanks for letting me know.
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You must have the StaticLootables.admin permission in order for the middle mouse button to work. And there's no list of the sounds, but working on getting something sorted. Rust doesn't provide too many organized sound effects so it'll be a bit tricky.
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They are. If you're up to date with the plugin, please have a look at the description config at the Interactions section.
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Changed Status from Work in Progress to Closed Changed Fixed In to 1.8.0
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress
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I actually thought about that yesterday. Will be adding this soon.
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Static Lootables 1.6.0, It stopped working
Raul-Sorin Sorban replied to badgyver's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.7.1 -
Static Lootables 1.6.0, It stopped working
Raul-Sorin Sorban replied to badgyver's Support Request in Support
Fixed in 1.7.1. -
Changed Status from Pending to Closed Changed Fixed In to 1.7.0
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Static Lootables 1.6.0, It stopped working
Raul-Sorin Sorban replied to badgyver's Support Request in Support
That warning is Client-Side, looking in finding a fix for it but it should not stop the plugin from working as expected. Thank you for letting me know, will investigate. -
Added them both. Thank you.
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Static Lootables 1.6.0, It stopped working
Raul-Sorin Sorban replied to badgyver's Support Request in Support
Any errors in the console? Have you updated the config from the description page? -
Yep. I now added that as an admin feature in the next update. Whenever you're looking at an object, it'll print the name of the object you're looking at (only when not holding an item and pressing MOUSE_THIRD (middle mouse button)). Sorry it takes a little bit longer than the last updates, it's due to being heavily sick & lots of testing with the new rules system. Appreciate you all.