-
Posts
1,007 -
Joined
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Raul-Sorin Sorban
-
Changed Status from Work in Progress to Closed Changed Fixed In to 1.8.0
-
Changed Status from Work in Progress to Closed
-
Changed Status from Pending to Work in Progress
-
I actually thought about that yesterday. Will be adding this soon.
-
Static Lootables 1.6.0, It stopped working
Raul-Sorin Sorban replied to badgyver's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.7.1 -
Static Lootables 1.6.0, It stopped working
Raul-Sorin Sorban replied to badgyver's Support Request in Support
Fixed in 1.7.1. -
Changed Status from Pending to Closed Changed Fixed In to 1.7.0
-
Static Lootables 1.6.0, It stopped working
Raul-Sorin Sorban replied to badgyver's Support Request in Support
That warning is Client-Side, looking in finding a fix for it but it should not stop the plugin from working as expected. Thank you for letting me know, will investigate. -
Added them both. Thank you.
-
Static Lootables 1.6.0, It stopped working
Raul-Sorin Sorban replied to badgyver's Support Request in Support
Any errors in the console? Have you updated the config from the description page? -
Yep. I now added that as an admin feature in the next update. Whenever you're looking at an object, it'll print the name of the object you're looking at (only when not holding an item and pressing MOUSE_THIRD (middle mouse button)). Sorry it takes a little bit longer than the last updates, it's due to being heavily sick & lots of testing with the new rules system. Appreciate you all. â¤ï¸
-
Changed Status from Pending to Work in Progress
-
Thank you for this! Already got a rules system in place which will be released in the new update very soon. Will make sure that will be covered. Thank you!
-
Hello! Yeah, my apologies for not including this in the description, I've obviously overlooked adding it. So (ALL) the lootables reset every in-game day (at 00:00am Rust time). If that is going to be an issue, I am able to add more configurations for it based on great suggestive requests. For the list of prefab names, I do not currently have one as it uses actual objects' names, of which they sometimes aren't even prefab names RustEdit has. Although, since this is confusing enough to figure out how to add your own filters, I will be adding an admin-only command which will tell you the name of the object you're looking at in the game for you to take and put in your custom config to make it a lootable item.
-
Changed Status from Pending to Not a Bug
-
I'm glad it all works now! Have fun!
-
Have you tried reconnecting to the server? Or maybe restarting Rust and try again?
-
Might need to wait a second after you've added ImageLibrary for the first time, as it's downloading skinned item icons and a couple of other processing. It should work after that (without you needing to do anything really).
-