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hid333

Posted

I bought it. It's very good and I like it.
For example, I would like to provide safezone only to VIPs.
I think it would be great if I could add permissions for each point.

hid333

Posted (edited)

No farms or ranches detected - is this intended?

Edited by hid333
hid333

Posted (edited)

1 hour ago, hid333 said:

No farms or ranches detected - is this intended?

Solved. It was named "stables_x".
I was thinking of a different name (ranch).
The discrepancy between the actual names and the names in the settings bothers me a bit. Ranch, warehouse, etc...

Edited by hid333
hid333

Posted

If you set "Enabled" to true in the config, reload, After assignment and then set it to false and reload, the following error will occur and the screen will be blank when you open Waystone.
This can be resolved by uninstalling the plugin and deleting the data for the relevant point from the configuration file in the data folder. Please check.

Failed to call hook 'OnLootEntity' on plugin 'Waystones v1.0.0' (KeyNotFoundException: The given key '11' was not present in the dictionary.)
  at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 
  at Oxide.Plugins.Waystones.OpenWaystoneUi (BasePlayer player, System.Int32 cacheId) [0x00b5c] in <5b272435b14b4ddbaefcfd83b44a2578>:0 
  at Oxide.Plugins.Waystones.OnLootEntity (BasePlayer player, LootContainer container) [0x0001f] in <5b272435b14b4ddbaefcfd83b44a2578>:0 
  at Oxide.Plugins.Waystones.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001cd] in <5b272435b14b4ddbaefcfd83b44a2578>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0

0312F6C7-7737-441D-B9BE-1316FB4BBA5C.png.324dd6ed1a4e3d4fcd272828814c8880.png*The crosshairs are from my screen.

Stampy

Posted

any way we could make it so that we can marked as unlocked by default like safezones or VIP areas? So like when you first interact with a Waystone you have default places to Teleport too?

ThePitereq

Posted

9 hours ago, hid333 said:

I bought it. It's very good and I like it.
For example, I would like to provide safezone only to VIPs.
I think it would be great if I could add permissions for each point.

Can add required perm to be able to add qaystone to saved list

 

 

9 hours ago, hid333 said:

No farms or ranches detected - is this intended?

By default plugin should have configuration for that. If it doesn't assigned the waystone you can do /placeway standing where you want to have the waystone there, then it should appear in config file.

 

 

5 hours ago, Stampy said:

any way we could make it so that we can marked as unlocked by default like safezones or VIP areas? So like when you first interact with a Waystone you have default places to Teleport too?

Also cool idea, can add it as an option to default waystone.

  • Like 1
ThePitereq

Posted

7 hours ago, hid333 said:

Solved. It was named "stables_x".
I was thinking of a different name (ranch).
The discrepancy between the actual names and the names in the settings bothers me a bit. Ranch, warehouse, etc...

It's made in this way, becase some monuments like Fishing Village have the same name, but 3 different models, and there would be no possibility of setting different position on each other.

ThePitereq

Posted

7 hours ago, hid333 said:

If you set "Enabled" to true in the config, reload, After assignment and then set it to false and reload, the following error will occur and the screen will be blank when you open Waystone.
This can be resolved by uninstalling the plugin and deleting the data for the relevant point from the configuration file in the data folder. Please check.

Failed to call hook 'OnLootEntity' on plugin 'Waystones v1.0.0' (KeyNotFoundException: The given key '11' was not present in the dictionary.)
  at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 
  at Oxide.Plugins.Waystones.OpenWaystoneUi (BasePlayer player, System.Int32 cacheId) [0x00b5c] in <5b272435b14b4ddbaefcfd83b44a2578>:0 
  at Oxide.Plugins.Waystones.OnLootEntity (BasePlayer player, LootContainer container) [0x0001f] in <5b272435b14b4ddbaefcfd83b44a2578>:0 
  at Oxide.Plugins.Waystones.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001cd] in <5b272435b14b4ddbaefcfd83b44a2578>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0

0312F6C7-7737-441D-B9BE-1316FB4BBA5C.png.324dd6ed1a4e3d4fcd272828814c8880.png*The crosshairs are from my screen.

Will be fixed on next update!

ThePitereq

Posted

9 hours ago, Stampy said:

any way we could make it so that we can marked as unlocked by default like safezones or VIP areas? So like when you first interact with a Waystone you have default places to Teleport too?

added

13 hours ago, hid333 said:

I bought it. It's very good and I like it.
For example, I would like to provide safezone only to VIPs.
I think it would be great if I could add permissions for each point.

added

11 hours ago, hid333 said:

If you set "Enabled" to true in the config, reload, After assignment and then set it to false and reload, the following error will occur and the screen will be blank when you open Waystone.
This can be resolved by uninstalling the plugin and deleting the data for the relevant point from the configuration file in the data folder. Please check.

Failed to call hook 'OnLootEntity' on plugin 'Waystones v1.0.0' (KeyNotFoundException: The given key '11' was not present in the dictionary.)
  at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 
  at Oxide.Plugins.Waystones.OpenWaystoneUi (BasePlayer player, System.Int32 cacheId) [0x00b5c] in <5b272435b14b4ddbaefcfd83b44a2578>:0 
  at Oxide.Plugins.Waystones.OnLootEntity (BasePlayer player, LootContainer container) [0x0001f] in <5b272435b14b4ddbaefcfd83b44a2578>:0 
  at Oxide.Plugins.Waystones.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001cd] in <5b272435b14b4ddbaefcfd83b44a2578>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0

0312F6C7-7737-441D-B9BE-1316FB4BBA5C.png.324dd6ed1a4e3d4fcd272828814c8880.png*The crosshairs are from my screen.

Should be fixed 

  • Love 1
Stampy

Posted

thank you will try it soon 🙂

NobleServers

Posted

Can we make it so we can place them in RustEdit? that would be amazing!

  • Like 1
ThePitereq

Posted

22 hours ago, NobleServers said:

Can we make it so we can place them in RustEdit? that would be amazing!

Hm, it would be possible to make implementation for that.

But for now the plugin supports custom monuments, and position saves both with monument rotation, not sure if it works correctly with custom monumetns if you rotate them, but it should work with monument marker also.

 

Yaan

Posted

Hello,

is there a way to add this to a shop so players can get it for their houses

ThePitereq

Posted

On 2/22/2025 at 2:36 AM, Yaan said:

Hello,

is there a way to add this to a shop so players can get it for their houses

Sure, just add composter to your shop with skinId of 3415709965

rex

Posted

bonjour petit problèmes  quant on  les pose on ce quick du serveur  avec un message en rouge  et on  peux plus ce co  merci de voire   

ThePitereq

Posted

9 hours ago, rex said:

bonjour petit problèmes  quant on  les pose on ce quick du serveur  avec un message en rouge  et on  peux plus ce co  merci de voire   

Sorry but i dont understand, if you use oxide update carbon aliases

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