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Message added by The_Kiiiing,
Message added by The_Kiiiing,

Plugin temporarily restored to older version

Facepunch changed a ton with this update and the plugin requires major modifications to be fully functional again. Since my time is very limited at the moment, I can only update the plugin this weekend.

In the mean time please use version 1.2.23. It works and is only missing some QOL changes.

Thank you for your understanding

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  • Update details
    v1.2.23
    Released
    Download size113.46 kB
    Total versions26
    Time between versions 42 days
    Typical update pace About every 44 days
    Freshness 27 days ago

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Recommended Comments



SlayersRust

Posted

Could you please add a way in the config to change the Prefix?

I want to make the prefix army green to match all other events like [Tugboat Pirates Event] and chnage its color

  • Like 1
FandangoChristmas

Posted

I'm noticing a issue today with Pirate Tugboats crashing into bases and getting stuck on bases with WaterBases. The WaterBase already has a check to block building in ship path, so those Tugboats should be doing a check to not set path through bases, or at the very least maneuver around the base. I have never seen this happen until today.

The_Kiiiing

Posted

On 2/19/2026 at 4:02 PM, FandangoChristmas said:

I'm noticing a issue today with Pirate Tugboats crashing into bases and getting stuck on bases with WaterBases. The WaterBase already has a check to block building in ship path, so those Tugboats should be doing a check to not set path through bases, or at the very least maneuver around the base. I have never seen this happen until today.

This is probably due to changes introduced with the deep sea update. Because of this update the plugin is also no longer able to generate a path at runtime.

I am currently working together with the developer of WaterBases to implement a check that water bases can no longer be built on the tugboat path

  • Love 1
FandangoChristmas

Posted

1 hour ago, The_Kiiiing said:

This is probably due to changes introduced with the deep sea update. Because of this update the plugin is also no longer able to generate a path at runtime.

I am currently working together with the developer of WaterBases to implement a check that water bases can no longer be built on the tugboat path

That is what I figured could be the issue because of the changes on where its path is now. Thank you for inquiring with WaterBases dev, I hope that there is a easy way for you to add check. Thank you for the support on your plugin! 🙂

hc4stillo

Posted

Error

08/12 09:42:02 | Error while compiling TugboatPirates: 'IFuelSystem' does not contain a definition for 'cachedHasFuel' and no accessible extension method 'cachedHasFuel' accepting a first argument of type 'IFuelSystem' could be found (are you missing a using directive or an assembly reference?) | Line: 1482, Pos: 28

 

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  • Like 7

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