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Rust Rewards 3.1.9

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today there was a problem, in the config I put it like this:(photo)
when uploading to the server and reloading the plugin, it changes back to Scrap and Allies all true

Screenshot_37.png

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Hi,

There's a 'bug' in the current version where you must unload the plugin then change config values (and save) then load the plugin again.

The next version won't be like that.

You should only set one of the three currency options to true, though.

Edited by Steenamaroo
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15 minutes ago, Steenamaroo said:

Hi,

There's a 'bug' in the current version where you must unload the plugin then change config values (and save) then load the plugin again.

The next version won't be like that.

You should only set one of the three currency options to true, though.

Thank you 😃

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I have 

   "RewardCurrency": {
      "UseScrap": false,
      "UseEconomics": false,
      "UseServerRewards": true

in game messages work fine saying players receive points, but rp points are not actually increasing  they stay the same amount

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Perhaps you've hit a limit?
Are we talking about players with millions of points?

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5 hours ago, Steenamaroo said:

Perhaps you've hit a limit?
Are we talking about players with millions of points?

not at all, i myself got on to test with 23 rp points and it never increased - points are set at 1

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7 hours ago, ChaoticStryfe said:

not at all, i myself got on to test with 23 rp points and it never increased - points are set at 1

works fine now - issue is points cannot be set to 1.0 in config  

Edited by ChaoticStryfe
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I believe that the RP rewards for vehicles like bradley and heli is not working after recent rust update. Can you check on this...

thanks

 

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i even tried changing       "Vehicles": {
        "patrolhelicopter": 500.0, to       "Vehicles": {
        "patrolhelicopter": 500,

still didn't.

 

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Both patrol helicopter and bradley are working fine here.
Ensure that you have no relevant multipliers set to zero.

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really need your help Steenamaroo. I'm getting rp after killing wolf even with message. now killed bradley no message, no rp. 20211102162709_1.thumb.jpg.7f691f3db564deebf2a912966c8a8b8e.jpg20211102163233_1.thumb.jpg.0ebaa581295d98e0ce10b8f9a291a9bc.jpg20211102162620_1.thumb.jpg.99c5ec60c08c7de71b0bd6e254bd0150.jpg

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Ok. I don't think I changed anything relevant but it's working here and my local copy does have a config related fix,
so I'll push an update tomorrow.

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Just for additional context, the not being paid thing seems to be occurring in Zombies and Scientists as well as Helis and Bradleys. Not sure if anyone else has a correlation with that or not! I'm on the latest version as well. Hope this helps!

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Suggestion: Support for different payouts of Botspawn locations such as the monument name or custom profile name.  This would allow us to give higher payouts for the tougher harder bots at launch site and less payout at like gas station with easy bots

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can someone share making a boss bot on one location? having a hard time designing it.. i'm imagining like minions plus a boss one 

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5 hours ago, KingSizeKevin said:

Suggestion: Support for different payouts of Botspawn locations such as the monument name or custom profile name.  This would allow us to give higher payouts for the tougher harder bots at launch site and less payout at like gas station with easy bots


If you set BotSpawn option to 0 in RustRewards, then use BotSpawn's per profile configurations you can do this.
I recently replaced BotSpawn's 'Economics' and 'ServerRewards' options with one single 'RustReward' option.

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1 hour ago, saintmichel13 said:

can someone share making a boss bot on one location? having a hard time designing it.. i'm imagining like minions plus a boss one 

Just go to your chosen location and do `/botspawn add many` and `/botspawn add one`.

Now you have two custom profiles in the same place - You can customise them separately and call for different numbers of npcs, but they'll be in the same area.

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8 hours ago, Shark-A-Holic said:

Just for additional context, the not being paid thing seems to be occurring in Zombies and Scientists as well as Helis and Bradleys. Not sure if anyone else has a correlation with that or not! I'm on the latest version as well. Hope this helps!

I'm still not having these issues at my end.
If one of you has the time it might be worth doing
oxide.unload *
then
oxide.reload RustRewards
then test, to rule out the possibility of some other plugin interfering.

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54 minutes ago, Steenamaroo said:

I'm still not having these issues at my end.
If one of you has the time it might be worth doing
oxide.unload *
then
oxide.reload RustRewards
then test, to rule out the possibility of some other plugin interfering.

Lol sorry Steen! I found the issue and forgot to reply. When I updated, my config file got wiped out. I managed to get everything working, except for Auto Turrets. I have those set to give people 75.0 coins when killed, but it's still not paying them. Everything else is peachy though! These guys may wanna check their config 🙂

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