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Roaming NPCs 1.0.3

$29.90
   (14 reviews)

10 Screenshots

  • 49.3k
  • 4.6k
  • 22.83 MB
  • Update details
    v1.0.3
    Released
    Download size 22.83 MB
    Total versions 50
    Typical update pace About every 3 days
    Freshness Updated today

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Recommended Comments



walkinrey

Posted

1 hour ago, FandangoChristmas said:

doesnt need a api to work. Less plugins taking away resources the better I say! I have been tending to stop future business with plugins that require api's these days.

we could copy all the bot logic (30k lines!) in each of our plugins, and that would, at the very least, increase the RAM usage and make compilations longer. more plugins doesn't mean they will take more resources. this new plugin NPCsController will be used across all of our plugins with bots in the near future

  • Like 1
0g.Ghost.7373

Posted

I kinda wish other plugin makers did the same. I have one that for each add-on, its added to the originals .json. Makes editing the json harder.

FandangoChristmas

Posted

8 hours ago, walkinrey said:

just wait for a new update today that will fix most of the issues. are you guys on procedural or custom maps btw?

I have a custom procedural right now, so it has lots of stuff removed on generation. in the future I will be doing that with more monument replacement.

illknown

Posted

same custom procedural but with no edits, im pleased plugin was working with no errors on the test server last night  - i left it running for 11 hours now bout to go thru the serverlog to see whats been going on with them! 

 

Thank you for your continued effort

  • Love 1
illknown

Posted

Think you have a typo on the main page for the /rnpc reinit - its listed as /rnpc init

 

  • Like 1
H8M3

Posted

hey bud, is there a way for me to put one of these into a waterwheel? ot somehow add a hook "if it sees a water wheel it starts walking on/in it?

walkinrey

Posted

8 minutes ago, H8M3 said:

hey bud, is there a way for me to put one of these into a waterwheel? ot somehow add a hook "if it sees a water wheel it starts walking on/in it?

i think it's more suitable for PersonaNPCs than RoamingNPCs? how do you see that here?

rustfoxgaming

Posted

On 11/4/2025 at 8:27 PM, walkinrey said:

You can set custom name and single appearance, make them use only specific weapons, tools and etc.

(22:47:04) | Error while compiling RoamingNPCs: The type or namespace name 'TargetSearchCache' could not be found (are you missing a using directive or an assembly reference?) | Line: 5009, Pos: 29

H8M3

Posted (edited)

5 hours ago, walkinrey said:

i think it's more suitable for PersonaNPCs than RoamingNPCs? how do you see that here?

Ive been trying to hook into one of them for a couple weeks. the closest i can get is one sort of walking across it, and a power boost. no wheel movement. with "humannpc" , Ive also tried chickens, sheep, cows, similar results.

Just fishing for info i might not know yet about it. mynpc has no brain. i haven't tried Personalnpc yet, if its free ill try it. 

(i love this plugin btw. those guys are always in the death notes feed) 🥰

Edited by H8M3
0g.Ghost.7373

Posted

I dont think its an option in PNPC yet. I think he was suggesting that could be made into an add-on for it.

 

I know it can be done because there's a plugin that does it but I already own a plugin that adds levels to the wheel, I just need a bot itself to walk in it.

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