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Raid Time Manager 1.3.7

$14.99
   (6 reviews)

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Kurucz Roland

Posted

I was editing the time . And 2 thing . I can still damage the house . No notifications . And its work Backward. I set the time like this : 
 

"Thursday": [

      {

        "Start Raid Block(Hours)": 0,

        "Start Raid Block(Minutes)": 0,

        "Stop Raid Block(Hours)": 10,

        "Stop Raid Block(Minutes)": 0

      },

      {

        "Start Raid Block(Hours)": 22,

        "Start Raid Block(Minutes)": 0,

        "Stop Raid Block(Hours)": 0,

        "Stop Raid Block(Minutes)": 0

      }

    ],

    "Friday": [

      
And We r in safe time ! But whz sould be in raid time 

 

Ghosthunter

Posted

see that 0 and 24 are not the same thing, every day starts from 0 and ends at 24

AhigaO

Posted

1 hour ago, Kurucz Roland said:

I was editing the time . And 2 thing . I can still damage the house . No notifications . And its work Backward. I set the time like this : 
 

"Thursday": [

      {

        "Start Raid Block(Hours)": 0,

        "Start Raid Block(Minutes)": 0,

        "Stop Raid Block(Hours)": 10,

        "Stop Raid Block(Minutes)": 0

      },

      {

        "Start Raid Block(Hours)": 22,

        "Start Raid Block(Minutes)": 0,

        "Stop Raid Block(Hours)": 0,

        "Stop Raid Block(Minutes)": 0

      }

    ],

    "Friday": [

      
And We r in safe time ! But whz sould be in raid time 

 

The person above answered your question.

AhigaO

Posted

On 11/29/2022 at 6:48 PM, Robis said:

How things going on with stuff to update ? I was told for my players that it will be updated by the end of this month... 72 players of 124 waiting for it

Updated

Robis

Posted

1 hour ago, AhigaO said:

Updated

what is mean NPP ? 0    how to make it 48 hurs protection for new players?

 

Robis

Posted

2 minutes ago, Robis said:

what is mean NPP ? 0    how to make it 48 hurs protection for new players?

 

i mean what numbers means if i put 1 its second or minute or hour or day ????????????????

AhigaO

Posted

4 minutes ago, Robis said:

i mean what numbers means if i put 1 its second or minute or hour or day ????????????????

hour

Kurucz Roland

Posted (edited)

Thx for the update . But the nui is still english . I mean the days name ! 🙂   And how can i set the raid timer if i want raid only from 10:00 to 22:00 ? 
like this ?

{

        "Start Raid Block(Hours)": 10,

        "Start Raid Block(Minutes)": 0,

        "Stop Raid Block(Hours)": 22,

        "Stop Raid Block(Minutes)": 0

      }


image.png.66939180aef35624c1e5a273a55a4fb7.png

Edited by Kurucz Roland
Robis

Posted

7 minutes ago, AhigaO said:

hour

thank you, you are my hero!!!!! I CAN CONSIDER NOW THIS PLUGIN IS PERFECT!!!! NOTHING else i can create to ask... it have now everything 🙂

  • Like 1
Kurucz Roland

Posted

I cant put a ladder on the houses while no raid time , but i can use the c4 and blow up the doors walls etc . All setting on true in my config ! 
 

"Forbidden actions during the blocking of the raid": {

    "Default Raid By Player": true,

    "Damage Own Buildings": false,

    "Raid By Patrol Helicopter": true,

    "Raid By MLRS": true,

    "Using Ladders In Building Block": true,

    "Damage By Fire": true,

    "Build Ceiling In Building Block": true,

    "Build Turrets In 2x Building Block Radius": true,

    "Break down twig buildings": true

  },

Robis

Posted (edited)

Here my config, may it helps for noobs to figure out stuff....

 

{
  "Command for open Raid Time Managment UI": "rtm",
  "Timezone(Difference between UTC and your time)": 60,
  "Time format for UI(True - 24H format, False - 12H format)": true,
  "Display UI": true,
  "Enable Alerts": true,
  "Allow players to close the UI": false,
  "[RaidableBases] Allow raiding RB bases in SafeTime": true,
  "[TruePVE] Safe Time RuleSet": "default",
  "[TruePVE] Raid Time RuleSet": "default",
  "[ZoneManager] The plugin will work on entities in the zones": "DISABLED",
  "[ZoneManager] Zone ID List": [],
  "UI Position": "LOWER_CENTER_LITE",
  "NPP amount": 48,
  "Block only offline raids": false,
  "Add safe days after wipe": 0,
  "Commands to be executed when raid time starts": [],
  "Commands to be executed when safe time starts": [],
  "Forbidden actions during the blocking of the raid": {
    "Default Raid By Player": true,
    "Damage Own Buildings": false,
    "Raid By Patrol Helicopter": false,
    "Raid By MLRS": true,
    "Using Ladders In Building Block": false,
    "Damage By Fire": true,
    "Build Ceiling In Building Block": false,
    "Build Turrets In 2x Building Block Radius": true,
    "Break down twig buildings": false
  },
  "List of prefabs that can always be damaged": [
    "assets/prefabs/npc/sam_site_turret/sam_site_turret_deployed.prefab",
    "assets/prefabs/npc/autoturret/autoturret_deployed.prefab",
    "assets/prefabs/deployable/single shot trap/guntrap.deployed.prefab",
    "assets/prefabs/npc/flame turret/flameturret.deployed.prefab",
    "assets/prefabs/deployable/playerioents/teslacoil/teslacoil.deployed.prefab",
    "assets/prefabs/deployable/landmine/landmine.prefab",
    "assets/prefabs/deployable/bear trap/beartrap.prefab",
    "assets/prefabs/deployable/floor spikes/spikes.floor.prefab",
    "assets/prefabs/deployable/barricades/barricade.metal.prefab",
    "assets/prefabs/deployable/barricades/barricade.woodwire.prefab",
    "assets/prefabs/deployable/barricades/barricade.wood.prefab",
    "assets/prefabs/deployable/barricades/barricade.stone.prefab",
    "assets/prefabs/deployable/barricades/barricade.concrete.prefab",
    "assets/prefabs/deployable/barricades/barricade.sandbags.prefab",
    "assets/prefabs/deployable/barricades/barricade.cover.wood.prefab",
    "assets/prefabs/building/gates.external.high/gates.external.high.stone/gates.external.high.stone.prefa",
    "assets/prefabs/building/gates.external.high/gates.external.high.wood/gates.external.high.wood.prefab",
    "assets/prefabs/building/wall.external.high.stone/wall.external.high.stone.prefab",
    "assets/prefabs/building/wall.external.high.wood/wall.external.high.wood.prefab",
    "assets/prefabs/misc/xmas/icewalls/wall.external.high.ice.prefab",
    "assets/prefabs/misc/xmas/icewalls/icewall.prefab",
    "assets/prefabs/building/ladder.wall.wood/ladder.wooden.wall.prefab",
    "assets/prefabs/deployable/furnace.large/furnace.large.prefab",
    "assets/prefabs/deployable/furnace/furnace.prefab",
    "assets/prefabs/deployable/oil refinery/refinery_small_deployed.prefab",
    "assets/prefabs/deployable/tool cupboard/cupboard.tool.deployed.prefab",
    "assets/prefabs/building/watchtower.wood/watchtower.wood.prefab",
    "assets/prefabs/deployable/water catcher/water_catcher_large.prefab",
    "assets/prefabs/deployable/water catcher/water_catcher_small.prefab",
    "assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab",
    "assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.prefab",
    "assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab",
    "assets/prefabs/deployable/sleeping bag/sleepingbag_leather_deployed.prefab",
    "assets/prefabs/deployable/secretlab chair/secretlabchair.deployed.prefab",
    "assets/prefabs/deployable/chair/chair.deployed.prefab",
    "assets/prefabs/deployable/table/table.deployed.prefab",
    "assets/prefabs/deployable/sofa/sofa.deployed.prefab",
    "assets/prefabs/deployable/sofa/sofa.pattern.deployed.prefab",
    "assets/prefabs/deployable/planters/planter.large.deployed.prefab",
    "assets/prefabs/deployable/planters/planter.small.deployed.prefab",
    "assets/prefabs/misc/twitch/hobobarrel/hobobarrel.deployed.prefab",
    "assets/prefabs/deployable/hitch & trough/hitchtrough.deployed.prefab",
    "assets/prefabs/deployable/lantern/lantern.deployed.prefab",
    "assets/prefabs/deployable/mailbox/mailbox.deployed.prefab",
    "assets/prefabs/deployable/frankensteintable/frankensteintable.deployed.prefab",
    "assets/prefabs/deployable/liquidbarrel/waterbarrel.prefab",
    "assets/prefabs/deployable/bbq/bbq.deployed.prefab",
    "assets/prefabs/deployable/survivalfishtrap/survivalfishtrap.deployed.prefab",
    "assets/prefabs/deployable/campfire/campfire.prefab",
    "assets/prefabs/deployable/waterpurifier/waterpurifier.deployed.prefab",
    "assets/prefabs/deployable/composter/composter.prefab",
    "assets/prefabs/deployable/mixingtable/mixingtable.deployed.prefab",
    "assets/prefabs/deployable/repair bench/repairbench_deployed.prefab",
    "assets/prefabs/deployable/research table/researchtable_deployed.prefab",
    "assets/prefabs/deployable/computerstation/computerstation.deployed.prefab"
  ],
  "Manage raids by day of the week (Used by default)": {
    "Monday": [
      {
        "Start Raid Block(Hours)": 14,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 18,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Tuesday": [
      {
        "Start Raid Block(Hours)": 15,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 19,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Wednesday": [
      {
        "Start Raid Block(Hours)": 16,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 20,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Thursday": [
      {
        "Start Raid Block(Hours)": 17,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 21,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Friday": [
      {
        "Start Raid Block(Hours)": 18,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 22,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Saturday": [
      {
        "Start Raid Block(Hours)": 11,
        "Start Raid Block(Minutes)": 30,
        "Stop Raid Block(Hours)": 23,
        "Stop Raid Block(Minutes)": 30
      }
    ],
    "Sunday": [
      {
        "Start Raid Block(Hours)": 11,
        "Start Raid Block(Minutes)": 30,
        "Stop Raid Block(Hours)": 23,
        "Stop Raid Block(Minutes)": 30
      }
    ]
  },
  "Raid management for specific days(Takes precedence over raid management by day of the week)": {}
}

bbb.png

Edited by Robis
Kurucz Roland

Posted

11 minutes ago, Robis said:

Here my config, may it helps for noobs to figure out stuff....

 

{
  "Command for open Raid Time Managment UI": "rtm",
  "Timezone(Difference between UTC and your time)": 60,
  "Time format for UI(True - 24H format, False - 12H format)": true,
  "Display UI": true,
  "Enable Alerts": true,
  "Allow players to close the UI": false,
  "[RaidableBases] Allow raiding RB bases in SafeTime": true,
  "[TruePVE] Safe Time RuleSet": "default",
  "[TruePVE] Raid Time RuleSet": "default",
  "[ZoneManager] The plugin will work on entities in the zones": "DISABLED",
  "[ZoneManager] Zone ID List": [],
  "UI Position": "LOWER_CENTER_LITE",
  "NPP amount": 48,
  "Block only offline raids": false,
  "Add safe days after wipe": 0,
  "Commands to be executed when raid time starts": [],
  "Commands to be executed when safe time starts": [],
  "Forbidden actions during the blocking of the raid": {
    "Default Raid By Player": true,
    "Damage Own Buildings": false,
    "Raid By Patrol Helicopter": false,
    "Raid By MLRS": true,
    "Using Ladders In Building Block": false,
    "Damage By Fire": true,
    "Build Ceiling In Building Block": false,
    "Build Turrets In 2x Building Block Radius": true,
    "Break down twig buildings": false
  },
  "List of prefabs that can always be damaged": [
    "assets/prefabs/npc/sam_site_turret/sam_site_turret_deployed.prefab",
    "assets/prefabs/npc/autoturret/autoturret_deployed.prefab",
    "assets/prefabs/deployable/single shot trap/guntrap.deployed.prefab",
    "assets/prefabs/npc/flame turret/flameturret.deployed.prefab",
    "assets/prefabs/deployable/playerioents/teslacoil/teslacoil.deployed.prefab",
    "assets/prefabs/deployable/landmine/landmine.prefab",
    "assets/prefabs/deployable/bear trap/beartrap.prefab",
    "assets/prefabs/deployable/floor spikes/spikes.floor.prefab",
    "assets/prefabs/deployable/barricades/barricade.metal.prefab",
    "assets/prefabs/deployable/barricades/barricade.woodwire.prefab",
    "assets/prefabs/deployable/barricades/barricade.wood.prefab",
    "assets/prefabs/deployable/barricades/barricade.stone.prefab",
    "assets/prefabs/deployable/barricades/barricade.concrete.prefab",
    "assets/prefabs/deployable/barricades/barricade.sandbags.prefab",
    "assets/prefabs/deployable/barricades/barricade.cover.wood.prefab",
    "assets/prefabs/building/gates.external.high/gates.external.high.stone/gates.external.high.stone.prefa",
    "assets/prefabs/building/gates.external.high/gates.external.high.wood/gates.external.high.wood.prefab",
    "assets/prefabs/building/wall.external.high.stone/wall.external.high.stone.prefab",
    "assets/prefabs/building/wall.external.high.wood/wall.external.high.wood.prefab",
    "assets/prefabs/misc/xmas/icewalls/wall.external.high.ice.prefab",
    "assets/prefabs/misc/xmas/icewalls/icewall.prefab",
    "assets/prefabs/building/ladder.wall.wood/ladder.wooden.wall.prefab",
    "assets/prefabs/deployable/furnace.large/furnace.large.prefab",
    "assets/prefabs/deployable/furnace/furnace.prefab",
    "assets/prefabs/deployable/oil refinery/refinery_small_deployed.prefab",
    "assets/prefabs/deployable/tool cupboard/cupboard.tool.deployed.prefab",
    "assets/prefabs/building/watchtower.wood/watchtower.wood.prefab",
    "assets/prefabs/deployable/water catcher/water_catcher_large.prefab",
    "assets/prefabs/deployable/water catcher/water_catcher_small.prefab",
    "assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab",
    "assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.prefab",
    "assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab",
    "assets/prefabs/deployable/sleeping bag/sleepingbag_leather_deployed.prefab",
    "assets/prefabs/deployable/secretlab chair/secretlabchair.deployed.prefab",
    "assets/prefabs/deployable/chair/chair.deployed.prefab",
    "assets/prefabs/deployable/table/table.deployed.prefab",
    "assets/prefabs/deployable/sofa/sofa.deployed.prefab",
    "assets/prefabs/deployable/sofa/sofa.pattern.deployed.prefab",
    "assets/prefabs/deployable/planters/planter.large.deployed.prefab",
    "assets/prefabs/deployable/planters/planter.small.deployed.prefab",
    "assets/prefabs/misc/twitch/hobobarrel/hobobarrel.deployed.prefab",
    "assets/prefabs/deployable/hitch & trough/hitchtrough.deployed.prefab",
    "assets/prefabs/deployable/lantern/lantern.deployed.prefab",
    "assets/prefabs/deployable/mailbox/mailbox.deployed.prefab",
    "assets/prefabs/deployable/frankensteintable/frankensteintable.deployed.prefab",
    "assets/prefabs/deployable/liquidbarrel/waterbarrel.prefab",
    "assets/prefabs/deployable/bbq/bbq.deployed.prefab",
    "assets/prefabs/deployable/survivalfishtrap/survivalfishtrap.deployed.prefab",
    "assets/prefabs/deployable/campfire/campfire.prefab",
    "assets/prefabs/deployable/waterpurifier/waterpurifier.deployed.prefab",
    "assets/prefabs/deployable/composter/composter.prefab",
    "assets/prefabs/deployable/mixingtable/mixingtable.deployed.prefab",
    "assets/prefabs/deployable/repair bench/repairbench_deployed.prefab",
    "assets/prefabs/deployable/research table/researchtable_deployed.prefab",
    "assets/prefabs/deployable/computerstation/computerstation.deployed.prefab"
  ],
  "Manage raids by day of the week (Used by default)": {
    "Monday": [
      {
        "Start Raid Block(Hours)": 14,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 18,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Tuesday": [
      {
        "Start Raid Block(Hours)": 15,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 19,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Wednesday": [
      {
        "Start Raid Block(Hours)": 16,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 20,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Thursday": [
      {
        "Start Raid Block(Hours)": 17,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 21,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Friday": [
      {
        "Start Raid Block(Hours)": 18,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 22,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Saturday": [
      {
        "Start Raid Block(Hours)": 11,
        "Start Raid Block(Minutes)": 30,
        "Stop Raid Block(Hours)": 23,
        "Stop Raid Block(Minutes)": 30
      }
    ],
    "Sunday": [
      {
        "Start Raid Block(Hours)": 11,
        "Start Raid Block(Minutes)": 30,
        "Stop Raid Block(Hours)": 23,
        "Stop Raid Block(Minutes)": 30
      }
    ]
  },
  "Raid management for specific days(Takes precedence over raid management by day of the week)": {}
}

bbb.png

MAn ! We got a new Version right now! I updated it ! And know durring no raid , u can blow up the doors and walls , But u CAN'T put ladder and twigs on the house .... So there is a problem with plugin ... not my mistake . Thanks for help , but mind your language . Dont u ever say noob if u dont know whats the problem pls !

 

Robis

Posted

34 minutes ago, Kurucz Roland said:

MAn ! We got a new Version right now! I updated it ! And know durring no raid , u can blow up the doors and walls , But u CAN'T put ladder and twigs on the house .... So there is a problem with plugin ... not my mistake . Thanks for help , but mind your language . Dont u ever say noob if u dont know whats the problem pls !

 

Thats only prove that you are noob 🙂 add ladders and twigs destroyable at all times and you no need worry about it at all 🙂

Robis

Posted

Just now, Robis said:

Thats only prove that you are noob 🙂 add ladders and twigs destroyable at all times and you no need worry about it at all 🙂

also in a settings you can do it

also here another solution https://umod.org/plugins/building-blocker mister noob 🙂 dont woory noob its just mean not skilled person 🙂

AhigaO

Posted

2 hours ago, Kurucz Roland said:

I cant put a ladder on the houses while no raid time , but i can use the c4 and blow up the doors walls etc . All setting on true in my config ! 
 

"Forbidden actions during the blocking of the raid": {

    "Default Raid By Player": true,

    "Damage Own Buildings": false,

    "Raid By Patrol Helicopter": true,

    "Raid By MLRS": true,

    "Using Ladders In Building Block": true,

    "Damage By Fire": true,

    "Build Ceiling In Building Block": true,

    "Build Turrets In 2x Building Block Radius": true,

    "Break down twig buildings": true

  },

"Build Ceiling In Building Block": true,
"Using Ladders In Building Block": true,

Set this parametres to false.
When they is true, players can't place ladders and cellings in Building Block in Safe Time

AhigaO

Posted

3 hours ago, Kurucz Roland said:

Thx for the update . But the nui is still english . I mean the days name ! 🙂   And how can i set the raid timer if i want raid only from 10:00 to 22:00 ? 
like this ?

{

        "Start Raid Block(Hours)": 10,

        "Start Raid Block(Minutes)": 0,

        "Stop Raid Block(Hours)": 22,

        "Stop Raid Block(Minutes)": 0

      }


image.png.66939180aef35624c1e5a273a55a4fb7.png

See the problem. Will fix lang file for Hud UI tommorow

Robis

Posted (edited)

AhigaO i tested version 1.2.0, tried do some damage to random player base on safe time, building got damaged

Back to old version 1.1.1 and cant damage other people bases on safe times

Edited by Robis
Kurucz Roland

Posted

46 minutes ago, AhigaO said:

"Build Ceiling In Building Block": true,
"Using Ladders In Building Block": true,

Set this parametres to false.
When they is true, players can't place ladders and cellings in Building Block in Safe Time

yes i know . if its tru they cant place it. Its good but as i told u i can steel dmg the house ! 🙂

  • Like 1
Robis

Posted

i got this endless spam

 

cccx.png

Kurucz Roland

Posted

19 hours ago, AhigaO said:

"Build Ceiling In Building Block": true,
"Using Ladders In Building Block": true,

Set this parametres to false.
When they is true, players can't place ladders and cellings in Building Block in Safe Time

I know . When its true they can't put ladders and twigs . That's the point . BUT they can still make damage when no raid time .       So i dont wanna that player can use ladders , build twigs under no raid time . Thats why i set the parameters on true . But i wanna that they can't damage the house also . But they still can under no raid time . And i was make the settings true . So the there is a problem with the script. 

Ghosthunter

Posted (edited)

On 12/2/2022 at 7:56 PM, Kurucz Roland said:

I know . When its true they can't put ladders and twigs . That's the point . BUT they can still make damage when no raid time .       So i dont wanna that player can use ladders , build twigs under no raid time . Thats why i set the parameters on true . But i wanna that they can't damage the house also . But they still can under no raid time . And i was make the settings true . So the there is a problem with the script. 

maybe I'm wrong but it seems to me that in your configuration everything is true, therefore also the possibility of the players to do damage and I think that for this reason during the safe time the players can raid, leave true only the possibility of doing damage by the owner

Edited by Ghosthunter
Ghosthunter

Posted

if you learn to set the plugin it works perfectly, it would be nice to be able to decide parameters such as 1) when to start the anti raid off (at the moment it starts after 1 hour but maybe it could be a settable value) 2) introduce a damage scale so that if the player stays off for too long you can start doing damage to his base maybe not 100% immediately but gradually.

AhigaO

Posted

On 12/2/2022 at 3:04 PM, Robis said:

i got this endless spam

 

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Are you have last version of plugin?

AhigaO

Posted

On 12/2/2022 at 9:56 PM, Kurucz Roland said:

I know . When its true they can't put ladders and twigs . That's the point . BUT they can still make damage when no raid time .       So i dont wanna that player can use ladders , build twigs under no raid time . Thats why i set the parameters on true . But i wanna that they can't damage the house also . But they still can under no raid time . And i was make the settings true . So the there is a problem with the script. 

Write me in discord, will help with setup AhigaO#4485

  • Like 1
Ghosthunter

Posted

I have no words, we offer you something to help us and you get to work and try to satisfy our requests. You are one of the best!

  • Love 1

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