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Instanced Containers 1.0.12

$15.00
   (5 reviews)

2 Screenshots

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imthenewguy

Posted

1 hour ago, PandaJun said:

999?

Sorry?

imthenewguy

Posted

56 minutes ago, MeinRust said:

Hi @imthenewguy Does the plugin also support Economics or ServerRewards ? If not, would you support it?

Is something I will look at adding support for. Do you mean for the cost to create a chest?

imthenewguy

Posted

8 minutes ago, MeinRust said:

Yes ❤️

Yeah I can add support for that.

 

  • Love 2
Wolf

Posted

I tried to add furnaces and everything worked out, but only the first one melts, the rest do not turn on, can this be done or not?

imthenewguy

Posted (edited)

1 hour ago, Wolf said:

I tried to add furnaces and everything worked out, but only the first one melts, the rest do not turn on, can this be done or not?

Would not recommend using anything with a button to make it function.

 

May expand the functionality to work with BaseOvens properly in the future though

 

Edited by imthenewguy
Wolf

Posted

Is it possible to make icons with additional boxes of different colors, green is empty, and red is with loot. This is for example)

imthenewguy

Posted

3 hours ago, Wolf said:

Is it possible to make icons with additional boxes of different colors, green is empty, and red is with loot. This is for example)

I like this idea. Have implemented it

 

image.thumb.png.3774f216d384e2e00520838a2049f96a.png

Fusion 3.64

Posted

Would it be possible to have the crafting cost reflect the container type?
Otherwise this is perfect. Super simple to use. Doesn't really take much to understand how it works.
My players are going to love this.

Fusion 3.64

Posted

One more suggestion. Would you be willing to add a lang file for the info button. Basically saying what this does.
There are always some some players that need a little more clarity on things. Even when you have a plugin like ServerInfo or UniversalUI running that explain every single plugin you have running on the server.

  • Like 1
PPlank

Posted (edited)

1. Are 6 additional containers a hard limit or is there the possibiility of more?
2. Are the default and vip permissions fixed or can we add more? I'd like to use a sliding scale of container amounts, as well as add a fixed permanent perk for those that don't want VIP but would like more container instances. 🙂

Thanks.

Edited by PPlank
imthenewguy

Posted

On 2/28/2022 at 7:07 AM, thepiercedweirdo said:

Would it be possible to have the crafting cost reflect the container type?
Otherwise this is perfect. Super simple to use. Doesn't really take much to understand how it works.
My players are going to love this.

Unfortunately not, based on how it has been designed. The cost is a static value.

18 hours ago, PPlank said:

1. Are 6 additional containers a hard limit or is there the possibiility of more?
2. Are the default and vip permissions fixed or can we add more? I'd like to use a sliding scale of container amounts, as well as add a fixed permanent perk for those that don't want VIP but would like more container instances. 🙂

Thanks.

6 containers isnt a hard limit. The only limit will be the number of squares the player can fit on their screen vertically lol.

The VIp perm is fixed at the moment, but I can change this to use custom perms fairly easily.

 

20 hours ago, thepiercedweirdo said:

One more suggestion. Would you be willing to add a lang file for the info button. Basically saying what this does.
There are always some some players that need a little more clarity on things. Even when you have a plugin like ServerInfo or UniversalUI running that explain every single plugin you have running on the server.

Do you mean display info on the panel itself? The only issue is that the panel would run out of space to display the item costings etc if I added that.

I will look at a way to do it.

 

  • Like 1
Fusion 3.64

Posted

6 hours ago, imthenewguy said:

Unfortunately not, based on how it has been designed. The cost is a static value.

6 containers isnt a hard limit. The only limit will be the number of squares the player can fit on their screen vertically lol.

The VIp perm is fixed at the moment, but I can change this to use custom perms fairly easily.

 

Do you mean display info on the panel itself? The only issue is that the panel would run out of space to display the item costings etc if I added that.

I will look at a way to do it.

 

Understood.
And I meant just a brief explanation as to what it does. Like "Add additional boxes within this one."  or something along those lines.

imthenewguy

Posted

5 hours ago, thepiercedweirdo said:

Understood.
And I meant just a brief explanation as to what it does. Like "Add additional boxes within this one."  or something along those lines.

Added to last release 🙂

  • Like 1
PPlank

Posted (edited)

Would you mind changing the empty container colour to orange or something? The usual green is good for containers that don't have anything in them e.g. the colour of the M (main container) when empty, but I'm very slightly red-green colour blind and I think the colour you've used for non-empty containers is right on the border of my green colour vision and they look almost identical. 😄

So the request is, non empty containers are the colour of the M container when empty (green), and the others are orange or something that's not so close to green.

Sorry... 😉

Edited by PPlank
imthenewguy

Posted

6 hours ago, PPlank said:

Would you mind changing the empty container colour to orange or something? The usual green is good for containers that don't have anything in them e.g. the colour of the M (main container) when empty, but I'm very slightly red-green colour blind and I think the colour you've used for non-empty containers is right on the border of my green colour vision and they look almost identical. 😄

So the request is, non empty containers are the colour of the M container when empty (green), and the others are orange or something that's not so close to green.

Sorry... 😉

Will add it as a config option next release so u can set the values to your liking.

  • Like 1
Wajeeh Agbariya

Posted

is it possible to have different prices for the different containers?

imthenewguy

Posted

Just now, Wajeeh Agbariya said:

is it possible to have different prices for the different containers?

Not at this point.

Wajeeh Agbariya

Posted

Just now, imthenewguy said:

Not at this point.

is it possible to add it as an option

 

PandaJun

Posted

Failed to call hook 'AddStorage' on plugin 'InstancedContainers v1.0.4' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.InstancedContainers+<FindParentContainerEntity>c__AnonStorey0.<>m__0 (System.Collections.Generic.KeyValuePair`2[TKey,TValue] x) [0x00007] in <0c400b9f261f451f9ebd39cf6089eeda>:0                       2kb/s in, 16kb/s out
  at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at System.Linq.Enumerable.TryGetFirst[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Boolean& found) [0x00045] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at System.Linq.Enumerable.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at Oxide.Plugins.InstancedContainers.FindParentContainerEntity (System.UInt32 id) [0x00024] in <0c400b9f261f451f9ebd39cf6089eeda>:0
  at Oxide.Plugins.InstancedContainers.AddStorage (ConsoleSystem+Arg arg) [0x000da] in <0c400b9f261f451f9ebd39cf6089eeda>:0
  at Oxide.Plugins.InstancedContainers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00f5b] in <0c400b9f261f451f9ebd39cf6089eeda>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0

 

After being deleted by the administrator, the newly placed box addition page will have this error

imthenewguy

Posted

14 minutes ago, PandaJun said:

Failed to call hook 'AddStorage' on plugin 'InstancedContainers v1.0.4' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.InstancedContainers+<FindParentContainerEntity>c__AnonStorey0.<>m__0 (System.Collections.Generic.KeyValuePair`2[TKey,TValue] x) [0x00007] in <0c400b9f261f451f9ebd39cf6089eeda>:0                       2kb/s in, 16kb/s out
  at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at System.Linq.Enumerable.TryGetFirst[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Boolean& found) [0x00045] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at System.Linq.Enumerable.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at Oxide.Plugins.InstancedContainers.FindParentContainerEntity (System.UInt32 id) [0x00024] in <0c400b9f261f451f9ebd39cf6089eeda>:0
  at Oxide.Plugins.InstancedContainers.AddStorage (ConsoleSystem+Arg arg) [0x000da] in <0c400b9f261f451f9ebd39cf6089eeda>:0
  at Oxide.Plugins.InstancedContainers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00f5b] in <0c400b9f261f451f9ebd39cf6089eeda>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0

 

After being deleted by the administrator, the newly placed box addition page will have this error

Do you mean if the player has the HUD open for a box that is deleted, and attempts to create a new tab for that box?

PandaJun

Posted

4 minutes ago, imthenewguy said:

Do you mean if the player has the HUD open for a box that is deleted, and attempts to create a new tab for that box?

The box that has added a page will be deleted by the administrator, then put a new box, and then add a page. It will appear an error

imthenewguy

Posted

15 minutes ago, PandaJun said:

The box that has added a page will be deleted by the administrator, then put a new box, and then add a page. It will appear an error

Deleted how?

With the remover tool?

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