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PPlank

Posted

18 hours ago, imthenewguy said:

The physical chest that you are seeing is simply an access point. Players are actually looting a chest 1000m below them, which can't be piped in. The chests are also destroyed when looting has finished.

Ah, gotcha. Thank you very much for taking the time to explain that.

DutchPrelude

Posted

the blacklist is not functioning 
it tells you its a blacklisted item but you can stil put it in and go to another box and take it out 

it there a way to completely block items from going in ? 

players love the plugin but it does not play well with my backpack plugin 😄 😄
so backpacks go in and go out not functioning anymore 😄 that's why i want to blacklist to work 😄 😄

imthenewguy

Posted

6 hours ago, DutchPrelude said:

the blacklist is not functioning 
it tells you its a blacklisted item but you can stil put it in and go to another box and take it out 

it there a way to completely block items from going in ? 

players love the plugin but it does not play well with my backpack plugin 😄 😄
so backpacks go in and go out not functioning anymore 😄 that's why i want to blacklist to work 😄 😄

I have an update coming that has just finished being tested. It will drop any black listed items to the floor near the player when they close the container.

DutchPrelude

Posted

blacklist works like a charm 😄 😄
found something to get fixed 😛

 

Screenshot_141.png

imthenewguy

Posted

Will fix in the next release haha.

  • Like 1
PandaJun

Posted

After restarting the server, countless superimposed boxes will appear in the custom location

imthenewguy

Posted

4 hours ago, PandaJun said:

After restarting the server, countless superimposed boxes will appear in the custom location

Superimposed boxes?

  • Moderator
Mals

Posted

On 3/6/2022 at 8:26 AM, imthenewguy said:

Next update has the ability to add static location spawns for the containers. This is more for static maps and will need to be reset if you change the map, but it will spawn container(s) in the location of choice.

 

Unfortunately pipes can't be added to it, as I think it requires the physical chest to be interacted with.

The physical chest that you are seeing is simply an access point. Players are actually looting a chest 1000m below them, which can't be piped in. The chests are also destroyed when looting has finished.

Is that below the train tunnels?  If not, this could be amusing.

imthenewguy

Posted

Think the train tunnels are higher than 1000 below the player, but could potentially be if they are flying lol.

puddingking130

Posted

Hello, I like this mod. 
Suggestion - can you add an option in the .cfg for the boxes to only be accessible within TC range?

imthenewguy

Posted

Hey mate yeah no worries. Not sure when there will be another release though. This plugin is on cruise control for now.

  • Like 1
Zoreeno

Posted

Starting to get a lot of reports from players that instead of the global storage box it will be a normal box when they loot it. If they try to open the box from a different angle it will sometimes work properly,  and it will sometimes duplicate their items when that happens. Seems to be a consistant report over the past week or so, not sure if the recent FP update messed with anything. 

imthenewguy

Posted

Not sure why it would, unless the interaction of opening up a crate has changed.

Zoreeno

Posted (edited)

On 12/5/2022 at 7:45 AM, imthenewguy said:

Not sure why it would, unless the interaction of opening up a crate has changed.

I think i figured it out. It was only happening at the custom spawn locations. Seems that it's auto adding some strange rotation values on them when the /addcustomlocation command is used. If you go back into the config after it's added and change all the rotation values to 0.0 it seems to resolve it. 

Here is an example of one before i edited it to 0.0, that z rotation seems to be the cause. 

  "Static box spawns on a map that can access global storage": [
    {
      "pos": {
        "x": -103.16449,
        "y": 21.6726513,
        "z": -251.50322
      },
      "rot": {
        "x": 74.2019348,
        "y": 226.752243,
        "z": -6.27202826E-06
      },
      "enabled": true
    }

 

Edited by Zoreeno
dimaster444

Posted

after restarting the server, the following problem occurs

  • Moderator
Mals

Posted (edited)

11 hours ago, dimaster444 said:

after restarting the server, the following problem occurs

Is that a custom map?  If not, what is the size and seed?  I checked my server and there was only one box, not two.

Edited by Mals
imthenewguy

Posted (edited)

Sorry its been a while since I looked at the code for this one.

Is this the default one that spawns at Compound or is this a custom one that you have added?

Edited by imthenewguy
dimaster444

Posted

7 hours ago, imthenewguy said:

Sorry its been a while since I looked at the code for this one.

Is this the default one that spawns at Compound or is this a custom one that you have added?

the video specifically shows a user mailbox, but the problem arises both with default and custom mailboxes.

dimaster444

Posted

On 3/11/2023 at 4:52 AM, imthenewguy said:

Sorry its been a while since I looked at the code for this one.

Is this the default one that spawns at Compound or is this a custom one that you have added?

Found the reason! due to my inexperience, I made a mistake in the config when editing, I deleted the lines associated with fishing villages to exclude the appearance of a global repository, and it was necessary to change the value from true to false. reinstalling the plugin, I changed these values and the problem disappeared. sorry to bother you!

  • Like 1
MichuX

Posted

Hello!

Is there a way to limit items/weapons like to not put duplicate weapons with the same skin/type?

If no, can you add it?

Really appreciate ❤️ 

Regards

jaybee3

Posted

Is it possible to add a cost to withdraw from the box?

It sounds great for wipe persistent storage, so would love them to amass scrap/currency in the next wipe before they pull things from the box

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  • Like 4

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