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Message added by crash,

hey, if this plugin helped you out, leave a 5 star review, thank you! ♥️

also, if you need a custom request to be done, join my discord and lets talk !

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  • 8.1k
  • 977
  • 224.27 kB
  • Update details
    v1.5.3
    Released
    Download size224.27 kB
    Total versions14
    Time between versions 3 days
    Typical update pace About every 6 days
    Freshness 35 days ago

This area is for discussion and questions. Please use the support area for reporting issues or getting help.

Recommended Comments



crash

Posted

13 minutes ago, banana farmer said:

drop serve FPS from 150fps down to 22fps remove this plug in and the fps jumps back up using only the config setting that the plug in comes with no changing nothing 

 

Why I'm asking is because, on my local server and on a hosted server this is not an issue... Not even on older 1.3.0...

image.png.3d62d66478d591c65d5015428c19638e.png

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bigchenny

Posted

still have issues with duplicating stuffs i got the last update

Capture d’écran 2026-04-26 160158.png

crash

Posted (edited)

1 hour ago, bigchenny said:

still have issues with duplicating stuffs i got the last update

Capture d’écran 2026-04-26 160158.png

Share me your config kind sir! I removed some deduplication methods as this was "handled" by rust..

Edited by crash
H8M3

Posted

Anyway to make it keep the same deepsea map after a reboot or whatnot?  

also is there any way to spawn the deepsea map smaller? 

Thanks

crash

Posted

24 minutes ago, H8M3 said:

Anyway to make it keep the same deepsea map after a reboot or whatnot?  

also is there any way to spawn the deepsea map smaller? 

Thanks

Hey, both totally doable but not on the plugin right now

  • Like 1
eov-dev

Posted

Hi, great plugin, thanks for your work on it!!

I'm trying to do something a bit unusal and I'm struggling to achieve it with your plugin. Before opening a ticket, I wanted to check whether what I'm trying to do is even possible.

My goal is to completely disable the default Deep Sea scheduler and only open the Deep Sea in response to specific events on my server.
What I've imagined so far is:
- Disabling any automatic Deep Sea opening
- Using the deepsea.forceopen command to manually open the Deep Sea
- Configure the Deep Sea to remain open for 2 hours, as specfied in the config file, and then not open again until I run the deepsea.forceopen command again.

However, I've noticed that the Deep Sea still opens automatically from time to time, even when I haven't executed the deepsea.forceopen command.

In my config file, I have:
- Control Schedule set to true
- Schedule Mode set to Disabled!
- Disabled - Push next opening set to a very large value
- Open TIme (Seconds) is set to the 2 hours I want the event to remain active

Is this setup supposed to achieve what I'm trying to do? If so, am I missing a configuration setting that would prevent all automatic Deep Sea openings?

Thanks for your help 🙂

KayCee

Posted

Having issues with Mod. Deep Sea will not stay open. Everything else works. We are up to date on current version. Using Oxide not Carbon. Set Deep Sea to stay open forever. However it sets itself to normal vanilla time. You can force it open but it still closes.

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  • Like 2

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