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BotReSpawn 1.3.9

$40.00
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  • Administrator
Steenamaroo

Posted (edited)

Is your issue that it wont hurt the npcs, or that it's targeting them?

For the former, BotReSpawn doesn't control that.
You've probably got some rules or settings in a PVE / PVP plugin which need tweaked.

The latter - Feb 25th V1.3.6 (latest) update notes
`Added per-profile Ai_Weapon_Safe. Replaces APC_Safe/Turret_Safe.`

You'd need to set that to true.

 

Note, there are identified collision issues with Ai_Weapon_Safe when set true so the next update will be removing it and adding

PVE_Safe
and
Weapon_Trap_Safe

but both will be per profile.
It's a long story...

Edited by Steenamaroo
  • Like 2
Zilch

Posted

2 hours ago, Steenamaroo said:

Is your issue that it wont hurt the npcs, or that it's targeting them?

For the former, BotReSpawn doesn't control that.
You've probably got some rules or settings in a PVE / PVP plugin which need tweaked.

The latter - Feb 25th V1.3.6 (latest) update notes
`Added per-profile Ai_Weapon_Safe. Replaces APC_Safe/Turret_Safe.`

You'd need to set that to true.

 

Note, there are identified collision issues with Ai_Weapon_Safe when set true so the next update will be removing it and adding

PVE_Safe
and
Weapon_Trap_Safe

but both will be per profile.
It's a long story...

I'm happy for them not to be targeted. It kinda defeats the purpose when bradley clears launch site of the NPCs before the players get there 🙂

Cheers Steen for the quick reply and help. I'll update again and try those settings out.

pookins

Posted

I thought the problem was that it targeted them but was unable to kill them ?

  • Like 1
  • Administrator
Steenamaroo

Posted

It may be a problem but it's not my problem. 🤣
At least not as far as I know.

That usually indicates some issue with PVE settings.

  • Like 1
  • Haha 1
hairybeanstalk

Posted

On 3/2/2025 at 4:11 AM, Steenamaroo said:

I can do that but what conflicts exist?
Even if I do add console commands for profile(s) reload, it would make sense to try to solve the underlying issues too.

I understand. Unfortunately my specific issue cannot be solved unless you add that as a possibility due to the plugin load order. If I change the name of a plugin to change it's load order (since they run alphabetically), the plugin does not load. This is normal due to the way each plugin is coded. The only way to solve it, as far as i've tested, would be to manually reload every single profile in your plugin sadly. This is why I requested this. Your plugin works well with other plugins other than the load order. It messes with skins of entities if you have another plugin doing the same.

  • Administrator
Steenamaroo

Posted (edited)

Can you be more specific with plugins names and the exact nature of the problem?
If there's something 'better' I can do to address it, I will.

BotReSpawn doesn't really do anything until OnServerInitialized which, during server boot, is a long long time after all plugins are loaded,
so load order shouldn't really matter?

 

If you want to DM or get me on discord instead, go for it. 👍

Edited by Steenamaroo
Ranchdressing

Posted

Hello,

I'm playing on a server running this plugin and it's driving players off the server. The npc's are clipping into everything ie crates vehicles and people. It causes players to get stuck in place under the npc's and if it happens while they are in a vehicle they get insta killed. It's really bad if the npc has a melee weapon. I was going to make a ticket in support but this website won't let me make a ticket. I hope this can get fixed soon because its pretty painful they way they are right now.

pookins

Posted

is it  your server or are you just playing on it , if its the latter you should contact the admin, if its the former you should ensure that oxide/steam are up to date because it is working with no problems on my servers

  • Administrator
Steenamaroo

Posted

6 hours ago, Ranchdressing said:

Hello,

I'm playing on a server running this plugin and it's driving players off the server. The npc's are clipping into everything ie crates vehicles and people. It causes players to get stuck in place under the npc's and if it happens while they are in a vehicle they get insta killed. It's really bad if the npc has a melee weapon. I was going to make a ticket in support but this website won't let me make a ticket. I hope this can get fixed soon because its pretty painful they way they are right now.

Hi,
Thanks for reporting it.
I'm aware of this and it'll be addressed in the next update.

A short term 'solution' is to disable Ai_Weapons_Safe for the affected profiles
Alternatively I can DM you the pre-release copy if you're willing to test.

Ranchdressing

Posted

Thank you!

I will be happily waiting for the update 😃

  • Administrator
Steenamaroo

Posted (edited)

"I'm playing on a server running this plugin and it's driving players off the server."
Sorry, I just re-read this.
 

Have the server owner/customer contact me or post here, if you would. 👍

Edited by Steenamaroo
  • Administrator
Steenamaroo

Posted

Nevermind - I just updated publicly.

copcopekcro

Posted

Hello ...
Is there any way to make that bots from botrespawn can damage bots from npcspawn ? 
They attack them  , but they dont deal any dmg to them ..
 

  • Administrator
Steenamaroo

Posted

Hi,

I expect that's probably a setting at the npcspawn end or, if not, maybe some PVP/PVE/Damage control plugin you have.
From BotReSpawn end if they're firing at the other npcs I've done my bit,

  • Like 1
copcopekcro

Posted

10 minutes ago, Steenamaroo said:

Hi,

I expect that's probably a setting at the npcspawn end or, if not, maybe some PVP/PVE/Damage control plugin you have.
From BotReSpawn end if they're firing at the other npcs I've done my bit,

Not using any pve plugin ,iam on test sever ... only few plugins ..
But yea probably case is in NpcSpawn plugin ...
Can you tell me do you have any api in your plugin what shoud i call in that npcspawn plugin ,so i can make that they can deal dmg ? 

  • Administrator
Steenamaroo

Posted

Yes, there's API documented on the front page here.

  • Love 1
copcopekcro

Posted

5 minutes ago, Steenamaroo said:

Yes, there's API documented on the front page here.

Yea i saw it rn ..
One more question ..
Maybe one day , will you add that those bots can raid ?

  • Administrator
Steenamaroo

Posted

Two questions per day... 😂

copcopekcro

Posted

5 minutes ago, Steenamaroo said:

Two questions per day... 😂

Hahahahha yea 😄 

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