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3 hours ago, Lepi Dukic said:

Hello, plane drops the crates but there is no npcs , can you tell me what could be the problem? i checked the config and i put how many npcs i want to drop from plane..

if you are running betternpc add this to the config

  "ScientistNPC",

of npcs not to be deleted

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5 hours ago, DocNorris said:

Hi could you add a option for it to drop off Bradley to guard the crate if possible please 

Hi, maybe i will do it someday

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Hello man! One question here, i've a custom map and has a custom airfield, how i can make this plugin work with that custom airfield? How does this plugin detects the airfield?

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1 hour ago, Vengadorweb said:

Hello man! One question here, i've a custom map and has a custom airfield, how i can make this plugin work with that custom airfield? How does this plugin detects the airfield?

HI, the plugin is not designed to work with a custom monument, sorry

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3 hours ago, Fruster said:

HI, the plugin is not designed to work with a custom monument, sorry

 

I'm don't know how this works but, there is a way tu "label" a custom monument as airfield? That should work? (is to allow me understand if i can do this if i edit the custom map on rust edit)

 

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3 hours ago, Fruster said:

HI, the plugin is not designed to work with a custom monument, sorry

It works with custom maps I use it on my maps with no issues as long as you use the original airfield and not a custom one it will work . 

Quoted the wrong person was meant to quote Vengadorweb

Edited by DocNorris
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5 hours ago, Vengadorweb said:

 

I'm don't know how this works but, there is a way tu "label" a custom monument as airfield? That should work? (is to allow me understand if i can do this if i edit the custom map on rust edit)

 

Maybe someday I will add this feature.

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"Failed to run a 3.00 timer in 'AirfieldEvent v1.1.4' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection."

What could be crashing theserver with that code?

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9 minutes ago, Watcher said:

"Failed to run a 3.00 timer in 'AirfieldEvent v1.1.4' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection."

What could be crashing theserver with that code?

Hi, give me your config file please and tell me exactly when the error occurred. Write me in pm

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I also have the error message and the NPCs are not there

Failed to run a 1.00 timer in 'AirfieldEvent v1.1.4' (NullReferenceException: )

at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)

at Oxide.Plugins.AirfieldEvent+<SpawnDrop>c__AnonStorey2.<>m__0 () [0x00000] in <63206749cc9f401ab05f46a2d4549268>:0

at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <bae5f1223fce49c493b01571c99dce02>:0

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57 minutes ago, Paul H. said:

I also have the error message and the NPCs are not there

Failed to run a 1.00 timer in 'AirfieldEvent v1.1.4' (NullReferenceException: )

at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)

at Oxide.Plugins.AirfieldEvent+<SpawnDrop>c__AnonStorey2.<>m__0 () [0x00000] in <63206749cc9f401ab05f46a2d4549268>:0

at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <bae5f1223fce49c493b01571c99dce02>:0

hi, send a support request, please, we'll figure it out

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just a suggestion, would be cool if we had option to give the npc custom names, i also would love this for the cargoplanecrash plugin.

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1 hour ago, funky nugget said:

just a suggestion, would be cool if we had option to give the npc custom names, i also would love this for the cargoplanecrash plugin.

hi, ok i will try to do it, it shouldn't be hard

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Firstly. I love this plug in as do the players on my server, quick question though, is there any way you can have them all dressed in a mixture of three different kits I have added the kits to the config file but it only redresses three NPCs the rest remain as blue clad scientists

Thanks 🙂

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1 hour ago, Sa1tire said:

Firstly. I love this plug in as do the players on my server, quick question though, is there any way you can have them all dressed in a mixture of three different kits I have added the kits to the config file but it only redresses three NPCs the rest remain as blue clad scientists

Thanks 🙂

hi, just write kits for each npc, you can't choose kits randomly, sorry

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8 hours ago, Vengadorweb said:

Hey man! Dumb question over here, do you know if i move my server to community if i can still use this event plugin?

No, as it would change the base game.

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36 minutes ago, Dead Nasty said:

Any chance of adding configurable loot tables to the plugin at all?

Hi, i thought about it, probably i will add it later

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3 hours ago, BetterDeadThanZed said:

Could you add support for the PVE Mode plugin?

 

I don't have a chance to check it, sorry

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9 minutes ago, Fruster said:

I don't have a chance to check it, sorry

Maybe you could collaborate with some other plugin devs to integrate it? There's lots of them out there that are very willing to help. Plugins that use PVE Mode plugin are popular for PVE servers like mine, because it allows players/teams to lock to an event and prevents others from attacking the NPC's or looting anything.

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