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beetle

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  1. beetle

    LootableEditor Bugs

    Discord_Clip_1303790718841520128 - Trim - Trim.mp4 This recording on the main server, Because it was too lazy to open the test server. I know you are going to point out the Interaction Icon translation text, so just letting you know beforehand. When reporting to you, I used the brand new test server, and I have the same problem occurred.
  2. beetle

    Raidable Bases

    Oh, wow! When will this feature be implemented!
  3. beetle

    Not available in Canyon

    When the Y-axis reaches 0 in the canyon, it is dropped from the POGO. Since it is already 0 in the upper air, it will die from falling.
  4. beetle

    Teleporting to 0,0,0 position

    Server Exception: AIThinkManager.ProcessPetMovementQueue NullReferenceException: Object reference not set to an instance of an object Server Exception: AIThinkManager.ProcessPetMovementQueue NullReferenceException: Object reference not set to an instance of an object Server Exception: AIThinkManager.ProcessPetMovementQueue NullReferenceException: Object reference not set to an instance of an object I don't know about the relationship, but I am sure that this notification appears regularly in the console after updating PNPC.
  5. beetle

    Failed to compile

    CustomPortals - Failed to compile: 'PlayerInventory' does not contain a definition for 'AllItemsNoAlloc' and no accessible extension method 'AllItemsNoAlloc' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 481, Pos: 50
  6. JetSki - Failed to compile: There is no argument given that corresponds to the required parameter 'forced' of 'Buoyancy.SavePointData(bool)' | Line: 572, Pos: 27
  7. beetle

    LootableEditor Bugs

    Hey, did you recognize this problem?
  8. beetle

    LootableEditor Bugs

    instructions page *Description page
  9. beetle

    LootableEditor Bugs

    Use the “Updated on 9th of July, 2023 (NEW): StaticLootables.json” on the instructions page. I mentioned above that I used it. We also confirmed that even if we did not use the above Json, but only loaded the plugin and generated a new Json, the situation would not change. https://codefling.com/files/support/4558-cant-saveedit/ https://codefling.com/files/support/6403-static-lootable-in-game-gui-not-working/ And you say you have never had this problem reported to you, which is an outright lie.
  10. beetle

    LootableEditor Bugs

    1. new server 2. only the above two plug-ins loaded 3. Loading order is irrelevant. 4. Regenerating Json does not make sense. 5. Json in the description page does not work. 6. All buttons are unusable, only the UI blinks when pressed, and you must disconnect to server to close the UI. I loaded a whole new StaticLootables on a whole new server, loaded a whole new Json, but LootableEditor is not working properly. It had been about a year since the Editor was unavailable on the main server to begin with, but we were patient. And I also own LootableEXT, but I can't use it because of this bug. The support tickets that have been posted in the past show it as “Not a bug, Closed” but do not specify how it was resolved. There is a post on that post asking how it was resolved, but neither the poster nor the author has answered. And as of 2024/07/05 09:21, I asked how to fix it on the Questions tab in the RUST WORK tab of your DISCORD, but no one has seen it today. Let's settle it here.
  11. beetle

    Raidable Bases

    @nivex Thanks heaps!
  12. beetle

    Raidable Bases

    This feature is literally a GOD like and I look forward to it.
  13. beetle

    Raidable Bases

    @nivex “/paste filename” will not reproduce the problem, as there are no vending machines at this base. If I do “rbe spawn filename” instead, I get the same problem 100% of the time.
  14. beetle

    Raidable Bases

    @nivex Should I inform the CopyPaste community of this fact?
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