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  1. More information about "BlackMarket | Black Market & Money Wash Dealer: Ultimate Underground Trading Plugin"

    $39.99

    BlackMarket | Black Market & Money Wash Dealer: Ultimate Underground Trading Plugin

    BlackMarket is a complex plugin that awakens the dark dealings of the underground. It offers players a completely new gaming experience by introducing illegal trading activities with special currencies. Thanks to the various customization options, the plugin can be perfectly adapted to individual needs.
     
     

    ⇨ MoneyWash Dealer:
    ➤ The MoneyWash Dealer offers the possibility to exchange black money for a special currency. By default, Scrap is exchanged for Golden Scrap - my exclusive currency that is used on my server. Players can thus safely launder their illegal winnings to use them for other transactions.
    ⇨ Black Market Merchant:
    The Black Market Merchant provides access to various stores:
    ➤ Weapons Shop: Players can purchase exclusive weapons here.
    ➤ Ammoshop: A place to stock up on ammunition.
    ➤ Special Items & Fun Items: Players can purchase unique items or fun items that can only be paid for with special currencies such as Golden Scrap. You can, of course, customize the stores to suit your needs.
    ⇨ Dynamic dealer behavior:
    ➤ The two dealers don't stay in one place for long. To avoid being caught, they change their position every X minutes. As a result, they always remain hidden and ensure an immersive and dynamic gaming experience.
     

    ➤ no Commands
     

    ➤ blackmarket.moneywash - Allows basic use of the Money Wash Dealer.
    ➤ blackmarket.dealer - Allows basic use of the Black Market Dealer.
     

    ➤ The plugin offers numerous configuration options so that it can be easily customized to the needs of each server.
    See this one:
    How can I set up BlackMarket?
     
    load, run, enjoy 💝
    Support Discord ⇽ Free Download GoldenScrap Plugin

    *Attention because there are frequent questions after the purchase I would like to explain 1-2 things here!
    If you buy the plugin, it is naked!
    You must define your monuments before putting it into operation.
    Since everyone has different needs, I have made the plugin simple so that everyone can adjust these settings with copy/paste and numbers. I have made you an example using airfield. You can set this for each monument. You make these settings only once! The dealers spawn at a map wipe regardless of the direction of the monument, how high it is or how it is inclined again at this point. Do the work for yourself.
    If you find great spots, please share them on discord via ticket.
    Maybe I’ll make a long list of choices if enough people get in touch
     
  2. More information about "Lighthouse Party Event"

    $9.90

    Lighthouse Party Event

    This plugin creates a party in the lighthouse where one of the dancers has had too much to drink and feels sick.If you help him and find him a bottle of mineral water in a foodbox in the lighthouse area, he will give you the key to the door.

    Chat and Consolecommand  available to admins only.:
    lpstart lpstop givekey givewater Contact:
    Additional free plugins created by me are available  on Discord: https://discord.gg/C5CehdJMdK 
    If you want to try out this plugin, you can do so on the test server. IP:  212.73.137.3:27195 
    My public Rust server IP: 136.243.135.46:28050 
     
     
    Video:
    FoodBox position:

    Config:
    { "Version": { "Major": 1, "Minor": 0, "Patch": 2 }, "Automatic event start": false, "Minimum time for event start": 3600.0, "Maximum time for event start": 7200.0, "Duration of the event": 2800.0, "Warning messages before event start": 120.0, "Warning messages before event end": 120.0, "The event starts at night only?": true, "Use mapmarker?": true, "Chat icon": 0, "RadioLink": "https://stream.techno.fm/radio1-192k.mp3", "List of lootable crates": [ { "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Position": "(1.572, 27.500, -1.136)", "Rotation": "(0, 54.606, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Position": "(0.282, 29.517, -2.851)", "Rotation": "(0, 90, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(1.783, 27.500, -2.563)", "Rotation": "(0, 327.260, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_food_2.prefab", "Position": "(0.428, 28.211, -1.426)", "Rotation": "(0, 327.621, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } } ], "Key item setting": { "Key item shortname": "door.key", "Key skinID (0 - default)": 3370208540, "Key item displayname": "LIGHTHOUSE PARTY KEY" }, "Mineral water item setting": { "Mineral water item shortname": "smallwaterbottle", "Mineral water skinID (0 - default)": 3371773425, "Mineral water item displayname": "MINERAL WATER" }, "Dancing Npcs name and outfit": { "Name": "Party Face", "Wear items": [ { "ShortName": "shirt.collared", "SkinID (0 - default)": 3035466202 }, { "ShortName": "pants", "SkinID (0 - default)": 2357992772 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 2673890130 }, { "ShortName": "partyhat", "SkinID (0 - default)": 0 } ] } }  
  3. More information about "Auto Pilot"

    $19.90

    Auto Pilot

    Give your players an autopilot, a feature that enables AI-controlled driving and flying! Players simply set a destination, sit back, and let the autopilot take them there!
     
    Features:
    🚗 Autopilot for Ground, Air and Water Vehicles
    • Works with cars, motorcycles, bicycles, helicopters, boats and horses.
    🎯 Navigation System
    • AI determines the most efficient route to the selected destination.
    • Obstacle detection helps prevent car crashes.
       
    ⚙ Complete Customization & Control
    • Adjust maximum speed and AI behavior for ground vehicles.
    • Fine-tune altitude, pitch, and throttle strength for helicopters.
    💡 How to Use:
    1️⃣ Type /autopilot in chat.
    2️⃣ Select a location on the in-game map.
    3️⃣ Your AI autopilot will take over and drive or fly you there!
    📜 Permissions:
    🚗  Land Vehicles
    autopilot.modularcar – Grants access to autopilot for modular cars.
    autopilot.motorbike – Grants access to autopilot for motor bikes (motorcycles)
    autopilot.pedalbike – Grants access to autopilot for pedal bikes (bicycles)
    autopilot.horse – Grants access to autopilot for horses
    🚁 Air Vehicles
    autopilot.attackhelicopter – Grants access to autopilot for attack helicopters
    autopilot.scraptransporthelicopter – Grants access to autopilot for scrap transport helicopters
    autopilot.minicopter – Grants access to autopilot for minicopters
    🚤 Water Vehicles
    autopilot.motorrowboat – Grants access to autopilot for motor rowboats
    autopilot.rhib – Grants access to autopilot for RHIBs
    autopilot.tugboat – Grants access to autopilot for tugboats
    📸 See It in Action! Watch the Video
    📄 Configuration:
    { "Mini helicopter autopilot settings": { "Process control update timer(0 - 0.2)": 0.0, "Disable autopilot when trying to control the player": true, "Max speed": 20.0, "Distance to route control point to reach": 15.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100, "Flight height setting": { "Min": 50.0, "Max": 150.0 } }, "Transport helicopter autopilot settings": { "Process control update timer(0 - 0.2)": 0.0, "Disable autopilot when trying to control the player": true, "Max speed": 20.0, "Distance to route control point to reach": 15.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100, "Flight height setting": { "Min": 50.0, "Max": 150.0 } }, "Attack helicopter autopilot settings": { "Process control update timer(0 - 0.2)": 0.0, "Disable autopilot when trying to control the player": true, "Max speed": 20.0, "Distance to route control point to reach": 15.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100, "Flight height setting": { "Min": 50.0, "Max": 150.0 } }, "Boat Auto Pilot Settings": { "Process control update timer(0 - 0.2)": 0.0, "Disable autopilot when trying to control the player": true, "Max speed": 20.0, "Distance to route control point to reach": 15.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10, "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60, "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100, "Minimum depth for determining transport passability when searching for a route": 0.5, "Max speed on obstacle detection": 5.0 }, "RHIB Auto Pilot Settings": { "Process control update timer(0 - 0.2)": 0.0, "Disable autopilot when trying to control the player": true, "Max speed": 20.0, "Distance to route control point to reach": 15.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10, "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60, "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100, "Minimum depth for determining transport passability when searching for a route": 0.5, "Max speed on obstacle detection": 5.0 }, "Tugboat Auto Pilot Settings": { "Process control update timer(0 - 0.2)": 0.0, "Disable autopilot when trying to control the player": true, "Max speed": 20.0, "Distance to route control point to reach": 15.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10, "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60, "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100, "Minimum depth for determining transport passability when searching for a route": 0.5, "Max speed on obstacle detection": 5.0 }, "Car Auto Pilot Settings": { "Disable autopilot when trying to control the player": true, "Max speed": 20.0, "Distance to route control point to reach": 15.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10, "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60, "Max speed on obstacle detection": 5.0, "Allow you to search for a route on roads (takes precedence over off-road)": true, "Allow you to search for an off-road route": true, "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100 }, "Motor Bike Auto Pilot Settings": { "Process control update timer(0 - 0.2)": 0.0, "Disable autopilot when trying to control the player": true, "Max speed": 20.0, "Distance to route control point to reach": 15.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10, "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60, "Max speed on obstacle detection": 5.0, "Allow you to search for a route on roads (takes precedence over off-road)": true, "Allow you to search for an off-road route": true, "Automatic supply of the specified amount of fuel from the player inventory (0 - disables supply)": 100 }, "Pedal Bike Auto Pilot Settings": { "Process control update timer(0 - 0.2)": 0.0, "Disable autopilot when trying to control the player": true, "Max speed": 20.0, "Distance to route control point to reach": 15.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10, "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60, "Max speed on obstacle detection": 5.0, "Allow you to search for a route on roads (takes precedence over off-road)": true, "Allow you to search for an off-road route": true } }  
  4. More information about "Z Auction"

    $25.00

    Z Auction

    ZAuction - The Ultimate Auction Solution
    ZAuction is a comprehensive, feature-rich auction plugin that creates a dynamic and interactive marketplace on your Rust server. It physically spawns a custom, fully decorated auction house at the Compound (Outpost) monument, or can be run in a UI-only mode via chat or computer.
    It provides 12 independent auction "boxes," allowing you to run multiple auctions simultaneously, each with its own items, currency, and schedule.

    Key Features:
    - Physical Auction House: Spawns a custom-built, fully decorated base at the Compound, complete with lighting, CCTV, rugs, and seasonal (Christmas) decorations.
    - Multiple Access Modes: You choose how players interact!
    - Mode 1 (NPC): A fully customizable NPC (name, clothes) inside the base, with optional "rude" personality and "naked player" prevention.
    - Mode 2 (Computer): Players access the auction UI via a Computer Station.
    - Mode 3 (Chat): Players use a simple chat command (e.g., /auction) to open the UI.
    - Flexible Bidding Currency: Set the price type for each auction box individually.
         * Economics
         * ServerRewards
         * Custom Items (e.g., "1000 Scrap" or "1 Dragon Lore L96").
    - Discord Integration: Automatically send webhook messages for auction starts, ends, new high bids, and when a winner collects their items.
    - Powerful Admin UI: An extensive in-game admin panel to configure every aspect of the 12 auction boxes.

    Player Features:
    - Intuitive UI: A clean interface showing all 12 boxes, their status (Active, Ended, Awaiting Pickup), and time remaining.
    - Automated Bidding: Players can easily bid on items. The system automatically handles increments.
    - Outbid Refunds: Players who are outbid automatically get their money or items added to a personal refund cache, which they can claim at any time.
    - Auction Limit: Configure the maximum number of auctions a single player can be leading at one time to prevent market domination.
    - Secure Collection: Winners can collect items from the physical box (if the base is enabled) or via a UI button (if UI-only mode).
    I- tem Peeking: Admins can allow players to see the contents of a box, or keep them hidden for exciting "mystery box" auctions.

    Admin & Configuration Features:
    - Per-Box Configuration:
    - Scheduling: Set precise start and end times for each auction (yyyyMMddHHmm format).
    - Pricing: Define the currency, starting bid, and minimum bid increment.
    - Rewards: Add up to 18 unique items (with custom amounts and skins) to each auction box.
    - Custom Commands: Automatically run console commands when a player wins (e.g., grant permissions, add to a group, send a broadcast). Use {id} for the player's SteamID.
    - Mystery Boxes: Toggle HiddenItemList to hide the contents until the auction is won.
    - Wipe Refunds: Decide if outbid players get their refund even after a server wipe.
    - Easy Item Setup: A built-in item searcher in the admin UI makes adding items simple.
    - Full Customization: Change the NPC's name/attire, customize skins for the base (walls, floors, doors), and set up the map marker and CCTV camera name.

    Dependencies:
    Economics (Required for Eco bidding)
    ServerRewards (Required for RP bidding)
    ZAutomatedMessages (Extra message system)

    Configuration:
    { "UI MODE (1 == only NPC || 2 == only Computer station || 3 == Chat command)": 1, "Chat command": "Auction", "Enable Chat messages: Start/End/Winner?": true, "Enable spawn Portals and Base in Compound?": true, "SerwerReward custom name": "RP", "Economics custom name": "$", "Max auctions / player": 2, "BaseConfig": { "Base position in Compound": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Base rotation in Compound": 0.0, "Enable neon Sign next to portal gate?": true, "Portal neon text": "Auction\nRoom", "Portal neon text color": "#FF3F1A", "Portal neon text size": 40, "Table SkinID": 1588795609, "Door SkinID": 2799692709, "Chair SkinID": 2684157370, "Floor Wallpaper SkinID": 10370, "Wall Wallpaper SkinID": 10276, "Ceiling Wallpaper SkinID": 10395, "Enable Christmas design in December?": true, "Box skin list ( MAX 12 )": [ 3583519913, 3583520613, 3583521253, 3583521831, 3583522519, 3583523138, 3583523574, 3583524111, 3583524686, 3583525130, 3583525752, 3583526080 ], "Wall rug skin list ( MAX 3 )": [ 3159395345, 2399711941, 2744700657 ], "Floor rug SkinID": 2887871624, "CCTV camera name (empty == disable)": "Auctionroom", "Enable flowers in Auction Room?": true }, "MainUI": { "Name": "Auctions", "Computer Button Background color": "0.4 1 0.4 0.9" }, "Npc": { "Name": "Auction caller", "Does the base NPC kick out naked players?": true, "Should there be a rude NPC in the base?": true, "Wearing List ( MAX 7 )": [ { "shortname": "pants", "SkinID": 834127935 }, { "shortname": "tshirt", "SkinID": 3034987074 }, { "shortname": "shoes.boots", "SkinID": 826587881 }, { "shortname": "Sunglasses", "SkinID": 0 } ] }, "Discord": { "Enable?": false, "WebHook": "", "Image": "" }, "MapMarker": { "Enable?": true, "Text": "Auction", "Radius": 0.25, "Color": "#FF3F1A" } }  
    I guarantee the functionality of the plugin as described. However, I cannot take responsibility for conflicts or issues arising from incompatibility with third-party plugins or themes. Please take this into account before purchasing. I will list all known compatibility details in the product description.
    Incompatibility list:
    - SkillTree
    when picking up plants, it gives XP and the plant does not disappear. Solution: The appearance of plants can be disabled in the configuration file
  5. More information about "Helipad Event"

    $9.99

    Helipad Event

    Adds an event for the Lunchsite monument to your server. A crate with valuable loot will spawn on the helipad. The crate is protected by NPC guards and a patrol helicopter.  The event is completely ready for use immediately after installation, you can flexibly configure it at your discretion

    Features:
    Easy to set up. Excellent customization options in the config
    You can customize the contents of the box:
    in the config file, set up a list of items that will be inside also you can use kits (you need Kits plugin), just set the name of the kit in the config file, you can use the list of kits and choose them randomly also you can use loot tables (you need SimpleLootTable plugin) You can customize the NPCs:
    you can set the health of the npc you can set NPC damage multiplier on players you can give kits for NPCs (you need a Kits plugin)  
    Commands(admin only):
    hpestart -  force the event to start
    hpestop -  force stop the event
     
    Hooks:
    void LaunchSiteHelipadEventStarted() // called when the event starts
    {
    }
    void LaunchSiteHelipadEventEnded() // called when the event has ended
    {
    }
     
    Config file:
    { "Triggering an event by timer (disable if you want to trigger the event only manually)": true, "Minimum time to event start(in seconds)": 900, "Maximum time to event start(in seconds)": 10800, "PVE mode (A dome will be created inside which everyone except the owner and his teammates will be poisoned by radiation)": false, "Ownership time (after how long will the owner be removed if he leaves the dome or server)": 300, "Radius of the dome": 100, "Dome offset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Effect of radiation on players inside the dome, except owners": 10, "Dome color(0 - default, 1 - blue, 2 - green, 3 - purple, 4 - red)": 0, "Dome entry message": "You have entered the helipad event zone on the launch site", "Dome exit message": "You have exited the helipad event zone at the launch site", "Message about player's entry if he is not the owner of the event": "Leave this area immediately, you are not the owner of the event!", "Message about player leaving dome if he is the owner of the event": "If you do not return to the dome within 5 minutes, then you will no longer be the owner of this event!", "Box lifetime(in seconds)": 1800, "Time the box is closed(in seconds)": 900, "Box skin": 0, "End the event immediately after someone loots a crate": false, "NPCs lifetime(in seconds)": 3600, "NPCs amount(maximum 20)": 2, "NPCs type, 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 8, "NPCs health(0 - default)": 0, "NPCs damage multiplier": 1.0, "List of kits for each NPC(requires Kits plugin)": [ "kit1", "kit2", "kit3" ], "List of displayNames for each NPC(for SimpleKillFeed/DeathNotes plugin)": [ "LaunchSite NPC1", "LaunchSite NPC2", "LaunchSite NPC3" ], "Give NPC names randomly from the list (if false, names will be assigned according to the list one by one)": true, "Event start message(if empty, no message will be displayed)": "The helipad event has started! Find the crate located on the helicopter pad at the Launch Site", "Message when box is unlocked(if empty, no message will be displayed)": "The crate on the helicopter pad at the Launch Site is unlocked", "Message that someone has looted the crate(if empty, no message will be displayed)": "Someone found the box on the helipad at the launch site first", "Spawns a helicopter right on the launchsite(if false, then the helicopter will arrive from afar in a few seconds)": false, "Patrol helicopter spawn chance (0 - 100%)": 50, "Helicopter patrol range": 150, "How long the helicopter will patrol the launchsite (in minutes)": 5, "Helicopter damage multiplier": 1.0, "Helicopter health": 10000.0, "Helicopter main rotor health": 900.0, "Helicopter tail rotor health": 500.0, "The patrol helicopter will not patrol the helipad if it has found a target": false, "Make helicopter fly away after end of patrol time": false, "Event marker on the map(will spawn a marker immediately after the start of the event)": false, "Event marker name": "LaunchSite helipad event", "Event marker lifetime(in seconds)": 3600, "Event marker transparency(0-1)": 0.75, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Use box kit(need a plugin Kits)": false, "Messages list - messages that players will see, depending on how much time (in seconds) is left before the box is opened": [ { "message": "The crate on the helicopter pad at the Launch Site will open in 15 minutes", "time": 900 }, { "message": "The crate on the helicopter pad at the Launch Site will open in 10 minutes", "time": 600 }, { "message": "The crate on the helicopter pad at the Launch Site will open in 5 minutes", "time": 300 }, { "message": "The crate on the helicopter pad at the Launch Site will open in 3 minutes", "time": 180 }, { "message": "The crate on the helicopter pad at the Launch Site will open in 1 minute", "time": 60 } ], "List of items in the box": [ { "shortname": "ammo.rocket.basic", "minAmount": 1, "maxAmount": 3, "skinID": 0 }, { "shortname": "explosive.timed", "minAmount": 1, "maxAmount": 3, "skinID": 0 }, { "shortname": "explosive.satchel", "minAmount": 5, "maxAmount": 10, "skinID": 0 }, { "shortname": "explosives", "minAmount": 40, "maxAmount": 100, "skinID": 0 }, { "shortname": "ammo.rifle.explosive", "minAmount": 64, "maxAmount": 128, "skinID": 0 }, { "shortname": "rocket.launcher", "minAmount": 1, "maxAmount": 1, "skinID": 0 } ], "Kit list": [ "111111111", "222222222", "333333333" ], "Use random kit(if false, then the first Kit in the list is always used": false, "Box simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in the box(plugin SimpleLootTable is required)": 1, "Maximum number of items in the box(plugin SimpleLootTable is required)": 3, "SteamID for chat message icon": 0, "Use Notify plugin for messages": false, "Notify message type": 0 }  

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