Jump to content

World_Gamerz's Wishlist

  1. More information about "Wallpaper Planner"

    $15.99

    Wallpaper Planner

    Welcome to Wallpaper Planner a lightweight, fast, and user-friendly extension for Rust that enhances the default wallpaper tool with a powerful custom skin selector.
    📐 Features
    🔳 Custom UI:
    Access a sleek, in-game wallpaper selector by middle-clicking (FIRE_THIRD) while holding the wallpaper tool. The plugin automatically detects whether you're aiming at a wall, floor, or ceiling and opens the correct category.
    ⭐ Favourites System:
    Mark your favourite skins in each category, then easily toggle a view that shows only your most liked wallpapers.
    👑 VIP Skins (New):
    Offer exclusive VIP-only wallpapers, floors, and ceilings to supporters or special groups.
    Create unlimited VIP tiers in the config (e.g. wallpaperplanner.vip, wallpaperplanner.vip1, wallpaperplanner.vip2, etc.). Assign unique skins to each tier. Players with the matching permission automatically see their extra VIP skins in the UI. 🎨 100% Custom
    All wallpapers are exclusively made for this plugin. No DLC or official skins are used, though some designs may be inspired by existing skins.
    🎨 More Skins Incoming:
    New exclusive custom wallpapers are added regularly. You can also import your own Workshop skins with ease.
    🔐 Permissions
    wallpaperplanner.use — Grants access to the wallpaper planner UI. wallpaperplanner.outside — Allows use of wallpapers outside of a player’s base. wallpaperplanner.admin — Enables admin-only tools to rename, delete, or manage skins directly through the UI. 💬 Commands
    /wallpaperplanner — Use this if you prefer a custom keybind instead of the middle mouse button. Must be used while holding the wallpaper planner.
    Example: Bind to H key
    Open console (F1) and enter:
    bind H "chat.say /wallpaperplanner"
    List of input keys to use in config that rust accepts.
    BACKWARD LEFT RIGHT JUMP DUCK SPRINT USE FIRE_PRIMARY FIRE_SECONDARY RELOAD FIRE_THIRD DISABLED ⛔ DISABLED Input Key (New):
    Server owners can now disable the UI keybind system entirely. In the config, set: "UI input key": "DISABLED" This prevents the menu from opening with FIRE_THIRD, allowing admins to enforce custom binds (e.g. /wallpaperplanner only).
  2. More information about "Patrol Helicopter Crash Event"

    $20.00 $19.00

    Patrol Helicopter Crash Event

    "Patrol Helicopter Crash Event" introduces a unique and dynamic event to your server. A random patrol helicopter will fly in, crash, and spawn armed scientists to guard the wreckage and its valuable loot—making it a challenge for players to access easily.
     
    Permissions: patrolhelicoptercrashevent.admin
    Commands: /helicrash <call/stop> - stop stops all crash events
     
    See config below for all crash and random timers options + more.
    { "Crash Settings": { "Total players online needed to run random event": 0, "Next event min time in minutes": 30, "Next event max time in minutes": 60, "Min time to crash in minutes": 1, "Max time to crash in minutes": 1, "Max loot crates to spawn": 4, "Crates on fire time in seconds": 60.0, "Crash site event run minutes": 2, "Crash site trigger area radius": 60.0, "Draw paint around radius": true, "Paint color BLACK, RED, BLUE, PURPLE, GREEN": "BLACK", "Total npc's to spawn": 2, "Npc profiles to use at random per npc": [ { "name": "Helicopter Npc", "startHealth": 100.0, "Speed": 5.0, "RoamRange": 50.0, "ChaseRange": 50.0, "AimConeScale": 1.0, "kits": [], "cloths": [ { "ShortName": "jumpsuit.suit", "SkinID": 0 }, { "ShortName": "twitch.headset", "SkinID": 0 } ], "weapons": [ { "ShortName": "rifle.ak", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ] }, { "name": "Helicopter Npc", "startHealth": 100.0, "Speed": 5.0, "RoamRange": 50.0, "ChaseRange": 50.0, "AimConeScale": 1.0, "kits": [], "cloths": [ { "ShortName": "jumpsuit.suit.blue", "SkinID": 0 }, { "ShortName": "twitch.headset", "SkinID": 0 } ], "weapons": [ { "ShortName": "rifle.ak", "Amount": 1, "SkinID": 0, "Mods": [], "Ammo": "" } ] } ] }, "Version": { "Major": 1, "Minor": 0, "Patch": 0 } }  
  3. More information about "Ferry Terminal Event"

    $35.00

    Ferry Terminal Event

    Want to spice up the Ferry Terminal location on your map? Look no further! Captors have taken hostages and are going to execute them if they cannot enslave them. Liberate the hostages while waves of backup arrive Johnny Blaze style on their motorcycles. They will be relentless and merciless. It's recommended that you bring a friend or two for this one!
     
     

     
    Description
    The event will begin with a notification that captors have taken hostages and will be trying to take them away to enslave them from the Ferry Terminal monument.
    First you will want to dispatch as many of the enemies on site as possible without alerting them of your intent or presence. Once you are ready though, alarms will be sounded and they will attempt to call for backup.
    Once the backup begins coming on motorcycle they will continue to send units to keep you from liberating the hostages, or execute them as opposed to letting you get them to freedom!
    Each hostage will have a small radius and a configurable countdown will begin as you work on releasing them from their shackles. Once freed you will still need to escort them to a ferry nearby, and they will thank you by opening a hackable crate for you.
    There are indicators that help highlight important event items such as the hostages. The configuration file gives plenty of options to customize the event, from NPCs, timers, rewards, and plenty of other options like integration with plugins you already own, in game UI, and more!
     
    Dependencies (optional, not required)
    True PVE Pve Mode GUI Announcements Notify Discord Messages Alpha Loot Custom Loot NTeleportation Economics Server Rewards IQEconomic XPerience Kits Better Npc Monument Owner  
    Chat commands (only for administrators)
    /ftstart - start the event
    /ftstop - end the event
    /ftpos -  determining the position coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the monument is read)
     
    Console commands (RCON only)
    ftstart - start the event
    ftstop - end the event
     
    Plugin Config
    en - example of plugin configuration in English ru - example of plugin configuration in Russian  
    Hooks
    void OnFerryTerminalEventStart(Vector3 pos, float radius) – called when the event starts
    void OnFerryTerminalEventEnd() – called when the event ends
    void OnFerryTerminalEventWinner(ulong winnerId)  – called at the end of the event, where the  winnerId  is the player who did more actions to complete the event
     
    My  Discord:  kpuctajl
    Join the Mad Mappers Discord  here!
    Check out more of my work  here!
1.9m

Downloads

Total number of downloads.

9.2k

Customers

Total customers served.

134.3k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.