Nobby's Wishlist
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CACATUA
On a medium-sized map, we tried to place as much content as possible, both custom and default, as compactly and neatly as possible (most of the facepunch monuments). We’ve carefully optimized the layout to ensure excellent performance and ample space for building.
Features:
- Extensive roads and paths for easier farming and smooth player movement
- Evenly placed monuments that align with facepunch keycard progression
- A variety of custom monuments to refersh the gameplay experience
- Prioritized performance, despite the abundance of content
- Cliffs are carefully placed, no procedural generation
Hundreds of players have already played the map, so we expect to provide you with a nice experience.
We hope you enjoy exploring the map as much as we enjoyed creating it!
Map Details:
- Size: 3500
- Prefabs: 25000
Custom Monuments:
– Large Town
– Metallurgical Plant
– Large Swamp
– Bandit Excavator
- Sailing yacht
– Large Cave
– Dish Outpost
– MLRS Convoy
– Hard Cave
– Hobbit House
– Abandoned Supermarket
– GreenHouse
– Warehouse
– Watch Tower
– Forest house
If you have any questions about the map, need help or find a bug, please let us know!
Our discord https://discord.com/invite/GGgx822
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Jungle Ziggurat +
🌊 A unique ziggurat with an underground base and an unusual underwater entrance through a flooded cave!
To get inside, you’ll need to leap into a mysterious abyss—don’t worry, you won’t take any damage. After the jump, find the hidden entry; there’s enough air to get through even without an oxygen tank.
Inside, you’ll also find easy-level parkour elements, adding extra variety to your exploration.
The ziggurat features a single red room, and the bunker has two exits on opposite sides (these exits can only be opened from the inside), which helps prevent camping issues like those on Silo.
There is also a red keycard spawner located in a room with medium-level radiation.
🟢 887 prefabs
🟢 4 normal crate spawners
🟢 8 random spawners
🟢 2 elite spawners
This is quite a challenging monument.
If you have any problems with this prefab, I will help you solve them.
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Diner
The interior is a time capsule of mid-century Americana, but with a futuristic space theme. Checkerboard tiles and red vinyl booths with white trim line the walls. Functioning bar stools and booths for players to enjoy their dining experience.
Two versions of monument included:
(Fall and Winter themed)
Key Features:
Photo shoot: Diner is thoughtfully designed with numerous locations for photos. There are multiple hidden chairs for players to sit and add to the atmosphere.
Fall and Winter Atmosphere
Recycler conveniently placed on the roof
Monument Puzzle: Green card room with an elite crate for loot located in the bathroom
Additional Loot: Multiple barrels, food, normal, and medical crates (Mostly invisible and inside props for a real diner experience)
Prefab Amount: Fall Diner- 2377, Winter Diner- 1974
There are no splat or topology layers, if needed they will have to be added
This monument is completely functional and play tested
If you would like to see the monument in game we have a server you can connect to.
If there are any issues or questions please join our discord.
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Custom Icon Creator
This is a simple tool for developers who want to make custom items, this allows you to chose a item name (Workshop Name) and item image anywhere on your computer (.png) and upload it to your rust steam workshop. This will allow you to get the workshop ID in which you use to create a "custom" item.
Requirements
- Must have steam running
- Must have rust in steam library
Installation
Download the zip and extract the folder to chosen location
Run the unity game named, Rust Custom Icons.exe
Tips
I recommend running this in windowed which you can get to by pressing ALT + ENTER
GIF of how it work
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Movement Speed
By imthenewguy in Plugins
Movement speed is a plugin that allows servers to create permission based speed increases for running and swimming.
Server owners can create as many custom permission levels as they desire, and permissions are split between swimming and running, allowing for a lot of flexibility.
The plugin allows for multiple speed boost permissions to be applied, and will select the highest speed modifier where applicable.
This plugin will work great with:
Skill Tree: This plugin can be used to create a new permission based skill inside of the Skill Tree, and supports leveling up. Cooking: A new recipe can be created that will give the player a temporary skill buff when consumed. Epic Loot: Add the speed value as part of a set bonus to provide players with faster swimming or running when wearing a set of equipment.
Permission:
movementspeed.admin - allows user of commands.
Commands
msdisablerun <steam id> - forces the players run speed to be disabled. msdisableswim <steam id> - forces the players swim speed to be disabled. msenablerun <steam id> - re-enables the run speed. msenableswim <steam id> - re-enables the swim speed. togglerun - Turns run speed on/off for the command user. toggleswim - Turns swim speed on/off for the command user.
Config integration examples
Cooking
"energy drink": { "enabled": true, "shortname": "fish.cooked", "skin": 3348991998, "description": "Pretty sure I can hear colors and taste time right now... anyone else vibrating?", "duration": 120, "buffs": { "Permission": 1.0 }, "Commands to run when the player consumes the food [key = command, value = description]": { "o.grant user {id} MovementSpeed.run.5": "Increases your movement speed by 100%." }, "Commands to run when the food buff expires": [ "o.revoke user {id} MovementSpeed.run.5" ], "persistThroughDeath": false, "cookTime": 15.0, "useCooldown": 0.0, "permissionToCook": null, "dropWeight": 100, "allowDefaultEffects": false, "Effect settings": { "Effect to run when the player consumes the meal": "assets/prefabs/clothes/halloween.scarecrow/effects/soul_release_effect.prefab", "Should the effect run server side?": true, "Max distance heard [0 = no limit]": 20.0 }, "Ingredients for meal": { "sugar": 5, "pineapple": 1, "red berry": 2, "blue berry": 2 } },
Skill Tree - Swim speed
"Olympic Swimmer": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 5, "tier": 3, "value_per_buff": 1.0, "buff_info": { "Key": "Permission", "Value": "Permission" }, "icon_url": "https://www.dropbox.com/s/6blc3eiarm07rku/cooking%20tree%20example.v1.png?dl=1", "skin": 3349007497, "permissions": { "description": "This node provides you with <color=#42f105>20%</color> faster swim speed per level.", "perms": { "1": { "perms_list": { "MovementSpeed.swim.2": "Swim speed - <color=#61e500>+20%</color>" } }, "2": { "perms_list": { "MovementSpeed.swim.3": "Swim speed - <color=#61e500>+40%</color>" } }, "3": { "perms_list": { "MovementSpeed.swim.4": "Swim speed - <color=#61e500>+60%</color>" } }, "4": { "perms_list": { "MovementSpeed.swim.5": "Swim speed - <color=#61e500>+80%</color>" } }, "5": { "perms_list": { "MovementSpeed.swim.6": "Swim speed - <color=#61e500>+100%</color>" } } } } },
Skill Tree - Run Speed
"Athletic": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 4, "tier": 2, "value_per_buff": 1.0, "buff_info": { "Key": "Permission", "Value": "Permission" }, "icon_url": "https://www.dropbox.com/s/6blc3eiarm07rku/cooking%20tree%20example.v1.png?dl=1", "skin": 3349007405, "permissions": { "description": "This node provides you with <color=#42f105>20%</color> faster run speed per level.", "perms": { "1": { "perms_list": { "MovementSpeed.run.2": "Run speed - <color=#61e500>+20%</color>" } }, "2": { "perms_list": { "MovementSpeed.run.3": "Run speed - <color=#61e500>+40%</color>" } }, "3": { "perms_list": { "MovementSpeed.run.4": "Run speed - <color=#61e500>+60%</color>" } }, "4": { "perms_list": { "MovementSpeed.run.5": "Run speed - <color=#61e500>+80%</color>" } } } } },
API
AddRunSpeedBoost(BasePlayer player, string plugin, float modifier, float duration, bool forceOverwrite) AddSwimSpeedBoost(BasePlayer player, string plugin, float modifier, float duration, bool forceOverwrite) RemoveRunSpeed(BasePlayer player, string plugin) RemoveSwimSpeed(BasePlayer player, string plugin)