Nobby's Wishlist
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Make yourself map BUNDLE 2 | Landscape + 25 custom monuments + 3 packs with places to build a base + FINISHED MAP
Do you want to dive into the world of ruthless survival in the RUST game? We are here to offer you something special - a set for creating a custom map! Create your own unique game space using our exclusive map with an area of 4000, 3500, 3000, 2500, 2000 (Further landscapes will be more in the set). This set includes 25 custom monuments that are sure to fascinate and interest any player! You will also get 27 custom places for the construction of bases. Enjoy the RUST game in a new light!
You cannot use these monuments on maps/landscapes not included in this bundle!!! + license agreement ( This line is included in the license agreement )
Since version 1.0.6, there is a ready-made map in the set (4k size ~60K prefabs. Map u can see on last screenshots )
Custom monuments included in the bundle:
Factory; Thermal Power Plant; Oil Refinery 3; Industrial Zone; Abandoned Station; Factory On Water; Town 8; Rainfield Town; Building Site 3; Hangars 2 ; Water Treatment Plant; USSR Fire station; Police Station 2; MedPoint 2; Settlement 11; Settlement 9 ; Floating Settlement ; Water Reservoir; Warehouse Settlement 2; Bunker; Arid Settlement; Car Dealership 2; Settlement 14; Layton Railway Station; Benton Railway Station; Total 25 custom monuments. Bundles of custom places to build a base included in the bundle:
Bundle Of 15 Places To Build A Base; Bundle Of 5 Places To Build A Base; 7 Custom Places To Build A Base; Total 27 custom places to build a base. My Discord: shemov
A password is attached to the map. You can edit it.
- #rust custom
- #custom map
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Personal Animal
Bring these intelligent animal companions to your server! They can fight, gather resources, carry supplies, and even be ridden. Choose from various customizable animals: bear, boar, chicken, deer, wolf, crocodile, panther or tiger! (new gen2 animals are supported, but in beta)
Features:
✔️ Resource Gathering & Looting
• Collect essential resources like wood, stone, and ore.
• Automatically gather resources within 50 meters using auto-pickup.
• Loot crates and boxes for valuable items.
✔️ A True Companion
• Command your animal to attack enemies, structures, or objects.
• Ride your animal for faster travel.
• Store items in the animal’s inventory (configurable up to 36 slots).
• Keep your companion healthy with a nutrition system that restores health.
Total Customization & Control
🎯 Animal Settings
• Select your preferred animal: Bear, Boar, Chicken, Deer, Wolf, Crocodile, Panther or Tiger.
• Configure max health, respawn time, and combat abilities.
• Adjust damage rates, player interactions, and looting permissions.
🛠️ User-Friendly Controls & UI
• Assign commands with a customizable buttons.
• Display 3D arrows over targets for better visibility.
• Fully customize the GUI layout, colors, and refresh rate.
• Blacklist specific items from your animal’s inventory bag.
🍖 Feeding System
• Enable nutrition settings to maintain your animal’s health.
• Configure health restoration values for different food items.
Useful Commands:
✅ /panimal – Spawn or despawn your animal.
✅ /panimal follow – Have your animal follow you.
✅ /panimal health – Check your animal’s current health.
✅ /panimal auto-pickup enable/disable – Turn resource auto-collection on or off.
✅ /panimal where – Locate your animal on the map.
📸 See It in Action! Watch the Video
📃 Configuration:
{ "Controls setup": { "Which button will assign tasks to the animal, attack / collect, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE", "Range of action of the assignment button": 25.0, "Display 3D arrows over a target?": true, "Arrow display duration": 2 }, "GUI setup": { "How many seconds to update the GUI?": 6, "Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay", "Panel position": { "type": "RectTransform", "anchormin": "1 1", "anchormax": "1 1", "offsetmin": "-170 -104", "offsetmax": "-10 -10" }, "Second position of the panel (used if the player has a personal bot)": { "type": "RectTransform", "anchormin": "0.0 0.0", "anchormax": "1.0 1.0", "offsetmin": "0.0 0.0", "offsetmax": "0.0 0.0" }, "1 panel color": "#7f8c8d", "2 panel color": "#bdc3c7", "Health bar color": "#2ecc71", "Shortcut buttons": [] }, "Setting up personal animals by permission": { "personalanimal.wolf": { "The name of the animal to be selected through the command when spawning": "wolf", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "wolf", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.bear": { "The name of the animal to be selected through the command when spawning": "bear", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "bear", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.boar": { "The name of the animal to be selected through the command when spawning": "boar", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "boar", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.chicken": { "The name of the animal to be selected through the command when spawning": "chicken", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "chicken", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.stag": { "The name of the animal to be selected through the command when spawning": "stag", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "stag", "Maximum health": 200, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } }, "personalanimal.polarbear": { "The name of the animal to be selected through the command when spawning": "polarbear", "Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "polar-bear", "Maximum health": 400, "Animal spawn cooldown": 10.0, "Addons setup": { "Enable the ability to ride an animal?": true, "Add a bag to an animal to store resources?": true, "Number of available slots in the bag (maximum 36)": 12 }, "Functions setup": { "Can the animal attack objects?": true, "Can an animal loot boxes?": true, "Can the animal pick up resources?": true, "Does the animal have to defend itself?": true, "Should the animal protect the owner?": true, "Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true }, "Damage, interactions and loot setup": { "Animal damage rate": 2.0, "Damage rate receive for an animal": 1.0, "Can the animal damage players?": true, "Can players damage the animal?": true, "Despawn animal corpse after death?": false, "Setting up resource pickup rates": { "stones": 5.0 }, "Black list of items that cannot be put in the bag": [ "rocket.launcher" ] }, "Nutrition setup": { "Turn on the animal feeding system?": true, "Setting health for food eaten": { "corn": 5.0 } } } }, "List of prefabs that the animal can loot (useful if the animal attacks loot instead of looting it)": [ "foodbox", "vehicle_parts" ] }
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Umbra City
does the sun hurt your eyes when you look at it? well then do i have a prefab for you! stop worrying about that burning ball of fire trying to kill you and just spend the entire wipe underground!! no really this place has everything you could need and more. its basically an entire map in its self.
this is umbra city. a rather large prefab that is basically a giant monument with over 140 player buildable spots, with several monuments inside of this as well, and a few vendors
obviously due to its size lag is a factor. on a fresh wipe umbra is surprisingly lag free. the key is keeping as much stuff as you can in darkness. i suggest using a plugin to limit how many entities a player can place, specifically lights.
monuments inside of umbra:
movie theater npc base strip club/bar casino safe quarry autoshop mine/tunnels sewer fight club i think the pathing inside of umbra could also be considered a monument in its self there are also a couple random puzzles scattered around not really connected to anything
13894 prefab
364 io
8 vending machine/npc
757 loot container - a big portion of this is close by player build spots within the 4/5 block range so loot will stop spawning near player built stuff making loot more scarce inside of umbra. this place is massive 757 sounds like a lot but it is spread out well. and you are always welcome to edit the loot to your needs. the zip comes with the map of it and the prefab its self so you can easily edit it (read the guide)
PS if anyone is crazy enough to actually want a bigger version pm me in discord 𝘈𝘭𝘪𝘢𝘴#0288#0288 i have so many more ideas and dreams... this prefab is my baby. unfortunately this prefab has hit its limit for the server i am on (actually hit it well before this iteration of umbra)
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Pyramid
first off i should warn you this monument will straight up murder your players and basically every trap their lifeless useless body will not be retrievable. there are many many rooms and about 23~ of the rooms all have different puzzles that have a medium/high chance to kill your players
this a pyramid with a ton of puzzles in most of the rooms and all of the puzzles can/probably will kill your players... A LOT. but they seem to enjoy it... masochists'... there are 4 separate main paths that all lead to the same room you can see this in the video. the video only does 1 path and is the easiest path also shows no secrets. each of the 4 paths have secrets and branches in them. each path has their own normal loot at the end but is not the main loot of the pyramid. there are many secret rooms but only 1 real loot room that are quite difficult for players to find...
i also made it very easy to change the exterior of the pyramid to your pleasing. info in zip file
8045 prefab
780 io
186 loot container - they only have access to roughly 10-25% of the loot depending on which path they take then they will need to exit the pyramid and try again from the start
there is a guide in the zip file with more details on how to place prefab
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Jungle Research Base
You will find this monument to be a faithful recreation of Arctic Research Base in a "jungle-setting".
All crates, barrels, structures, loot boxes, and other core elements of Artic Research Base have been immitated almost exactly in this converted monument.
NPCs have been roughly added to their original spawn points, with a few additional challenging spawn points around the area.
Some design changes have occurred inside the blue card containers, such as the snowmobile spawn being changed to an attack helicopter. Red Card is still available along with some additional crates in both containers.
- #jungle
- #research base
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