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  1. More information about "Building Sites [Super Sized Bundle]"

    $19.99

    Building Sites [Super Sized Bundle]

    ‼️Note: This is an add-on, not a standalone plugin. It requires the BuildingSites plugin to be installed (sold separately).

    SuperSized is an add-on for BuildingSites that introduces 10 new locations — one coastal and nine land-based.
    Its defining feature is massive buildable areas, perfectly suited for ambitious structures, large bases, or clan settlements.

    Installation Instructions:
    Make sure you have the latest version of the BuildingSites plugin installed Move the contents of the data/BuildingSites folder from the archive you downloaded into the oxide/data/BuildingSites folder on your server Reload the plugin Check out the rest of my work:  Adem's Codefling Library
    You can reach out to me in Discord:  Adem's Discord Profile
    Join the Mad Mappers Discord!
  2. More information about "Custom Mixing Table"

    $10.99

    Custom Mixing Table

    This plugin is basically custom made mixing table which works pretty much same as  "vanilla"  Mixing Table. Worth mentioning detail, vanilla mixing table interface is no longer accessible while using this plugin although you can still list  "teas"  in DrugMixing and make them craft-able this way.   By using one of my other plugins called Consumable Effects you can add special buffs to consumable items. These buffs are activated upon consuming the item with custom item name listed in data file. Buffs can modify metabolism values like health, bleeding, hunger, comfort etc. or apply Tea Boost with customized values (time, value, type).




    FAQ
     
    Default configuration.
    Default config files are included with plugin, you will find there 7 recipes which supports ConsumableEffects plugin.
    Alternatively you can look into configuration made by my customers here -> Default Tea Recipes  /  Complete Drug Config for RP servers
    Changing and uploading custom item icons.
    You can upload any icon on steam workshop with uploader tool, it is simple as just clicking one button. I can provide you with free one on my discord.

    Where can players find custom ingredients for mixing table.
    There is few different ways how to do it. Best way is to use any plugin which modifies loot tables and add your special items in there.

    Getting custom item when picking up plants.
    This is done by using free plugin ExtraGatherBonuses (link here). With this plugin you can set up any gather chance for custom items.

    Special effects/buffs when consuming custom items.
    To set up any buffs, please check out optional dependency Consumable Effects

    If you have any questions prior to purchasing, feel free to message me here, for faster response reach out on my  discord.gg/rustplugins/
    For more detailed documentation visit this link.


    Create Recipe  

    Additional Options
     
  3. More information about "Full Drugs Configuration for Custom Mixing Table"

    $5.00

    Full Drugs Configuration for Custom Mixing Table

    This is only the configuration for Custom Mixing Table.   You will need to acquire the Custom Mixing Table plugin first.
    I've spent a lot of time creating this complex configuration for personal use on my x2 server and all players love it. Now I decided to release it here for everyone. It's not 100% perfect, and can always be tweaked personally because everyone has a different vision, but still, this is an excellent config to add unique mixing drug recipes on your server and make full use of David's Custom Mixing Table plugin. This will make your players involved from A to Z collecting ingredients, mixing drugs and etc. Just extract the files to the proper folders and you are ready to go.
    This configuration includes the following:

    - A lot of custom drug recipes (vanilla tea recipes also included, thanks to @Neighigh)
    - Unique visual effects when using the drugs/ingredients.  
    - Unique stats buffs when using the Drugs/Ingredients  
    (great buffs (wood/ore/scrap/healing/etc. +%) combined with hard de-buffs when consumed (bleeding/radiation/poison/dirty/etc.))
    - Fully balanced implementation of the dirtiness feature to prevent spam use and make them more fun experience.
    Custom gatherable ingredients from berry bushes, sulfur nodes, hemp plants, trees, etc.
    (you need the free Extra Gather Bonuses or another plugin that can let players obtain custom items to make some ingredients obtainable)
    (the configuration for Extra Gather Bonuses is INCLUDED)

    Flexible configuration:
    - You can easily edit the buff/de-buff values required for mixing items/amounts as you like or drop rates for custom ingredients  from the config files.
    (adding entirely new recipes/ingredients to the plugin might require more knowledge on your end)

    Note: Bleach/Glue/Blood vanilla items are added to sulfur ore drops from Extra Gather Bonuses not to break the whole system functionality, but you might want to add them somewhere else.
    (I personally added these items to the AlphaLoot table on my x2 server and that's why the config won't fit for everyone)

    Optional sell the items for profit:   (you need a plugin for this, ex. Shop UI by David, CustomVendingSetup or else)  
    SHOP UI config will be added in the next updates (if possible)...

    If you have any questions, feel free to ask me. Also, please leave a review if you want, this will help me a lot.

    WARNING: The whole configuration is made to let the player have fun inside a video game and does not encourage the usage of any drugs in real life!
  4. More information about "Jungle Retreat | 4K MAP"

    $49.90

    Jungle Retreat | 4K MAP

    Jungle Retreat is a 4000-sized map that is perfect for both PvE and PvP servers. It is compatible with a wide range of plugins and includes bot settings for BetterNpc. The map features a station for Train Homes and numerous locations, including raid islands for the raidable bases plugin.
    The map's optimization is impressive, with a total of only 35k prefabs. It offers custom building locations and unique monuments, including a large underwater lab. Most of the rocks are hand-crafted, enhancing their appearance significantly. Custom road junctions and a double-track surface railway with one entrance to the metro and separate branches for spawn trains are also included. Inside the island, all water is fresh, making it ideal for player farming. The beautiful landscape of the map provides stunning views for players at every turn.
     
    FEATURES
    Map size: 4000; Prefab count: ~35k; Most of the rocks are hand-crafted, which makes them look much better. 2 Versions for PVE and PVP servers; FPS is higher than on a procedural map; Compatible with BetterNPC plugins (Config for bots in the file),  Train Homes and Raidable bases; Underground railway; Custom road junctions; Double-track surface railway with 1 entrance to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); Evenly spaced monuments to spread the FPS load of client; Custom building sites (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms; Custom raid islands. CUSTOM MONUMENTS
    Bunker; Military Camp; Destroyed Satellite Dish; Nuclear Ship; Abandoned Military Pass; Military Pass; Military Base; Crash Site; A lots custom places to build a base. ( "X"/"XU"  on map  ); Custom raid islands; Underwater farm zones ( "O" on map ). FACEPUNCH MONUMENTS
    Combined Outpost; Harbour (2/2); Ferry Terminal; Jungle Ziggurat; Radtown; Abandoned Supermarket; Oxum's Gas Station; Launch Site; Airfield; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Underwater Lab. + Supermarket&Junkyard ( In PV version ). My Discord: shemov
    A password is attached to the map.  You can edit it.
  5. More information about "OPERATION FORTRESS"

    $41.95 $31.95

    OPERATION FORTRESS

    Introducing OperationFortress, the ultimate PvE base assault event plugin for Rust servers! Experience intense tactical combat as you and your team infiltrate a heavily fortified enemy base at the Airfield monument. With dynamic NPC encounters, strategic tower captures, and epic boss battles, OperationFortress delivers an immersive military operation experience that will challenge even the most skilled players.
     

     
    ⭐ Features of Operation Fortress
    Epic Base Assault: Infiltrate a heavily fortified enemy base at the Airfield monument with multiple defensive towers and strategic positions. Dynamic Tower System: Capture 6 strategically placed guard towers, each with unique NPC defenders and electric switches to disable the base's security system. Intelligent NPC Combat: Face off against elite enemy forces with advanced AI, including snipers, assault troops, machine gunners, and grenadiers. Boss Battle: Confront the powerful "Fortress" commander in the main base with enhanced health and elite weaponry. Reinforcement System: Experience dynamic combat as enemy reinforcements spawn after capturing towers, adding intensity to the operation. Rich Loot System: Collect valuable rewards from captured towers, defeated NPCs, and the commander's personal safe. PvE Mode Integration: Seamless integration with PvE mode systems for fair loot distribution and team-based gameplay. Customizable Difficulty: Adjust the number of required towers to access the main base, event duration, and NPC configurations. Visual Markers: Clear map markers show tower status, base location, and event progress for easy navigation. Automatic Scheduling: Set up automatic event scheduling with customizable intervals and preparation times. Team Support: Full support for team-based gameplay with shared loot rights and coordinated assaults. Performance Optimized: Efficient NPC spawning and cleanup systems ensure smooth gameplay even with large player bases.  
    📊 Event Overview
    Operation Fortress transforms the Airfield monument into a hostile military installation controlled by the "Fortress" faction. Players must work together to:
    Capture Guard Towers: Infiltrate and secure 6 strategically positioned guard towers, each defended by elite NPC forces. Disable Security System: Activate electric switches in captured towers to disable the base's security system and gain access to the main facility. Assault Main Base: Breach the heavily fortified main base located in one of the Airfield's large hangars. Eliminate Commander: Face off against the powerful "Fortress" commander and his elite bodyguards in an epic final battle. Secure Rewards: Collect valuable loot from defeated enemies, captured positions, and the commander's personal safe.  
    🖼️ Showcase
              
    🎮 Commands
    operation.start - Manually start the Operation Fortress event (requires admin permissions) operation.stop - Stop the current Operation Fortress event (requires admin permissions)  
    🛡️ Permissions
    operationfortress.start - Permission to start Operation Fortress events operationfortress.stop - Permission to stop Operation Fortress events  
    📚 FAQ
    Q: Can players use their own weapons and equipment?
    A: Yes! Players use their own weapons, armor, and equipment during the event. No special gear is provided, making it a true test of player preparation and skill.
    Q: How does the loot system work?
    A: Loot is collected manually from defeated NPCs, captured towers, and the commander's safe. The PvE mode integration ensures fair loot distribution among team members based on damage contribution.
    Q: Can the event be played solo?
    A: Yes! The event is designed to scale with player count. Solo players can complete the operation, though it will be more challenging. Team play is recommended for optimal experience.
    Q: How often does the event occur?
    A: The event can be configured to run automatically at customizable intervals, or it can be started manually by administrators using the provided commands.
    Q: What happens if players fail to complete the event?
    A: If the event timer expires or all players are eliminated, the event ends automatically. Players can attempt the operation again when it becomes available.
    Q: Does the event interfere with other Airfield activities?
    A: The plugin includes options to disable other NPCs and events at the Airfield during Operation Fortress to prevent conflicts and ensure smooth gameplay.
    Q: Can I customize the NPC types and weapons?
    A: Yes! The plugin includes extensive NPC configuration options, allowing you to customize health, weapons, behavior patterns, and reinforcement types for each tower and the main base.
    Q: How does the PvE mode integration work?
    A: The plugin integrates with PvE mode systems to ensure fair loot distribution among team members. Players who contribute more damage to NPCs have priority access to loot, while still allowing team coordination.
     
    📡 Plugin Integration
    OperationFortress is designed to work seamlessly with other popular Rust plugins:
    PvE Mode: Full integration for fair loot distribution and team-based gameplay NpcSpawn: Utilizes advanced NPC spawning and AI systems for realistic enemy encounters Notify/UINotify: Integrated notification system for event announcements and player updates BetterNpc: Compatible with enhanced NPC systems for improved AI behavior MonumentOwner: Integration with monument ownership systems for enhanced gameplay  
    🧪 TEST SERVER
    Join our test server to experience Operation Fortress firsthand!
    Copy the IP Address below to start playing!
     
    connect 194.147.90.239:28015  
    🛠️ API / Hooks
    OnOperationFortressStart()
    Triggered when the Operation Fortress event starts. OnOperationFortressStop()
    Triggered when the Operation Fortress event stops (ends or is canceled). OnOperationFortressEnter(BasePlayer player)
    Triggered when a player enters the event zone. OnOperationFortressLeave(BasePlayer player)
    Triggered when a player leaves the event zone or dies inside it. OnOperationFortressWin(BasePlayer player)
    Triggered when the boss is defeated and the victory chest is opened. player is the boss killer/owner.
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