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  1. More information about "Full Drugs Configuration for Custom Mixing Table"

    $5.00

    Full Drugs Configuration for Custom Mixing Table

    This is only the configuration for Custom Mixing Table.   You will need to acquire the Custom Mixing Table plugin first.
    I've spent a lot of time creating this complex configuration for personal use on my x2 server and all players love it. Now I decided to release it here for everyone. It's not 100% perfect, and can always be tweaked personally because everyone has a different vision, but still, this is an excellent config to add unique mixing drug recipes on your server and make full use of David's Custom Mixing Table plugin. This will make your players involved from A to Z collecting ingredients, mixing drugs and etc. Just extract the files to the proper folders and you are ready to go.
    This configuration includes the following:

    - A lot of custom drug recipes (vanilla tea recipes also included, thanks to @Neighigh)
    - Unique visual effects when using the drugs/ingredients.  
    - Unique stats buffs when using the Drugs/Ingredients  
    (great buffs (wood/ore/scrap/healing/etc. +%) combined with hard de-buffs when consumed (bleeding/radiation/poison/dirty/etc.))
    - Fully balanced implementation of the dirtiness feature to prevent spam use and make them more fun experience.
    Custom gatherable ingredients from berry bushes, sulfur nodes, hemp plants, trees, etc.
    (you need the free Extra Gather Bonuses or another plugin that can let players obtain custom items to make some ingredients obtainable)
    (the configuration for Extra Gather Bonuses is INCLUDED)

    Flexible configuration:
    - You can easily edit the buff/de-buff values required for mixing items/amounts as you like or drop rates for custom ingredients  from the config files.
    (adding entirely new recipes/ingredients to the plugin might require more knowledge on your end)

    Note: Bleach/Glue/Blood vanilla items are added to sulfur ore drops from Extra Gather Bonuses not to break the whole system functionality, but you might want to add them somewhere else.
    (I personally added these items to the AlphaLoot table on my x2 server and that's why the config won't fit for everyone)

    Optional sell the items for profit:   (you need a plugin for this, ex. Shop UI by David, CustomVendingSetup or else)  
    SHOP UI config will be added in the next updates (if possible)...

    If you have any questions, feel free to ask me. Also, please leave a review if you want, this will help me a lot.

    WARNING: The whole configuration is made to let the player have fun inside a video game and does not encourage the usage of any drugs in real life!
  2. More information about "Jungle Retreat | 4K MAP"

    $49.90

    Jungle Retreat | 4K MAP

    Jungle Retreat is a 4000-sized map that is perfect for both PvE and PvP servers. It is compatible with a wide range of plugins and includes bot settings for BetterNpc. The map features a station for Train Homes and numerous locations, including raid islands for the raidable bases plugin.
    The map's optimization is impressive, with a total of only 35k prefabs. It offers custom building locations and unique monuments, including a large underwater lab. Most of the rocks are hand-crafted, enhancing their appearance significantly. Custom road junctions and a double-track surface railway with one entrance to the metro and separate branches for spawn trains are also included. Inside the island, all water is fresh, making it ideal for player farming. The beautiful landscape of the map provides stunning views for players at every turn.
     
    FEATURES
    Map size: 4000; Prefab count: ~35k; Most of the rocks are hand-crafted, which makes them look much better. 2 Versions for PVE and PVP servers; FPS is higher than on a procedural map; Compatible with BetterNPC plugins (Config for bots in the file),  Train Homes and Raidable bases; Underground railway; Custom road junctions; Double-track surface railway with 1 entrance to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); Evenly spaced monuments to spread the FPS load of client; Custom building sites (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms; Custom raid islands. CUSTOM MONUMENTS
    Bunker; Military Camp; Destroyed Satellite Dish; Nuclear Ship; Abandoned Military Pass; Military Pass; Military Base; Crash Site; A lots custom places to build a base. ( "X"/"XU"  on map  ); Custom raid islands; Underwater farm zones ( "O" on map ). FACEPUNCH MONUMENTS
    Combined Outpost; Harbour (2/2); Ferry Terminal; Jungle Ziggurat; Radtown; Abandoned Supermarket; Oxum's Gas Station; Launch Site; Airfield; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Underwater Lab. + Supermarket&Junkyard ( In PV version ). My Discord: shemov
    A password is attached to the map.  You can edit it.
  3. More information about "OPERATION FORTRESS"

    $41.95 $31.95

    OPERATION FORTRESS

    Introducing OperationFortress, the ultimate PvE base assault event plugin for Rust servers! Experience intense tactical combat as you and your team infiltrate a heavily fortified enemy base at the Airfield monument. With dynamic NPC encounters, strategic tower captures, and epic boss battles, OperationFortress delivers an immersive military operation experience that will challenge even the most skilled players.
     

     
    ⭐ Features of Operation Fortress
    Epic Base Assault: Infiltrate a heavily fortified enemy base at the Airfield monument with multiple defensive towers and strategic positions. Dynamic Tower System: Capture 6 strategically placed guard towers, each with unique NPC defenders and electric switches to disable the base's security system. Intelligent NPC Combat: Face off against elite enemy forces with advanced AI, including snipers, assault troops, machine gunners, and grenadiers. Boss Battle: Confront the powerful "Fortress" commander in the main base with enhanced health and elite weaponry. Reinforcement System: Experience dynamic combat as enemy reinforcements spawn after capturing towers, adding intensity to the operation. Rich Loot System: Collect valuable rewards from captured towers, defeated NPCs, and the commander's personal safe. PvE Mode Integration: Seamless integration with PvE mode systems for fair loot distribution and team-based gameplay. Customizable Difficulty: Adjust the number of required towers to access the main base, event duration, and NPC configurations. Visual Markers: Clear map markers show tower status, base location, and event progress for easy navigation. Automatic Scheduling: Set up automatic event scheduling with customizable intervals and preparation times. Team Support: Full support for team-based gameplay with shared loot rights and coordinated assaults. Performance Optimized: Efficient NPC spawning and cleanup systems ensure smooth gameplay even with large player bases.  
    📊 Event Overview
    Operation Fortress transforms the Airfield monument into a hostile military installation controlled by the "Fortress" faction. Players must work together to:
    Capture Guard Towers: Infiltrate and secure 6 strategically positioned guard towers, each defended by elite NPC forces. Disable Security System: Activate electric switches in captured towers to disable the base's security system and gain access to the main facility. Assault Main Base: Breach the heavily fortified main base located in one of the Airfield's large hangars. Eliminate Commander: Face off against the powerful "Fortress" commander and his elite bodyguards in an epic final battle. Secure Rewards: Collect valuable loot from defeated enemies, captured positions, and the commander's personal safe.  
    🖼️ Showcase
              
    🎮 Commands
    operation.start - Manually start the Operation Fortress event (requires admin permissions) operation.stop - Stop the current Operation Fortress event (requires admin permissions)  
    🛡️ Permissions
    operationfortress.start - Permission to start Operation Fortress events operationfortress.stop - Permission to stop Operation Fortress events  
    📚 FAQ
    Q: Can players use their own weapons and equipment?
    A: Yes! Players use their own weapons, armor, and equipment during the event. No special gear is provided, making it a true test of player preparation and skill.
    Q: How does the loot system work?
    A: Loot is collected manually from defeated NPCs, captured towers, and the commander's safe. The PvE mode integration ensures fair loot distribution among team members based on damage contribution.
    Q: Can the event be played solo?
    A: Yes! The event is designed to scale with player count. Solo players can complete the operation, though it will be more challenging. Team play is recommended for optimal experience.
    Q: How often does the event occur?
    A: The event can be configured to run automatically at customizable intervals, or it can be started manually by administrators using the provided commands.
    Q: What happens if players fail to complete the event?
    A: If the event timer expires or all players are eliminated, the event ends automatically. Players can attempt the operation again when it becomes available.
    Q: Does the event interfere with other Airfield activities?
    A: The plugin includes options to disable other NPCs and events at the Airfield during Operation Fortress to prevent conflicts and ensure smooth gameplay.
    Q: Can I customize the NPC types and weapons?
    A: Yes! The plugin includes extensive NPC configuration options, allowing you to customize health, weapons, behavior patterns, and reinforcement types for each tower and the main base.
    Q: How does the PvE mode integration work?
    A: The plugin integrates with PvE mode systems to ensure fair loot distribution among team members. Players who contribute more damage to NPCs have priority access to loot, while still allowing team coordination.
     
    📡 Plugin Integration
    OperationFortress is designed to work seamlessly with other popular Rust plugins:
    PvE Mode: Full integration for fair loot distribution and team-based gameplay NpcSpawn: Utilizes advanced NPC spawning and AI systems for realistic enemy encounters Notify/UINotify: Integrated notification system for event announcements and player updates BetterNpc: Compatible with enhanced NPC systems for improved AI behavior MonumentOwner: Integration with monument ownership systems for enhanced gameplay  
    🧪 TEST SERVER
    Join our test server to experience Operation Fortress firsthand!
    Copy the IP Address below to start playing!
     
    connect 194.147.90.239:28015  
    🛠️ API / Hooks
    OnOperationFortressStart()
    Triggered when the Operation Fortress event starts. OnOperationFortressStop()
    Triggered when the Operation Fortress event stops (ends or is canceled). OnOperationFortressEnter(BasePlayer player)
    Triggered when a player enters the event zone. OnOperationFortressLeave(BasePlayer player)
    Triggered when a player leaves the event zone or dies inside it. OnOperationFortressWin(BasePlayer player)
    Triggered when the boss is defeated and the victory chest is opened. player is the boss killer/owner.
  4. More information about "Scavenger Hunt Event"

    $9.99 $7.99

    Scavenger Hunt Event

    Adds an exciting event to your server. The loot crate spawns in a random location on the map. Players must find it using a special compass. Whoever finds this crate first will get all the loot.
    The plugin is easy to set up and has great customization.
    The ImageLibrary plugin is required!
     
    Commands (admin only):
    /sch_start   -  starts an event
    /sch_stop  - ends an event
     
    Hooks:
    void ScavengerHuntStarted() // called when the event starts
    void ScavengerHuntEnded() //  called when the event ends
    Config:
    { "Autostart event": true, "End the event immediately after someone finds a crate": false, "Minimum time to event start(in seconds)": 3000, "Maximum time to event start(in seconds)": 5000, "Minimum amount of online players to trigger the event": 1, "Crate prefab": "assets/prefabs/deployable/large wood storage/box.wooden.large.prefab", "Crate skin": 0, "Event duration": 600, "Minimum number of items in a crate": 6, "Maximum number of items in a crate": 12, "Simple loot table name": "exampleTable", "Pre-event message time(in seconds)": 60, "Icon AnchorMin": "0.02 0.92", "Icon AnchorMax": "0.07 0.994", "North icon": "https://www.dropbox.com/scl/fi/dmlczi87fw4ux0o20ms0q/n.png?rlkey=maq5ekwcntoeqd0t937m5wu83&dl=1", "South icon": "https://www.dropbox.com/scl/fi/vyoox8pfq5b1lmz0bndlo/s.png?rlkey=2tt0w8316ocdw0i1coa1mf5a5&dl=1", "West icon": "https://www.dropbox.com/scl/fi/xutae5br16r7exu4zh6hw/w.png?rlkey=gl5flroo8qyjr51jzy8uvjsnz&dl=1", "East icon": "https://www.dropbox.com/scl/fi/fcr2098qkogvsszqvx3sz/e.png?rlkey=ggpa9s5b365whylal3fvhbj2e&dl=1", "NorthWest icon": "https://www.dropbox.com/scl/fi/wzjw4j9ibqu12hrk8512w/nw.png?rlkey=brghws41sce0hzrr6uegmfesb&dl=1", "NorthEast icon": "https://www.dropbox.com/scl/fi/fn81s0hu7m04jnqahy4h6/ne.png?rlkey=knj8jm0irj2twpxy5oe37zadu&dl=1", "SouthWest icon": "https://www.dropbox.com/scl/fi/lfwonxiy1t8rycv2hn6wg/sw.png?rlkey=wz54crb9mxg4wqtpe8mkqo6xm&dl=1", "SouthEast icon": "https://www.dropbox.com/scl/fi/ih3hmg54zne0nx5ekrsed/se.png?rlkey=vrkb07b50i1tanz5y4wuryt0j&dl=1", "The number of points the player will receive if he opens the crate first (only for ServerRewards plugin)": 0, "Maximum water depth at which a crate can spawn": 0.5, "Display distance to crate": true, "Distance panel font size": 14.0, "Distance panel font color": "1 1 1 1", "Distance panel AnchorMin": "0.02 0.9", "Distance panel AnchorMax": "0.07 0.92", "Notification type for messages(only for Notify plugin, -1 do not use Notify)": -1, "SteamID for chat message icon": 0, "Own loot table for crate": { "useOwnLootTable": true, "minAmount": 2, "maxAmount": 4, "itemsList": [ { "name": "metal.fragments", "dropChance": 100, "minAmount": 50.0, "maxAmount": 300.0, "displayName": "", "skinID": 0 }, { "name": "metal.refined", "dropChance": 100, "minAmount": 5.0, "maxAmount": 10.0, "displayName": "", "skinID": 0 }, { "name": "scrap", "dropChance": 100, "minAmount": 10.0, "maxAmount": 20.0, "displayName": "", "skinID": 0 }, { "name": "techparts", "dropChance": 50, "minAmount": 1.0, "maxAmount": 2.0, "displayName": "", "skinID": 0 } ] } }  
  5. More information about "Gas Station Plus"

    $14.00

    Gas Station Plus

    Tired of the roadside gas stations being nothing more than decorative monuments? ZGasStationPlus breathes new life into these locations, turning them into fully functional, automated service points for all players. This plugin adds a dynamic open/closed schedule, automatic vehicle repair, and free refueling, all complemented by immersive visual cues. It's a lightweight, "set it and forget it" addition that enhances the player experience and adds real utility to a classic Rust monument, now with a convenient admin command for easy management.
    - Automated Vehicle Services: When a gas station is open, it will automatically service any vehicles parked within its designated area.
    - Free Refueling: Automatically adds Low Grade Fuel to vehicles up to a configurable maximum amount.
    - Free Repairs: Automatically repairs damaged vehicle modules, getting your players back on the road faster.
    Dynamic Operating Hours:
      Configure the exact in-game hour the gas stations open and how many hours they remain operational.
      Services are only active during opening hours, encouraging players to plan their pit stops.
    Immersive Visual Enhancements:
      Custom Neon Signs: The plugin spawns fully customizable neon signs on each gas station. The text and color automatically change to reflect the "OPEN" or "CLOSED" status.
      Functional Lighting: Industrial lights are also spawned, which automatically turn on when the station opens and switch off when it closes, providing a clear visual indicator from a distance.
    Admin Convenience Command:
      Includes the /zgas chat command for easy administration.
      Admins with the ZGasStationPlus.Admin permission can use this command to instantly teleport to a random gas station, making it simple to check on them or verify settings.
    Highly Configurable:
      Easily adjust fuel amounts, repair rates, service radius, and operating hours directly from the configuration file.
      Customize the text and color for the "OPEN" and "CLOSED" neon signs to match your server's theme.
    Seamless Integration:
      The plugin automatically detects all gas station monuments on your map upon server start.
      All spawned entities (lights, signs) are protected from player damage, ensuring they remain functional without admin intervention.

    Config:
    { "CheckIntervalInSeconds": 5.0, "FuelAmountPerInterval": 10, "MaxFuelAmount": 500, "RepairAmountPerInterval": 20.0, "OpeningHour": 6.0, "OpenDurationHours": 12.0, "VehicleCheckRadius": 10.0, "Enable car lift?": true, "Enable Vending machines?": true, "Enable Extra barrels? (0 = disable)": 20, "Enable HeliCrate?": true, "Enable BradleyCrate?": true, "NeonSettings": { "Enabled": true, "TextSize": 14, "Open": { "Text": "OPEN\nFree FUEL", "Color (Hex)": "#66ff66" }, "Closed": { "Text": "CLOSED", "Color (Hex)": "#ff6666" } } } Permission:
      ZGasStationPlus.Admin

    Chat command:
      /zgas
     
    Update: 1.1.0
    - added autospawn Loots
    - added Car lift (works in opening time)
    - added VendingMachines

    all configurable
     
    I guarantee the functionality of the plugin as described. However, I cannot take responsibility for conflicts or issues arising from incompatibility with third-party plugins or themes. Please take this into account before purchasing. I will list all known compatibility details in the product description.
     
2.3m

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Total number of downloads.

10.5k

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Total customers served.

151.7k

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Total number of files sold.

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