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  1. More information about "Loading Messages"

    $9.99

    Loading Messages

    Loading Messages is a high-performance plugin that features customizable loading panel messages with adjustable display times and icons.

     Custom Messages for Queued and Loading Players  Language Support - Display messages in local languages  Loading Messages on Respawn and Teleport Loading Screens  Configurable Display Time per Message  High Performance Plugin!



    Loading Messages has three main message types:
    Queued - When a player is in the server queue Joining - When a player is joining the server Loading - The loading screen displayed when a player is teleporting or in a pending gamemode state Each custom type allows for options including icon ID, next message display time & message content.
    Loading Messages can use the following rich text tags -   color, b, u, and i



    To display local languages set:   "Use Language Support": true in you configuration. Custom languages will only be displayed after the first time a user connects to the server.
    Add multiple languages in the configuration listing:
    "Lang Messages": { "es-ES": { "Queue Messages": [ { "iconID": "0", "NextMessageTime": 5.0, "Message": "Estás en la cola" }, { "iconID": "0", "NextMessageTime": 5.0, "Message": "Por favor espera" }, { "iconID": "0", "NextMessageTime": 5.0, "Message": "Reporta tramposos usando f7" } ] } }  

    You can see a list of most of the icons by going to https://fontawesome.com/icons.


  2. More information about "Custom Crops"

    $20.00 $17.60

    Custom Crops

    Create some new items for players to get while farming, Create Drug Farms, Ammo Farms, Weapon Farms, Whatever you set in Configuration for your players to harvest.
     
    MONEY SEED IN IMAGE IS AN EXAMPLE OF A CUSTOMERS CUSTOM CONFIG
     
    ADMIN PERMISSION - customcrops.admin
    CANCLONE PERMISSION - customcrops.canclone
     
    HERE IS A SEED PACK TEMPLATE I USED TO CREATE THE PACKS ON DEFAULT CONFIG
    CC Template.zip
     
    Developer API

    IsCustomCropSeedPack - Will return true if the item is a custom crop seed pack - Takes an Item as an argument
    IsCustomCrop - Will return true if the growable is a custom crop - Takes a GrowableEntity as an argument
    IsCustomCropSeed - Will return true if the item is a custom crop seed - Takes a Ulong as an argument
     
    The config comes Preset with a seed pack, and seeds to harvest weapons and ammo.
    Create as many Seed Packs, and seeds as you like.
    Seed packs must be an openable like a loot bag, Seeds must be seeds.
    Config comes with a setting to only harvest at ripe, or turn off and set lesser rewards for players that want to harvest early.
    Cloning is disabled but can be enabled per seed.
    Eating is disabled and will block upon attempt.
    Admin Commands
    /giveseeds – gives seeds to players inv.
    /giveseedpacks - gives seed packs to players inv.
    /c.spawnpacks - spawns all packs into a container in front of you, useful if you have alot of custom packs
    /c.spawnseeds- spawns all seeds into a container in front of you, useful if you have alot of custom seeds
    /c.spawnproduct - spawns all seed final product into a container in front of you  
     
    VIDEO DEMO - CONFIG AND LANG BELOW
     
     
    Config
     
    { "Settings": { "Only Allow Gather At Ripe State?": true, "Allow Planting in Specified Zones?": false, "Zones": [ "ENTERIDHERE", "ENTERANOTHERHERE" ] }, "Seed Packs": [ { "Seed Pack Shortname": "halloween.lootbag.small", "Seed Pack Name": "Weapons Seed Pack", "Seed Pack SkinID": 3336282159, "Minimum Amount of Seeds": 1, "Maximum Amount of Seeds": 5, "Seed Pack Loot Table": [ { "Shortname": "seed.hemp", "SkinID": 3336288267, "Probability (0-1)": 0.2, "Custom Name": "Rifle Seeds", "Minimum Amount": 1, "Maximum Amount": 5 }, { "Shortname": "seed.hemp", "SkinID": 3336288376, "Probability (0-1)": 0.5, "Custom Name": "Pistol Seeds", "Minimum Amount": 1, "Maximum Amount": 3 }, { "Shortname": "seed.hemp", "SkinID": 3336288463, "Probability (0-1)": 0.3, "Custom Name": "Shotgun Seeds", "Minimum Amount": 1, "Maximum Amount": 3 }, { "Shortname": "seed.yellow.berry", "SkinID": 3336288567, "Probability (0-1)": 0.3, "Custom Name": "Rifle Ammo Seeds", "Minimum Amount": 1, "Maximum Amount": 3 }, { "Shortname": "seed.red.berry", "SkinID": 3336288676, "Probability (0-1)": 0.3, "Custom Name": "Shotgun Ammo Seeds", "Minimum Amount": 1, "Maximum Amount": 3 }, { "Shortname": "seed.blue.berry", "SkinID": 3336288759, "Probability (0-1)": 0.3, "Custom Name": "Pistol Ammo Seeds", "Minimum Amount": 1, "Maximum Amount": 3 } ] } ], "Seeds": [ { "Seed Shortname (Must Be a Seed)": "seed.hemp", "Seed Name": "Rifle Seeds", "Seed SkinID": 3336288267, "Enable Yield Bonus?": false, "Allow Cloning?": false, "Clone Minimum": 1, "Clone Maximum": 2, "Yield Bonus Item Amount Per Yield Gene": 1, "Seed Harvest States": { "Sapling": { "Minimum Amount": 0, "Maximum Amount": 1 }, "Crossbreed": { "Minimum Amount": 2, "Maximum Amount": 4 }, "Mature": { "Minimum Amount": 3, "Maximum Amount": 6 }, "Fruiting": { "Minimum Amount": 5, "Maximum Amount": 8 }, "Ripe": { "Minimum Amount": 7, "Maximum Amount": 10 }, "Dying": { "Minimum Amount": 0, "Maximum Amount": 1 } }, "Seed Loot Table": [ { "Shortname": "rifle.ak", "SkinID": 3335692326, "Probability (0-1)": 0.5, "Custom Name": "", "Minimum Amount": 1, "Maximum Amount": 1 }, { "Shortname": "rifle.lr300", "SkinID": 3312482754, "Probability (0-1)": 0.5, "Custom Name": "", "Minimum Amount": 1, "Maximum Amount": 1 } ] }, { "Seed Shortname (Must Be a Seed)": "seed.hemp", "Seed Name": "Pistol Seeds", "Seed SkinID": 3336288376, "Enable Yield Bonus?": false, "Allow Cloning?": false, "Clone Minimum": 1, "Clone Maximum": 2, "Yield Bonus Item Amount Per Yield Gene": 1, "Seed Harvest States": { "Sapling": { "Minimum Amount": 0, "Maximum Amount": 1 }, "Crossbreed": { "Minimum Amount": 1, "Maximum Amount": 2 }, "Mature": { "Minimum Amount": 3, "Maximum Amount": 5 }, "Fruiting": { "Minimum Amount": 4, "Maximum Amount": 7 }, "Ripe": { "Minimum Amount": 5, "Maximum Amount": 9 }, "Dying": { "Minimum Amount": 0, "Maximum Amount": 1 } }, "Seed Loot Table": [ { "Shortname": "pistol.m92", "SkinID": 0, "Probability (0-1)": 0.4, "Custom Name": "", "Minimum Amount": 1, "Maximum Amount": 1 }, { "Shortname": "pistol.prototype17", "SkinID": 0, "Probability (0-1)": 0.2, "Custom Name": "", "Minimum Amount": 1, "Maximum Amount": 1 }, { "Shortname": "pistol.revolver", "SkinID": 0, "Probability (0-1)": 0.6, "Custom Name": "", "Minimum Amount": 1, "Maximum Amount": 1 }, { "Shortname": "pistol.water", "SkinID": 0, "Probability (0-1)": 0.6, "Custom Name": "", "Minimum Amount": 1, "Maximum Amount": 1 } ] }, { "Seed Shortname (Must Be a Seed)": "seed.hemp", "Seed Name": "Shotgun Seeds", "Seed SkinID": 3336288463, "Enable Yield Bonus?": false, "Allow Cloning?": false, "Clone Minimum": 1, "Clone Maximum": 2, "Yield Bonus Item Amount Per Yield Gene": 1, "Seed Harvest States": { "Sapling": { "Minimum Amount": 0, "Maximum Amount": 1 }, "Crossbreed": { "Minimum Amount": 1, "Maximum Amount": 3 }, "Mature": { "Minimum Amount": 4, "Maximum Amount": 6 }, "Fruiting": { "Minimum Amount": 5, "Maximum Amount": 7 }, "Ripe": { "Minimum Amount": 6, "Maximum Amount": 10 }, "Dying": { "Minimum Amount": 1, "Maximum Amount": 2 } }, "Seed Loot Table": [ { "Shortname": "shotgun.double", "SkinID": 1426115707, "Probability (0-1)": 0.3, "Custom Name": "", "Minimum Amount": 10, "Maximum Amount": 20 }, { "Shortname": "shotgun.m4", "SkinID": 0, "Probability (0-1)": 0.2, "Custom Name": "", "Minimum Amount": 1, "Maximum Amount": 1 }, { "Shortname": "shotgun.pump", "SkinID": 0, "Probability (0-1)": 0.2, "Custom Name": "", "Minimum Amount": 1, "Maximum Amount": 1 } ] }, { "Seed Shortname (Must Be a Seed)": "seed.yellow.berry", "Seed Name": "Rifle Ammo Seeds", "Seed SkinID": 3336288567, "Enable Yield Bonus?": false, "Allow Cloning?": false, "Clone Minimum": 1, "Clone Maximum": 2, "Yield Bonus Item Amount Per Yield Gene": 1, "Seed Harvest States": { "Sapling": { "Minimum Amount": 0, "Maximum Amount": 1 }, "Crossbreed": { "Minimum Amount": 1, "Maximum Amount": 3 }, "Mature": { "Minimum Amount": 4, "Maximum Amount": 6 }, "Fruiting": { "Minimum Amount": 5, "Maximum Amount": 7 }, "Ripe": { "Minimum Amount": 6, "Maximum Amount": 10 }, "Dying": { "Minimum Amount": 1, "Maximum Amount": 2 } }, "Seed Loot Table": [ { "Shortname": "ammo.rifle", "SkinID": 0, "Probability (0-1)": 0.3, "Custom Name": "", "Minimum Amount": 64, "Maximum Amount": 128 }, { "Shortname": "ammo.rifle.hv", "SkinID": 0, "Probability (0-1)": 0.2, "Custom Name": "", "Minimum Amount": 64, "Maximum Amount": 128 }, { "Shortname": "ammo.rifle.incendiary", "SkinID": 0, "Probability (0-1)": 0.2, "Custom Name": "", "Minimum Amount": 64, "Maximum Amount": 128 } ] }, { "Seed Shortname (Must Be a Seed)": "seed.red.berry", "Seed Name": "Shotgun Ammo Seeds", "Seed SkinID": 3336288676, "Enable Yield Bonus?": false, "Allow Cloning?": false, "Clone Minimum": 1, "Clone Maximum": 2, "Yield Bonus Item Amount Per Yield Gene": 1, "Seed Harvest States": { "Sapling": { "Minimum Amount": 0, "Maximum Amount": 1 }, "Crossbreed": { "Minimum Amount": 1, "Maximum Amount": 3 }, "Mature": { "Minimum Amount": 4, "Maximum Amount": 6 }, "Fruiting": { "Minimum Amount": 5, "Maximum Amount": 7 }, "Ripe": { "Minimum Amount": 6, "Maximum Amount": 10 }, "Dying": { "Minimum Amount": 1, "Maximum Amount": 2 } }, "Seed Loot Table": [ { "Shortname": "ammo.shotgun", "SkinID": 0, "Probability (0-1)": 0.3, "Custom Name": "", "Minimum Amount": 64, "Maximum Amount": 128 }, { "Shortname": "ammo.shotgun.fire", "SkinID": 0, "Probability (0-1)": 0.2, "Custom Name": "", "Minimum Amount": 64, "Maximum Amount": 128 }, { "Shortname": "ammo.shotgun.slug", "SkinID": 0, "Probability (0-1)": 0.2, "Custom Name": "", "Minimum Amount": 64, "Maximum Amount": 128 } ] }, { "Seed Shortname (Must Be a Seed)": "seed.blue.berry", "Seed Name": "Pistol Ammo Seeds", "Seed SkinID": 3336288759, "Enable Yield Bonus?": false, "Allow Cloning?": false, "Clone Minimum": 1, "Clone Maximum": 2, "Yield Bonus Item Amount Per Yield Gene": 1, "Seed Harvest States": { "Sapling": { "Minimum Amount": 0, "Maximum Amount": 1 }, "Crossbreed": { "Minimum Amount": 1, "Maximum Amount": 3 }, "Mature": { "Minimum Amount": 4, "Maximum Amount": 6 }, "Fruiting": { "Minimum Amount": 5, "Maximum Amount": 7 }, "Ripe": { "Minimum Amount": 6, "Maximum Amount": 10 }, "Dying": { "Minimum Amount": 1, "Maximum Amount": 2 } }, "Seed Loot Table": [ { "Shortname": "ammo.pistol.hv", "SkinID": 0, "Probability (0-1)": 0.3, "Custom Name": "", "Minimum Amount": 64, "Maximum Amount": 128 }, { "Shortname": "ammo.pistol.fire", "SkinID": 0, "Probability (0-1)": 0.2, "Custom Name": "", "Minimum Amount": 64, "Maximum Amount": 128 }, { "Shortname": "ammo.pistol", "SkinID": 0, "Probability (0-1)": 0.2, "Custom Name": "", "Minimum Amount": 64, "Maximum Amount": 128 } ] } ] }  
    Lang
     
    { "CropCannotBeCloned": "[<color=green>Crops</color>] This <color=green>{0}</color> crop cannot be cloned.", "CropItemsGiven": "[<color=green>Crops</color>] You have received <color=yellow>{0}</color> items from your <color=green>{1}</color> crop at the <color=green>{2}</color> state.", "CropNotRipe": "[<color=green>Crops</color>] This <color=green>{0}</color> crop is Not Ripe." }  
    VIDEO ATTRIBUTION https://www.vecteezy.com/free-videos/plant Plant Stock Videos by Vecteezy  
  3. More information about "IQAlcoholFarm"

    $25.00

    IQAlcoholFarm

    IQAlcohol  – an unusual plugin that allows you to create an unusual alcohol farm among players on your server!
    Players can make their own alcohol and consume it, getting various bonus and negative effects, which will add interest to the game!
    It will also allow you to sell alcohol among players or for merchant Ivan, who will exchange a bottle of alcohol for interesting resources that you can customize!

    CONFIGURATION  -  https://pastebin.com/w8SegLAt
    Plugin Features :
    Commands :
    barrel.add <SteamID:Name:IP>  - issue a fermentation barrel [ConsoleCommand]
    /set.custom.npc NamePos  - adds a position for an NPC [ChatCommand]
    /remove.custom.npc NamePos  - deletes a position for an NPC [ChatCommand]
    Full customization of alcohol:
    Changing the SkinID of alcohol Change of SkinID wort (alcohol consumable) SkinID change for Alcohol bottle Full customization and control of effects for a sip of alcohol:
    The cost of one sip (how much liquid will be taken) The time of intoxication after one sip After what time will the negative effects work How many calories will one sip take off How much thirst will one sip take away How much health will be added after a sip Chance of negative effects How much to take away health after activating the negative effect How much to take away thirst after activating the negative effect How many calories to take away after activating the negative effect You can specify the positive effects modifiers yourself Setting up the fermentation of alcohol
    Frequency of berry processing in seconds The number of berries in one processing tick (for wort) How much wort gives out for one processing tick How much wort fits into a barrel The size of the processor's inventory is wort How much water to process per minute Rates of wort and alcohol processing (IN the CAMPFIRE) Setting up NPC Merchants
    Selection of places where NPCs will be installed (Airport, peaceful city, bandit city) Configuring the appearance of an NPC Clothing and SkinID The appearance of the NPC itself DisplayName NPC Setting up an NPC Exchange You can fully customize the exchange rate and the items that the NPC changes things for Setting up voice acting :
    There is a voice acting for NPC (30% Russian (Ivan from Russia)) There is a database with a lot of greetings and goodbyes to the players NPC Animation
  4. More information about "Launch Extended"

    $5.00

    Launch Extended

    LaunchExtended adds a extra puzzle to Launch site with extra loot.
     
    Example usage
    find button ontop of Rocket Launch platform find code on Launch site main building enter   code at codelock below rocket   defeat 3 sets of bradleys for all the loot  
     




     




  5. More information about "XRadiationOre"

    $15.00

    XRadiationOre

    The plugin enhances gameplay by introducing the capability for players to mine radiation ore with a specific probability, as well as the ability to smelt it in a furnace. It offers a range of customization options, allowing server administrators to define various aspects of the ore and the resulting meltdown.
    Youtube Overview
    Customization options include:
    Drop Source: Specifies the source from which the radiation ore item can be obtained. Drop Chance: Determines the likelihood of obtaining the radiation ore item when mining the designated source. (Don't put the same odds, the drop chance won't work correctly.) Minimum Drop Amount: Sets the minimum quantity of radiation ore that can be obtained per successful drop. Maximum Drop Amount: Sets the maximum quantity of radiation ore that can be obtained per successful drop. "Minimum Melting Amount: Specifies the minimum amount of radiation ore that can be obtained when smelting the ore. Maximum Melting Amount: Specifies the maximum amount of radiation ore that can be smelted at once. Displayed Name: Allows customization of the name displayed for the radiation ore item. Key Name or Shortname: Provides the option to assign a unique identifier or abbreviated name for the radiation ore item. Skin: Enables the application of a customized visual appearance to the radiation ore item. Meltdown Result: Defines the outcome when the radiation ore is smelted in the furnace. Result Displayed Name: Allows customization of the name displayed for the result of the meltdown. Result Key Name or Shortname: Provides the option to assign a unique identifier or abbreviated name for the meltdown result. Result Skin: Enables the application of a customized visual appearance to the meltdown result. Radiation Settings:   Radius: Specifies the radius of the radiation zone surrounding the radiation ore or meltdown result. Damage per Tick: Sets the amount of damage inflicted on players per game tick within the radiation zone. Configuration file:
    {   "Enable Melting Speed Modifier": false,   "Melting Speed Modifier": 4.0,   "Melting Items": [     {       "Valid Prefabs": [         "assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores_sand/metal-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores_snow/metal-ore.prefab"       ],       "Drop Chance": 8,       "Min Drop Amount": 1,       "Max Drop Amount": 1,       "Min Melt Amount": 3500,       "Max Melt Amount": 5000,       "Custom Item": {         "Display Name": "Radioactive Metal Ore",         "Shortname": "metal.ore",         "Skin ID": 2886986763       },       "Melt Result": {         "Display Name": "",         "Shortname": "metal.fragments",         "Skin ID": 0       },       "Radiation Settings": {         "Radius": 15.0,         "Tick Damage": 1.5       }     },     {       "Valid Prefabs": [         "assets/bundled/prefabs/autospawn/resource/ores/sulfur-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores_sand/sulfur-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores_snow/sulfur-ore.prefab"       ],       "Drop Chance": 5,       "Min Drop Amount": 1,       "Max Drop Amount": 1,       "Min Melt Amount": 2500,       "Max Melt Amount": 4000,       "Custom Item": {         "Display Name": "Radioactive Sulfur Ore",         "Shortname": "sulfur.ore",         "Skin ID": 2886986316       },       "Melt Result": {         "Display Name": "",         "Shortname": "sulfur",         "Skin ID": 0       },       "Radiation Settings": {         "Radius": 15.0,         "Tick Damage": 1.7       }     },     {       "Valid Prefabs": [         "assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores_sand/metal-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores_snow/metal-ore.prefab"       ],       "Drop Chance": 6,       "Min Drop Amount": 1,       "Max Drop Amount": 1,       "Min Melt Amount": 300,       "Max Melt Amount": 500,       "Custom Item": {         "Display Name": "Radioactive HQ Metal Ore",         "Shortname": "hq.metal.ore",         "Skin ID": 2887107494       },       "Melt Result": {         "Display Name": "",         "Shortname": "metal.refined",         "Skin ID": 0       },       "Radiation Settings": {         "Radius": 15.0,         "Tick Damage": 1.9       }     },     {       "Valid Prefabs": [         "assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores_sand/metal-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores_snow/metal-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores/sulfur-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores_sand/sulfur-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores_snow/sulfur-ore.prefab"       ],       "Drop Chance": 4,       "Min Drop Amount": 1,       "Max Drop Amount": 1,       "Min Melt Amount": 200,       "Max Melt Amount": 500,       "Custom Item": {         "Display Name": "Radioactive Coal Ore",         "Shortname": "coal",         "Skin ID": 2889416743       },       "Melt Result": {         "Display Name": "",         "Shortname": "charcoal",         "Skin ID": 0       },       "Radiation Settings": {         "Radius": 15.0,         "Tick Damage": 1.2       }     },     {       "Valid Prefabs": [         "assets/bundled/prefabs/autospawn/resource/ores/stone-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores_sand/stone-ore.prefab",         "assets/bundled/prefabs/autospawn/resource/ores_snow/stone-ore.prefab"       ],       "Drop Chance": 9,       "Min Drop Amount": 1,       "Max Drop Amount": 1,       "Min Melt Amount": 2000,       "Max Melt Amount": 3000,       "Custom Item": {         "Display Name": "Radioactive Stone Ore",         "Shortname": "stones",         "Skin ID": 2886986572       },       "Melt Result": {         "Display Name": "",         "Shortname": "metal.fragments",         "Skin ID": 0       },       "Radiation Settings": {         "Radius": 15.0,         "Tick Damage": 1.1       }     }   ] }  
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