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  1. More information about "Clan Warfare"

    $20.00

    Clan Warfare

    Overview
    Clan Warfare is a clan tracking and leaderboard system for Rust servers that transforms clan warfare into a competitive, point-based experience. The plugin tracks kills, deaths, and TC raids across all clans, featuring a registration system where clans protect their Tool Cupboards, a dynamic GUI leaderboard, and an engaging points economy that rewards PvP dominance and successful raids.
    When a clan's registered TC is destroyed, they lose all points, and the raiding clan claims those points plus a raid bonus. This creates high-stakes territorial warfare where every TC matters and every raid can dramatically shift the leaderboard rankings.
    Key Features
    TC Registration System: Each clan can register one Tool Cupboard as their "core" - their most valuable asset Comprehensive Stat Tracking: Automatically tracks kills, deaths, and successful TC raids for every clan Dynamic Points Economy: Earn points for kills (configurable, default: 100 points) Earn points for destroying key prefabs (configurable, e.g., helicopters: 2000 points) Earn massive points for raids (configurable base: 1000 points + all points from raided clan) Lose ALL points when your registered TC is destroyed Place map markers on registered TCs for easy identification Beautiful GUI Leaderboard: Interactive in-game leaderboard with real-time updates, color-coded rankings, and TC registration indicators Smart Caching System: High-performance caching for leaderboards and clan lookups reduces server load Discord Integration: Optional webhook notifications for major events (kills, raids) with rich embeds Admin Tools: Comprehensive admin commands for managing clans, points, and TC registrations Auto-Save: Configurable auto-save system with dirty flag tracking ensures data integrity Clan Detection: Full integration with the Clans plugin for automatic clan identification Config Example
    PointsPerKill: Points awarded for killing enemy clan members PointsPerRaid: Points awarded for successfully raiding an enemy clan's base PointsPerDestroyedPrefab: Points awarded for destroying specific prefabs (e.g., helicopters, barrels) HelicopterUseLastHit: If true, points for helicopter kills are awarded to the last player who damaged it AwardPointsOnPlayerKill: Toggle to enable/disable points for player kills LoseAllPointsOnRaid: Toggle to enable/disable losing all points upon being raided LeaderboardMaxEntries: Maximum number of entries to display on the leaderboard LeaderboardCacheTimeMinutes: Duration in minutes to cache the leaderboard data AutoSaveIntervalMinutes: Interval in minutes for auto-saving clan data TCDetectionRadius: Radius around tool cupboards to detect raids EnableDebugLogging: Toggle to enable/disable debug logging NotifyPlayersOnKills: Toggle to notify players when they earn points from kills NotifyPlayersOnRaids: Toggle to notify players when they earn points from raids EnableTCMapMarkers: Toggle to enable/disable map markers for registered tool-cupboards UseDiscordWebhooks: Toggle to enable/disable Discord webhook notifications DiscordWebhookURL: URL for the Discord webhook to send notifications to { "HelicopterUseLastHit": true, "PointsPerKill": 100, "PointsPerRaid": 1000, "PointsPerDestroyedPrefab": { "patrolhelicopter": 2000, "bradleyapc": 3000, "loot_barrel_2": 3, "loot_barrel_1": 2, "oil_barrel": 1 }, "AwardPointsOnPlayerKill": true, "LoseAllPointsOnRaid": true, "LeaderboardMaxEntries": 15, "LeaderboardCacheTimeMinutes": 5, "AutoSaveIntervalMinutes": 10.0, "TCDetectionRadius": 10.0, "EnableDebugLogging": false, "NotifyPlayersOnKills": true, "NotifyPlayersOnRaids": true, "EnableTCMapMarkers": true, "UseDiscordWebhooks": false, "DiscordWebhookURL": "WEBHOOK_URL_HERE" } Commands
    Player Commands
    /cw - Display help and available commands /cw register - Register the TC you're looking at (must be authorized) /cw stats [clan] - View detailed stats for your clan or specified clan /cw top - View top 5 clans in chat /cw leaderboard - Open the interactive GUI leaderboard Admin Commands (Requires clancores.admin permission)
    /cwadmin save - Force save all data immediately /cwadmin reload - Reload configuration from file /cwadmin resetcache - Clear leaderboard and clan caches /cwadmin resetclan <clan> - Completely reset a clan's stats and TC registration /cwadmin addpoints <clan> <amount> - Add or remove points from a clan /cwadmin removetc <clan> - Remove a clan's TC registration Requirements
    Clans Plugin: Required for clan detection and integration Rust Server: with Oxide/uMod framework Permissions
    clanwarfare.use - Allows players to use basic commands (granted by default) clanwarfare.admin - Required for admin commands and data management Support & Customization
    For support, feature requests, custom modifications, or help with advanced setup, feel free to contact me via private message.
     
  2. More information about "Private Islands 🏘️"

    $15.99

    Private Islands 🏘️

    Upgrade your server with a set of three carefully crafted islands - suitable for solo players and groups. Each island can be fully built out or used to live only in the custom structure. Thoughtful layouts and clear build zones make these islands an excellent choice for PvP, PvE, roleplay servers, and cinematic locations.
    What's included
    Pine Island
    Small, atmospheric island with a private pier.
    Illuminated helipad for dramatic landings.
    Compact modern 3×3 house.
    A great option for a cozy base.

    Mansion Island
    Large house with stunning views and its own river.
    Private pier and cohesive stylistic design.
    Buildable area marked by a blue strip to show where construction is allowed.
    Ideal as a showcase base for several players.

    Bunker Island
    Abandoned bunker available for partial development.
    Large buildable cave for extra space.
    Small oil refinery and a private garage for a submarine with a modest supply room.
    Internal lighting that can be toggled on or off.
    Three security cameras - two inside the bunker and one outside - for monitoring and defense.
    Versatile - suitable for any biome.
    Intuitive build zones.

    If you have any questions or encounter issues, contact me here or on Discord - I’m always happy to help.
     
  3. More information about "Battle Pass (+WEB Editor)"

    $41.95 $34.99

    Battle Pass (+WEB Editor)

    BattlePass completely reimagines player progression in Rust, delivering a triple-A game experience directly to your server. It features a gorgeous, animated user interface that feels native to the game, ensuring smooth performance without compromising visual fidelity. Players earn XP through every in-game activity, unlocking rewards across two distinct tracks. With a built-in season system, daily challenges, and deep integration with popular event plugins, it provides endless goals for your community to chase.
    The plugin features a robust Web-Based Configurator, allowing you to visually design your season, rewards, and challenges without ever touching a line of code a first-of-its-kind feature for a plugin of this scale.
    [ VIDEO PREVIEW HERE ]
     
    Main Features 🌟
    Web-Based Configurator 💻: Effortlessly design your seasons using a modern, drag-and-drop web interface. Export ready-to-use config files in seconds, saving you hours of manual coding. Dual Progression Tracks 🏆: Offer both Free and Premium paths. Server owners can monetize the Premium track by allowing players to purchase access using Economics, Server Rewards (RP), or in-game items like Scrap. Stunning Visuals & Animations ✨: Features a highly polished UI with smooth entry/exit effects, satisfying claim animations, and dynamic progress bars that look like a native game feature. Advanced Reward System 🎁: Supports full Console Command integration. Instantly grant Kits, VIP Ranks, Permissions, or virtual currencies the moment a player claims their reward. Daily Challenge System 📅: Keep your players coming back every day with fresh, rotating objectives (e.g., "Kill 5 Bears") and a countdown timer for the next reset. Comprehensive XP Actions 📈: Players earn XP through a massive variety of activities including Combat (Player/NPC kills), Raiding (destroying structures), Gambling, Survival (eating/healing), and Gathering. Massive Event Integration ⚔️: Automatically rewards XP for participating in over 25+ popular server events, including Raidable Bases, Convoy, Space Event, Boss Monsters, and many more. Integrated Activities 🛠️
    Massive Plugin Support & Event Integrations 🔌
    The Rust Battle Pass works seamlessly out-of-the-box with a wide range of custom plugins, ensuring your unique server events contribute directly to player progression. Every major event is tracked, allowing players to level up their pass by simply playing the game:
    Chat Commands  ⌨️
    Permissions 🔐
    Configuration Files 📁
    Frequently Asked Questions (Q&A)
    Web Based Configurator
     
  4. More information about "Battle Pass Reborn"

    $30.00

    Battle Pass Reborn

    📘 About Battle Pass Reborn
    A modern battle pass system for Rust that adds progression, missions, and rewards to your server. Players complete a wide variety of tasks — from PvP and farming to building and crafting — and earn experience (XP) to unlock unique rewards at each level. The plugin is fully customizable and integrates seamlessly with your server’s economy and other popular plugins.
    The plugin also supports a Premium Battle Pass, giving players access to exclusive rewards and accelerated progression. This not only increases player engagement but can also generate additional revenue for server owners through premium access sales.
     
    ⭐ Key Features
    Fully customizable progression system — levels, XP, and rewards for completing missions. Configurable mission types — PvP, events, farming, crafting, and many other activities. Premium Battle Pass — exclusive rewards and faster progression for premium users. Flexible integration — works with server economy and other popular plugins. Increased player engagement — encourages activity and retention between wipes. Modern and polished UI/UX — intuitive interface for viewing levels, missions, and rewards.  
    🧭 Commands
    /bp — opens the Battle Pass interface for the player (can be changed in the plugin config). /giveexp {steamid} {quantity} - adds the specified amount of XP to a player.  /removeexp {steamid} {quantity} - removes the specified amount of XP from a player. /resetprogressall - resets the progress of all players on the server. /resetprogress {steamid} - resets the progress of a specific player.  
    🎯 Mission Types
    Missions are loaded from a preset file (e.g., DefaultMissions.json) and can be customized with event types, conditions (e.g., item shortnames), target counts, and difficulties. XP rewards scale by difficulty (configurable: Easy=10, Medium=25, Hard=50).
     
    extract: Gather/extract a resource (e.g., wood, stone). craft: Craft specific items. pickup: Pick up items (e.g., from ground or collectibles). loot: Loot a container (e.g., crates, barrels). kill: Kill entities (players, animals, scientists, helicopters, bradleys). build: Build structures. quest: Complete quests (from other plugins). growup: Grow and harvest plants. upgrade: Upgrade building blocks (e.g., wood to stone). fishcatch: Catch fish. heal: Use healing items (e.g., syringes). mlrsrocketfire: Fire MLRS rockets. itemuse: Use/consume items (e.g., food, medical). cardswipe: Swipe keycards. purchasing: Purchase items from NPCs/vending machines. hit_area (Head, Chest, Stomach, Arm, Hand, Leg, Foot): Hit specific body parts on players. kill_with_weapon: Kill using a specific weapon. recycling: Recycle items. gambling: Win in gambling (e.g., slots, wheels, cards; tracks deposits, wins, profits). enter_zone: Enter specific zones (via ZoneManager or similar). events: The plugin awards progress/XP in supported events. In mission presets you can specify conditions like "RaidableBase_Easy", "SpaceEvent", "ArmoredTrainEvent" etc.  
    🎪 Event Points Integration
    Supported events:
     
    Air Event Arctic Base Event Armored Train Event Boss Monster Caravan Event Convoy Event Dungeon Event Ferry Terminal Event (FerryEvent) Flying Cargo Event Gas Station Event GunGame Event Harbor Event Junkyard Event Paintball Event Plant Event (PowerPlantEvent) Raidable Bases Event (with difficulty modes: Easy, Medium, Hard, Expert, Nightmare) Satellite Dish Event (SatDishEvent) Shipwreck Event Space Event Sputnik Event Supermarket Event (MarketEvent) Survival Arena Event Triangulation Event Tugboat Pirates Event (Tugboat) Water Event Abandoned Base Event Airfield Event  
     
    🎁 Reward Types
    Item Commands  
    ⚙️ Configuration
    Main settings — BattlePassReborn.json Mission settings — DefaultMissions.json Level and reward settings — LevelsList.json UI Settings — UI.json
  5. More information about "Custom Magazine Capacity"

    $6.90

    Custom Magazine Capacity

    xMagazineCapacity
    - Set a custom magazine capacity for any weapon.
    - Define a default capacity
    - Define a permission or not for any custom magazine capacity

     
    Default Config
    { "Weapons": [ { "weaponName": "rifle.ak", "capacity": 45, "defaultCapacity": 30, "permission": "" }, { "weaponName": "rocket.launcher", "capacity": 3, "defaultCapacity": 1, "permission": "xmagazinecapacity.rocketlauncher3" }, { "weaponName": "rocket.launcher", "capacity": 6, "defaultCapacity": 1, "permission": "xmagazinecapacity.rocketlauncher6" } ], "RevokePermissionsOnUnload": false, "RestoreRevokedPermissionsOnLoad": true } ℹ️ Keep "permission" empty to override magazine capacity for all players. When config is changed, reload the plugin.
     
    ➡️ Add as much weapons as you want.
     
    ➡️ Multiple permissions for same weapon
    If you have identical weapon names with different permissions, the capacity will be taken from the one with the highest capacity.
    Example: 3 times "rocket.launcher" with different permissions: xmagazinecapacity.rl3, xmagazinecapacity.rl6, xmagazinecapacity.rl9 - If a player has all 3 permissions, the capacity will be 9, since its the one with most capacity.
     
    ➡️ RevokePermissionsOnUnload/RestoreRevokedPermissionsOnLoad
    "RevokePermissionsOnUnload": When the plugin unloads, it takes back any weapon permissions it granted while plugin was running.
    "RestoreRevokedPermissionsOnLoad": If you turned the "RevokePermissionsOnUnload" on, this restore option puts revoked permissions back on the same players the next time the plugin loads. (It only affects xmagazinecapacity configured permissions)
2.2m

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