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  1. More information about "Store Robbery"

    $20.00

    Store Robbery

    Store Robbery plugin is a plugin that was made from my memory of Arma 3 Life Gas Station robbery's, currently this plugin allows you to place Robbable Store Clerk's around the map for players to attract PvP too. Only the best will be able to survive a store robbery and walk away with the reward!
     
     
    Permission
    storerobbery.manage - Allow creating and deleting of Store Clerks
     
    Commands
    /createclerk - Creates a clerk at your current location
    /removeclerk - Removes a clerk that you are looking at.
    /getclerkid - Ability to get the id of the clerk in the data file, so you can edit rotation or position if needed.
     
    Features
    Spawn guards at robbery start or robbery end
    Live progress bar showing robbery progress
    Toggable Markers and Chat Anouncment
    Auto fill clerks at all gas stations and supermarkets
    Configurable robbery times and cooldowns
    Support for Server Rewards and Economics plugin
    Configurable Item List with item counts, and probability.
     
    Config
    { "Announce Robberies In Chat": true, "Use Clerk Marker": true, "Use Robbery Area Marker": true, "Allow Shoot To Rob": false, "Robbery Distance (m)": 5.0, "Robbery Time (Secs)": 20, "NPC Cooldown/Reset Time (Secs)": 10, "Use Player Cooldown?": true, "Player Robbery Cooldown Time (Secs)": 10, "Whitelisted Robbery Weapons": [ "rifle.ak", "rifle.bolt", "smg.2", "rifle.l96", "lmg.m249", "rifle.lr300", "rifle.m39", "pistol.m92", "smg.mp5", "pistol.python", "pistol.revolver", "rocket.launcher", "rifle.semiauto", "pistol.semiauto", "shotgun.spas12", "smg.thompson" ], "Clear NPCs On New Save": true, "Clerk Name": "Store Clerk", "Fill Clerks at Supermarkets": true, "Supermarket Clerk Position": { "x": 8.8, "y": 0.0, "z": 3.5 }, "Supermarket Clerk Rotation": { "x": 8.8, "y": 0.0, "z": 2.0 }, "Fill Clerks at Gas Stations": true, "Gas Station Clerk Position": { "x": -8.7, "y": 0.0, "z": 21.5 }, "Gas Station Clerk Rotation": { "x": -8.2, "y": 0.0, "z": 21.5 }, "Guard Settings": { "Play Alarm Sound": true, "Spawn Guards at Robbery Start": false, "Spawn Guards at Robbery End": false, "Chance of Guard Spawn (0-100%)": 75, "Amount of Guard at Robbery Start": 0, "Amount of Guard at Robbery End": 5, "Store Guard": "Store Guard", "Gaurds HP": 400.0 }, "NPC Clothing": { "Clothing": [ "hat.cap", "shirt.collared", "pants.shorts", "shoes.boots" ], "Skins": [ 1125552993, 1145623671, 883719992, 2592902166 ] }, "Robbery Rewards": { "Use Economics Plugin": false, "Minimum Amount Of Credits": 3000, "Maximum Amount Of Credits": 6000, "Use Server Rewards Plugin": false, "Minimum Amount Of RP": 300, "Maximum Amount Of RP": 600, "Use Item Box Rewards": true, "Minimum Amount Of Items From List": 3, "Maximum Amount Of Items From List": 6, "Possible Item List": [ { "shortname": "rifle.ak", "customname": "Red Zircon AK47", "skin": 2589524856, "minamount": 1, "maxamount": 1, "probability": 90 }, { "shortname": "rifle.bolt", "customname": "", "skin": 0, "minamount": 1, "maxamount": 1, "probability": 5 }, { "shortname": "ammo.pistol", "customname": "", "skin": 0, "minamount": 10, "maxamount": 50, "probability": 70 }, { "shortname": "ammo.shotgun", "customname": "", "skin": 0, "minamount": 10, "maxamount": 30, "probability": 70 }, { "shortname": "syringe.medical", "customname": "", "skin": 0, "minamount": 1, "maxamount": 3, "probability": 40 }, { "shortname": "keycard_blue", "customname": "", "skin": 0, "minamount": 1, "maxamount": 1, "probability": 35 }, { "shortname": "cctv.camera", "customname": "", "skin": 0, "minamount": 1, "maxamount": 2, "probability": 50 }, { "shortname": "shotgun.double", "customname": "", "skin": 0, "minamount": 1, "maxamount": 1, "probability": 70 }, { "shortname": "bow.hunting", "customname": "", "skin": 0, "minamount": 1, "maxamount": 1, "probability": 90 }, { "shortname": "pistol.revolver", "customname": "", "skin": 0, "minamount": 1, "maxamount": 1, "probability": 80 }, { "shortname": "arrow.wooden", "customname": "", "skin": 0, "minamount": 10, "maxamount": 40, "probability": 85 }, { "shortname": "arrow.fire", "customname": "", "skin": 0, "minamount": 5, "maxamount": 20, "probability": 70 }, { "shortname": "rope", "customname": "", "skin": 0, "minamount": 3, "maxamount": 6, "probability": 75 }, { "shortname": "propanetank", "customname": "", "skin": 0, "minamount": 3, "maxamount": 6, "probability": 75 }, { "shortname": "metalpipe", "customname": "", "skin": 0, "minamount": 2, "maxamount": 4, "probability": 75 } ] } }
  2. More information about "Hit Damage"

    $5.99

    Hit Damage

    This plugin displays damage of your hits, both for melee and guns. Damage numbers can be displayed in three different colors, based on how much damage is dealt. When shooting at players, unlike other plugins, this one also takes into account the armor that the player is wearing. Therefore, the displayed numbers represent the actual damage that the victim is receiving.
     

     
    Config file: 
     
    If you have any questions feel free to reach out on my discord Sarka#3530
  3. More information about "LuckyClick"

    $15.00

    LuckyClick

    LuckyClick is an amazing plugin that allows your players to participate in the lottery every day, thereby they will be able to increase their game balance.
     
    - Display of the latest winners - Easy to install - Easy to set up - Optimized plugin - The plugin is compatible with: 1) Economy, 2) Bank of System, 3) ServerReward -Tthe ability to change the interface text to suit your language. (Lang file)  
    Plugin Config
    { "Image settings": [ { "Name": "COIN", "Path": "LuckyClick/Images/coin.png" } ], "A chance to win": 30, "Rate multiplication factor": 2.0, "Number of attempts per day": { "luckyclick.default": 600, "luckyclick.vip": 15, "luckyclick.elite": 20 }, "Minimum bid": 10.0, "Maximum bid": 100.0, "Use Economics?": false, "Use ServerReward?": false, "Use BankSystem?": true, "Name of the currency to display in the table": "RC", "Use effects when winning/losing?": true }  
     
  4. More information about "Chicken Bow"

    $4.99

    Chicken Bow

    A quest to obtain the "Bow of the chickens", allowing the weilder to create chickens when fired.
     
     
    Overview
    This plugin will allow your players to complete the "Chicken Hunter" quest, by killing x amount of chickens (default 100). This will reward them with a skinned Huting bow called "Bow of the Chickens".

    When fired, the bow will spawn a chicken at the arrows location. Players can spawn a configurable number of chickens this way.
    When a chicken that was spawned by the bow dies, it will run 1 of 6 random effects. These effects can be added to/reduced etc in the config file.
     
    Chat Commands
    - /chickenkc: This will display the users current kill count.
    - /chickenbow: Spawns a chicken bow (requires permission:  chickenbow.admin).
     
    Permissions
    - chickenbow.allow: Allows the player to participate in the chicken killing quest to obtain the bow.
    - chickenbow.admin: Allows the player to spawn the chickenbow with the command, and will ignore the maximum chicken limit.
     
    See the youtube video for more information on setup and configuration.
  5. More information about "Pumpkin Head"

    $8.50

    Pumpkin Head

    When picking up wild pumpkins [PumpkinHead] or his twin [CornHead] from picking up corn can appear
    Features :
    Set configurable chance of [PumpkinHead] spawning after a wild pumpkin is picked up (not from harvesting pumpkins from planters) Set configurable chance of [CornHead] spawning after a wild Corn is picked up (not from harvesting Corn from planters) Set npc to be triggered during Nighttime (or during the set values in cfg) Configurable NPC (HP, Damage scaling, spawn amount and more) Support for Kits. Will yield corn and plant fibers on harvesting the PumpkinHead's corpse Will yield pumpkins and plant fibers on harvesting the Corn Head's corpse [PumpkinHead] and [CornHead] can drop a backpack (internal lootprofile through configuration) The npc can only spawn on the surface (no support for tunnel/caves) npc has 1 starter outfit and changes weapon each time it spawns out of the box (or when assigned kit(s) is not found) npc has various spawn and death effects (sound and visual) Permissions :
    pumpkinhead.use : Assign to players/groups to trigger the mini event
    Commands :
    /phinfo : Replies plugin info and version to chat
    Configuration :
    To make a item spawn as a blueprint add .bp behind the shortname (for example ammo.pistol.bp) Different prefabs can be used for visual and sound FX on the spawn and kills of Pumpkinhead (not every prefab works) If you do not want to change the Deathsound (murderer) or use any effect just remove the line between the " " as shown in the example
     
    "Sound and visual FX": { "FX used when npc spawns (at npc position)": "", "Spawn soundeffect (at player position)": "", "FX used when npc dies (at npc position)": "", "Death soundeffect (npc deathsound)": "" } Probability from value 0 to 1 is the spawn chance of any item Usage of custom naming is now possible (> v1.1.7) Example of custom items like the ExtendedRecycler plugins recycler item. { "probability": 0.6, "shortname": "box.repair.bench", "name": "Recycler", "skin": 1594245394, "amountMin": 1, "amount": 1 },  
    { "Use Debug": true, "Only Trigger at Night Time": false, "Night start": 20, "Night end": 8, "Inject Corpse": false, "Disable scientist sounds": true, "PumpkinHead triggers": { "Wild Pumpkins": { "Can spawn from wild Pumpkins": true, "Npc Name": "Pumpkin Crawler", "Spawn chance (1-100%)": 10.0, "Sound and visual FX": { "FX used when npc spawns (at npc position)": "assets/bundled/prefabs/fx/explosions/water_bomb.prefab", "Spawn soundeffect (at player position)": "assets/bundled/prefabs/fx/player/howl.prefab", "FX used when npc dies (at npc position)": "assets/bundled/prefabs/fx/explosions/water_bomb.prefab", "Death soundeffect (npc deathsound)": "assets/prefabs/npc/murderer/sound/death.prefab" } }, "Wild Corn": { "Can spawn from wild Corn": true, "Use SnowmanHelmet": true, "Npc Name": "Corn Crawler", "Spawn chance (1-100%)": 10.0, "Sound and visual FX": { "FX used when npc spawns (at npc position)": "assets/bundled/prefabs/fx/explosions/water_bomb.prefab", "Spawn soundeffect (at player position)": "assets/bundled/prefabs/fx/player/howl.prefab", "FX used when npc dies (at npc position)": "assets/bundled/prefabs/fx/explosions/water_bomb.prefab", "Death soundeffect (npc deathsound)": "assets/prefabs/npc/murderer/sound/death.prefab" } } }, "NPC Settings": { "Spawn Amount": 1, "Health": 250, "Max Roam Distance": 20, "Damage multiplier": 0.6, "Lifetime (minutes)": 10.0, "Use kit (clothing)": false, "Kit ID PumpkinHead": [ "npc-bluesuit01", "npc-dragon" ], "Kit ID CornHead": [ "npc-bluesuit01", "npc-dragon" ], "Show messages": true, "NPC drop a Backpack with loot": true, "Use Random Skins": true, "Spawn Min Amount Items": 2, "Spawn Max Amount Items": 6, "Loot Table": [ { "probability": 1.0, "shortname": "ammo.pistol", "name": "", "skin": 0, "amountMin": 5, "amount": 5 }, { "probability": 1.0, "shortname": "ammo.pistol.fire", "name": "", "skin": 0, "amountMin": 5, "amount": 5 }, { "probability": 1.0, "shortname": "ammo.pistol.hv", "name": "", "skin": 0, "amountMin": 5, "amount": 5 }, { "probability": 1.0, "shortname": "ammo.rifle", "name": "", "skin": 0, "amountMin": 5, "amount": 5 }, { "probability": 1.0, "shortname": "ammo.rifle.explosive", "name": "", "skin": 0, "amountMin": 5, "amount": 5 }, { "probability": 1.0, "shortname": "ammo.rifle.hv", "name": "", "skin": 0, "amountMin": 5, "amount": 5 }, { "probability": 1.0, "shortname": "ammo.rifle.incendiary", "name": "", "skin": 0, "amountMin": 5, "amount": 5 }, { "probability": 1.0, "shortname": "ammo.shotgun", "name": "", "skin": 0, "amountMin": 8, "amount": 12 }, { "probability": 1.0, "shortname": "explosive.timed", "name": "", "skin": 0, "amountMin": 1, "amount": 1 }, { "probability": 1.0, "shortname": "explosives", "name": "", "skin": 0, "amountMin": 1, "amount": 1 }, { "probability": 1.0, "shortname": "pistol.m92", "name": "", "skin": 0, "amountMin": 1, "amount": 1 }, { "probability": 1.0, "shortname": "shotgun.spas12", "name": "", "skin": 0, "amountMin": 1, "amount": 1 }, { "probability": 1.0, "shortname": "pickaxe", "name": "", "skin": 0, "amountMin": 1, "amount": 1 }, { "probability": 1.0, "shortname": "hatchet", "name": "", "skin": 0, "amountMin": 1, "amount": 1 }, { "probability": 1.0, "shortname": "can.beans", "name": "", "skin": 0, "amountMin": 1, "amount": 3 }, { "probability": 1.0, "shortname": "can.tuna", "name": "", "skin": 0, "amountMin": 1, "amount": 3 }, { "probability": 1.0, "shortname": "black.raspberries", "name": "", "skin": 0, "amountMin": 3, "amount": 5 } ] } } Localisation :
    English language file included to use a different language just make a new file in the language folder.
    { "PumpkinHead_Spawn": "My Pumpkiiiin", "PumpkinHead_Spawn_Backpack": "A Backpack dropped!", "Prefix": "[<color=green>PumpkinHead</color>] : ", "info": "\nGathering the wild pumpkins outside you could be jumped by PumpkinHead.", "CornHead_Spawn": "My Coooorn", "CornHead_Spawn_Backpack": "A Backpack dropped!" }
1.3m

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6.5k

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95.8k

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