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Watcher

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  1. Watcher

    Convoy Reforged

    Added: Parameter "Player turrets will attack NPCs if the convoy is stopped (false - They won't attack at all) [true/false]"
  2. Watcher

    Barges plugin

    I understand, but is it posible to put modules on yourself on a barge?
  3. Watcher

    i get purple crosses

    When i hit a building ( shoot at it) i see a lot of purple crosses on the base.
  4. Watcher

    Console Spam

    Custom.zip
  5. Watcher

    Console Spam

    i don't have any other plugin for supply drops, it is the normal rust one. BetterNpc, NpcMovingControl, NpcSpawn, PveMode, TruePVE and UnderwaterGuard were compiled successfully in 0ms
  6. Watcher

    Console Spam

    Failed to call hook 'OnSupplyDropDropped' on plugin 'BetterNpc v1.3.1' (KeyNotFoundException: The given key 'AirDrop' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.BetterNpc.OnSupplyDropDropped (SupplyDrop supplyDrop, CargoPlane cargoPlane) [0x0002f] in <be5383681d024169aa01eaddbbe7dbdb>:0 at Oxide.Plugins.BetterNpc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00304] in <be5383681d024169aa01eaddbbe7dbdb>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  7. Watcher

    consol

    Failed to call hook 'OnEntityDeath' on plugin 'HeavyOilRigEvent v1.1.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.HeavyOilRigEvent.OnEntityDeath (BaseCombatEntity entity, HitInfo info) [0x00045] in <364aef991148422ea8f175bb3d585efc>:0 at Oxide.Plugins.HeavyOilRigEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00643] in <364aef991148422ea8f175bb3d585efc>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Also some spam
  8. Watcher

    Jet Event

    Great promotion of the plugin and yes it deserve it !
  9. Watcher

    Jet Event

    Its in the oxide/config map
  10. Why i must install Medal to watch a video INSTALLATION VIDEO DEMO: https://medal.tv/games/rust/clips/inKY1BOjQVaDyjC1Z/d1337btmuynN?invite=cr-MSxrQWYsMTUwNzIzNTcwLA I just want to see the video without installing third party software!
  11. Watcher

    Skill Tree

    Maybe you can create 2 groups one PVE and one PVP in oxide. Than you can use the permission part of the buff you want to use for each group Just an idea, not sure it works.
    SkillTree Plugin: A Game-Changing Addition to Rust Servers The SkillTree plugin is a powerful tool that adds a dynamic character progression system to any Rust server, providing players with a more immersive and engaging experience. At its core, the plugin introduces a leveling and skill tree system, allowing players to gain experience (XP) by performing various in-game activities such as cutting trees, mining rocks, and killing NPCs. This XP translates into skill points, which players can use to unlock perks and buffs from a broad range of skill trees.
  12. Watcher

    Jet Event

    /tpve map [name] <target> - Create/update/delete a mapping. [name] is the name of the mapping or the zone ID you are mapping. <target> is an optional parameter defining either the RuleSet name you wish to map to or "exclude" to skip processing. Leaving <target> empty will delete the mapping for [name] ------------- Mappings - Maps a zone name (LiteZones) or name/ID (ZoneManager) to a RuleSet name, or simply a RuleSet name to itself. Can be used to map multiple zones to the same RuleSet. Also can be used to create exclusion zones (zones with default Rust behavior) by mapping to "exclude". Example: "Mappings": { "default": "default", "66499587": "killall", "62819081": "exclude" },
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