Jump to content

Veno

Member
  • Posts

    23
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Veno's Achievements

Apprentice

Apprentice (3/15)

  • One Year In
  • Collaborator
  • One Month Later
  • Week One Done
  • First Post

Recent Badges

3

Reputation

  1. Veno

    Plugin Out Of Date

    The most recent version is not compatible after today's Wipe/patch. Error while compiling: TrafficDrivers.cs(1920,68): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint'
  2. Veno

    Furnace Levels

    Seems this is the end. The plugin is 100% dead as of today's update, and since it's no longer being updated, that's the end of the road for this cool feature. Ah well.
  3. I just purchased the plugin in the last 24 hours. I loved the ability to customize protection based on foundations. Today, you took that feature away, and I am somewhat upset. Now you base the calculation on the number of total floors, which DRASTICALLY increases the price for all my users. Now I'm left choosing between a disaster of cost, or removing that calculation entirely. Could you please return the option to charge based on number of foundations (why can't both options exist). Thank you.
  4. Veno

    rain hellfire abuse

    The issue with the Ultimate skill "rain hellfire" that allows you to have an MLRS strike, is it can be abused. Players are now using the /strike option, and then "respec" their skill tree, reselecting the skill, and it wipes out the cooldown. The cooldowns of skills is not sustained when a player does a "respec" . This allows players who have enough resources to respec several times, to have dozens of MLRS rockets to shoot as they please.
  5. Veno

    Raid Flare Item keeps failing.

    Hmm, alright I'll try to see if I can narrow it down. I didn't believe I had any other item modification plugins, but that does make sense. I'll see what I can discover and return when I have an update. Thanks for the fast response!
  6. Veno

    Raid Flare Item keeps failing.

    Randomly, the flares "raid item" that I have hidden around the map to be discovered, keep reverting to normal 'flares', making them useless. Once they revert to this, they become a useless flare. The name convention disappears, and I don't know how to resolve this. I fly around the map for hours, replacing the "broken" flares with new raid-flare items, and then I come back on the next day and they're all reverted back to normal flares again at random. How can I prevent the raid items from reverting to normal items?
  7. Veno

    Unable to clear data

    I am unable to clear my player's data. (1) I tried the command: battlepass.wipedata - but it does nothing (seemingly). Nothing happens, the data stays put, and there is no errors in the console. There's no messages, no response, and nothing wipes. (2) I tried to go into oxide/data/Battlepass/Players and manually change the currency of these files to 0, but when I reload the plugin it resets the files, and all the players have the currency they always had. (3) I tried to DELETE all files in oxide/data/Battlepass/Players - but when reloading the plugin via the console, they all returned magically. (For the record; All other features of this plugin work fantastic for me.) Thank you for any help, this has been a challenge trying to solve this.
  8. Veno

    Icons Forced Image

    Thank you so very much! I've tested the new version and it's exactly everything I've hoped for! I changed my review to 5 stars! Appreciate the speedy update!
  9. Veno

    Icons Forced Image

    I was asked to submit this support request, in regards to my review; The Icons on the menu have a forced color overlay, meaning I cannot put custom icons but only custom shapes. Every icon gets colored over, and there doesn't seem to be a way to disable it. Assuming this is something that can be changed, I would adjust my review to 5 stars as this is the only major flaw with the plugin. Thank you very much.
  10. Veno

    Skill Tree

    I'm sorry, I'm not following. Previously, the config structure was this: "Reward the player when they level up? - [scrap, economics, srp, custom": { "rewardType": "scrap", "amount": 3 }, "Reward the player when they level up? - [scrap, economics, srp, custom": { "rewardType": "scrap", "amount": 3 }, Now, that is completely missing from the config. I've tried to re-add it, but it doesn't function. The ONLY function I can find is "List of rewards the player receives based on level": {}, but I cannot figure out how to grant an item each level up with this config, unlike the previous one. I don't see two config options. I don't see an option for milestone. I only see the config option above 'based on level' and that also has no syntax example for me to follow. I've had 3 scrap given to my players each level up for many months, and only recently did an update remove this config option. How can I restore it?
  11. Veno

    Radial Menu

    I enjoy this plugin and recommend it. For wanting a radial menu for a long time, this is a really close home run. With a few updates and improvements, I could see this plugin becoming the top menu plugin for Rust easily. All my kits, features, games, options, are now all in one easy to use menu. My players quite enjoy it and I've even started adding hidden options for the admins to see/use for their own sanity. Despite some minor flaws in the plugin, overall it's been worth having and I again recommend it. Setup The setup is a little finicky, but it's honestly not that bad. The plugin works immediately and well, but the customization has a few sore spots. The icon positioning is a little weird to figure out, but with some brief trial and error I was able to get things positioned where I wanted. If you're familiar with general rust plugin config files, this file should feel mostly familiar to you. Changing color/position of menu items is the roughest part, but the rest is fairly straightforward and I had a working menu (with my own custom commands) very quickly. Customization - The only customizable keybinding seems to be the middle mouse button. The keybinding issue is annoying, but I don't fault the developer on this as I understand it to be a native rust issue. So for the moment, I've opted away from the middle-mouse binding and given my players a command to use that they can bind themselves. - The example config gives everything I needed to create my own submenus and such. I absolutely love the ability to customize each option and how it shows to the player. - I loved being able to customize the graphic of the menu. I now have my own circle images in place. Cons None! The developer updated the plugin to fix my only criticism (the ability to disable forced icon coloring), and now I have nothing to complain about. Amazing work by the dev, highly recommended. Rating updated to 5 stars!
  12. Veno

    Skill Tree

    It appears the syntax has changed though with a recent update. Right now, the code shows: "List of rewards the player receives based on level": {}, I'm just looking on the syntax of what specifically to add to it. I tried it the old way (how the plugin used to be) but had no luck. For reference, this is how it used to look: "Reward the player when they level up? - [scrap, economics, srp, custom": { "rewardType": "scrap", "amount": 3 }, Thanks for any help.
  13. Veno

    Skill Tree

    Prior to the update, I had it set where users earned 3 of the "reset currency" (which I have set to scrap) each level up. Post update, it doesn't seem like this happens anymore, and now I cannot find the setting where they can earn scrap each level up. Am I going blind? Is the setting still there? Thank you for being on top of things with today's update imthenewguy, I was able to apply the fix manually before the plugin was updated thanks to the comments here. Still my favorite plugin on the site.
  14. Veno

    WipeBlock

    Hello, this appears in my console when using the plugin, I wanted to pass it on. (19:59:23) | 'WipeBlock v1.0.3' is using deprecated hook 'OnReloadMagazine', which will stop working on Saturday, 31 December 2022. Please ask the author to update to 'OnMagazineReload(BaseProjectile weapon, int desiredAmount, BasePlayer player)'
  15. Hi sorry to sneak in here. What is the syntax to set a permission to a skill int he config (what replaces the "null" thats there?). I've tried a few ways but with no success making it work. I'm specifically trying to grant access to a kit from another plugin that has a permission name like "kits.gun" - i cannot seem able to get this to work and none of the other default skills have an example for me to follow. Thanks so very much in advance for any help possible.
1.4m

Downloads

Total number of downloads.

6.8k

Customers

Total customers served.

101.5k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.