-
Posts
1,531 -
Joined
-
Last visited
-
Days Won
28
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Mr01sam
-
- 293 comments
-
- #protection
- #base
- (and 5 more)
-
- 301 comments
-
Hey no updates for this, I'm still not sure what is happening here... you said the found has the ignore perm, but you still want the base protected? If thats the case, can you use the admin commands to assign a different founder?
-
Oh, yeah, that is a big list... lol. Is there any you think might affect teams?
-
Thats really weird, I can't really think of what WarMode would be doing to prevent that. If possible, can you provide a list of your plugins you have?
-
As for the flag thing - yes! You can set a cooldown duration for using the /flag command, which I think is essentially what you are asking. This was actually missing from the google doc (my bad!) but it does exist. The cooldown is in seconds, so for 7 days you would want 60 * 24 * 7 = 10080 for this value. For the team thing, the plugin does not prevent players from joining teams, however you can set it to force players modes when they join a team. By default, if there is a team of PVP players and a PVE player joins that team, then the PVE player will be forced into a PVP mode. You can enable or disable this feature with the SyncModeWithTeamMembers option. Each Mode has a priority assigned to it, and it willl force all players within the team to whatever mode they share that has the LOWEST priority. Using default settings, PVP has a priority of 1 and PVE has 2, so PVP is the lower priority, so all players in the team will be forced to PVP. A similar thing happens with bases - if a base has both PVP and PVE owners, then the base will be considered PVP. I can add prevention as a suggestion as well if you would prefer it work like that. |
- 301 comments
-
- 1
-
-
- 301 comments
-
- 1
-
-
I think I need some more info. Time period as in days into the wipe? Or as in the amount of time the protection has been active for? In general, the answer is no. However, the plugin is permission based, so you could alter player permissions and give them different protection levels after a certain amount of time in the wipe.
- 293 comments
-
- #protection
- #base
- (and 5 more)
-
Changed Status from Pending to Closed Changed Fixed In to 1.3.0
-
Changed Status from Pending to Closed Changed Fixed In to 1.3.0
-
Changed Status from Pending to Closed Changed Fixed In to 1.3.0
-
Changed Status from Pending to Closed Changed Fixed In to 1.3.0
-
Changed Status from Pending to Closed Changed Fixed In to 1.3.0
-
- 301 comments
-
- 1
-
-
- 301 comments
-
- 301 comments
-
- 293 comments
-
- #protection
- #base
- (and 5 more)
-
Okay I will take a look when I can
-
Does the error occur if you reload it again? - Also did you previously have any version of quality crafting?
-
Yeah, I actually had to rewrite all the logic in 1.3.0, so theres a chance it might work a little different - let me know what you find!
