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Mr01sam

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Everything posted by Mr01sam

  1. Mr01sam

    Raid Protect

    Changed Status from Pending to Closed Changed Fixed In to 1.2.0
  2. Changed Status from Pending to Closed Changed Fixed In to 1.2.0
  3. Mr01sam

    War Mode PVP/PVE

    I believe that if you have made the decision to make your server a mixed PvE/PvP server, there is always going to be cases like this. That being said, the goal of this plugin is to provide admins the option to have restrictions in place that prevent things like this or at least make it very inconvenient. Currently, a PvP player cannot access anything that a PvE player owns. They can't open boxes or loot any of their things. So in your example, they would have to rely on the PvE player manually fetching the items themselves. They would also have to trust the PvE player to actually give it back, because if the PvP player gave the items, they will have no way of making them give it back (if you have raiding disabled against PvE players). As an admin you can also force players into PvP if you suspect that they are doing such exploits and you have made it a rule on your server to forbid this. In the future, more restriction options can be added, such as preventing PvP players from even picking up items that PvE players have dropped (and vice versa). If this is something that would be helpful I can look into adding it in a future patch.
  4. Mr01sam

    Raid Limits

    There isn't a config option for that - but there are API hooks, someone could write a quick script that could do this. I haven't documented what those hooks are yet, but if thats something that would interest you I can.
  5. Mr01sam

    War Mode PVP/PVE

    Discord Link: https://discord.gg/C2Ejhy8YgB There is a category for WarMode/suggestions now
  6. Mr01sam

    War Mode PVP/PVE

    If I add that, it will be configurable
  7. Mr01sam

    Raid Limits

    Yup, I have received the feedback from others as well. I think if I add the suggestion you just mentioned, of allowing defenders to raid the bases of their attackers for free, that will remedy the issue.
  8. Mr01sam

    War Mode PVP/PVE

    I wouldn't mix and match SimpleStatus and AdvancedStatus, it will try to draw them over each other. I'm going to try to get AdvancedStatus hooked up soon.
  9. Mr01sam

    Raid Limits

    If you want it to reset once per day, simply pick the time you want to reset. For example, if you want it to reset everyday at 6:00am you want it to be the following: "LimitResetTimes": [ "6:00" ]
  10. Mr01sam

    War Mode PVP/PVE

    Yeah that's not intended for it to prompt them again after server restart. I'll check that out
  11. Mr01sam

    Raid Limits

    I haven't tested it, but it should. If not, it would be easy to make it.
  12. Mr01sam

    War Mode PVP/PVE

    Good call guys I agree, I can add a check for teams for the locks - perhaps a config option to include teams in this check overall would be good.
  13. Mr01sam

    Raid Limits

    Already works with WarMode 🙂 just need to turn off PreventEarlyDamage in the RaidLimits config.
  14. Mr01sam

    War Mode PVP/PVE

    I would agree that PVE players shouldnt be targeted or harmed by traps - I'll have to fix that!
  15. Mr01sam

    Raid Limits

    Version 1.1.1

    109 downloads

    This plugin allows you to set how many times per day players can raid bases. It is a very straight forward plugin with lots of features to customize it for your server such as scheduled reset times, custom UI, and protection options. Features: Limit number of raids that players can perform daily Scheduled reset times, even when server is offline Option for "free" raids against your attackers when defending your base Limit sync with teams and clans Assign bonus raid points to individuals Damage thresholds for raids Configurable messages Customizable UI Works with Simple Status Works with Clans Works with protection plugins (configurable) Documentation: A full readme including permissions, command, and config options is available in this google doc link. Disclaimer: Like all of my plugins - this plugin is sold as is. I will be happy to take feature requests into consideration but make no guarantees about which ones get implemented. Please refer to the feature list before you make your purchase 🙂
    $19.99
  16. Mr01sam

    PVE

    Changed Status from Pending to Not a Bug
  17. Mr01sam

    PVE

    Ah that is it! I'm trying to figure out a good way to communicate to players which bases are flagged as PVE and why/or why not they are flagged that way. I think it will save a lot of confusion 😆
  18. Mr01sam

    Cannot f1 kill

    Changed Status from Work in Progress to Closed Changed Fixed In to 1.0.1
  19. Mr01sam

    looting

    Changed Status from Pending to Closed Changed Fixed In to 1.0.1
  20. Mr01sam

    looting

    All these issues are fixed in 1.0.1
  21. Mr01sam

    PVE

    You probably did nothing wrong, but there is an important thing to note about PVE bases. PVE bases are only protected if ALL the players authed on the base are PVE. If there is even one player authed on the TC who is flagged for PVP then the base wont be protected. Could this possibly be the issue?
  22. Mr01sam

    Error in Compiling

    Good, thats the correct version. Can you confirm that you have UiEngineFramework installed as well?
  23. Mr01sam

    Error in Compiling

    Also, do you have UiEngineFramework installed? Its REQUIRED for Quality Crafting
  24. Mr01sam

    Error in Compiling

    Hey what version of Quality Crafting are you running? It loads up without error on my server - I'm running carbon at the moment.
  25. Mr01sam

    looting

    Hey for this one, to help me narrow it down, how were you looting the player? Were they wounded, dead (body), dead (backpack) or sleeping?
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