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MTriper

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Everything posted by MTriper

  1. MTriper

    Charges

    Version 1.0.0

    3 downloads

    This plugin adds a ton of functionality to the server for working with quarries. You can create charges of any type, with any resources. And the improved quarry system will allow players to extract them. Features Extraction of any default game resources/items. Placement of quarries anywhere: close to each other and other structures. Connection of quarries to industrial pipes. Interaction with popular plugins. Pleasant and user-friendly interface. Installed quarries will continue to mine the specified resources even if the plugin is unloaded. Supported plugins Backpacks - plugin can take and give items in an additional backpack. ItemRetriever - plugin can take crafting ingredients from all containers that are connected to the player (including inventory, game backpack, Backpacks plugin, and any other plugin that uses ItemRetriever as Suppliers). Friends, Clans - plugin is used to identify friendly players. Permissions The plugin has immutable and generated permissions. The immutable ones include: charges._admin – "Give yourself" button, command to give charges, ignoring permissions for crafting charges and quarries, access to turn on/off quarries for all players. charges._water – ignore the depth of the explosion of charges in water. charges._wrongplace – return the charge if it is thrown in an unsuitable place, even if the specific charge is specified in the settings => Return the charge if it is exploded in the incorrect place? = false charges._ignorecraterchance – ignores the chance of spawn crater of any charge (for the owner of this permission it is equal to 100%). charges._ignoreresourcechance – ignores the chance of finding a resource in any charge hole (it becomes equal to 100% for all resources). charges._mining – access to crafting Mining Quarry. charges._pump – access to crafting Pump Jack. The generated permissions are created by the plugin itself, here's how it works: charges.chargename - chargename is the name of the charge from the Charge permission field. Commands Only one command is present in the plugin. This command can be used both in chat (charges._admin permission is required) and in the server console. givecharge name 5 steamid/nickname name - charge name from the field Charge permission. 5 – how many charges need to be given out. steamid/nickname – steamid or nickname of your choice. All arguments of this command are required. General settings Allow panel scaling when the interface is scaled? – if this setting is enabled, the panel will be resized depending on the game interface scale (setting "user interface scale"). If the setting is disabled, the panel will always be the same size, regardless of the player interface scale. Notify friends within the charge's explosion radius of the resources being mined? – if your friends are standing close to you when the charge explodes, they will also receive a notification about the explosion and its results. Quarries settings Only friends can turn on/off quarries? – only you and your friends (from Rust Teams, Clans, Friends, etc.) will be able to turn quarry on/off. Simplified quarry installation mode (increased server load) – the game developers have severely restricted the placement of objects near quarry. Because of this, quarry must be located at a considerable distance from each other, making them more difficult to defend. This setting allows you to ignore this restriction. Therefore, even when the quarry is highlighted in red during installation, you can simply click the left mouse button and the quarry will be installed in the place you are looking at and in the same form as it was on the construction plan. Of course, with this method, there are many checks for the presence of foreign objects in the quarry installation area. Add storage adapters to quarries? - as you know, the game features an Industrial Pipes system that allows you to automatically move resources between different containers. Unfortunately, the developers did not implement the ability to connect these pipes to quarries. Therefore, this setting adds Storage Adapters to each of the quarry's storage. However, nothing can be built within the quarry's area of influence (which is quite large and invisible), and as a result, the Pipe Tool cannot be used. Therefore, a Hammer is used to lay pipes. PIPE CONNECTION. First, you need to hit the quarry Storage Adapter with the Hammer, and most importantly, hit the input/output port to which you want to connect the pipe. That is, if you want to extract resources from this quarry, you need to hit the output connector with a Hammer, and if you want to add resources, you need to hit the input connector. After you have done this, the chat will display information about how much time is left to connect the pipe to the corresponding Industrial device. Therefore, you need to approach such a device and simply tap the desired connector with a Hammer. After these actions, the pipe will be installed. You can also connect quarries in series i.e., one after the other, just like regular containers. PIPE DISCONNECTION. There are two ways to remove a pipe. If the other end of the pipe is connected to an Industrial device outside the quarry's range, you can simply disconnect the pipe in it with the Pipe Tool. If the pipe from the quarry is connected to another quarry, you need to take a Hammer and hit it on the connector of the quarry Storage Adapter, which should be disconnected. After these actions, the pipe will be disconnected. Charges settings Charge name – charge name displayed in the panel and on the crafted charge. Charge permission – a unique name for a charge, used in permissions and when giving out charges with the admin command. Charge skinId – ID of the image uploaded to the Steam workshop. Which quarry to use? [Mining, Pump] – this setting affects which quarry can be placed on the hole after the charge explodes. Crater spawning chance [0-100] – this parameter is only responsible for the chance of a hole appearing after an explosion. Maximum water depth at which the charge will work [advice <= 0.8] – you can allow players to explode charges underwater. This setting determines how deep charges can explode underwater. The default value of 0.8 is approximately knee-deep for the player. Return the charge if it is exploded in the incorrect place? – if the player explodes the charge in an unsuitable place, such as on rocks, building blocks or something similar, the charge will not explode and will remain at the site of the explosion (it can be picked up and used again). If you set the value to false, the charge will disappear after the explosion and the player will have to craft it again. Allow charge explosion if no permission? – if set to true, any player can explode this charge. If set to false, only those who have permission for this charge can explode it. Is permission required to craft a charge? – the charge craft will only be available to players who have permission for this charge. Crafting ingredients Ingredient name (empty - default) – the name is only used for display in the panel. Ingredients are selected from the player's inventory based on the combination of shortname + skinid (the item name is not taken into account). Extractable resources Resource name (empty - default) – by analogy with the setting Ingredient name (empty - default). Chance of a resource in the crater [0-100] – the chance of finding this resource in the crater when the charge explodes. Please note that before calculating this chance, the chance of the charge exploding is calculated (Crater spawning chance [0-100] setting). And if the charge explodes into nothing, then the current setting will not be used. Plugin Config Example of plugin configuration in English: Example of plugin configuration in Russian: If you need Russian config, open it (Charges.cs) before loading the plugin, and at the top set the variable "isRus = true". Then save and upload this file to your server.
    $35.00
  2. MTriper

    Crafting Panel

    Hello, if a player has DLC or skins, why would they use the crafting panel when they can craft them in the regular in-game crafting menu? And those who don't have these skins will still not have access to them.
  3. MTriper

    Crafting Panel

    Hi, I don't understand why to use such methods if a player who has purchased skins and DLC can craft them anyway.
  4. MTriper

    Crafting Panel

    Hi, I'm sorry for not answering right away. Yes, you're right, right now there's no way to disable cooldown on command or with a wipe. I will add this in the next update.
  5. Changed Status from Pending to Not a Bug
  6. Hi, the new Facepunch rules only apply to item and structure skins. In any case, it's up to you to decide what and how players will craft in the panel.
  7. MTriper

    Сonsole messages

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.1.1
  8. MTriper

    Сonsole messages

    Read the "Setting permissions packages" section in the plugin description. I think that's what you want to do.
  9. MTriper

    Сonsole messages

    Changed Status from Pending to Work in Progress
  10. MTriper

    Сonsole messages

    Hi, I checked it out and there really is an error here. I will fix it soon.
  11. MTriper

    Workbench issue

    Changed Status from Pending to Not a Bug
  12. MTriper

    Radial Menu

    Hi, I was looking for icons for my server. Used the website flaticon. You can use my icons.
  13. MTriper

    Workbench issue

    Hi, everything is working fine for me. You may be trying to craft an item while in Vanish or another similar plugin.
  14. MTriper

    Craft item bug

    Changed Status from Pending to Not a Bug
  15. MTriper

    Craft item bug

    Is your problem solved?
  16. MTriper

    Craft item bug

    Hello, sorry for not responding for so long. Please send me the part of my plugin's configuration where you added these items.
  17. MTriper

    added Scraphelicopter

    Changed Status from Pending to Not a Bug
  18. MTriper

    added Scraphelicopter

    The Crafting Panel plugin only gives out items or executes commands. These items are the responsibility of the plugin to which they belong. In the vanilla version of the game you cannot place helicopters from an inventory item. Therefore, third-party plugins are used to place them. For example: Vehicle Buy
  19. MTriper

    added Scraphelicopter

    Have you solved your problem?
  20. MTriper

    added Scraphelicopter

    Hi, what plugin do you use to spawn vehicles? Check if you have specified the shortname and skinId of the helicopter accurately.
  21. MTriper

    Radial Menu

    Hi, the number of rings was something I thought about at the beginning of development. I thought that three was a good choice. To add a fourth ring would require a lot of changes in the plugin, so it is not reasonable. Try resizing the icons or staffing the commands in the next ring level. For example, if you can't fit commands into the 1st level of the ring, add a "More” section there and in the second level of this section add commands that don't fit.
  22. Changed Status from Pending to Closed Changed Fixed In to 1.1.0
  23. Hi, there is no such feature at the moment. Please describe it in more detail, I was wondering.
  24. But you suggested an interesting idea. I'll try to add it.
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