Jump to content

11 Screenshots

  • 179
  • 2
  • 47.81 kB

About Charges

This plugin adds a ton of functionality to the server for working with quarries. You can create charges of any type, with any resources. And the improved quarry system will allow players to extract them.

 

Features

  • Extraction of any default game resources/items.
  • Placement of quarries anywhere: close to each other and other structures.
  • Connection of quarries to industrial pipes.
  • Interaction with popular plugins.
  • Pleasant and user-friendly interface.
  • Installed quarries will continue to mine the specified resources even if the plugin is unloaded.

 

Supported plugins

  • Backpacks - plugin can take and give items in an additional backpack.
  • ItemRetriever - plugin can take crafting ingredients from all containers that are connected to the player (including inventory, game backpack, Backpacks plugin, and any other plugin that uses ItemRetriever as Suppliers).
  • FriendsClans - plugin is used to identify friendly players.

 

Permissions

The plugin has immutable and generated permissions.

The immutable ones include:

  • charges._admin – "Give yourself" button, command to give charges, ignoring permissions for crafting charges and quarries, access to turn on/off quarries for all players.
  • charges._water – ignore the depth of the explosion of charges in water.
  • charges._wrongplace – return the charge if it is thrown in an unsuitable place, even if the specific charge is specified in the settings => Return the charge if it is exploded in the incorrect place? = false
  • charges._ignorecraterchance – ignores the chance of spawn crater of any charge (for the owner of this permission it is equal to 100%).
  • charges._ignoreresourcechance – ignores the chance of finding a resource in any charge hole (it becomes equal to 100% for all resources).
  • charges._mining – access to crafting Mining Quarry.
  • charges._pump – access to crafting Pump Jack.

The generated permissions are created by the plugin itself, here's how it works:

  • charges.chargename - chargename is the name of the charge from the Charge permission field.

 

Commands

Only one command is present in the plugin. This command can be used both in chat (charges._admin permission is required) and in the server console.

givecharge name 5 steamid/nickname

  • name - charge name from the field Charge permission.
  • 5 – how many charges need to be given out.
  • steamid/nickname – steamid or nickname of your choice.

All arguments of this command are required.

 

General settings

 

Allow panel scaling when the interface is scaled? – if this setting is enabled, the panel will be resized depending on the game interface scale (setting "user interface scale"). If the setting is disabled, the panel will always be the same size, regardless of the player interface scale.

Notify friends within the charge's explosion radius of the resources being mined? – if your friends are standing close to you when the charge explodes, they will also receive a notification about the explosion and its results.

 

Quarries settings

Only friends can turn on/off quarries? – only you and your friends (from Rust Teams, Clans, Friends, etc.) will be able to turn quarry on/off.

Simplified quarry installation mode (increased server load) – the game developers have severely restricted the placement of objects near quarry. Because of this, quarry must be located at a considerable distance from each other, making them more difficult to defend. This setting allows you to ignore this restriction. Therefore, even when the quarry is highlighted in red during installation, you can simply click the left mouse button and the quarry will be installed in the place you are looking at and in the same form as it was on the construction plan. Of course, with this method, there are many checks for the presence of foreign objects in the quarry installation area.

Add storage adapters to quarries? - as you know, the game features an Industrial Pipes system that allows you to automatically move resources between different containers. Unfortunately, the developers did not implement the ability to connect these pipes to quarries. Therefore, this setting adds Storage Adapters to each of the quarry's storage. However, nothing can be built within the quarry's area of influence (which is quite large and invisible), and as a result, the Pipe Tool cannot be used. Therefore, a Hammer is used to lay pipes.

  • PIPE CONNECTION. First, you need to hit the quarry Storage Adapter with the Hammer, and most importantly, hit the input/output port to which you want to connect the pipe. That is, if you want to extract resources from this quarry, you need to hit the output connector with a hammer, and if you want to add resources, you need to hit the input connector. After you have done this, the chat will display information about how much time is left to connect the pipe to the corresponding Industrial device. Therefore, you need to approach such a device and simply tap the desired connector with a Hammer. After these actions, the pipe will be installed. You can also connect quarries in series i.e., one after the other, just like regular containers.
  • PIPE DISCONNECTION. There are two ways to remove a pipe. If the other end of the pipe is connected to an Industrial device outside the quarry's range, you can simply disconnect the pipe in it with the Pipe Tool. If the pipe from the quarry is connected to another quarry, you need to take a Hammer and tap it on the connector of the quarry Storage Adapter, which should be disconnected. After these actions, the pipe will be disconnected.

 

Charges settings

Charge name – charge name displayed in the panel and on the crafted charge.

Charge permission – a unique name for a charge, used in permissions and when giving out charges with the admin command.

Charge skinId – ID of the image uploaded to the Steam workshop.

Which quarry to use? [Mining, Pump] – this setting affects which quarry can be placed on the hole after the charge explodes.

Crater spawning chance [0-100] – this parameter is only responsible for the chance of a hole appearing after an explosion.

Maximum water depth at which the charge will work [advice <= 0.8] – you can allow players to explode charges underwater. This setting determines how deep charges can explode underwater. The default value of 0.8 is approximately knee-deep for the player.

Return the charge if it is exploded in the incorrect place? – if the player explodes the charge in an unsuitable place, such as on rocks, building blocks or something similar, the charge will not explode and will remain at the site of the explosion (it can be picked up and used again). If you set the value to false, the charge will disappear after the explosion and the player will have to craft it again.

Allow charge explosion if no permission? – if set to true, any player can explode this charge. If set to false, only those who have permission for this charge can explode it.

Is permission required to craft a charge? – the charge craft will only be available to players who have permission for this charge.

Crafting ingredients

Ingredient name (empty - default) – the name is only used for display in the panel. Ingredients are selected from the player's inventory based on the combination of shortname + skinid (the item name is not taken into account).

Extractable resources

Resource name (empty - default) – by analogy with the setting Ingredient name (empty - default).

Chance of a resource in the crater [0-100] – the chance of finding this resource in the crater when the charge explodes. Please note that before calculating this chance, the chance of the charge exploding is calculated (Crater spawning chance [0-100] setting). And if the charge explodes into nothing, then the current setting will not be used.

 

Plugin Config

Example of plugin configuration in English:

Quote
{
  "General settings": {
    "Command to open the craft panel": "charge",
    "Allow panel scaling when the interface is scaled?": false,
    "Close the panel after crafting?": true,
    "Allow work with the Backpacks plugin?": true,
    "Allow work with the ItemRetriever plugin?": true,
    "Allow work with the Friends plugin?": false,
    "Allow work with the Clans plugin?": false,
    "Allow work with the Rust Teams?": true,
    "Notify friends within the charge's explosion radius of the resources being mined?": true
  },
  "Quarries settings": {
    "Only friends can turn on/off quarries?": true,
    "Simplified quarry installation mode (increased server load)": {
      "Enable this mode?": true,
      "In what radius look for objects that interfere with the installation of the quarry? [advice >= 8]": 10.0,
      "Maximum distance from the player on which the quarry can be set [advice 20]": 20.0
    },
    "Working with the pipe system": {
      "Add storage adapters to quarries?": true,
      "Time for laying the pipe [sec.]": 20,
      "Maximum distance between industrial devices": 30.0
    },
    "Mining quarry": {
      "Quarry name": "MINING QUARRY",
      "Workbench level [0 - not needed]": 1,
      "Crafting ingredients": [
        {
          "Shortname": "scrap",
          "Ingredient name (empty - default)": "",
          "Amount": 500,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Ingredient name (empty - default)": "",
          "Amount": 300,
          "SkinId": 0
        }
      ]
    },
    "Pump jack": {
      "Quarry name": "PUMP JACK",
      "Workbench level [0 - not needed]": 1,
      "Crafting ingredients": [
        {
          "Shortname": "scrap",
          "Ingredient name (empty - default)": "",
          "Amount": 500,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Ingredient name (empty - default)": "",
          "Amount": 300,
          "SkinId": 0
        }
      ]
    }
  },
  "Charges settings": [
    {
      "Charge name": "HQM CHARGE",
      "Enable craft?": true,
      "Charge description": "This is a charge on a certain type of resources. You need to explode it in an empty place and then install the quarry.",
      "Charge permission": "hqmetal",
      "Charge skinId": 2862790757,
      "Workbench level [0 - not needed]": 3,
      "How much to give out when crafting?": 1,
      "Which quarry to use? [Mining, Pump]": "Mining",
      "How many seconds before the charge explodes? [advice 5]": 5,
      "Crater spawning chance [0-100]": 80,
      "Crater HP": 250,
      "Maximum water depth at which the charge will work [advice <= 0.8]": 0.8,
      "Return the charge if it is exploded in the incorrect place?": true,
      "Allow charge explosion if no permission?": true,
      "Is permission required to craft a charge?": false,
      "Crafting ingredients": [
        {
          "Shortname": "scrap",
          "Ingredient name (empty - default)": "",
          "Amount": 150,
          "SkinId": 0
        },
        {
          "Shortname": "grenade.beancan",
          "Ingredient name (empty - default)": "",
          "Amount": 5,
          "SkinId": 0
        },
        {
          "Shortname": "surveycharge",
          "Ingredient name (empty - default)": "",
          "Amount": 1,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Ingredient name (empty - default)": "",
          "Amount": 300,
          "SkinId": 0
        }
      ],
      "Extractable resources": [
        {
          "Resource shortname": "hq.metal.ore",
          "Resource name (empty - default)": "",
          "Chance of a resource in the crater [0-100]": 90,
          "Minimal amount [pM]": 5.0,
          "Maximum amount [pM]": 10.0
        }
      ]
    },
    {
      "Charge name": "OIL CHARGE",
      "Enable craft?": true,
      "Charge description": "This is a charge on a certain type of resources. You need to explode it in an empty place and then install the quarry.",
      "Charge permission": "oil",
      "Charge skinId": 2777003724,
      "Workbench level [0 - not needed]": 2,
      "How much to give out when crafting?": 1,
      "Which quarry to use? [Mining, Pump]": "Oil",
      "How many seconds before the charge explodes? [advice 5]": 5,
      "Crater spawning chance [0-100]": 90,
      "Crater HP": 250,
      "Maximum water depth at which the charge will work [advice <= 0.8]": 0.8,
      "Return the charge if it is exploded in the incorrect place?": true,
      "Allow charge explosion if no permission?": true,
      "Is permission required to craft a charge?": false,
      "Crafting ingredients": [
        {
          "Shortname": "scrap",
          "Ingredient name (empty - default)": "",
          "Amount": 150,
          "SkinId": 0
        },
        {
          "Shortname": "grenade.beancan",
          "Ingredient name (empty - default)": "",
          "Amount": 5,
          "SkinId": 0
        },
        {
          "Shortname": "surveycharge",
          "Ingredient name (empty - default)": "",
          "Amount": 1,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Ingredient name (empty - default)": "",
          "Amount": 300,
          "SkinId": 0
        }
      ],
      "Extractable resources": [
        {
          "Resource shortname": "crude.oil",
          "Resource name (empty - default)": "",
          "Chance of a resource in the crater [0-100]": 100,
          "Minimal amount [pM]": 5.0,
          "Maximum amount [pM]": 10.0
        }
      ]
    },
    {
      "Charge name": "COMBO CHARGE",
      "Enable craft?": true,
      "Charge description": "This is a charge on a certain type of resources. You need to explode it in an empty place and then install the quarry.",
      "Charge permission": "combo",
      "Charge skinId": 2777003454,
      "Workbench level [0 - not needed]": 1,
      "How much to give out when crafting?": 1,
      "Which quarry to use? [Mining, Pump]": "Mining",
      "How many seconds before the charge explodes? [advice 5]": 5,
      "Crater spawning chance [0-100]": 90,
      "Crater HP": 250,
      "Maximum water depth at which the charge will work [advice <= 0.8]": 0.8,
      "Return the charge if it is exploded in the incorrect place?": true,
      "Allow charge explosion if no permission?": true,
      "Is permission required to craft a charge?": false,
      "Crafting ingredients": [
        {
          "Shortname": "scrap",
          "Ingredient name (empty - default)": "",
          "Amount": 150,
          "SkinId": 0
        },
        {
          "Shortname": "grenade.beancan",
          "Ingredient name (empty - default)": "",
          "Amount": 5,
          "SkinId": 0
        },
        {
          "Shortname": "surveycharge",
          "Ingredient name (empty - default)": "",
          "Amount": 1,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Ingredient name (empty - default)": "",
          "Amount": 300,
          "SkinId": 0
        }
      ],
      "Extractable resources": [
        {
          "Resource shortname": "stones",
          "Resource name (empty - default)": "",
          "Chance of a resource in the crater [0-100]": 100,
          "Minimal amount [pM]": 5.0,
          "Maximum amount [pM]": 10.0
        },
        {
          "Resource shortname": "sulfur.ore",
          "Resource name (empty - default)": "",
          "Chance of a resource in the crater [0-100]": 100,
          "Minimal amount [pM]": 5.0,
          "Maximum amount [pM]": 10.0
        },
        {
          "Resource shortname": "metal.ore",
          "Resource name (empty - default)": "",
          "Chance of a resource in the crater [0-100]": 100,
          "Minimal amount [pM]": 5.0,
          "Maximum amount [pM]": 10.0
        }
      ]
    },
    {
      "Charge name": "SCRAP CHARGE",
      "Enable craft?": true,
      "Charge description": "This is a charge on a certain type of resources. You need to explode it in an empty place and then install the quarry.",
      "Charge permission": "scrap",
      "Charge skinId": 2776996919,
      "Workbench level [0 - not needed]": 3,
      "How much to give out when crafting?": 1,
      "Which quarry to use? [Mining, Pump]": "Mining",
      "How many seconds before the charge explodes? [advice 5]": 5,
      "Crater spawning chance [0-100]": 70,
      "Crater HP": 250,
      "Maximum water depth at which the charge will work [advice <= 0.8]": 0.8,
      "Return the charge if it is exploded in the incorrect place?": true,
      "Allow charge explosion if no permission?": true,
      "Is permission required to craft a charge?": false,
      "Crafting ingredients": [
        {
          "Shortname": "scrap",
          "Ingredient name (empty - default)": "",
          "Amount": 150,
          "SkinId": 0
        },
        {
          "Shortname": "grenade.beancan",
          "Ingredient name (empty - default)": "",
          "Amount": 5,
          "SkinId": 0
        },
        {
          "Shortname": "surveycharge",
          "Ingredient name (empty - default)": "",
          "Amount": 1,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Ingredient name (empty - default)": "",
          "Amount": 300,
          "SkinId": 0
        }
      ],
      "Extractable resources": [
        {
          "Resource shortname": "scrap",
          "Resource name (empty - default)": "",
          "Chance of a resource in the crater [0-100]": 70,
          "Minimal amount [pM]": 5.0,
          "Maximum amount [pM]": 10.0
        }
      ]
    },
    {
      "Charge name": "CHARCOAL CHARGE",
      "Enable craft?": true,
      "Charge description": "This is a charge on a certain type of resources. You need to explode it in an empty place and then install the quarry.",
      "Charge permission": "charcoal",
      "Charge skinId": 3009574653,
      "Workbench level [0 - not needed]": 3,
      "How much to give out when crafting?": 1,
      "Which quarry to use? [Mining, Pump]": "Mining",
      "How many seconds before the charge explodes? [advice 5]": 5,
      "Crater spawning chance [0-100]": 80,
      "Crater HP": 250,
      "Maximum water depth at which the charge will work [advice <= 0.8]": 0.8,
      "Return the charge if it is exploded in the incorrect place?": true,
      "Allow charge explosion if no permission?": true,
      "Is permission required to craft a charge?": false,
      "Crafting ingredients": [
        {
          "Shortname": "scrap",
          "Ingredient name (empty - default)": "",
          "Amount": 150,
          "SkinId": 0
        },
        {
          "Shortname": "grenade.beancan",
          "Ingredient name (empty - default)": "",
          "Amount": 5,
          "SkinId": 0
        },
        {
          "Shortname": "surveycharge",
          "Ingredient name (empty - default)": "",
          "Amount": 1,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Ingredient name (empty - default)": "",
          "Amount": 300,
          "SkinId": 0
        }
      ],
      "Extractable resources": [
        {
          "Resource shortname": "charcoal",
          "Resource name (empty - default)": "",
          "Chance of a resource in the crater [0-100]": 100,
          "Minimal amount [pM]": 5.0,
          "Maximum amount [pM]": 10.0
        }
      ]
    }
  ]
}

 

Example of plugin configuration in Russian:

Quote
{
  "Общие настройки": {
    "Команда для открытия панели крафта": "charge",
    "Разрешить масштабирование панели при изменении размера интерфейса?": false,
    "Закрывать панель после крафта?": true,
    "Разрешить работать с плагином Backpacks?": true,
    "Разрешить работать с плагином ItemRetriever?": true,
    "Разрешить работать с плагином Friends?": false,
    "Разрешить работать с плагином Clans?": false,
    "Разрешить работать с Rust Teams?": true,
    "Оповещать друзей, находящихся в радиусе взрыва заряда, о добываемых ресурсах?": true
  },
  "Настройки карьеров": {
    "Вкл/выкл карьеры могут только друзья?": true,
    "Свободный режим установки карьеров (повышенная нагрузка на сервер)": {
      "Включить этот режим?": true,
      "В каком радиусе искать объекты мешающие установке карьера? [рек. >= 8]": 10.0,
      "Макс. расстояние от игрока на котором может быть установлен карьер [рек. 20]": 20.0
    },
    "Работа с системой труб": {
      "Добавлять адаптеры хранилища на карьеры?": true,
      "Время на прокладку трубы [сек.]": 20,
      "Макс. расстояние между индустриальными устройствами": 30.0
    },
    "Горнорудный карьер": {
      "Название карьера": "ГОРНОРУДНЫЙ КАРЬЕР",
      "Уровень верстака [0 - не нужен]": 1,
      "Ингредиенты для крафта": [
        {
          "Shortname": "scrap",
          "Название ингредиента (пусто - стандарт)": "Металлолом",
          "Количество": 500,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Название ингредиента (пусто - стандарт)": "Металл высокого качества",
          "Количество": 300,
          "SkinId": 0
        }
      ]
    },
    "Нефтяная вышка": {
      "Название карьера": "НЕФТЯНАЯ ВЫШКА",
      "Уровень верстака [0 - не нужен]": 1,
      "Ингредиенты для крафта": [
        {
          "Shortname": "scrap",
          "Название ингредиента (пусто - стандарт)": "Металлолом",
          "Количество": 500,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Название ингредиента (пусто - стандарт)": "Металл высокого качества",
          "Количество": 300,
          "SkinId": 0
        }
      ]
    }
  },
  "Настройки зарядов": [
    {
      "Название заряда": "ЗАРЯД НА МВК",
      "Включить крафт?": true,
      "Описание заряда": "Это заряд на определенный вид ресурсов. Вам необходимо взорвать его в свободном месте и после этого установить карьер.",
      "Permission заряда": "hqmetal",
      "SkinId заряда": 2862790757,
      "Уровень верстака [0 - не нужен]": 3,
      "Сколько выдавать зарядов при крафте?": 1,
      "Каким карьером добывать? [Mining, Pump]": "Mining",
      "Через сколько сек. взрывать? [рек. 5]": 5,
      "Шанс появления кратера [0-100]": 80,
      "ХП кратера": 250,
      "Макс. глубина воды на которой будет работать заряд [рек. <= 0.8]": 0.8,
      "Возвращать заряд если он взорван на неподходящем месте?": true,
      "Разрешить взрыв заряда если нет привилегии?": true,
      "Заряд может крафтить только тот у кого есть привилегия?": false,
      "Ингредиенты для крафта": [
        {
          "Shortname": "scrap",
          "Название ингредиента (пусто - стандарт)": "Металлолом",
          "Количество": 150,
          "SkinId": 0
        },
        {
          "Shortname": "grenade.beancan",
          "Название ингредиента (пусто - стандарт)": "Бобовая граната",
          "Количество": 5,
          "SkinId": 0
        },
        {
          "Shortname": "surveycharge",
          "Название ингредиента (пусто - стандарт)": "Геологический заряд",
          "Количество": 1,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Название ингредиента (пусто - стандарт)": "Металл высокого качества",
          "Количество": 300,
          "SkinId": 0
        }
      ],
      "Добываемые ресурсы": [
        {
          "Shortname ресурса": "hq.metal.ore",
          "Название ресурса (пусто - стандарт)": "МВК руда",
          "Шанс появления ресурса в кратере [0-100]": 90,
          "Минимальное кол-во [ед/мин]": 5.0,
          "Максимальное кол-во [ед/мин]": 10.0
        }
      ]
    },
    {
      "Название заряда": "ЗАРЯД НА НЕФТЬ",
      "Включить крафт?": true,
      "Описание заряда": "Это заряд на определенный вид ресурсов. Вам необходимо взорвать его в свободном месте и после этого установить карьер.",
      "Permission заряда": "oil",
      "SkinId заряда": 2777003724,
      "Уровень верстака [0 - не нужен]": 2,
      "Сколько выдавать зарядов при крафте?": 1,
      "Каким карьером добывать? [Mining, Pump]": "Oil",
      "Через сколько сек. взрывать? [рек. 5]": 5,
      "Шанс появления кратера [0-100]": 90,
      "ХП кратера": 250,
      "Макс. глубина воды на которой будет работать заряд [рек. <= 0.8]": 0.8,
      "Возвращать заряд если он взорван на неподходящем месте?": true,
      "Разрешить взрыв заряда если нет привилегии?": true,
      "Заряд может крафтить только тот у кого есть привилегия?": false,
      "Ингредиенты для крафта": [
        {
          "Shortname": "scrap",
          "Название ингредиента (пусто - стандарт)": "Металлолом",
          "Количество": 150,
          "SkinId": 0
        },
        {
          "Shortname": "grenade.beancan",
          "Название ингредиента (пусто - стандарт)": "Бобовая граната",
          "Количество": 5,
          "SkinId": 0
        },
        {
          "Shortname": "surveycharge",
          "Название ингредиента (пусто - стандарт)": "Геологический заряд",
          "Количество": 1,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Название ингредиента (пусто - стандарт)": "Металл высокого качества",
          "Количество": 300,
          "SkinId": 0
        }
      ],
      "Добываемые ресурсы": [
        {
          "Shortname ресурса": "crude.oil",
          "Название ресурса (пусто - стандарт)": "Сырая нефть",
          "Шанс появления ресурса в кратере [0-100]": 100,
          "Минимальное кол-во [ед/мин]": 5.0,
          "Максимальное кол-во [ед/мин]": 10.0
        }
      ]
    },
    {
      "Название заряда": "КОМБО ЗАРЯД",
      "Включить крафт?": true,
      "Описание заряда": "Это заряд на определенный вид ресурсов. Вам необходимо взорвать его в свободном месте и после этого установить карьер.",
      "Permission заряда": "combo",
      "SkinId заряда": 2777003454,
      "Уровень верстака [0 - не нужен]": 1,
      "Сколько выдавать зарядов при крафте?": 1,
      "Каким карьером добывать? [Mining, Pump]": "Mining",
      "Через сколько сек. взрывать? [рек. 5]": 5,
      "Шанс появления кратера [0-100]": 90,
      "ХП кратера": 250,
      "Макс. глубина воды на которой будет работать заряд [рек. <= 0.8]": 0.8,
      "Возвращать заряд если он взорван на неподходящем месте?": true,
      "Разрешить взрыв заряда если нет привилегии?": true,
      "Заряд может крафтить только тот у кого есть привилегия?": false,
      "Ингредиенты для крафта": [
        {
          "Shortname": "scrap",
          "Название ингредиента (пусто - стандарт)": "Металлолом",
          "Количество": 150,
          "SkinId": 0
        },
        {
          "Shortname": "grenade.beancan",
          "Название ингредиента (пусто - стандарт)": "Бобовая граната",
          "Количество": 5,
          "SkinId": 0
        },
        {
          "Shortname": "surveycharge",
          "Название ингредиента (пусто - стандарт)": "Геологический заряд",
          "Количество": 1,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Название ингредиента (пусто - стандарт)": "Металл высокого качества",
          "Количество": 300,
          "SkinId": 0
        }
      ],
      "Добываемые ресурсы": [
        {
          "Shortname ресурса": "stones",
          "Название ресурса (пусто - стандарт)": "Камни",
          "Шанс появления ресурса в кратере [0-100]": 100,
          "Минимальное кол-во [ед/мин]": 5.0,
          "Максимальное кол-во [ед/мин]": 10.0
        },
        {
          "Shortname ресурса": "sulfur.ore",
          "Название ресурса (пусто - стандарт)": "Серная руда",
          "Шанс появления ресурса в кратере [0-100]": 100,
          "Минимальное кол-во [ед/мин]": 5.0,
          "Максимальное кол-во [ед/мин]": 10.0
        },
        {
          "Shortname ресурса": "metal.ore",
          "Название ресурса (пусто - стандарт)": "Железная руда",
          "Шанс появления ресурса в кратере [0-100]": 100,
          "Минимальное кол-во [ед/мин]": 5.0,
          "Максимальное кол-во [ед/мин]": 10.0
        }
      ]
    },
    {
      "Название заряда": "ЗАРЯД НА СКРАП",
      "Включить крафт?": true,
      "Описание заряда": "Это заряд на определенный вид ресурсов. Вам необходимо взорвать его в свободном месте и после этого установить карьер.",
      "Permission заряда": "scrap",
      "SkinId заряда": 2776996919,
      "Уровень верстака [0 - не нужен]": 3,
      "Сколько выдавать зарядов при крафте?": 1,
      "Каким карьером добывать? [Mining, Pump]": "Mining",
      "Через сколько сек. взрывать? [рек. 5]": 5,
      "Шанс появления кратера [0-100]": 70,
      "ХП кратера": 250,
      "Макс. глубина воды на которой будет работать заряд [рек. <= 0.8]": 0.8,
      "Возвращать заряд если он взорван на неподходящем месте?": true,
      "Разрешить взрыв заряда если нет привилегии?": true,
      "Заряд может крафтить только тот у кого есть привилегия?": false,
      "Ингредиенты для крафта": [
        {
          "Shortname": "scrap",
          "Название ингредиента (пусто - стандарт)": "Металлолом",
          "Количество": 150,
          "SkinId": 0
        },
        {
          "Shortname": "grenade.beancan",
          "Название ингредиента (пусто - стандарт)": "Бобовая граната",
          "Количество": 5,
          "SkinId": 0
        },
        {
          "Shortname": "surveycharge",
          "Название ингредиента (пусто - стандарт)": "Геологический заряд",
          "Количество": 1,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Название ингредиента (пусто - стандарт)": "Металл высокого качества",
          "Количество": 300,
          "SkinId": 0
        }
      ],
      "Добываемые ресурсы": [
        {
          "Shortname ресурса": "scrap",
          "Название ресурса (пусто - стандарт)": "Металлолом",
          "Шанс появления ресурса в кратере [0-100]": 70,
          "Минимальное кол-во [ед/мин]": 5.0,
          "Максимальное кол-во [ед/мин]": 10.0
        }
      ]
    },
    {
      "Название заряда": "ЗАРЯД НА УГОЛЬ",
      "Включить крафт?": true,
      "Описание заряда": "Это заряд на определенный вид ресурсов. Вам необходимо взорвать его в свободном месте и после этого установить карьер.",
      "Permission заряда": "charcoal",
      "SkinId заряда": 3009574653,
      "Уровень верстака [0 - не нужен]": 3,
      "Сколько выдавать зарядов при крафте?": 1,
      "Каким карьером добывать? [Mining, Pump]": "Mining",
      "Через сколько сек. взрывать? [рек. 5]": 5,
      "Шанс появления кратера [0-100]": 80,
      "ХП кратера": 250,
      "Макс. глубина воды на которой будет работать заряд [рек. <= 0.8]": 0.8,
      "Возвращать заряд если он взорван на неподходящем месте?": true,
      "Разрешить взрыв заряда если нет привилегии?": true,
      "Заряд может крафтить только тот у кого есть привилегия?": false,
      "Ингредиенты для крафта": [
        {
          "Shortname": "scrap",
          "Название ингредиента (пусто - стандарт)": "Металлолом",
          "Количество": 150,
          "SkinId": 0
        },
        {
          "Shortname": "grenade.beancan",
          "Название ингредиента (пусто - стандарт)": "Бобовая граната",
          "Количество": 5,
          "SkinId": 0
        },
        {
          "Shortname": "surveycharge",
          "Название ингредиента (пусто - стандарт)": "Геологический заряд",
          "Количество": 1,
          "SkinId": 0
        },
        {
          "Shortname": "metal.refined",
          "Название ингредиента (пусто - стандарт)": "Металл высокого качества",
          "Количество": 300,
          "SkinId": 0
        }
      ],
      "Добываемые ресурсы": [
        {
          "Shortname ресурса": "charcoal",
          "Название ресурса (пусто - стандарт)": "Уголь",
          "Шанс появления ресурса в кратере [0-100]": 100,
          "Минимальное кол-во [ед/мин]": 5.0,
          "Максимальное кол-во [ед/мин]": 10.0
        }
      ]
    }
  ]
}

 

If you need Russian config, open it (Charges.cs) before loading the plugin, and at the top set the variable "isRus = true".  Then save and upload this file to your server.


MTriper's Collection

User Feedback

1.9m

Downloads

Total number of downloads.

9.1k

Customers

Total customers served.

132.9k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.