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Everything posted by Razor
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Version 1.7.6
3,263 downloads
Random jets that fly around the map shooting off nukes and crash with some loot. Permissions jetevent.admin Commands jet - Displays command usage You can use Custom Loot from here to populate the heli_crates { "Jet Settings": { "Chat Command": "jet", "Use Random Timer": false, "Random Timer In Minutes": 60, "Random Timer chance 1-100": 20, "Total Jets To Spawn": 15, "Jet Lifetime In Minutes": 5, "Total Nukes The Jet Can Fire": 3, "Jet Altitude (Recommended 360.0 or above)": 360.0, "Allow nuke damage to BuildingBlocks": true, "Disable Map Marker": false, "Use nuke fog effect on close by players": false }, "Radiation Settings": { "Use Radiation": true, "Radiation Radius": 50.0, "Radiation Amount": 10.0, "The Lifetime Of The Radiation Pocket In Minutes": 5 }, "Crash Settings": { "Use Jet Crashes": true, "Total Plains To Crash": 2, "Spawn Dead Pilot": true, "How Many Loot Crates On Crash": 3, "Crates On Fire For x Seconds": 180, "Crate Loot From CustomLoot Profile Name": [], "Crate Loot Table File Name And Total Item Slots To Use": { "CrateLoot": 5 } }, "TruePVE Settings": { "Create PVP Zone Around Crash Site Using ZoneManager And TruePVE Mapping Name": "", "Create Visual Dome Around Zone": false, "Zone Radius - 0.0 Disables Zone And Dome": 50.0, "LifeTime Of The Zone In Minutes": 60, "Zone Enter Message": "You have Entered A PVP Zone", "Zone Exit Message": "You have Left A PVP Zone" }, "Nuke Player Settings": { "Jet Altitude (Recommended 360.0 or above)": 360.0, "Use Radiation": false, "Radiation Radius": 50.0, "Radiation Amount": 10.0, "The Lifetime Of The Radiation Pocket In Minutes": 5, "Allow nuke damage to BuildingBlocks": true, "Use Explosion effect (Calling in more then 10 planes to one location this may cause fps lag if enabled)": false, "Use nuke fog effect on close by players": false }, "Send In Npc BackUp Settings": { "Total Defenders": 6, "Total Time In Minutes Defender Will Stay": 60, "Crash Site Npc Configs": [ { "Spawn Health Of The Defender": 100.0, "Weapon Damage Scale Default 1.0": 1.0, "Defenders aimConeScale default 2.0": 2.0, "Names To Give The Defenders": [ "Pvt. Harris", "Pvt. Hobbs", "Pvt. Fiske", "Pvt. Carter", "Pvt. Mackenzie", "Pvt. Quinn", "Pvt. Wright", "Pvt. Baird", "Pvt. Marshall", "Pvt. O'Malley", "Pvt. McElroy", "Pvt. Grimes", "Pvt. McGovern", "Pvt. McGinnis", "Pvt. Foley", "Pvt. Morgan", "Pvt. McEvoy", "Pvt. Gunderson", "Pvt. Hammarsten", "Pvt. Jenkins", "SGT. Tosh", "SGT. Waugh", "SGT. Stoughton", "SGT. Cooper", "SGT. Crockett", "SGT. Jackson", "SGT. Hamilton", "SGT. Jefferson", "SGT. Wilson", "SGT. Lane", "SGT. Jameson", "SGT. Nuttall", "SGT. Gentry", "SGT. Gillespie", "SGT. Pike" ], "Defenders Drop Loot": false, "Spawn Kits For The Defenders": [], "Keep Kit Items On Defender Corpse": false, "Remove Kit Weapon On Defender Corpse Spawn": false, "Lock Wear Slots On Defender Corpse Spawn": false, "Loot From CustomLoot Profile Name": [], "Loot Table Data File Name And Total Item Slots To Use": { "Default": 5 } }, { "Spawn Health Of The Defender": 110.0, "Weapon Damage Scale Default 1.0": 1.0, "Defenders aimConeScale default 2.0": 2.0, "Names To Give The Defenders": [ "Pvt. Harris", "Pvt. Hobbs", "Pvt. Fiske", "Pvt. Carter", "Pvt. Mackenzie", "Pvt. Quinn", "Pvt. Wright", "Pvt. Baird", "Pvt. Marshall", "Pvt. O'Malley", "Pvt. McElroy", "Pvt. Grimes", "Pvt. McGovern", "Pvt. McGinnis", "Pvt. Foley", "Pvt. Morgan", "Pvt. McEvoy", "Pvt. Gunderson", "Pvt. Hammarsten", "Pvt. Jenkins", "SGT. Tosh", "SGT. Waugh", "SGT. Stoughton", "SGT. Cooper", "SGT. Crockett", "SGT. Jackson", "SGT. Hamilton", "SGT. Jefferson", "SGT. Wilson", "SGT. Lane", "SGT. Jameson", "SGT. Nuttall", "SGT. Gentry", "SGT. Gillespie", "SGT. Pike" ], "Defenders Drop Loot": false, "Spawn Kits For The Defenders": [], "Keep Kit Items On Defender Corpse": false, "Remove Kit Weapon On Defender Corpse Spawn": false, "Lock Wear Slots On Defender Corpse Spawn": false, "Loot From CustomLoot Profile Name": [], "Loot Table Data File Name And Total Item Slots To Use": { "Default": 5 } } ] }, "Version": { "Major": 1, "Minor": 7, "Patch": 2 } }$22.00 -
Changed Status from Pending to Closed Changed Fixed In to 1.5.0
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ISSUE WITH SPRINKLER ON RESTART
Razor replied to Golden Coast Rust Servers's Support Request in Support
Changed Status from Pending to Closed -
If you are getting that error then you do not have version 1.5.0 installed. post me your config.
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ISSUE WITH SPRINKLER ON RESTART
Razor replied to Golden Coast Rust Servers's Support Request in Support
what is SET GENES also can you send me an image of how you have your planters set up so i can see why its not finding the sprinkler or adapter and respawning them. -
Changed Status from Pending to Work in Progress
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Changed Status from Pending to No Response
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Changed Status from Pending to No Response
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When holding the can and right clicking example at a door the uI does not open up?
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Make sure your using version 1.3.1 check config to see version number verify you still have the permissions for the use.
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Download todays update Changed Status from Pending to Closed Changed Fixed In to 1.3.0
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Version 1.1.5
136 downloads
Adds music speakers to monuments you choose locations via chat commands and set there urls in the config. Stand where you want the speaker to spawn and run one of the commands. Hit twice with the tool hammer to remove any placed speaker. Permission's monumentmusic.admin Chat Command's /mmc monument - Adds speaker to monument. /mmc mylocation - Adds speaker to your world location. /mmc maponly - Adds speaker to monument for that map name only.$15.00 -
Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Do you have the default config unload and try and delete your config and reload the plugin see if its maybe a config error if not its a plugin conflicting with the npc's spawning.. No BotRespawn does not conflict from what i am told..
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Humm someone long time ago mentioned this issue i am trying to find it to see what resolved it for them... look in rcon see if there is any errors when the npc spawned. But i do believe it was a conflict with some other plugin or maybe a config error i dont recall.
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are you using plugin better npc?
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Permission 'randomraid.admin' doesn't exist
Razor replied to artitboonrerk's Support Request in Support
Changed Status from Pending to Closed -
Permission 'randomraid.admin' doesn't exist
Razor replied to artitboonrerk's Support Request in Support
it is randomraids.admin not randomraid.admin -
in config look for "Trigger by npc kills": { "Trigger by npc kills": { "Enable log kills and random raid on kills": true, "Reset npc kills on player raided.": true, "Warn player in chat of upcoming revenge on them": true, "Npc kills settings": { "scientistnpc_heavy": { "Total amount of Npc killed before chance can happen": 30, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "medium" ] }, "scientistnpc_oilrig": { "Total amount of Npc killed before chance can happen": 15, "Delay before chance happens": 320.0, "Raid chance (1-100)": 20, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "medium" ] }, "scientistnpc_cargo": { "Total amount of Npc killed before chance can happen": 10, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "medium" ] }, "scientistnpc_excavator": { "Total amount of Npc killed before chance can happen": 18, "Delay before chance happens": 320.0, "Raid chance (1-100)": 20, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "medium" ] }, "scientistnpc_patrol": { "Total amount of Npc killed before chance can happen": 30, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "easy" ] }, "scientistnpc_junkpile": { "Total amount of Npc killed before chance can happen": 30, "Delay before chance happens": 320.0, "Raid chance (1-100)": 10, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "easy" ] }, "scientistnpc_cargo_turret_any": { "Total amount of Npc killed before chance can happen": 10, "Delay before chance happens": 320.0, "Raid chance (1-100)": 20, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "medium" ] }, "scientistnpc_full_any": { "Total amount of Npc killed before chance can happen": 30, "Delay before chance happens": 320.0, "Raid chance (1-100)": 20, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "medium" ] }, "scientistnpc_roam": { "Total amount of Npc killed before chance can happen": 60, "Delay before chance happens": 320.0, "Raid chance (1-100)": 20, "Cooldown minutes before chance can happen again": 1440, "Random raid to send them if chance": [ "easy" ] } } },
