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Yaki

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Everything posted by Yaki

  1. Yaki

    error OnPlayerSleepEnded

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.3.0
  2. Yaki

    error OnPlayerSleepEnded

    @Dad Frogare you still having this issue? i havent been able to replicate it for new or returning players.. maybe one of the recent updates fixed it? im going to mark this as closed in the meantime
  3. Yaki

    error OnPlayerSleepEnded

    Hey! I will check this out when I get off work tomorrow. Do you know what happened that caused it?
  4. Yaki

    Set a position

    Added to the new version
  5. Yaki

    Set a position

    Changed Status from Pending to Closed Changed Fixed In to 1.3.0
  6. Yaki

    Set a position

    You can do "printpos" in F1 console to get your position. That’s what you would put in between the quotes. I’ll add a chat command to add your position to the file in the next day or two. does that answer your question?
  7. Version 3.0.3

    184 downloads

    Spawns players in the configured positions depending on if they have one of the configured permissions, are a new or returning player, or are spawning at the Outpost or Bandit Camp. This is tracked by a data file that lists all steamids that have connected to your server. If you do not wish to force the spawns, you can disable the option in the config. There are options in the config to: specify spawn locations for players with the associated permission specify spawn locations for both new and returning players specify spawn locations for both outpost and bandit camp players (note the spawn locations are relative to the monument so they will persist over wipes) send chat or notify messages when players awake after respawning based on the above automatically delete config spawn locations and data files when the server wipes Chat Commands: /AddPosNew - Adds the player's position to the config for "New player spawn points" /AddPosRet - Adds the player's position to the config for "Returning player spawn points" /AddOutpostPosRet - Adds the player's position to the config for "Outpost spawn points" /AddBanditPos - Adds the player's position to the config for "Bandit Camp spawn points" Config: { "General Settings": { "Delete spawn location on map wipe [true/false]": false, "Delete data files on map wipe [true/false]": false }, "New Player Settings": { "Use new player spawn points [true/false]": false, "New player spawn points": [ "(0, 0, 0)" ], "Use chat message when new player respawns [true/false]": false, "Use notify message when new player respawns [true/false]": false }, "Returning Player Settings": { "Use returning player spawn points [true/false]": false, "Returning player spawn points": [ "(0, 0, 0)" ], "Use chat message when returning player respawns [true/false]": false, "Use notify message when returning player respawns [true/false]": false }, "Permission Based Player Settings": { "Use permission based player spawn points [true/false]": false, "Permission based spawn points": { "playerspawnpoints.Perm1": [ "(0, 0, 0)" ], "playerspawnpoints.Perm2": [ "(0, 0, 0)" ], "playerspawnpoints.Perm3": [ "(0, 0, 0)" ] }, "Use chat message when player with permission respawns [true/false]": false, "Use notify message when player with permission respawns [true/false]": false }, "Outpost Spawn Settings": { "Use outpost spawn points [true/false]": false, "Permission required to respawn at outpost [true/false]": false, "Outpost spawn points": [ "(-17.00, 0.14, -43.78)", "(-16.98, 0.14, -26.89)", "(-17.26, 0.14, -17.80)", "(-16.97, 0.14, -5.35)", "(-18.49, 0.14, 10.01)", "(-17.21, 0.13, 25.04)", "(-9.54, 0.14, 32.90)", "(0.25, 0.14, 32.89)", "(14.93, 0.18, 32.73)", "(16.71, 0.14, 20.33)", "(24.49, 0.30, 9.39)", "(25.18, 0.09, -7.60)", "(15.77, 0.09, -13.30)", "(7.15, 0.09, -6.81)", "(23.31, 0.09, -16.90)", "(22.75, 0.09, -28.90)", "(12.83, 0.09, -29.29)", "(14.29, 0.14, -42.06)", "(4.23, 0.14, -42.21)", "(-5.25, 0.14, -42.38)" ], "Use chat message when player respawns at outpost [true/false]": false, "Use notify message when player respawns at outpost [true/false]": false }, "Bandit Camp Spawn Settings": { "Use bandit camp spawn points [true/false]": false, "Permission required to respawn at bandit camp [true/false]": false, "Bandit camp spawn points": [ "(20.62, 1.75, 47.57)", "(20.21, 4.89, 35.91)", "(29.06, 4.88, 35.52)", "(31.93, 4.88, 29.07)", "(20.04, 4.87, 29.38)", "(23.84, 3.38, 20.43)", "(1.75, 1.75, 37.14)", "(-9.80, 1.77, 36.94)", "(1.63, 1.77, 28.68)", "(1.63, 1.77, 28.68)", "(-16.11, 1.77, 8.60)", "(-21.71, 1.89, -4.23)", "(16.43, 2.75, -5.88)", "(16.62, 2.77, 6.29)", "(7.42, 1.76, -15.16)", "(6.41, 1.76, -25.43)", "(-2.50, 1.76, -25.41)", "(-2.64, 1.75, -16.70)", "(27.46, 1.49, -9.46)", "(27.77, 1.82, -19.56)", "(37.11, 2.01, -39.69)", "(29.37, 2.01, -31.86)" ], "Use chat message when player respawns at bandit camp [true/false]": false, "Use notify message when player respawns at bandit camp [true/false]": false }, "Configuration version": { "Major": 3, "Minor": 0, "Patch": 1 } } Lang: { "NewPlayerRespawnMessage_Notify": "Notify message to new player.", "NewPlayerRespawnMessage_Chat": "Chat message to new player.", "ReturningPlayerRespawnMessage_Notify": "Notify message to returning player.", "ReturningPlayerRespawnMessage_Chat": "Chat message to returning player.", "PermissionPlayerRespawnMessage_Chat": "Chat message to player with permission.", "PermissionPlayerRespawnMessage_Notify": "Notify message to player with permission.", "OutpostRespawnMessage_Notify": "Notify message to outpost spawn player.", "OutpostRespawnMessage_Chat": "Chat message to outpost spawn player.", "BanditCampRespawnMessage_Notify": "Notify message to bandit camp spawn player.", "BanditCampRespawnMessage_Chat": "Chat message to bandit camp spawn player." } Data: The data file is indexed by each player's Steam ID. The file is located at oxide/data/ and will look like the example below Note: reload the plugin to see updated data files { "_activeData": { "7656...1": { "FirstSpawn": false }, "7656...2": { "FirstSpawn": false } } }
    $9.99
  8. it will be once it is approved by codefling
  9. I just submitted the file for review. If you would please message me I will make sure it works exactly how you want it to.
  10. i could make something like this for you. should be done by tomorrow at the latest. if you want to message me on here or discord so i can make sure it has all the features you want i would appreciate that.
  11. Yaki

    update broke this?

    with the workbench updates releases today, whenever i open a workbench it makes me tech tree instead of seeing the research table ui. is this plugin still maintained or should i find an alternative?
  12. i think the update today broke this plugin
  13. im on 1.2.1 and they are spawning on my armored trains. its working for my satdish and convoy events though. will there be a way to disable it for the harbor event as well?
  14. Yaki

    Bradley Tiers

    im on 1.2.1 and they are spawning on my armored trains. its working for my satdish and convoy events though. will there be a way to disable it for the harbor event as well?
  15. reply ;D
  16. Yaki

    Reload on Kill

    thank you! let me know if you have any ideas or want me to make anything else!
  17. Yaki

    Reload on Kill

    Just added support for most animals. simpleshark and rideable horses did not make the list for now. would appreciate a review if youre liking it
  18. Yaki

    Reload on Kill

    thanks for the support! ill see if i can add that!
  19. Yaki

    Reload on Kill

    awesome! ill come back to the weapons for heli and bradley. wanted to get the other stuff out there asap. lmk if you think of anything else!
  20. Yaki

    Reload on Kill

    I just added the ability to reload on npc kills. Going to think more on how to best support heli and bradley since they use the rocket launcher (not currently supported) and multiple players might be attacking them. Open to ideas on it though!
  21. Yaki

    Reload on Kill

    ill see what i can do over the next few days Please let me know if there is anything else you'd like besides: reloading when npcs are killed if they have correct perm reloading when bradley is killed if they have correct perm reloading when heli is killed if they have correct perm reloading when players are killed if they have correct perm (already implemented)
  22. Yaki

    Reload on Kill

    It currently only works for player kills. I could possibly add those features if there is interest.
  23. Yaki

    Reload on Kill

    Version 1.0.3

    72 downloads

    Gives players with permission the ability for their weapon to be automatically reloaded (without the animation) using ammo from their inventory when they kill another player. There are options in the config to: select which weapons will auto reload choose if all weapons should consume ammo or not Permissions: reloadonkill.player - required to auto reload when a player kills another player reloadonkill.npc - required to auto reload when a player kills npcs reloadonkill.animal - required to auto reload when a player kills animals Compatible animals: bear boar chicken polarbear stag wolf Compatible weapons: Abyss Assault Rifle Assault Rifle Assault Rifle - ICE Bolt Action Rifle Crossbow Custom SMG Double Barrel Shotgun Eoka Pistol HMLMG LR-300 Assault Rifle L96 Rifle M249 M39 Rifle M92 Pistol MP5A4 Nailgun Prototype 17 Pump Shotgun Python Revolver Revolver Semi-Automatic Pistol Semi-Automatic Rifle Spas-12 Shotgun Thompson Waterpipe Shotgun Config: { "auto_reload_animal_list": [ "bear", "boar", "chicken", "polarbear", "stag", "wolf" ], "auto_reload_weapon_list": [ "rifle.ak.diver", "rifle.ak", "rifle.ak.ice", "rifle.bolt", "smg.2", "shotgun.double", "pistol.eoka", "hmlmg", "rifle.l96", "rifle.lr300", "lmg.m249", "rifle.m39", "pistol.m92", "smg.mp5", "pistol.nailgun", "pistol.prototype17", "shotgun.pump", "pistol.python", "pistol.revolver", "pistol.semiauto", "rifle.semiauto", "shotgun.spas12", "smg.thompson", "shotgun.waterpipe" ], "consume_inventory_ammo": true }
    $7.99
  24. Hello! If you could message me the specifics of what you would like and your use case, I can probably do it for you. My discord is Yaki#1819
  25. Yaki

    Road Bradley

    Hope you are feeling better - will be on the lookout

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