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Everything posted by nivex
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heya. normal mode is in the free version only 2.7.6 is the free version 2.7.4 is the current paid version because it was reverted from 2.7.6
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@Charles Fields looks like the plugin tried to delete but was blocked by something I have some changes in the next version that might help with this I keep trying to fix it but I won't be able to until I can reproduce it. I can't spot any issue with it and don't have the issue myself (unless I crash, and even then its rare)
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ok ill check it out
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- 572 comments
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- #rust
- #rust plugin
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@Balooga you can change the arena walls in each profile, enable Use Least Amount Of Walls why remove turrets? you can use this to remove interference from turrets. this won't be needed next update. NoInterference2.cs otherwise you can use Kill These Prefabs After Paste in the profiles. I'll probably remove the option, since it belongs in the CopyPaste plugin stability command is rb.config stability true/false
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no problem good luck
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Changed Status from Pending to Closed
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np, that should work fine now good luck
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unrelated, but this should be a minimum of 100, "Player Cupboard Detection Radius": 75.0, this is why you cannot buy, "Max Buyable Events": 0, if all your profiles are AllowPVP (true) then you cannot buy, "Allow Players To Buy PVP Raids": false, this is too high and will break it for many maps, "Spawn Bases X Distance Apart": 1000.0,
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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the dev removed the API. it will not work without it it is fixed in next update
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zip the map and sav files include Abandoned Bases.json data include oxide.users.data include oxide.groups.data and a few steamids this is happening to
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hi, no. truepve provides protection. not this plugin there are many reasons why the status might not show. 1. it won't show if they're an ally 2. abandonedbases.attack.lastseen is required to see the time 3. it won't show inside of a zonemanager zone 4. it won't show if it's too close to another event 5. it won't show if they have abandonedbases.exclude. it will show to admins. 6. if another plugin blocks it by hooking OnProcessPlayerEntity 7. tugboat spawned with TugMe plugin 8. not owned by a player. 9. shooting twig 10. shooting "Ignored Prefabs" in config etc
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- 572 comments
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- #rust
- #rust plugin
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the dev of jetpacks removed the API that allowed it work. I asked him to add it back
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Changed Status from Pending to Closed
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@FreeManStars hi. you are not supposed to be ejected when you enter the event you are ejected when you enter the base (unless owner, vanished, noclip or have abandonedbases.canbypass) options for this do not include PVP by default. if PVE with these settings then cannot enter. if you exploit then you will still be ejected when you try to loot or do damage.
- 572 comments
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- #rust
- #rust plugin
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@Dead Nasty heya. if this is a server rule that you enforce then you can give that player the abandonedbases.exclude permission, and the base will convert during the next scan if it's inactive the player is technically exploiting the plugin, and you'd be well within reason to do that, but I wouldn't if it's not an established rule yet. they might leave the server, and could claim admin abuse even though it isn't.
- 572 comments
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- #rust
- #rust plugin
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Scrap, Wood, Pumpkins do not appear in Loot (resources and food?)
nivex replied to Jackelmyer's Support Request in Support
Changed Status from Pending to Closed -
Changed Status from Pending to Closed