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Everything posted by Chill Roleplay
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i unloaded both plugins but its still not compiling any other command it might be?
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If i unload the commands in there a way to change these in config?
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and fines is used by TicketFines +
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oh sr is the server rewards command
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Error while compiling VehicleRegistration: Duplicate 'ChatCommand' attribute | Line: 54, Pos: 10 super exited about this plugin and even have some ideas
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- 75 comments
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Yes the plugin is broken and the developer rarely looks at this plugin. It could take up to 1 year or more. even once its fixed, sometimes the drones don't deliver seeds so when they do fix it you may want to keep the seed shop around. occasionally the drone wont show up and players will make like a $10,000 purchase but receive nothing because the drone does not show up sometimes.
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So strange must be some miscommunication in translation I think. ill make sure he knows we talking about stacks
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Mercury contacted and said he spoke with you and will be doing an update
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- 75 comments
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@KhanIs it safe to use @Mercury's plugin again? what would he need to update to make it compatible"?
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Drone occasionaly does not arrive
Chill Roleplay replied to Chill Roleplay's Support Request in Support
i just want to be clear the issue is unrelated to the july 6 updates current problems its been the entire life of the plugin all versions to current -
I have been posing in discussions since mid-June was advised to move it to support. Plugin occasionally does not give the seeds when ordered the drone just does not show up.
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The developer has practically left code fling, this plugin is not worth buying, you will just have consistent complaints from players when they do not receive the product. it delivers sometimes but not always. some players buy like 6k scrap with at a time and get nothing. I thought it was fixed in a recent update but its not. and it takes months to get a response.
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CanCombineDroppedItem Called when an item is dropped on another item Returning a non-null value overwrites command arguments object CanCombineDroppedItem(DroppedItem item, DroppedItem targetItem) { Puts("CanCombineDroppedItem works!"); return null; }
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- 181 comments
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- #stacks
- #rust stacks
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OnItemStacked Called after an item has been stacked No return behavior void OnItemStacked(Item destinationItem, Item sourceItem, ItemContainer destinationContainer) { Puts("OnItemStacked works!");
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Hiya Zeode, I dont use heli signals myself but wanted to thank you for adding that. I wont use plugins that forcefully control the stacks without a option like that. I did a post recently about stack sizes and id like yo know more if you have insight on it. the posts in forms under Stack Logic - General - Codefling Also wanted to give a shoutout to @Khan for coming through on a holiday for this update!
- 181 comments
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- 1
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- #stacks
- #rust stacks
- (and 19 more)